Pokémon TCG: Sword and Shield—Brilliant Stars

The iDolm@ster Set [Cancelled]

Sunflorazumarill

Active Member
//////////AS OF THIS POINT, THIS SET HAS BEEN CANCELLED//////////

I have something very important to announce. After six years of CaC, I have grown tired and weary of working on sets and have exhausted myself of card ideas. I'm afraid at this point, that I can go on no longer. It is with great regret that I announce my retirement from working on CaC sets of any kind. This is nobody's fault but mine and I am deeply sorry to say this, but I've been thinking about it and it's time for me to stop. It's been evident these past two years with my slowdown on various sets and the things related to them. Before I quit altogether, I'm tying up a few loose ends, such as work of my two current Single Sets. As of this point, the iDolm@ster Set has been cancelled, especially since I may have been the only one working on it anyway. I'll keep this set in storage for just in case I change I mind. Whether or not I will even work on future DS-transmitted projects is also unknown, but I still want Carrington388 to continue his block of sets and any beyond it if necessary, and any DS-transmitted projects already in the works are to still go on. Once again, I'm sorry, but it's time for me to retire.​

-Sunflorazumarill
 
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Here are the first cards for this unique set!

Haruka's Azurill
Pokémon card Lv. 6 #298
{C}
40 HP
Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
Evolves into Haruka's Marill
Put Haruka's Marill on the Baby Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}
If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{C} Multi Light Choose 1 of your Benched Pokémon. Search your deck for a basic Energy card that is the same type as that Pokémon and attach it to that Pokémon. Shuffle your deck afterward.

Haruka's Marill
Pokémon card Lv. 18 #183
{W}
60 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Aquatic Flash If Haruka's Marill is an evolved Pokémon, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 20
{C}{C} Amnesia Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn. 10

Haruka's Azumarill
Pokémon card Lv. 42 #184
{W}
90 HP
Stage 1 Pokémon
Evolves from Haruka's Marill
Put Haruka's Azumarill on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Hydro Power If Haruka's Azumarill is evolved from an evolved Pokémon, Haruka's Azumarill's total HP is 120 and its attacks do 20 more damage to the Defending Pokémon (before Weakness and Resistance).
{W} Shallow Wave Flip a coin. If heads, this attack does 20 damage to each of your opponent's Pokémon. Don't apply Weakness and Resistance.
{W}{C}{C} Turquoise Beam If the Defending Pokémon has any damage counters on it, the Defending Pokémon is now Confused. If the Defending Pokémon doesn't have any damage counters on it (before doing damage), the Defending Pokémon is now Paralyzed. 40

Miki's Ponyta
Pokémon card Lv. 8 #77
{R}
50 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R} Infinite Flares Flip a coin until you get tails. This attack does 10 damage times the number of heads. 10x
{C}{C} Agility Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Miki's Ponyta. 10

Miki's Rapidash
Pokémon card Lv. 38 #78
{R}
90 HP
Stage 1 Pokémon
Evolves from Miki's Ponyta
Put Miki's Rapidash on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: n/a
PokéBODY: Fleet Feet Miki's Rapidash can retreat even if its Asleep, Paralyzed, or has a Freeze counter or Stone counter on it. Ignore all effects of Slow counters and Stop counters on Miki's Rapidash.
{R}{R} Fiery Sprint The Defending Pokémon is now Burned. Flip a coin. If heads, prevent all effects of attacks, including damage, done to Miki's Rapidash during your opponent's next turn. 30
{R}{C}{C} Wheel Flare You may discard any number of {R} Energy attached to Miki's Rapidash. For each {R} Energy you discarded, choose 1 of your opponent's Benched Pokémon and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) 50

Chihaya's Sunkern
Pokémon card Lv. 8 #191
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Verde Leaf Flip a coin. If heads, the Defending Pokémon is now Confused and can't retreat during your opponent's next turn.
{C}{C} Encore Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use any attack other than that attack during your opponent's next turn. 10

Chihaya's Sunflora
Pokémon card Lv. 42 #192
{G}
90 HP
Stage 1 Pokémon
Evolves from Chihaya's Sunkern
Put Chihaya's Sunflora on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Green Light As long as Chihaya's Sunflora is your Active Pokémon, put 2 damage counters on each of your opponent's Pokémon that has any Pokémon Tool cards attached to it between turns.
{G} Emerald Flash Does 20 damage to each of your opponent's Pokémon that has any Energy attached to it and 20 damage to each of your opponent's Pokémon that has any Poké-Powers. Don't apply Weakness and Resistance.
{G}{C}{C} Leaf Rush Choose 1 of your opponent's Benched Pokémon and this attack does 30 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) 40

Chihaya's Swablu
Pokémon card Lv. 8 #333
{C}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: {C}
{C} Dragon Song Each Defending Pokémon is now Asleep.
{W}{L} Blue Flash Flip a coin. If heads, this attack does 10 damage plus 10 more damage and the Defending Pokémon is now Confused. 10+

Chihaya's Altaria
Pokémon card Lv. 42 #334
{C}
80 HP
Stage 1 Pokémon
Evolves from Chihaya's Swablu
Put Chihaya's Altaria on the Basic Pokémon
Weakness: n/a
Resistance: {F} -30
Retreat cost: n/a
PokéPOWER: Aoi Tori Song Once during your turn, when you play Chihaya's Altaria from your hand to evolve 1 of your Pokémon, you may search your deck for up to 3 cards with Chihaya in its name, show them to your opponent and put them into your hand. Shuffle your deck afterward.
{W}{L} Dragon Line You may do 50 damage minus 30 damage. If you do, this attack does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 50-
{C}{C}{C} Light Wing If the Defending Pokémon is a Pokémon-ex, this attack does 40 damage plus 30 more damage. If the Defending Pokémon is a Pokémon-Lv.X, this attack does 40 damage plus 50 more damage. 40+
 
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Here are some more ideas for this set!

Iori's Igglybuff
Pokémon card Lv. 6 #174
{C}
50 HP
Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
Evolves into Iori's Jigglypuff
Put Iori's Jigglypuff on the Baby Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}
If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{C} Charm Bow Search your discard pile for 2 basic Energy cards and attach them to 1 of your Pokémon. Iori's Igglybuff is now Confused.

Iori's Jigglypuff
Pokémon card Lv. 18 #39
{C}
80 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
PokéBODY: Quick Play Stages If Iori's Jigglypuff didn't evolve from Iori's Igglybuff when put into play, Iori's Jigglypuff's total HP is 60 instead of 80. If Iori's Jigglypuff is an Evolved Pokémon, Iori's Jigglypuff can't be Confused.
{C} Fake Tears During your next turn, if any of your attacks does damage to the Defending Pokémon, that attack does 30 more damage (after Weakness and before Resistance).
{C}{C} iDol Song Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, this attack does nothing (not even damage). 30

Iori's Wigglytuff
Pokémon card Lv. 42 #40
{C}
110 HP
Stage 1 Pokémon
Evolves from Iori's Jigglypuff
Put Iori's Wigglytuff on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}
PokéPOWER: Watashi Wa IDOL Once during your turn, when you play Iori's Wigglytuff from your hand to evolve 1 of your Pokémon, you may search your deck for up to 3 Pokémon cards with Iori, Yayoi, or Ami & Mami in its name and put them into your hand. Shuffle your deck afterward.
{C}{C} Wish At the end of your next turn, remove all damage counters, if any, from each of your Active Pokémon.
{C}{C}{C} Mega Note Discard 3 Energy attached to Iori's Wigglytuff. This attack does 50 damage to each Defending Pokémon and 30 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Yayoi's Magikarp
Pokémon card Lv. 6 #129
{W}
30 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Sleep Bubble The Defending Pokémon is now Asleep. 10

Yayoi's Gyarados
Pokémon card Lv. 54 #130
{W}
110 HP
Stage 1 Pokémon
Evolves from Yayoi's Magikarp
Put Yayoi's Gyarados on the Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: {C}{C}{C}
PokéBODY: Energetic Rage If Yayoi's Gyarados has any Yayoi's Energy cards attached to it, each of Yayoi's Gyarados's attacks does 30 more damage to the Defending Pokémon (before Weakness and Resistance).
{W} Ice Jet This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 30
{W}{C}{C}{C}{C} Hydro Dragon Frenzy Discard all {W} Energy attached to Yayoi's Gyarados. This attack does 10 damage times the number or {W} Energy discarded to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 100

Azusa's Buneary
Pokémon card Lv. 8 #427
{C}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
Held Item: White Veil Each Energy card attached to Azusa's Buneary provides {C} instead of its usual type.
{C} Fake Out The Defending Pokémon can't attack or retreat during your opponent's next turn. This attack can't be used again as long as Azusa's Buneary stays in play (even putting Azusa's Buneary on the Bench won't let you use this attack again). 40

Azusa's Lopunny
Pokémon card Lv. 42 #428
{C}
90 HP
Stage 1 Pokémon
Evolves from Azusa's Buneary
Put Azusa's Lopunny on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
PokéBODY: Misdirection If a Stadium card other than 9:02 p.m. is in play, whenever a Pokémon (yours or your opponent's) tries to attack, that Pokémon's owner flips a coin. If tails, that attack does nothing.
{C} Magic Coat If an attack makes Azusa's Lopunny affected by a Special Condition during your opponent's next turn, Azusa's Lopunny isn't affected by that Special Condition and instead the Attacking Pokémon is. 20
{C}{C}{C} Dizzy Uppercut The Defending Pokémon is now Confused. This attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 40

Azusa's Misdreavus
Pokémon card Lv. 24 #200
{P}
60 HP
Basic Pokémon
Weakness: {D}
Resistance: {F} -30
Retreat cost: {C}
Held Item: Black Veil If there are any {D} Energy cards attached to Azusa's Misdreavus, apply any additional effects of those Energy cards to Azusa's Misdreavus (even if it isn’t a {D} Pokémon).
{P} Confuse Ray The Defending Pokémon is now Confused. 10
{C}{C} Imprison As long as Azusa's Misdreavus remains your Active Pokémon, the Defending Pokémon can't retreat. 10

Azusa's Mismagius
Pokémon card Lv. 42 #429
{P}
90 HP
Stage 1 Pokémon
Evolves from Azusa's Misdreavus
Put Azusa's Mismagius on the Basic Pokémon
Weakness: {D}
Resistance: {F} -30
Retreat cost: {C}
PokéPOWER: 9:02 Curse Once during your turn (before you attack), you may discard an Energy card attached to 1 of your opponent's Pokémon, then remove 2 damage counters from that Pokémon. This power can't be used if Azusa's Mismagius is affected by a Special Condition.
{P}{P} Dark Incantation You may discard any number of Pokémon cards with Azusa in its name from your hand. This attack does 30 damage plus 30 more damage for each card you discarded in this way. 30+
{P}{C}{C} Violet Shadows The Defending Pokémon is now Confused and place a Fear counter and a Stop counter on the Defending Pokémon. When your opponent flips a coin to determine whether the Defending Pokémon attacks during that turn, if tails, place 6 damage counters on the Defending Pokémon instead of 3 (even if it was already Confused).
 
