Pokémon TCG: Sword and Shield—Brilliant Stars

"The real way to play Garchomp"

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furret is not too bad. it gets teh cards u want but claydol doesnt end your turn. but it can get locked. also delcatty. claydol gives more drawing power but not exact cards. alot of goods and bads for all.
 
Why even post your deck here, when you aren't up for any suggestions?

This list sucks. It is bad. Terrible. Sorry, but that's the way it is. I think you should try to use the advice poeple have given to you.
 
The real way to play chomp is to center it around dragon fang for 110. Techs are in to cover the decks weak points. I've been playing garch scince I got into pop, and it does best centered around garch. Don't have enough time now to offer suggestions, but I will later.

On some grounds i would have to disagree with you. If you combine Garchomp with the right techs, then attack with your Restore Techs is much better than doing Dragon Fang, however Dragon Fang can also be very useful.

Dante:Your energy does need a bit of fixing, considering that Dragon Fang is a very useful attack, Delcatty is also normally better than Claydol in this situation as well
 
On some grounds i would have to disagree with you. If you combine Garchomp with the right techs, then attack with your Restore Techs is much better than doing Dragon Fang, however Dragon Fang can also be very useful.

Dante:Your energy does need a bit of fixing, considering that Dragon Fang is a very useful attack, Delcatty is also normally better than Claydol in this situation as well
Have you ever tried a garch? It's very hard to get techs out with consistancy, and it is much easier to use dragon fang to finish off threats before restore, if you restore at all.
 
Have you ever tried a garch? It's very hard to get techs out with consistancy, and it is much easier to use dragon fang to finish off threats before restore, if you restore at all.

My Little bro played a Garchomp deck that had like...

4-2-2-2 Chomp Line
2 Empolen MD
1 Dusknoir DP
2-2 Furret SW (Furret Start helps you get your techs and other cards)
1 Ampharos SW
1 Aerodactyl MD

things like that, play discard Trainers/Supporters, things that search your deck easily, and a Garchomp deck with techs works out really well. Now, i'm not saying that you SHOULDNT use Dragon Fang, i just think that the majority of your attackers should be techs, especially if you can get them out quick
 
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