2x Mewtwo MD (Absorption)
2x Mewtwo Lv X
2x Uxie LA
2x Diglet (Draw)
2x Dugtrion PT
2x Skuntank G
1x Giratina (Not Sure Which Would Be Best)
1x Giratina Lv X
4x Felicity's Drawing
4x Looker's Investigation
2x Rosanne's Research
4x Switch
3x Great Ball
2x Premier Ball
1x Luxury Ball
4x Poke' Healer +
4x Miasma Valley
2x Leftovers
1x Energy Gain
2x Rainbow Energy
12x Psychic Energy
The Goal of this deck is to beef of Mewtwo LvX. I hope to do 120 Damage every other turn. The Felicity Supporter helps me charge up mewtwo as fast as possible. All of the other cards hurt my opponent in some way. Skuntank G will Poison both active pokemon, but I have several Items to help my own active pokemon like switch, left overs, and poke healer+. Dugtrio hurts my opponent each time he/she retreats with 2 damage (4 damage with 2 dugtrios). Miasma valley hurts all basic pokemon put into play with 2 damage counters excluding Psychic Types and Grass Types (It allows Skuntanks effect to work). Giratina Lv X is not as important as the rest, but he hurts my opponent whenever he tries to attck by discarding a card.
Tell Me what you think about it. What should be added or Subtracted or changed? Will it work?
2x Mewtwo Lv X
2x Uxie LA
2x Diglet (Draw)
2x Dugtrion PT
2x Skuntank G
1x Giratina (Not Sure Which Would Be Best)
1x Giratina Lv X
4x Felicity's Drawing
4x Looker's Investigation
2x Rosanne's Research
4x Switch
3x Great Ball
2x Premier Ball
1x Luxury Ball
4x Poke' Healer +
4x Miasma Valley
2x Leftovers
1x Energy Gain
2x Rainbow Energy
12x Psychic Energy
The Goal of this deck is to beef of Mewtwo LvX. I hope to do 120 Damage every other turn. The Felicity Supporter helps me charge up mewtwo as fast as possible. All of the other cards hurt my opponent in some way. Skuntank G will Poison both active pokemon, but I have several Items to help my own active pokemon like switch, left overs, and poke healer+. Dugtrio hurts my opponent each time he/she retreats with 2 damage (4 damage with 2 dugtrios). Miasma valley hurts all basic pokemon put into play with 2 damage counters excluding Psychic Types and Grass Types (It allows Skuntanks effect to work). Giratina Lv X is not as important as the rest, but he hurts my opponent whenever he tries to attck by discarding a card.
Tell Me what you think about it. What should be added or Subtracted or changed? Will it work?
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