Here are some more ideas for this set!

Yukiho's Snover
Pokémon card Lv. 8 #459
{W}
60 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
{G} Ingrain As long as Yukiho's Snover remains your Active Pokémon, after each player's turn, remove 1 damage counter from Yukiho's Snover, if any. Yukiho's Snover can't retreat.
{W}{W} Aurora Spike Flip a coin. If heads, this attack does 20 damage plus 10 more damage. If tails, the Defending Pokémon is now Confused. 20+

Yukiho's Abomasnow
Pokémon card Lv. 42 #460
{W}
100 HP
Stage 1 Pokémon
Evolves from Yukiho's Snover
Put Yukiho's Abomasnow on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}{C}
PokéPOWER: Christmas For You! Once during your turn (before you attack), if Yukiho's Abomasnow is your Active Pokémon, you may search your deck for a {G} or {W} Energy card and attach it to 1 of your Pokémon with Yukiho, Chihaya, or Haruka in its name. Shuffle your deck afterward. This power can't be used if Yukiho's Abomasnow is affected by a Special Condition.
{G}{G} Magical Leaf This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 50
{W}{W}{W} Solid Ice You may discard 2 {W} Energy attached to Yukiho's Abomasnow. If you do, this attack does 60 damage plus 20 more damage and the Defending Pokémon is now Paralyzed. 60+

Makoto's Houndour
Pokémon card Lv. 8 #228
{D}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{R} Will-o-Wisp The Defending Pokémon is now Burned. 10
{C}{C} Counter If an attack damages Makoto's Houndour during your opponent's next turn (even if Makoto's Houndour is Knocked Out), flip a coin. If heads, Makoto's Houndour attacks the Defending Pokémon for an equal amount of damage.

Makoto's Houndoom
Pokémon card Lv. 42 #229
{D}
80 HP
Stage 1 Pokémon
Evolves from Makoto's Houndour
Put Makoto's Houndoom on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
PokéPOWER: Dark Stage Once during your turn, when you play Makoto's Houndoom from your hand to evolve 1 of your Pokémon, you may discard a basic Energy card attached to 1 of your opponent's Pokémon.
{D}{D} Feint Attack Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.
{R}{C}{C} Mauve Flare You may discard a {R} Energy and a {D} Energy attached to Makoto's Houndoom. If you do, the Defending Pokémon is now Burned and Confused. 50

Makoto's Scyther
Pokémon card Lv. 20 #123
{G}
60 HP
Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: {C}
{G}{G} Bug Buzz Flip a coin. If heads, during your next turn, if an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 40 more damage. 20
{G}{C}{C} Vacuum Wave Flip a coin. If heads, this attack does 30 damage plus 20 more damage and don't apply Resistance. 30+

Makoto's Scizor
Pokémon card Lv. 42 #212
{M}
100 HP
Stage 1 Pokémon
Evolves from Makoto's Scyther
Put Makoto's Scizor on the Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}
PokéBODY: Agent Alloy Each {G} Energy attached to Makoto's Scizor provides both {G} and {M} Energy but provides only 1 Energy at a time. If Makoto's Scizor has any {G} Energy attached to it Makoto's Scizor is both {G}{M} type.
{M}{M} Bullet Punch Flip a coin. If heads, this attack does 30 damage plus 30 more damage and during your opponent's next turn, any damage done to Makoto's Scizor by attacks is reduced by 30 (after Weakness and Resistance). 30+
{M}{C}{C} Blade Cannon Flip a coin for each {M} Energy attached to Makoto's Scizor. This attack does 30 damage plus 40 more damage for each heads. Discard a {M} Energy attached to Makoto's Scizor for each heads. 30+

Ritsuko's Shinx
Pokémon card Lv. 8 #403
{L}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{L} Thunder Fang Flip a coin. If heads, the Defending Pokémon is now Paralyzed and can't attack during your opponent's next turn. 10
{C}{C} Surprise Attack Flip a coin. If tails, this attack does nothing. 30

Ritsuko's Luxio
Pokémon card Lv. 24 #404
{L}
80 HP
Stage 1 Pokémon
Evolves from Ritsuko's Shinx
Put Ritsuko's Luxio on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{L} Thunder Jolt Flip a coin. If tails, Ritsuko's Luxio does 10 damage to itself. 30
{L}{C}{C} Charge Beam During your next turn, each of Ritsuko's Luxio's attacks does 40 more damage to the Defending Pokémon (before applying Weakness and Resistance). 30

Ritsuko's Luxray
Pokémon card Lv. 48 #405
{L}
110 HP
Stage 2 Pokémon
Evolves from Ritsuko's Luxio
Put Ritsuko's Luxray on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
PokéBODY: Static Reaction If any Energy cards attached to Ritsuko's Luxray are discarded by the effect of an opponent's attack, discard the same number of Energy cards attached to the Attacking Pokémon.
{L} Flaming Sparks Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Burned. 20
{L}{C}{C} Laser Light Show Flip a coin for each of your opponent's Pokémon. If heads, this attack does 40 damage to that Pokémon. If tails, this attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance.
 
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Here are some cards for Ami & Mami!

Ami & Mami's Wurmple
Pokémon card Lv. 6 #265
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{G} Bug Bite If the Defending Pokémon has a Pokémon Tool with Berry in its name attached to it, treat that card's effect as this attack's effect, then discard that Pokémon Tool. 10
{C}{C} Poison Barb The Defending Pokémon is now Poisoned. 10

Ami & Mami's Silcoon
Pokémon card Lv. 24 #266
{G}
80 HP
Stage 1 Pokémon
Evolves from Ami & Mami's Wurmple
Put Ami & Mami's Silcoon on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
{G} Sulfur Flip a coin. If heads, the Defending Pokémon is now Burned. 20
{C}{C} High-Intensity Armor Prevent all effects of attacks, including damage, done to Ami & Mami's Silcoon by your opponent's {R}. {L}, and {F} Pokémon during your opponent's next turn.

Ami & Mami's Beautifly
Pokémon card Lv. 48 #267
{G}
120 HP
Stage 2 Pokémon
Evolves from Ami & Mami's Silcoon
Put Ami & Mami's Beautifly on the Stage 1 card
Weakness: {L}
Resistance: {F} -30
Retreat cost: {C}
PokéPOWER: Ami's Provision Once during your turn, when you play Ami & Mami's Beautifly from your hand to evolve 1 of your Pokémon, you may search your deck for a Pokémon with Ami & Mami in its name and put in on your Bench. Treat the new Pokémon as a Basic Pokémon. Shuffle your deck afterward.
{G} Pink Buzz If both Ami & Mami's Beautifly and Ami & Mami's Dustox are your Active Pokémon, during your next turn, if an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 40 more damage. 40
{G}{C}{C} Air Slash Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn. 50

Ami & Mami's Cascoon
Pokémon card Lv. 24 #268
{G}
80 HP
Stage 1 Pokémon
Evolves from Ami & Mami's Wurmple
Put Ami & Mami's Cascoon on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
{G} Dry Ice Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20
{C}{C} Low-Intensity Armor Prevent all effects of attacks, including damage, done to Ami & Mami's Cascoon by your opponent's {G}. {W}, and {P} Pokémon during your opponent's next turn.

Ami & Mami's Dustox
Pokémon card Lv. 48 #269
{G}
120 HP
Stage 2 Pokémon
Evolves from Ami & Mami's Cascoon
Put Ami & Mami's Dustox on the Stage 1 card
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
PokéPOWER: Mami's Evolution Once during your turn, when you play Ami & Mami's Dustox from your hand to evolve 1 of your Pokémon, you may search your deck, hand, or discard pile for a card that evolves from 1 of your Pokémon with Ami & Mami in its name and put it on that Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward.
{G} Blue Buzz If both Ami & Mami's Dustox and Ami & Mami's Beautifly are your Active Pokémon, during your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 40 (before applying Weakness and Resistance). 40
{G}{C}{C} Chemical Spray Flip a coin. If heads, choose whether the Defending Pokémon becomes Asleep, Confused, or Paralyzed. 50

Ami & Mami's Ledyba
Pokémon card Lv. 8 #165
{G}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
{G} Supersonic The Defending Pokémon is now Confused.
{C}{C} Mach Punch Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 10

Ami & Mami's Ledian
Pokémon card Lv. 36 #166
{G}
80 HP
Stage 1 Pokémon
Evolves from Ami & Mami's Ledyba
Put Ami & Mami's Ledian on the Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
{G} Star Punch Flip 6 coins. This attack does 10 damage times the number of heads. If you get 1, 3, or 5 heads, discard an Energy card attached to the Defending Pokémon for each heads. If you get 2, 4, or 6 heads, choose 2 cards from your opponent's hand without looking and discard them. 10x
{G}{C}{C} Aerial Ace This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 60

Ami & Mami's Spinarak
Pokémon card Lv. 8 #167
{G}
40 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{G} Leech Life Remove a number of damage counters from Ami & Mami's Spinarak equal to the damage done to the Defending Pokémon. If Ami & Mami's Spinarak has fewer damage counters than that, remove all of them. 10
{C}{C} Psybeam Flip a coin. If heads, the Defending Pokémon is now Confused. 10

Ami & Mami's Ariados
Pokémon card Lv. 36 #168
{G}
80 HP
Stage 1 Pokémon
Evolves from Ami & Mami's Spinarak
Put Ami & Mami's Ariados on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{G} Spider Web Cage Flip a coin. If heads, each Defending Pokémon can't attack or retreat during your opponent's next turn and if the effect of an attack, Poké-Power, Poké-Body, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing.
{G}{C}{C} Sulfuric Poison Discard 2 Energy attached to Ami & Mami's Ariados. The Defending Pokémon is now Poisoned and Burned. Put 2 damage counters instead of 1 for the Special Condition Poisoned on the Defending Pokémon after each player's turn. After each player's turn, when your opponent flips a coin, if tails, place 4 damage counters on the Defending Pokémon instead of 2 for the Special Condition Burned. 40
 
Here are the first Starter lines for this set!

