Here are some more Starter lines for this set!
Iori's Squirtle
Pokémon card
Lv. 9 #7
{W}
50 HP
Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W}
We Go Bubble If you have a Pokémon in play with Yayoi in its name, this attack does 10 damage plus 10 more damage and the Defending Pokémon is now Confused. 10+
{C}{C}
Yawn The Defending Pokémon is now Asleep. 10
Iori's Wartortle
Pokémon card
Lv. 27 #8
{W}
80 HP
Stage 1 Pokémon
Evolves from Iori's Squirtle
Put Iori's Wartortle on the Basic Pokémon
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
{W}{C}
Fake Out The Defending Pokémon can't attack or retreat during your opponent's next turn. This attack can't be used again as long as Iori's Wartortle stays in play (even putting Iori's Wartortle on the Bench won't let you use this attack again). 50
{C}{C}{C}
Wave Splash 40
Iori's Blastoise
Pokémon card
Lv. 45 #9
{W}
110 HP
Stage 2 Pokémon
Evolves from Iori's Wartortle
Put Iori's Blastoise on the Stage 1 card
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Reflective Shell If Iori's Blastoise would be damaged by an attack, prevent that attack's damage done to Iori's Blastoise if that damage is 30 or less and put 2 damage counters on the Attacking Pokémon.
{W}{C}{C}
Water Punch Flip a coin for each {W} Energy attached to Iori's Blastoise. This attack does 50 damage plus 20 damage for each heads. 50+
{W}{W}{C}{C}
Hydro Rocket Does 60 damage minus 10 damage for each {W} Energy attached to Iori's Blastoise and 10 damage to each of your opponent's Benched Pokémon for each {W} Energy attached to Iori's Blastoise. (Don't apply Weakness and Resistance for Benched Pokémon.) You can't do more than 30 damage to a Benched Pokémon in this way. 60-
Azusa's Turtwig
Pokémon card
Lv. 9 #387
{G}
60 HP
Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
{G}
A-C-M Leaf If you have a Pokémon in play with Chihaya in its name and a Pokémon with Makoto in its name, this attack does 10 damage plus 20 more damage and don't apply Resistance. 10+
{C}{C}
Tickle Flip 2 coins. If 1 or both are heads, the Defending Pokémon can't attack or retreat during your opponent's next turn.
Azusa's Grotle
Pokémon card
Lv. 27 #388
{G}
90 HP
Stage 1 Pokémon
Evolves from Azusa's Turtwig
Put Azusa's Grotle on the Basic Pokémon
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
{G}{G}
Energy Ball During your next turn, if an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 30 more damage. 30
{G}{C}{C}
Seed Bomb 50
Azusa's Torterra
Pokémon card
Lv. 45 #389
{G}
120 HP
Stage 2 Pokémon
Evolves from Azusa's Grotle
Put Azusa's Torterra on the Stage 1 card
Weakness: {R}
Resistance: {L} -30
Retreat cost: {C}{C}{C}
PokéPOWER: Vio Defense Once during your turn, when you play Azusa's Torterra from your hand to evolve your Active Pokémon, you may use this power. Prevent all effects of attacks, including damage, done to each of your Pokémon with Azusa in its name during your opponent's next turn.
{G}{G}
Cyclone Drain Flip a coin for each {G} Energy attached to Azusa's Torterra. This attack does 40 damage times the number of heads. For each tails, remove 4 damage counters from 1 of your Pokémon. 40x
{G}{C}{C}
Superpower Flip a coin. If tails, discard all {G} Energy cards attached to Azusa's Torterra. 80
Yayoi's Torchic
Pokémon card
Lv. 9 #255
{R}
40 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R}
Positive Flare If you have a Pokémon in play with Ami & Mami in its name, this attack does 10 damage plus 10 more damage and the Defending Pokémon is now Burned. 10+
{C}{C}
Peck Attack Flip a coin. If tails, this attack does nothing. 30
Yayoi's Combusken
Pokémon card
Lv. 27 #256
{R}
80 HP
Stage 1 Pokémon
Evolves from Yayoi's Torchic
Put Yayoi's Combusken on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{R}
Fire Uppercut Flip a coin. If heads, choose 1 of your opponent's Pokémon and this attack does 30 damage to it. If you chose a Defending Pokémon, that Pokémon is now Burned. Don't apply Weakness and Resistance.
{R}{R}
Heat Tackle Yayoi's Combusken does 20 damage to itself. 60
Yayoi's Blaziken
Pokémon card
Lv. 45 #257
{R}
120 HP
Stage 2 Pokémon
Evolves from Yayoi's Combusken
Put Yayoi's Blaziken on the Stage 1 card
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
PokéBODY: Barrier Flare As long as Yayoi's Blaziken is your Active Pokémon, if 1 of your Pokémon would be damaged by an opponent's attack (even if that Pokémon would be Knocked Out), the Attacking Pokémon is now Burned.
{R}{R}
Heat Wave Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 40
{R}{R}{C}{C}
R-G-G-P-T-Y-C-D Does 40 damage plus 10 more damage for each {R} Energy attached to all of your Pokémon with Yayoi in its name. This attack’s damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 40+
In case you're wondering, R-G-G-P-T-Y-C-D stands for Raging-Gatling-Gun-Peck-That-You-Can't-Dodge. Look here to find out more.