Armaldo LA is an undeniable tank, and so is Regirock. Armaldo only takes 70+ damage and Regirock is his energy acceleration along with Stark Mountain.
I feel this deck has a big chance competitively.
4 Jirachi or Sentret
4-2-4 Armaldo
2-2 Claydol
2 Regirock
3 techs (pokemon / plus powers etc) or 3 Furret if running Sentret
3 Felicity's drawing (to help discard the fighting energy) or 3 Prof Oak Visit/Cynthia/TGW/Buck
3 Roseanne
4 Bebe
3 Excavator
3 Rare Candy
4 Stark Mountain
2 Night Maintanence
1 Warp point
1 Switch
13 Fighting energy
Armaldo LA: http://pokegym.net/gallery/showimage.php?i=35727&c=190
Regirock LA: http://pokegym.net/gallery/showimage.php?i=35665&c=190
Main combo is Regirock to attach a fighting to himself from the discard and use Starks mountain to move it to Armaldo.
Ideal start is Jirachi or Sentret depending on your preference, also starting with claw fossil is good as you can discard it if need be and retrieve it with Excavator. Also you can attach an energy say first turn to claw fossil and discard them both in order to get fighting into the discard for regi.
Retreating either Jirachi or Furret adds an energy to the discard for Regirock to place on himself and you can use Stark Mountain to move it to Armaldo.
Regirock can then discard fighting energy in preparation for the next turn to make sure you constantly have energy acceleration (it sadly cannot discard and attach the exact same energy as you need fighting in the discard to use the power), also regi can help rid cards from hand for claydol to draw more.
You can ensure a good chance of drawing all of these including claydols, rare candy, fossils, starks mountain etc as both Jirachi and furret search for any card.
Claydol for ultimate draw.
Armaldo's attacks effect works for any of your pokemon as long as it's the same defending pokemon it's ensuring a pretty much guaranteed 2HKO on anything played competitively. 140HP and only takes damage of 70+ with only a 2 retreat cost.
Armaldo's body amazingly stops anyone from hitting him with bench damage from an attack (unless it states "place damage counters" which most don't).
As Vanderbilt_grad stated furret's 2nd attack can move to the bench, trans the energy onto Armaldo and more than likely as it's early on they won't be able to hit for more then 60.
Excavator, Roseanne and Bebe to ensure Armaldo, Regirock and claydol get set up fast.
Felicity and retreating or being knocked out puts fighting energy into the discard for Regirock.
Relicanth get's fossils but no regi or baltoy so I don't think it's worth a place in the deck.
If Leafeon is giving you troubles a 1-1 Houndoom LA should sort it out, also as it's is fire type you can trans a fighting energy to it with starks mountain. Unless they are running Umbreon ;_;.
Thoughts / Ideas?
I feel this deck has a big chance competitively.
4 Jirachi or Sentret
4-2-4 Armaldo
2-2 Claydol
2 Regirock
3 techs (pokemon / plus powers etc) or 3 Furret if running Sentret
3 Felicity's drawing (to help discard the fighting energy) or 3 Prof Oak Visit/Cynthia/TGW/Buck
3 Roseanne
4 Bebe
3 Excavator
3 Rare Candy
4 Stark Mountain
2 Night Maintanence
1 Warp point
1 Switch
13 Fighting energy
Armaldo LA: http://pokegym.net/gallery/showimage.php?i=35727&c=190
Regirock LA: http://pokegym.net/gallery/showimage.php?i=35665&c=190
Main combo is Regirock to attach a fighting to himself from the discard and use Starks mountain to move it to Armaldo.
Ideal start is Jirachi or Sentret depending on your preference, also starting with claw fossil is good as you can discard it if need be and retrieve it with Excavator. Also you can attach an energy say first turn to claw fossil and discard them both in order to get fighting into the discard for regi.
Retreating either Jirachi or Furret adds an energy to the discard for Regirock to place on himself and you can use Stark Mountain to move it to Armaldo.
Regirock can then discard fighting energy in preparation for the next turn to make sure you constantly have energy acceleration (it sadly cannot discard and attach the exact same energy as you need fighting in the discard to use the power), also regi can help rid cards from hand for claydol to draw more.
You can ensure a good chance of drawing all of these including claydols, rare candy, fossils, starks mountain etc as both Jirachi and furret search for any card.
Claydol for ultimate draw.
Armaldo's attacks effect works for any of your pokemon as long as it's the same defending pokemon it's ensuring a pretty much guaranteed 2HKO on anything played competitively. 140HP and only takes damage of 70+ with only a 2 retreat cost.
Armaldo's body amazingly stops anyone from hitting him with bench damage from an attack (unless it states "place damage counters" which most don't).
As Vanderbilt_grad stated furret's 2nd attack can move to the bench, trans the energy onto Armaldo and more than likely as it's early on they won't be able to hit for more then 60.
Excavator, Roseanne and Bebe to ensure Armaldo, Regirock and claydol get set up fast.
Felicity and retreating or being knocked out puts fighting energy into the discard for Regirock.
Relicanth get's fossils but no regi or baltoy so I don't think it's worth a place in the deck.
If Leafeon is giving you troubles a 1-1 Houndoom LA should sort it out, also as it's is fire type you can trans a fighting energy to it with starks mountain. Unless they are running Umbreon ;_;.
Thoughts / Ideas?
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