Haruka's Cyndaquil
Pokémon card Lv. 9 #155
{R}
50 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
Held Item: Red Ribbon Any damage done to Haruka's Cyndaquil by attacks from {R} Pokémon is reduced by 30 (after Weakness and Resistance).
{R} Fire Spikes At any time during your opponent's next turn, if any of your opponent's Pokémon becomes Benched, flip a coin. If heads, the new Active Pokémon is now Burned. 10

Haruka's Quilava
Pokémon card Lv. 27 #156
{R}
80 HP
Stage 1 Pokémon
Evolves from Haruka's Cyndaquil
Put Haruka's Quilava on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R} Lava Flare-Up Does 10 damage to each of your opponent's Pokémon. During your next turn, if an attack does damage to any of your opponent's Pokémon (after applying Weakness and Resistance), that attack does 10 more damage. Don't apply Weakness and Resistance.
{R}{C}{C} Searing Flame The Defending Pokémon is now Burned. 40

Haruka's Typhlosion
Pokémon card Lv. 45 #157
{R}
110 HP
Stage 2 Pokémon
Evolves from Haruka's Quilava
Put Haruka's Typhlosion on the Stage 1 card
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
PokéPOWER: Magma Wave Once during your turn (before you attack), if Haruka's Typhlosion is your Active Pokémon, you may put 2 damage counters on each of your opponent's Burned Pokémon. This power can't be used if Haruka's Typhlosion is affected by a Special Condition.
{C}{C} Thunderpunch Flip a coin. If heads, this attack does 40 damage plus 30 more damage. If tails, Haruka's Typhlosion does 20 damage to itself. 40+
{R}{R}{R} Thermal Beam Discard 2 {R} Energy attached to Haruka's Typhlosion. Each Defending Pokémon is now Burned and this attack does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 60

Chihaya's Piplup
Pokémon card Lv. 9 #393
{W}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
Held Item: Blue Note Whenever Chihaya's Piplup damages a Defending Pokémon with an attack, that Pokémon is now Asleep.
{W} Aqua Spray Choose 1 of your opponent's Pokémon and this attack does 10 damage to it. Don't apply Weakness and Resistance.

Chihaya's Prinplup
Pokémon card Lv. 27 #394
{W}
80 HP
Stage 1 Pokémon
Evolves from Chihaya's Piplup
Put Chihaya's Prinplup on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W}{W} Aqua Jet Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 30
{W}{C}{C} Freeze Slash You may discard a {W} Energy attached to Chihaya's Prinplup. If you do, the Defending Pokémon is now Paralyzed. 50

Chihaya's Empoleon
Pokémon card Lv. 45 #395
{W}
120 HP
Stage 2 Pokémon
Evolves from Chihaya's Prinplup
Put Chihaya's Empoleon on the Stage 1 card
Weakness: {L}
Resistance: {G} -30
Retreat cost: {C}{C}
PokéBODY: Frigid Mist As long as Chihaya's Empoleon is your Active Pokémon, if 1 of your Pokémon would be damaged by an opponent's attack (even if that Pokémon would be Knocked Out), during your opponent's next turn, the Attacking Pokémon is now Paralyzed.
{W}{W} Brine If the Defending Pokémon's remaining HP is half than its total HP or less, this attack's base damage is 80 instead of 40. 40
{W}{C}{C} Tide Cannon Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 40

Miki's Treecko
Pokémon card Lv. 9 #252
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
Held Item: Green Shades Whenever 1 of your opponent's Pokémon tries to attack Miki's Treecko, your opponent flips a coin. If tails, that attack does nothing to Miki's Treecko.
{G} Agility Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Miki's Treecko. 10

Miki's Grovyle
Pokémon card Lv. 27 #253
{G}
80 HP
Stage 1 Pokémon
Evolves from Miki's Treecko
Put Miki's Grovyle on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Pursuit If the Defending Pokémon tries to retreat during your opponent's next turn, do 20 damage to it. (Don't apply Weakness and Resistance.) 20
{G}{G} Giga Drain Remove a number of damage counters from Miki's Grovyle equal to the damage done to the Defending Pokémon. If Miki's Grovyle has fewer damage counters than that, remove all of them. 30

Miki's Sceptile
Pokémon card Lv. 45 #254
{G}
110 HP
Stage 2 Pokémon
Evolves from Miki's Grovyle
Put Miki's Sceptile on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Tropical Veil As long as Miki's Sceptile is your Active Pokémon, whenever your opponent's Pokémon tries to attack more than 1 of your Pokémon, your opponent flips a coin. If tails, that attack does nothing.
{G}{G} Dragon Pulse Flip a coin. If heads, the Defending Pokémon is now Poisoned. Either way, flip another coin. If heads, the Defending Pokémon is now Asleep. 40
{G}{G}{C}{C} Green Storm Discard all {G} Energy attached to Miki's Sceptile. This attack does 10 damage times the number of {G} Energy discarded to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 80
 
124/602 Yukiho's Giratina {P} H (Altered Form)
125/602 Yukiho's Giratina {P} H (Origin Form)
126/602 Yukiho's Honchkrow {D} H
127/602 Yukiho's Magmortar {R} H
Leave those lines to me!
 
Here are some more Starter lines for this set!

Iori's Squirtle
Pokémon card Lv. 9 #7
{W}
50 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} We Go Bubble If you have a Pokémon in play with Yayoi in its name, this attack does 10 damage plus 10 more damage and the Defending Pokémon is now Confused. 10+
{C}{C} Yawn The Defending Pokémon is now Asleep. 10

Iori's Wartortle
Pokémon card Lv. 27 #8
{W}
80 HP
Stage 1 Pokémon
Evolves from Iori's Squirtle
Put Iori's Wartortle on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W}{C} Fake Out The Defending Pokémon can't attack or retreat during your opponent's next turn. This attack can't be used again as long as Iori's Wartortle stays in play (even putting Iori's Wartortle on the Bench won't let you use this attack again). 50
{C}{C}{C} Wave Splash 40

Iori's Blastoise
Pokémon card Lv. 45 #9
{W}
110 HP
Stage 2 Pokémon
Evolves from Iori's Wartortle
Put Iori's Blastoise on the Stage 1 card
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Reflective Shell If Iori's Blastoise would be damaged by an attack, prevent that attack's damage done to Iori's Blastoise if that damage is 30 or less and put 2 damage counters on the Attacking Pokémon.
{W}{C}{C} Water Punch Flip a coin for each {W} Energy attached to Iori's Blastoise. This attack does 50 damage plus 20 damage for each heads. 50+
{W}{W}{C}{C} Hydro Rocket Does 60 damage minus 10 damage for each {W} Energy attached to Iori's Blastoise and 10 damage to each of your opponent's Benched Pokémon for each {W} Energy attached to Iori's Blastoise. (Don't apply Weakness and Resistance for Benched Pokémon.) You can't do more than 30 damage to a Benched Pokémon in this way. 60-

Azusa's Turtwig
Pokémon card Lv. 9 #387
{G}
60 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} A-C-M Leaf If you have a Pokémon in play with Chihaya in its name and a Pokémon with Makoto in its name, this attack does 10 damage plus 20 more damage and don't apply Resistance. 10+
{C}{C} Tickle Flip 2 coins. If 1 or both are heads, the Defending Pokémon can't attack or retreat during your opponent's next turn.

Azusa's Grotle
Pokémon card Lv. 27 #388
{G}
90 HP
Stage 1 Pokémon
Evolves from Azusa's Turtwig
Put Azusa's Grotle on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
{G}{G} Energy Ball During your next turn, if an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 30 more damage. 30
{G}{C}{C} Seed Bomb 50

Azusa's Torterra
Pokémon card Lv. 45 #389
{G}
120 HP
Stage 2 Pokémon
Evolves from Azusa's Grotle
Put Azusa's Torterra on the Stage 1 card
Weakness: {R}
Resistance: {L} -30
Retreat cost: {C}{C}{C}
PokéPOWER: Vio Defense Once during your turn, when you play Azusa's Torterra from your hand to evolve your Active Pokémon, you may use this power. Prevent all effects of attacks, including damage, done to each of your Pokémon with Azusa in its name during your opponent's next turn.
{G}{G} Cyclone Drain Flip a coin for each {G} Energy attached to Azusa's Torterra. This attack does 40 damage times the number of heads. For each tails, remove 4 damage counters from 1 of your Pokémon. 40x
{G}{C}{C} Superpower Flip a coin. If tails, discard all {G} Energy cards attached to Azusa's Torterra. 80

Yayoi's Torchic
Pokémon card Lv. 9 #255
{R}
40 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R} Positive Flare If you have a Pokémon in play with Ami & Mami in its name, this attack does 10 damage plus 10 more damage and the Defending Pokémon is now Burned. 10+
{C}{C} Peck Attack Flip a coin. If tails, this attack does nothing. 30

Yayoi's Combusken
Pokémon card Lv. 27 #256
{R}
80 HP
Stage 1 Pokémon
Evolves from Yayoi's Torchic
Put Yayoi's Combusken on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R} Fire Uppercut Flip a coin. If heads, choose 1 of your opponent's Pokémon and this attack does 30 damage to it. If you chose a Defending Pokémon, that Pokémon is now Burned. Don't apply Weakness and Resistance.
{R}{R} Heat Tackle Yayoi's Combusken does 20 damage to itself. 60

Yayoi's Blaziken
Pokémon card Lv. 45 #257
{R}
120 HP
Stage 2 Pokémon
Evolves from Yayoi's Combusken
Put Yayoi's Blaziken on the Stage 1 card
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Barrier Flare As long as Yayoi's Blaziken is your Active Pokémon, if 1 of your Pokémon would be damaged by an opponent's attack (even if that Pokémon would be Knocked Out), the Attacking Pokémon is now Burned.
{R}{R} Heat Wave Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 40
{R}{R}{C}{C} R-G-G-P-T-Y-C-D Does 40 damage plus 10 more damage for each {R} Energy attached to all of your Pokémon with Yayoi in its name. This attack’s damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 40+
In case you're wondering, R-G-G-P-T-Y-C-D stands for Raging-Gatling-Gun-Peck-That-You-Can't-Dodge. Look here to find out more.
 
Yukiho's Magmortar {R} 110HP
{R}Burning Smoke 20 Flip a coin. If heads, the defending Pokémon is now Paralyzed.
{R}{R}{C}{C}Inferno 80 Yukiho's Magmortar does 20 damage to itself. Both Yukiho's Magmortar and the defending Pokémon are now Burned.
{R}{R}{R}{R}{R}Ultimate Blast 130
Weakness-{W}
Resistance-
Retreat Cost-{C}{C}{C}

It's a bit broken, I know.
 
Here are some more Starters for this set!

Ritsuko's Bulbasaur
Pokémon card Lv. 9 #1
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Green Magic If Mahou wa Kakete is in play, whenever Ritsuko's Bulbasaur attacks, you may instead do the damage to 1 of your opponent's Benched Pokémon (don't apply Weakness and Resistance).
{G} Leech Seed If this attack damages the Defending Pokémon (after applying Weakness and Resistance), remove 1 damage counter from Ritsuko's Bulbasaur, if any. 10

Ritsuko's Ivysaur
Pokémon card Lv. 27 #2
{G}
80 HP
Stage 1 Pokémon
Evolves from Ritsuko's Bulbasaur
Put Ritsuko's Ivysaur on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G}{C} Flower Fang Flip a coin. If heads, the Defending Pokémon is now Poisoned and can't attack during your opponent's next turn. 30
{C}{C}{C} Nature Power Choose an Energy card other than {C} attached to Ritsuko's Ivysaur. Apply Weakness and Resistance as if Ritsuko's Ivysaur was the same type as that Energy card. 40

Ritsuko's Venusaur
Pokémon card Lv. 45 #3
{G}
120 HP
Stage 2 Pokémon
Evolves from Ritsuko's Ivysaur
Put Ritsuko's Venusaur on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Swift Sunlight If there is a Spring counter on the field, Ritsuko's Venusaur's Retreat cost is 0. If there is a Sun counter on the field, the Retreat cost of each of your Pokémon with Ritsuko in its name is 0.
{G}{C}{C} Fire Flower The Defending Pokémon is now Burned. 50
{G}{G}{C}{C} Solar Storm Flip a coin for each {G} Energy attached to Ritsuko's Venusaur. This attack does 30 damage times the number of heads to each Defending Pokémon and 10 damage times the number of heads to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Makoto's Chimchar
Pokémon card Lv. 9 #390
{R}
50 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Red Agent If AGENT Yoru wo Iku is in play, prevent all effects of attacks, other than damage, done to Makoto's Chimchar by any Pokémon in play (yours or your opponent's).
{R} Ember Discard a {R} Energy card attached to Makoto's Chimchar. 20

Makoto's Monferno
Pokémon card Lv. 27 #391
{R}
80 HP
Stage 1 Pokémon
Evolves from Makoto's Chimchar
Put Makoto's Monferno on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R}{R} Linear Flame This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 40
{R}{C}{C} Fire Cross Flip 2 coins. This attack does 30 damage times the number of heads to each Defending Pokémon. If either coin is heads, each Defending Pokémon is now Burned.

Makoto's Infernape
Pokémon card Lv. 45 #392
{R}
110 HP
Stage 2 Pokémon
Evolves from Makoto's Monferno
Put Makoto's Infernape on the Stage 1 card
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Fire Defense All damage done to Makoto's Infernape by your opponent's attacks is reduced by 10 for each {R} Energy attached to it. You can't reduce more than 30 damage in this way.
{R}{R} Flare Up Flip a coin. If heads, discard all Energy cards attached to the Defending Pokémon. 30
{R}{C}{C} Blaze Punch Flip a coin. If heads, this attack does 50 damage plus 40 more damage and the Defending Pokémon is now Burned. If tails, Makoto's Infernape does 30 damage to itself. 50+

Yukiho's Mudkip
Pokémon card Lv. 9 #258
{W}
60 HP
Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Blue Stage If First Stage is in play, treat each basic Energy card attached to any of your Pokémon in play with Yukiho in its name as if it was attached to Yukiho's Mudkip.
{W} Water Gun Does 10 damage plus 20 more damage for each {W} Energy attached to Yukiho's Mudkip but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way. 10+

Yukiho's Marshtomp
Pokémon card Lv. 27 #259
{W}
90 HP
Stage 1 Pokémon
Evolves from Yukiho's Mudkip
Put Yukiho's Marshtomp on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
{W} Aqua Trip Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Asleep. 20
{W}{W} Whirlpool If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 30

Yukiho's Swampert
Pokémon card Lv. 45 #260
{W}
120 HP
Stage 2 Pokémon
Evolves from Yukiho's Marshtomp
Put Yukiho's Swampert on the Stage 1 card
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
PokéPOWER: Entry Wave Once during your turn (before you attack) if Yukiho's Swampert is on your Bench, you may switch 1 of the Defending Pokémon with 1 of your opponent's Benched Pokémon. If you do, switch Yukiho's Swampert with 1 of your Active Pokémon.
{W}{W} Hyper Splash If the Defending Pokémon is a Stage 2 Evolved Pokémon, this attack does 50 damage plus 40 more damage. 50+
{W}{W}{C}{C} Hydro Column You may discard 2 {W} Energy attached to Yukiho's Swampert. If you do, this attack does 60 damage plus 20 more damage and 20 damage to 2 of your opponent's Benched Pokémon. 60+
 
Here are the rest of the Starter lines for this set!

Ami & Mami's Chikorita
Pokémon card Lv. 9 #152
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Cheer Call Choose a basic Energy card attached to 1 of your Pokémon in play with Ami & Mami in its name. Search your deck for the same card and attach it to that Pokémon. Shuffle your deck afterward.
{C}{C} Sweet Scent Remove 3 damage counters from 1 of your Pokémon.

Ami & Mami's Bayleef
Pokémon card Lv. 27 #153
{G}
80 HP
Stage 1 Pokémon
Evolves from Ami & Mami's Chikorita
Put Ami & Mami's Bayleef on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G} Drain Sensation Flip a coin. If heads, this attack does 10 damage to each of your opponent's Pokémon. Either way, remove 1 damage counter from each of your Pokémon. Don't apply Weakness and Resistance.
{G}{C}{C} Magical Leaf This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 50

Ami & Mami's Meganium
Pokémon card Lv. 45 #154
{G}
120 HP
Stage 2 Pokémon
Evolves from Ami & Mami's Bayleef
Put Ami & Mami's Meganium on the Stage 1 card
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéBODY: Scented Pollen As long as Ami & Mami's Meganium is your Active Pokémon, if 1 of your Pokémon would be damaged by an opponent's attack (even if that Pokémon would be Knocked Out), the Attacking Pokémon is now Asleep.
{C}{C} Reflect Barrier If an attack does damage to 1 of your Pokémon during your opponent's next turn (even if that Pokémon is Knocked Out), flip a coin. If heads, prevent all damage done to that Pokémon from that attack and put 2 damage counters on the Attacking Pokémon. 30
{G}{G}{G} Hyper Leaf Storm Does 40 damage to each of your opponent's Pokémon. During your next turn, this attack instead does 20 damage to each of your opponent's Pokémon. Don't apply Weakness and Resistance.

Ami & Mami's Totodile
Pokémon card Lv. 9 #158
{W}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Cheer Splash Does 10 damage plus 10 more damage for each Ami & Mami's Totodile and Ami & Mami's Chikorita on your Bench. 10
{C}{C} Thrash Flip a coin. If heads, this attack does 20 damage plus 20 more damage. If tails, Ami & Mami's Totodile does 10 damage to itself. 20+

Ami & Mami's Croconaw
Pokémon card Lv. 27 #159
{W}
80 HP
Stage 1 Pokémon
Evolves from Ami & Mami's Totodile
Put Ami & Mami's Croconaw on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Ice Punch Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20
{W}{C}{C} Wave Tide Does 10 damage to each of your opponent's Pokémon. If any of your opponent's Pokémon has any damage counters on it, this attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance.

Ami & Mami's Feraligatr
Pokémon card Lv. 45 #160
{W}
120 HP
Stage 2 Pokémon
Evolves from Ami & Mami's Croconaw
Put Ami & Mami's Feraligatr on the Stage 1 card
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Twin Intimidation As long as Ami & Mami's Feraligatr is your Active Pokémon, each Pokémon (yours and your opponent's) that doesn't have Ami & Mami in its name can't use any Poké-Powers.
{C}{C} Crunch Until the end of your next turn, all damage done to the Defending Pokémon is increased by 20 (after applying Weakness and Resistance). 40
{W}{W}{W} Tidal Blast Flip 2 coins. This attack does 40 damage plus 40 more damage for each heads and 10 damage to each of your Benched Pokémon for each tails. (Don't apply Weakness and Resistance for Benched Pokémon.) 40+

Miki's Charmander
Pokémon card Lv. 9 #4
{R}
40 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R} Furufuru Flame If you have a Pokémon in play with Haruka in its name and a Pokémon with Chihaya in its name, this attack does 10 damage plus 20 more damage and the Defending Pokémon is now Burned. 10+
{C}{C} Scary Face Flip 2 coins. If 1 or both are heads, the Defending Pokémon can't attack or retreat during your opponent's next turn.

Miki's Charmeleon
Pokémon card Lv. 27 #5
{R}
80 HP
Stage 1 Pokémon
Evolves from Miki's Charmander
Put Miki's Charmeleon on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R}{C} Shock Flare Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, the Defending Pokémon is now Paralyzed. 30
{C}{C}{C} Rock Slide If your opponent has any Benched Pokémon, choose up to 3 of them and this attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) 30

Miki's Charizard
Pokémon card Lv. 45 #6
{R}
120 HP
Stage 2 Pokémon
Evolves from Miki's Charmeleon
Put Miki's Charizard on the Stage 1 card
Weakness: {W}
Resistance: {F} -30
Retreat cost: {C}{C}
PokéPOWER: Heat Discharge Once during your turn (before you attack), you may discard a basic Energy card attached to Miki's Charizard. If you do, discard an Energy card attached to 1 of the Defending Pokémon. This power can't be used if Miki's Charizard is affected by a Special Condition.
{R}{C}{C} Dragon Rush Flip a coin. If heads, each Defending Pokémon can't attack during your opponent's next turn. 50
{R}{R}{C}{C} Nova Flare Flip a coin. If heads, this attack does 60 damage plus 30 more damage and 20 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 60+
 
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Here are this set's 10 Technical Machines!

Haruka Cube 01
Trainer card
Technical Machine
Attach this card to 1 of your Pokémon that has Haruka in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Haruka Cube 01.
{R}{C} Magenta Song Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If this Pokémon has any {P} Energy attached to it, the Defending Pokémon is now Burned and Confused. 30

Miki Cube 01
Trainer card
Technical Machine
Attach this card to 1 of your Pokémon that has Miki in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Miki Cube 01.
{L}{C} Harlequin Hula If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. If this Pokémon has any {G} Energy attached to it, discard 2 Energy cards instead. 30

Chihaya Cube 01
Trainer card
Technical Machine
Attach this card to 1 of your Pokémon that has Chihaya in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Chihaya Cube 01.
{W}{C} Violet Vocals Does 30 damage to each Defending Pokémon. If this Pokémon has any {R} Energy attached to it, each Defending Pokémon can't attack during your opponent's next turn.

Iori Cube 01
Trainer card
Technical Machine
Attach this card to 1 of your Pokémon that has Iori in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Iori Cube 01.
{P}{C} Strawberry Note Each Defending Pokémon is now Asleep. If this Pokémon has any {F} Energy attached to it, your opponent now flips 2 coins for each Defending Pokémon at the end of each turn (even if it was already Asleep). If either coin is tails, that Pokémon is still Asleep. 30

Yayoi Cube 01
Trainer card
Technical Machine
Attach this card to 1 of your Pokémon that has Yayoi in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Yayoi Cube 01.
{F}{C} Orange Yell Before doing damage, discard all Trainer cards attached to the Defending Pokémon. If this Pokémon has any {L} Energy attached to it, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn. 30

Azusa Cube 01
Trainer card
Technical Machine
Attach this card to 1 of your Pokémon that has Azusa in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Azusa Cube 01.
{G}{C} Teal Applause Does 30 damage plus 10 damage for each Pokémon with Azusa in its name on your Bench. If this Pokémon has any {W} Energy attached to it, flip a coin for each of those Pokémon instead. This attack does 30 damage plus 20 more damage for each heads. 30+

Yukiho Cube 01
Trainer card
Technical Machine
Attach this card to 1 of your Pokémon that has Yukiho in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Yukiho Cube 01.
{C}{C} Mauve Nocturne choose 1 card from your opponent's hand without looking and discard it. If this Pokémon has any {D} Energy attached to it, your opponent can't use any Poké-Powers on his or her Pokémon during his or her next turn. 30

Makoto Cube 01
Trainer card
Technical Machine
Attach this card to 1 of your Pokémon that has Makoto in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Makoto Cube 01.
{D}{C} Onyx Voice Flip a coin. If heads, this attack does 30 damage plus 30 more damage. If this Pokémon has any {M} Energy attached to it, this attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defendinf Pokémon. 30+

Ritsuko Cube 01
Trainer card
Technical Machine
Attach this card to 1 of your Pokémon that has Ritsuko in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Ritsuko Cube 01.
{M}{C} Verde Techno Does 20 damage times the number of basic Energy cards attached to this Pokémon. If this Pokémon has any {G} Energy attached to it, the Defending Pokémon is now Poisoned. 20x

Ami & Mami Cube 01
Trainer card
Technical Machine
Attach this card to 1 of your Pokémon that has Ami & Mami in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Ami & Mami Cube 01.
{C}{C} Topaz Cheer If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. If this Pokémon has any {L} Energy attached to it, flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30
 
Here are some more ideas for this set!

Haruka's Starly
Pokémon card Lv. 10 #396
{C}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
Held Item: Sky Ribbon If Samantha's Ribbon is attached to Haruka's Starly, all damage done by attacks to Haruka's Starly is reduced by 20 (after applying Weakness and Resistance).
{C} Take Down Haruka's Starly does 10 damage to itself. 20

Haruka's Staravia
Pokémon card Lv. 26 #397
{C}
70 HP
Stage 1 Pokémon
Evolves from Haruka's Starly
Put Haruka's Staravia on the Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
{C} Double Team If either Defending Pokémon tries to attack Haruka's Staravia during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. 10
{C}{C} Pursuit If the Defending Pokémon tries to retreat during your opponent's next turn, do 20 damage to it. (Don't apply Weakness and Resistance.) 20

Haruka's Staraptor
Pokémon card Lv. 42 #398
{C}
100 HP
Stage 2 Pokémon
Evolves from Haruka's Staravia
Put Haruka's Staraptor on the Stage 1 card
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
PokéBODY: Taiyou Wind The retreat cost of each of your Pokémon in play with Haruka in its name is 0 and each of your Pokémon with Haruka in its name may retreat even if it has a Stop counter on it.
{C}{C} Agility Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Haruka's Staraptor. 40
{C}{C}{C} Hyper Gale Discard 2 Energy attached to Haruka's Staraptor and discard an Energy card attached to each of your opponent's Pokémon. If there is a Wind counter of the field, don't apply Resistance. 80

Miki's Magnemite
Pokémon card Lv. 12 #81
{L}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{M} 961 Flash If you played Hibiki Ganaha or Takane Shijou during this turn, the Defending Pokémon is now Confused. 10
{L}{C} Zap Cannon Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, this attack does nothing (not even damage). 30

Miki's Magneton
Pokémon card Lv. 36 #82
{L}
80 HP
Stage 1 Pokémon
Evolves from Miki's Magnemite
Put Miki's Magneton on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
PokéBODY: Magnetic Wall As long as Miki's Magneton is your Active Pokémon, prevent all effects of attacks, other than damage, done to each of your Pokémon in play with Miki in its name.
{C} Electrical Barrier Flip 3 coins. For each heads, during your opponent's next turn, any damage done to your Pokémon by an opponent's attack is reduced by 10 (before applying Weakness and Resistance).
{L}{M}{C} Magnetic Plasma Does 30 damage to 1 of your opponent's Benched Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Power, Poké-Bodies, or any other effects on those Pokémon. 40

Miki's Magnezone
Pokémon card Lv. 48 #462
{L}
120 HP
Stage 2 Pokémon
Evolves from Miki's Magneton
Put Miki's Magnezone on the Stage 1 card
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}{C}
PokéPOWER: Magnet Train Once during your turn (before your attack), you may put 1 damage counter on any number of your Pokémon with Magnemite, Magneton, or Magnezone in its name in play. If you do, draw 1 card for each damage counter you put on your Pokémon in this way. This power can't be used if Miki's Magnezone is affected by a Special Condition.
{L}{M} Electronic Star Does 10 damage to each of your opponent's Pokémon for each Pokémon you have in play with Miki in its name. (Don't apply Weakness and Resistance for Benched Pokémon.)
{L}{M}{C}{C} Magnetic Laser You may discard 1 {L} and 1 {M} Energy attached to Miki's Magnezone. If you do, discard all Pokémon Tool and Technical Machine cards attached to your opponent's Pokémon. 70

Chihaya's Abra
Pokémon card Lv. 6 #63
{P}
30 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
Held Item: Psy Vocals If Chihaya's Abra is your Active Pokémon and is damaged by an opponent's attack (even if Chihaya's Abra is Knocked Out), the Attacking Pokémon is now Confused.
{P} Zen Headbutt Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn. 10

Chihaya's Kadabra
Pokémon card Lv. 24 #64
{P}
70 HP
Stage 1 Pokémon
Evolves from Chihaya's Abra
Put Chihaya's Kadabra on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{P} Reflect If an attack damages Chihaya's Kadabra during your opponent's next turn, reduce all damage done to Chihaya's Kadabra by half (rounded up to the nearest 10). (Any other effects of attacks still happen.)
{P}{C}{C} Mega Au Psy Does 30 damage plus 10 more damage for each Energy attached to each of your Benched Pokémon with Chihaya in its name. 30+

Chihaya's Alakazam
Pokémon card Lv. 42 #65
{P}
110 HP
Stage 2 Pokémon
Evolves from Chihaya's Kadabra
Put Chihaya's Alakazam on the Stage 1 card
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
PokéPOWER: Psychic Song Once during your turn (before you attack), you may discard the top card of your opponent's deck. This power can't be used if Chihaya's Alakazam is affected by a Special Condition.
{P} Teleport Wave Does 20 damage to each of your opponent's Pokémon. Don't apply Weakness and Resistance. Switch Chihaya's Alakazam with 1 of your Benched Pokémon. If you have no Benched Pokémon, this attack does nothing.
{P}{C}{C} Psychic Pulse Does 10 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.) 60
 
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Here are even more ideas!

Iori's Aron
Pokémon card Lv. 8 #304
{M}
60 HP
Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}
{M} Iron Harden During your opponent's next turn, any damage of 20 or more done to Iori's Aron is reduced to 10 (before Weakness and Resistance).
{C}{C} Surprise Attack Flip a coin. If tails, this attack does nothing. 30

Iori's Lairon
Pokémon card Lv. 28 #305
{M}
90 HP
Stage 1 Pokémon
Evolves from Iori's Aron
Put Iori's Lairon on the Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}
{M} Metal Defense Prevent all effects of attacks, including damage, done to Iori's Lairon during your opponent's next turn. Iori's Lairon can't use this attack during your next turn.
{M}{C}{C} Lead Fang Flip a coin. If heads, the Defending Pokémon is now Poisoned. Don't apply Resistance. 40

Iori's Aggron
Pokémon card Lv. 48 #306
{M}
120 HP
Stage 2 Pokémon
Evolves from Iori's Lairon
Put Iori's Aggron on the Stage 1 card
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}{C}{C}
PokéBODY: Futari Armor If Iori's Aggron has any Iori's Energy cards attached to it, any damage done to your Pokémon with Iori in its name is reduced by 20 (before applying Weakness and Resistance).
{M}{M} Flash Cannon During your next turn, if an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 30 more damage. 40
{M}{M}{C}{C} Steel Fissure Discard all {M} Energy attached to Iori's Aggron. Choose 1 of your opponent's Benched Pokémon and this attack does 20 damage for each {M} Energy discarded to that Pokémon. 60

Yayoi's Hoppip
Pokémon card Lv. 8 #187
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: n/a
{C} Call For Friend Search your deck for a Basic Pokémon with Yayoi, Haruka, or Iori in its name and put it onto your Bench. Shuffle your deck afterward.
{G} Worry Seed The Defending Pokémon can't be Asleep as long as Yayoi's Hoppip remains your Active Pokémon. 20

Yayoi's Skiploom
Pokémon card Lv. 25 #188
{G}
70 HP
Stage 1 Pokémon
Evolves from Yayoi's Hoppip
Put Yayoi's Skiploom on the Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: n/a
{C} Reflect If an attack damages Yayoi's Skiploom during your opponent's next turn, reduce all damage done to Yayoi's Skiploom by half (rounded up to the nearest 10). (Any other effects of attacks still happen.)
{G} Giga Drain Remove a number of damage counters from Yayoi's Skiploom equal to the damage done to the Defending Pokémon. If Yayoi's Skiploom has fewer damage counters than that, remove all of them. 20

Yayoi's Jumpluff
Pokémon card Lv. 42 #189
{G}
90 HP
Stage 2 Pokémon
Evolves from Yayoi's Skiploom
Put Yayoi's Jumpluff on the Stage 1 card
Weakness: {R}
Resistance: {F} -30
Retreat cost: n/a
PokéPOWER: Kirame Spore Once during your turn, when you play Yayoi's Jumpluff from your hand to evolve 1 of your Pokémon, you may search your discard pile for 4 {G} Energy cards and put them into your hand.
{C} Cotton Barrier During your opponent's next turn, any damage done to your Pokémon by an opponent's attack is reduced by 40 (after applying Weakness and Resistance). (Benching Yayoi's Jumpluff ends this effect.)
{G} Cotton Cannon You may discard any number of {G} Energy cards attached to each of your Pokémon with Hoppip, Skiploom, and Jumpluff in its name. Flip a coin for each Energy card discarded in this way. This attack does 50 damage times the number of heads. 50x

Azusa's Bagon
Pokémon card Lv. 10 #371
{C}
40 HP
Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}
PokéBODY: Special Veil If Azusa's Bagon has both {R} and {W} Energy cards attached to it, prevent all damage done by attacks to Azusa's Bagon by attacks from Evolved Pokémon.
{C} Dragonbreath Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, this attack does nothing (not even damage). 20

Azusa's Shelgon
Pokémon card Lv. 32 #372
{C}
80 HP
Stage 1 Pokémon
Evolves from Azusa's Bagon
Put Azusa's Shelgon on the Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}
{W}{C} Rain Burst If there is a Rain counter on the field, this attack does 30 damage plus 20 more damage. 30+
{R}{C}{C} Dragon Flame Flip a coin. If heads, the Defending Pokémon is now Burned and Paralyzed. 40

Azusa's Salamence
Pokémon card Lv. 54 #373
{C}
120 HP
Stage 2 Pokémon
Evolves from Azusa's Shelgon
Put Azusa's Salamence on the Stage 1 card
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}{C}
PokéPOWER: Tonari Dance Once during your turn (before you attack), you may discard a basic Energy card attached to Azusa's Salamence. If you do until the end of your turn, if Azusa's Salamence does damage to a Defending Pokémon, the attack does 40 more damage (before Weakness and Resistance). This power can't be used if Azusa's Salamence is affected by a Special Condition.
{R}{W} Violet Flare If the Defending Pokémon has 3 or more Energy cards attached to it, discard Energy cards from the Defending Pokémon until it has only 2 Energy cards attached to it. 50
{R}{W}{C}{C} Dragon Wave Discard a {R} Energy card and a {W} Energy card attached to Azusa's Salamence or this attack does nothing. 120
 
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Here are some more ideas for this set!

Yukiho's Nincada
Pokémon card Lv. 10 #290
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {L} -30
Retreat cost: {C}
Held Item: Dig Shovel All damage done to Yukiho's Nincada is reduced by 10 (after applying Weakness and Resistance).
{G} Bug Claw Flip a coin. If heads, this attack does 10 damage plus 10 more damage and remove 1 damage counter from Yukiho's Nincada. 10+

Yukiho's Ninjask
Pokémon card Lv. 40 #291
{G}
70 HP
Stage 1 Pokémon
Evolves from Yukiho's Nincada
Put Yukiho's Ninjask on the Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: n/a
PokéBODY: Cosmos Speed Prevent all effects of attacks, including damage, done to Yukiho's Ninjask by your opponent's Pokémon with a Retreat cost of more than {C}{C}.
{G} Night Slash If the Defending Pokémon has any Resistances, this attack does 20 damage plus 30 more damage. 20+
{C}{C} Drill Fence Flip a coin. Then flip a coin until you get tails. If the first coin is heads, this attack does 50 damage times the number of heads. If the first coin is tails, this attack does 30 damage times the number of heads. ?x

Yukiho's Shedinja
Pokémon card Lv. 40 #292
{P}
30 HP
Stage 1 Pokémon
Evolves from Yukiho's Nincada
Put Yukiho's Shedinja on the Basic Pokémon
Weakness: {D}
Resistance: {F} -30
Retreat cost: {C}
PokéBODY: Kosmos Wall Prevent all effects of attacks, including damage, done to Yukiho's Shedinja by your opponent's Evolved Pokémon, Pokémon-ex, Pokémon-Lv.X, and Pokémon with Yukiho, Haruka, or Miki in its name.
{P} Shadow Gust Choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon. Then flip a coin. If heads, put damage counters on the new Defending Pokémon so that it's remaining HP is 10.
{C}{C} Sand-Attack If the Defending Pokémon tries to attack during opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. 30

Makoto's Elekid
Pokémon card Lv. 6 #239
{L}
40 HP
Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
Evolves into Makoto's Electabuzz
Put Makoto's Electabuzz on the Baby Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: {C}
If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{L} Metal Spark If the Defending Pokémon is a {M} Pokémon, the Defending Pokémon is now Paralyzed. 10
No coin flip is used for Metal Spark because it states that the Defending Pokémon has to be {M} to become Paralyzed, only one type out of the existing nine.

Makoto's Electabuzz
Pokémon card Lv. 30 #125
{L}
80 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
PokéBODY: Stages of Evolution If Makoto's Electabuzz is an Evolved Pokémon, whenever your opponent flips a coin for the Special Condition Burned, treat is as tails.
{L} Flaming Sparks Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Burned. 10
{L}{C}{C} Thunder Spin The Defending Pokémon can't retreat during your opponent's next turn. 40

Makoto's Electivire
Pokémon card Lv. 54 #466
{L}
120 HP
Stage 1 Pokémon
Evolves from Makoto's Electabuzz
Put Makoto's Electivire on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}{C}
PokéPOWER: Arigatou Charge Once during your turn (before you attack), if Makoto's Electivire is evolved from an Evolved Pokémon, you may attach up to 2 basic {L} Energy cards from your hand to Makoto's Electivire. This power can't be used if Makoto's Electivire is affected by a Special Condition.
{L}{C}{C} Lightning Beam Flip 2 coins. If both are heads, this attack does 30 damage to each of your opponent's Benched Pokémon. If either coin is tails, this attack does nothing. 60
{L}{L}{C}{C} Electric Cascade Discard 2 {L} Energy attached to Makoto's Electivire. Choose 2 cards from your opponent's hand without looking. Discard the cards you chose. 100

Ritsuko's Gastly
Pokémon card Lv. 8 #92
{P}
50 HP
Basic Pokémon
Weakness: {D}
Resistance: {F} -30
Retreat cost: {C}
Held Item: Blackglasses Whenever Ritsuko's Gastly attacks, apply Weakness and Resistance as if Ritsuko's Gastly's type is {D} as well as {P}.
{P} Psychic Does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. 10+

Ritsuko's Haunter
Pokémon card Lv. 28 #93
{P}
80 HP
Stage 1 Pokémon
Evolves from Ritsuko's Gastly
Put Ritsuko's Haunter on the Basic Pokémon
Weakness: {D}
Resistance: {F} -30
Retreat cost: {C}
{P}{C} Night Wisp Flip a coin. If heads, the Defending Pokémon is now Confused and Burned. If tails, the Defending Pokémon is now Asleep and Burned. 10
{P}{C} Shadow Punch This attack's damage isn't affected by Weakness, Resistanc, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 40

Ritsuko's Gengar
Pokémon card Lv. 48 #94
{P}
110 HP
Stage 2 Pokémon
Evolves from Ritsuko's Haunter
Put Ritsuko's Gengar on the Stage 1 card
Weakness: {D}
Resistance: {F} -30
Retreat cost: {C}
PokéBODY: Applying Magic If Ritsuko's Gengar is your Active Pokémon and is damaged by an opponent's attack (even if Ritsuko's Gengar is Knocked Out), choose an Energy card attached to the Attacking Pokémon and move it to 1 of your opponent's Benched Pokémon.
{P}{P} Black Psywave Choose a number of your opponent's Pokémon up to the number of {P} Energy attached to Ritsuko's Gengar. This attack does 10 damage times the total number of Energy cards attached to those Pokémon to each of those Pokémon. Don't apply Weakness and Resistance.
{P}{C}{C} Confuse Ray The Defending Pokémon is now Confused. 50
 
Sorry for such a long wait, but I'm getting back into doing card ideas. Here are some more ideas for this set!

Haruka's Cherubi
Pokémon card Lv. 8 #420
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
Held Item: Green Ribbon All damage done to Haruka's Cherubi is reduced by 10 for each basic {G} Energy card attached to it.
{G} Solar Wisp Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, this attack does nothing (not even damage). 20

Haruka's Cherrim
Pokémon card Lv. 40 #421
{G}
80 HP
Stage 1 Pokémon
Evolves from Haruka's Cherubi
Put Haruka's Cherrim on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Solar Deluxe If there is a Spring counter on the field, any damage done to your Pokémon by an opponent's attack is reduced by 10. If there is a Sun counter on the field, each of your Pokémon's attacks does 10 more damage to the Defending Pokémon (before Weakness and Resistance).
{G} Seed Beam Does 40 damage times the number of Seed counters on your opponent's Pokémon. Each of your opponent's Pokémon with any Seed counters on it can't use any Poké-Powers during your opponent's next turn. 40x
{G}{C}{C} Plant Flower Flip a coin. If heads, place a Seed counter on the Defending Pokémon. All damage done to a Pokémon with a Seed counter on it is increased by 20 (after applying Weakness and Resistance). 40

Yayoi's Poochyena
Pokémon card Lv. 8 #261
{D}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{D} Crunch Until the end of your next turn, all damage done to the Defending Pokémon is increased by 20 (after applying Weakness and Resistance). 10
{C}{C} Frighten Off If the Defending Pokémon has Yukiho in its name, shuffle the Defending Pokémon and all cards attached to it into your opponent's deck. 20
This goes with the fact that Yukiho is scared of dogs.

Yayoi's Mightyena
Pokémon card Lv. 36 #262
{D}
80 HP
Stage 1 Pokémon
Evolves from Yayoi's Poochyena
Put Yayoi's Mightyena on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: n/a
PokéBODY: Night Touch! If there is a Night counter on the field, each of Yayoi's Mightyena's attacks does 10 more damage to the Defending Pokémon for each {D} Energy attached to it (after Weakness and Resistance).
{D} Elemental Fang If there are any {G}, {R}, {W}, and/or {L} Energy cards attached to Yayoi's Mightyena, you may discard 1 of them. If you do, this attack does 30 damage plus 20 more damage and apply Weakness and Resistance as if Yayoi's Mightyena is the same type as the Energy card you discarded. 30+
{D}{C}{C} Dark Pulse Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn. 40

Yukiho's Hippopotas
Pokémon card Lv. 8 #449
{F}
60 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
{F} Dig a Hole Prevent all effects of attacks, including damage, done to Yukiho's Hippopotas during your opponent's next turn. Yukiho's Hippopotas can't use this attack during your next turn.
{F}{C}{C} Rock Hurl Don't apply Resistance. 30
Just for the record, the Hippopotas depicted on this card has the coloring consistent with female Hippopotas.

Yukiho's Hippowdon
Pokémon card Lv. 42 #450
{F}
100 HP
Stage 1 Pokémon
Evolves from Yukiho's Hippopotas
Put Yukiho's Hippowdon on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}{C}
PokéBODY: Sand Defense If there is a Sand counter on the field, any damage done to your Pokémon by an opponent's attack is reduced by 10 (before applying Weakness and Reisistance.)
{F}{F} Earth Power During your next turn, if an attack does damage to any of your opponent's Pokémon (after applying Weakness and Resistance), that attack does 20 more damage. 30
{F}{F}{C}{C} Sand Crunch Does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Yukiho's Hippowdon can't attack during your next turn. 60
Just for the record, the Hippowdon depicted on this card has the coloring consistent with female Hippowdon.

Ami & Mami's Clamperl
Pokémon card Lv. 8 #366
{W}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W} Aqua Spray Choose 1 of your opponent's Pokémon and this attack does 10 damage to it. Don't apply Weakness and Resistance.
{C}{C} Pearl Stream If you have a Pokémon with Spoink in its name, move an Energy card attached to Ami & Mami's Clamperl to that Pokémon. If you do, this attack does 20 damage plus 30 more damage. 20+

Ami & Mami's Huntail
Pokémon card Lv. 42 #367
{W}
80 HP
Stage 1 Pokémon
Evolves from Ami & Mami's Clamperl
Put Ami & Mami's Huntail on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
Held Item: Blue Pearl If Ami & Mami's Huntail is damaged by an opponent's attack, you may discard an basic Energy card attached to Ami & Mami's Huntail and put 3 damage counters on the Attacking Pokémon.
{C} North Surge Search your opponent's discard pile for any number of {D} Energy cards and shuffle them into your deck. This attack does 30 damage times the number of Energy cards you shuffled into your opponent's deck. 30x
{W}{D}{C} Shadow Splash If there is a Shadowsky counter on the field, this attack does 30 damage to each of your opponent's Benched Pokémon that has any Shadow counters on them. 50

Ami & Mami's Gorebyss
Pokémon card Lv. 42 #268
{W}
80 HP
Stage 1 Pokémon
Evolves from Ami & Mami's Clamperl
Put Ami & Mami's Gorebyss on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
Held Item: Pink Pearl If Ami & Mami's Gorebyss is damaged by an opponent's attack, you may discard an basic Energy card attached to Ami & Mami's Gorebyss and remove 4 damage counters from it.
{C} South Surge Return any number of {P} Energy cards attached to your opponent's Pokémon to your opponent's hand. This attack does 30 damage times the number of Energy cards you returned in this way. 30x
{W}{P}{C} Mystic Splash If there is a Night counter on the field, put a Slow counter on each of your opponent's Pokémon. A Pokémon cannot have more than 1 Slow counter on it at a time. 50
 
Here are some more ideas for this set!

Haruka's Numel
Pokémon card Lv. 10 #322
{R}
50 HP
Basic Pokémon
Weakness: {W}
Resistance: {L} -30
Retreat cost: {C}
{F} Mud Slap 10
{R}{R} Har-Yoi Flare If you have Yayoi's Makuhita in play, this attack does 20 damage plus 30 more damage and discard an Energy card attached to the Defending Pokémon. 20+

Haruka's Camerupt
Pokémon card Lv. 38 #323
{R}
90 HP
Stage 1 Pokémon
Evolves from Haruka's Numel
Put Haruka's Camerupt on the Basic Pokémon
Weakness: {W}
Resistance: {L} -30
Retreat cost: {C}{C}
PokéBODY: Red Coordination If you have a Pokémon with Drew in its name in play, treat each of your Pokémon in play with Haruka and Drew in its name as if it had both Haruka and Drew in its name.
{F}{F} Linear Attack Choose 1 of your opponent's Pokémon and this attack does 40 damage to it. Don't apply Weakness and Resistance.
{R}{R}{R} Magma Drive Flip a coin for each {R} and {F} Energy attached to Haruka's Camerupt. This attack does 10 damage times the number of heads to each of your opponent's Benched Pokémon. 40
Yes, it's a new kind of Poké-Body. Red Coordination basically makes the ownername for any Pokémon with Drew in its name also have Haruka in its name. (Ex: Drew's Absol is also Haruka's Absol, Haruka's Kingdra is also Drew's Kingdra. Other such ones exist below.

Yayoi's Makuhita
Pokémon card Lv. 8 #296
{F}
60 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{C} Detect Flip a coin. If heads, prevent all effects of attacks, including damage, done to Yayoi's Makuhita during your opponent's next turn.
{F}{F} Yay-Iki Punch If you have Miki's Electrike in play, this attack does 20 damage plus 30 more damage and flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20+

Yayoi's Hariyama
Pokémon card Lv. 36 #297
{F}
100 HP
Stage 1 Pokémon
Evolves from Yayoi's Makuhita
Put Yayoi's Hariyama on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}{C}
PokéBODY: Orange Infield If you have a Pokémon with Casey in its name in play, treat each of your Pokémon in play with Yayoi and Casey in its name as if it had both Yayoi and Casey in its name.
{F}{F} Vital Throw This attack damages the Defending Pokémon during your next turn. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 60
{F}{C}{C} Close Combat During your opponent's next turn, all damage done by attacks to Yayoi's Hariyama is increased by 40 (before applying Weakness and Resistance). 90

Miki's Electrike
Pokémon card Lv. 8 #309
{L}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
{C} Ice Fang Flip a coin. If heads, the Defending Pokémon is now Asleep and can't attack during your opponent's next turn.
{L}{L} Mik-Aya Shock If you have Chihaya's Cacnea in play, this attack does 20 damage plus 30 more damage and the Defending Pokémon is now Poisoned. 20+

Miki's Manectric
Pokémon card Lv. 36 #310
{L}
80 HP
Stage 1 Pokémon
Evolves from Miki's Electrike
Put Miki's Manectric on the Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: n/a
PokéBODY: Lime Seduction If you have a Pokémon with Milane in its name in play, treat each of your Pokémon in play with Miki and Milane in its name as if it had both Miki and Milane in its name.
{L}{L} Charge Beam During your next turn, each of Miki's Manectric 's attacks does 40 more damage to the Defending Pokémon (before applying Weakness and Resistance). 30
{L}{C}{C} Electric Rope Does 20 damage plus 10 damage for each {C} Energy in the Defending Pokémon’s Retreat cost (after applying effects to the Retreat Cost) for each {L} Energy attached to Miki's Manectric. 20+

Chihaya's Cacnea
Pokémon card Lv. 8 #331
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{C} Growth Attach up to 2 {G} Energy cards from your hand to Chihaya's Cacnea.
{G}{G} Chi-Usa Prong If you have Azusa's Carvanha in play, this attack does 20 damage plus 30 more damage and the Defending Pokémon is now Asleep. 20+

Chihaya's Cacturne
Pokémon card Lv. 38 #332
{G}
90 HP
Stage 1 Pokémon
Evolves from Chihaya's Cacnea
Put Chihaya's Cacturne on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Blue Carnival If you have a Pokémon with Trixie in its name in play, treat each of your Pokémon with Chihaya and Trixie in its name as if it had both Chihaya and Trixie in its name.
{G}{G} Spike Bomb Flip 2 coins. This attack does 10 damage times the number of heads to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 40
{G}{C}{C} Hyper Needle This attack can't be used again as long as Chihaya's Cacturne stays in play (even putting Chihaya's Cacturne on the Bench won't let you use this attack again). 100

Azusa's Carvanha
Pokémon card Lv. 8 #318
{W}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: {P} -30
Retreat cost: {C}
{C} Scary Face Flip a coin. If heads, the Defending Pokémon can't attack or retreat during your opponent's next turn.
{W}{W} Azu-Ori Spray If you have Iori's Spoink in play, this attack does 20 damag plus 30 more damage and the Defending Pokémon is now Confused. 20+

Azusa's Sharpedo
Pokémon card Lv. 38 #319
{W}
80 HP
Stage 1 Pokémon
Evolves from Azusa's Carvanha
Put Azusa's Sharpedo on the Basic Pokémon
Weakness: {L}
Resistance: {P} -30
Retreat cost: n/a
PokéBODY: Violet Hula If you have a Pokémon with Floreia in its name in play, treat each of your Pokémon in play with Azusa and Floreia in its name as if it had both Azusa and Floreia in its name.
{W}{W} Hydro Cannon If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 40
{W}{C}{C} Brine If the Defending Pokémon's remaining HP is half than its total HP or less, this attack's base damage is 80 instead of 40. 40
 
Here are even more ideas for this set!

Iori's Spoink
Pokémon card Lv. 8 #325
{P}
50 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{C} Power Gem 10
{P}{P} Ior-Iho Pearl If you have Yukiho's Taillow in play, this attack does 20 damage plus 30 more damage and don't apply Resistance. 20+

Iori's Grumpig
Pokémon card Lv. 36 #326
{P}
90 HP
Stage 1 Pokémon
Evolves from Iori's Spoink
Put Iori's Grumpig on the Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Pink Overdrive If you have a Pokémon with Electra in its name in play, treat each of your Pokémon in play with Iori and Electra in its name as if it had both Iori and Electra in its name.
{P}{P} Super Psywave Choose 1 of your opponent's Pokémon. This attack does 20 damage times the number of Energy cards attached to it. Don't apply Weakness and Resistance.
{P}{C}{C} Zen Headbutt Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn. 50

Yukiho's Taillow
Pokémon card Lv. 8 #276
{C}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
{C} Whirlwind Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
{C}{C} Yuk-Oto Pluck If you have Makoto's Sneasel in play, this attack does 20 damage plus 20 more damage and discard all Trainer cards attached to the Defending Pokémon. 20+

Yukiho's Swellow
Pokémon card Lv. 36 #277
{C}
80 HP
Stage 1 Pokémon
Evolves from Yukiho's Taillow
Put Yukiho's Swellow on the Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: n/a
PokéBODY: White Silver If you have a Pokémon with Luka in its name in play, treat each of your Pokémon in play with Yukiho and Luka in its name as if it had both Yukiho and Luka in its name.
{C}{C} Super Flight Prevent all effects of attacks, including damage, done to Yukiho's Swellow by your opponent's Basic Pokémon and Pokémon-Lv.X during your opponent's next turn. 30
{C}{C}{C} Air Cutter Flip a coin. If tails, this attack does nothing. 90

Makoto's Sneasel
Pokémon card Lv. 24 #215
{D}
60 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{W} Ice Wave Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20
{D}{C} Mak-Uko Feint If you have Ritsuko's Beldum in play, this attack does 30 damage plus 30 more damage and choose 1 card from your opponent's hand without looking and discard it. 30+

Makoto's Weavile
Pokémon card Lv. 42 #461
{D}
100 HP
Stage 1 Pokémon
Evolves from Makoto's Sneasel
Put Makoto's Weavile on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
PokéBODY: Black Blaze If you have a Pokémon with Liza in its name in play, treat each of your Pokémon in play with Makoto and Liza in its name as if it had both Makoto and Liza in its name.
{W}{D} Dark Encase Discard a {W} or {D} Energy attached to Makoto's Weavile. If you discarded a {W} Energy, place a Freeze counter on the Defending Pokémon. If you discarded a {D} Energy, place a Fear counter on the Defending Pokémon. 40
{D}{C}{C} Night Slash If the Defending Pokémon has any Resistances, this attack does 50 damage plus 30 more damage. 50+

Ritsuko's Beldum
Pokémon card Lv. 10 #374
{M}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}
{P} Agility Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Ritsuko's Beldum. 10
{M}{C} Rit-Ami Flash If you have Ami & Mami's Castform in play, this attack does 20 damage plus 30 more damage and the Defending Pokémon can't retreat during your opponent's next turn. 20+

Ritsuko's Metang
Pokémon card Lv. 32 #375
{M}
80 HP
Stage 1 Pokémon
Evolves from Ritsuko's Beldum
Put Ritsuko's Metang on the Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}
{P}{P} Psychic Does 10 damage plus 20 more damage for each Energy card attached to the Defending Pokémon. 10+
{M}{C}{C} Iron Head Flip a coin until you get tails. This attack does 40 damage times the number of heads. 40x

Ritsuko's Metagross
Pokémon card Lv. 54 #376
{M}
120 HP
Stage 2 Pokémon
Evolves from Ritsuko's Metang
Put Ritsuko's Metagross on the Stage 1 card
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}{C}
PokéBODY: Green Sunlight If you have a Pokémon with Sonrisa in its name in play, treat each of your Pokémon in play with Ritsuko and Sonrisa in its name as if it had both Ritsuko and Sonrisa in its name.
{M}{C}{C} Lead Beam Does 20 damage plus 10 more damage for each {M} Energy attached to Ritsuko's Metagross. The Defending Pokémon is now Poisoned. Put 1 damage counter for each {M} Energy attached to Ritsuko's Metagross instead of 1 on the Defending Pokémon after each player's turn (even if it was already Poisoned). 20+
{P}{M}{C}{C} Psycho Cannon Discard a {P} Energy and a {M} Energy attached to Ritsuko's Metagross. This attack does 50 damage times the total number of Energy attached to all of your opponent's Pokémon that is the same type as the Defending Pokémon. 50x

Ami & Mami's Castform
Pokémon card Lv. 18 #351
{C}
60 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
PokéBODY: Yellow Starmie If you have a Pokémon with Ritchie in its name in play, treat each of your Pokémon in play with Ami & Mami and Ritchie in its name as if it had both Ami & Mami and Ritchie in its name.
{C} Weather Bind Each of your opponent's Pokémon that is the same type as Ami & Mami's Castform can't attack during your opponent's next turn. 10
{C}{C} Ami-Uka Cloud If you have Haruka's Numel in play, this attack does 20 damage plus 30 more damage and the Defending Pokémon is now Burned. 20+
About the pattern: You may have noticed a pattern with the first attacks on each of these Pokémon lines. The pattern goes as follows Haruka's Numel -> Yayoi's Makuhita -> Miki's Electrike -> Chihaya's Cacnea -> Azusa's Carvanha -> Iori's Spoink -> Yukiho's Taillow -> Makoto's Sneasel -> Ritsuko's Beldum -> Ami & Mami's Castform, -> Haruka's Numel.
 
Here are the rest of these Castforms!

Haruka's Sunny Castform
Pokémon card Lv. 30 #351
{R}
70 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Summer Barrier If there is a Sun counter on the field, prevent all damage done to your Pokémon with Castform in its name by attacks from your opponent's Pokémon-ex and Pokémon-Lv.X.
{C} Solar Search Search your deck for a {R} or Burn Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.
{R}{R} Sun Storm You may discard a {R} Energy attached to Haruka's Sunny Castform. If you do, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Burned. 40+

Chihaya's Rain Castform
Pokémon card Lv. 30 #351
{W}
70 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Rain Surplus If there is a Rain counter on the field, attacks from your Pokémon with Castform in its name do 10 more damage to the Defending Pokémon (before Weakness and Resistance).
{C} Torrent Search Search your deck for a {W} or Freeze Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.
{W}{W} Rain Storm You may discard a {W} Energy attached to Chihaya's
Rain Castform. If you do, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Confused. 40+

Azusa's Snow-cloud Castform
Pokémon card Lv. 30 #351
{W}
70 HP
Basic Pokémon
Weakness: {M}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Winter Speed If there is a Hail counter on the field, the Retreat cost for each of your Pokémon with Castform in its name is 0 and can retreat even if its Asleep or Paralyzed.
{C} Snow Reset Look at the top 5 cards of either player’s deck and put them back on top of that player's deck in any order.
{W}{W} Hail Storm You may discard a {W} Energy attached to Azusa's Snow-cloud Castform. If you do, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Asleep. 40+

Yayoi's Sandstorm Castform
Pokémon card Lv. 30 #351
{F}
70 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Dust Evasion If there is a Sand counter on the field, whenever your opponent's Pokémon tries to attack 1 of your Pokémon with Castform in its name, your opponent flips a coin. If tails, that attack does nothing. You can't use more than 1 Dust Evasion Poké-Body each turn.
{C} Desert Search Search your deck for a {F} or Confuse Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.
{F}{F} Sand Storm You may discard a {F} Energy attached to Yayoi's Sandstorm Castform. If you do, this attack does 40 damage plus 20 more damage and don't apply Resistance. 40+

Ritsuko's Spring Castform
Pokémon card Lv. 30 #351
{G}
70 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Verde Shield If there is a Spring counter on the field, any damage done to your Pokémon with Castform in its name by an opponent's attack is reduced by 10 (before applying Weakness and Resistance).
{C} April Search Search your deck for a {G} or Poison Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.
{G}{G} Spring Storm You may discard a {G} Energy attached to Ritsuko's Spring Castform. If you do, this attack does 40 damage plus 20 more damage and place a Seed counter on the Defending Pokémon. 40+

Miki's Thunderstorm Castform
Pokémon card Lv. 30 #351
{L}
70 HP
Basic Pokémon
Weakness: {F}
Resistance: {M} -30
Retreat cost: {C}
PokéBODY: Thunder Charge If there is a Storm counter on the field, each basic Energy card attached to your Pokémon with Castform in its name provides 2 Energy of that type instead of 1.
{C} Static Search Search your deck for a {L} or Paralyze Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.
{L}{L} Shock Storm You may discard a {L} Energy attached to Miki's Thunderstorm Castform. If you do, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Paralyzed. 40+

Makoto's Night Castform
Pokémon card Lv. 30 #351
{D}
70 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
PokéBODY: Night Addition If there is a Night counter on the field, each of your Pokémon in play with Castform in its name gets +20 HP. You can't use more then 1 Night Addition Poké-Body each turn.
{C} Dark Search Search your deck for a {D} or Sleep Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.
{D}{D} Mauve Storm You may discard a {D} Energy attached to Makoto's Night Castform. If you do, this attack does 40 damage plus 20 more damage and put 2 damage counters on 1 of your opponent's Benched Pokémon. 40+

Iori's Smog Castform
Pokémon card Lv. 30 #351
{G}
70 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Haze Subtract If there is a Smog counter on the field, each of your Pokémon with Castform in its name pays {C} less to use its attacks. You can't use more than 1 Haze Subtract Poké-Body each turn.
{C} Smog Topple Flip a coin. If heads, discard the top 3 cards of your opponent's deck. If tails discard the top card of your deck.
{G}{G} Toxic Storm You may discard a {G} Energy attached to Iori's Smog Castform. If you do, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Poisoned. 40+

Yukiho's Wind Castform
Pokémon card Lv. 30 #351
{C}
70 HP
Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: {C}
PokéBODY: Aero Wall If there is a Wind counter on the field, each of your Pokémon with Castform in its name has no Weakness.
{C} Wind Search Search your deck for a basic or Rainbow Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.
{C}{C} Cloud Storm You may discard an Energy attached to Yukiho's Wind Castform. If you do, this attack does 30 damage plus 20 more damage and switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. 30+
 
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