Pokémon TCG: Sword and Shield—Brilliant Stars

the true potential of heatran lv x

Sorry, but you're all wrong.

The true power of Heatran Lv.X lies in...

Jirachi LA + Metagross LA + Heatran Lv.X

Heard it here first.
 
Hetran X will only be useful when you have cards to switch it out due to that killer 4 retreat.
 
If u play Jirachi+ magnezone Dp, the retreat cost wont be a problem. MAybe you can play
Weavile+ Moonlight Stadium. But its a waste of space.
 
Heatran lv. X + Infernape MD + Typhlosion = up to 200 damage per turn.

I don't even think Typhlosion is even necessary though it could definitely help it out for that large number you're showing there.

My only beef with it would be two stage two lines, which isn't easy to use.
 
Dusknoir, meet my Alakazam.

Alakazam is garbade vs Dusknoir. You discard 2 cards in your hand EVERY turn just to have an extra bench slot. Sure you draw more with Claydol and you can get rid of crappy early game cards, but eventually that stuff will run out and you end up discarding valuable resources just to stay in the game. You'd be better off sticking to 3 bench without the use of a combo.
 
Yep it's really nasty as a tech, a 1-1 line or a 2-2 line will give the magmortar deck a really big advantage.

With metal Jirachi you can even do more evil things, I love it. The only clue is to get heatran on table lvl x it, and get it out asap.

Cheers,
 
You don't need to play Warp Points for Magnezone+Heatran since Magnezone's power allows for free retreat with metal energy atttached. Plus with Magnezone LVX's energy manipulation...*shrugs*

Its all really up to hardcore play testing. magnezone is a stage 2 LV X but it only needs to energies, while magmortar needs 4 energies to begin its 100 dmg sniping potential + it has limited retreat possibilities even with switches and warps.
 
Alakazam is garbade vs Dusknoir. You discard 2 cards in your hand EVERY turn just to have an extra bench slot. Sure you draw more with Claydol and you can get rid of crappy early game cards, but eventually that stuff will run out and you end up discarding valuable resources just to stay in the game. You'd be better off sticking to 3 bench without the use of a combo.
Not if you're going against Kingdra+Kazam. They'd just keep discarding water while sniping Dusk. You'll just help them OHKO your active.
You don't need to play Warp Points for Magnezone+Heatran since Magnezone's power allows for free retreat with metal energy atttached. Plus with Magnezone LVX's energy manipulation...*shrugs*

Its all really up to hardcore play testing. magnezone is a stage 2 LV X but it only needs to energies, while magmortar needs 4 energies to begin its 100 dmg sniping potential + it has limited retreat possibilities even with switches and warps.
But Magmortar needs 0 energy to put an automatic 3 damage counters each turn. Retreating is a problem, tho.
 
Not if you're going against Kingdra+Kazam. They'd just keep discarding water while sniping Dusk. You'll just help them OHKO your active. But Magmortar needs 0 energy to put an automatic 3 damage counters each turn. Retreating is a problem, tho.
Kingdra is vastly overhyped and won't be able to pull of this miricle "4 energy discards" a turn that people think its capable of. Heck, kingdra discards 2 of your 6/7 cards in your hand from claydol/draw, and then you expect zam to be able to dump another 2/4 (stoping claydol/other sexy powers is needed, right?)? I don't think so.
 
Kingdra is vastly overhyped and won't be able to pull of this miricle "4 energy discards" a turn that people think its capable of. Heck, kingdra discards 2 of your 6/7 cards in your hand from claydol/draw, and then you expect zam to be able to dump another 2/4 (stoping claydol/other sexy powers is needed, right?)? I don't think so.
lol sexy powers? :lol:

Probably not 4 energy every turn at the beginning, but late game, when the deck will be mostly energy, yeah, it can. It can discard 4 a turn easily, or maybe even 6 if Regice is used. Zam only stops 1 power every turn. When IFDS hits, Bronzong will help a lot.
 
Not if you're going against Kingdra+Kazam. They'd just keep discarding water while sniping Dusk. You'll just help them OHKO your active. But Magmortar needs 0 energy to put an automatic 3 damage counters each turn. Retreating is a problem, tho.

Dusknoir isn't effective vs Kingdra anyway..
 
^^Zam can use his power whenever the opponet uses a power. :/ But its still pretty terrible. On topic, Magnezone seems to be a far better fit for heatran then magmar (free retreat/energy excel/80+par>100 snipe and auto-30 burn).
 
^^Zam can use his power whenever the opponet uses a power. :/ But its still pretty terrible. On topic, Magnezone seems to be a far better fit for heatran then magmar (free retreat/energy excel/80+par>100 snipe and auto-30 burn).

Zam say's "Once during your opponent's turn". Meaning that you cannot cancel 2 powers with 1 Zam. Still good with Claydol. I wish it was a better attacker, tho. I hate using a ton of support-only

Magnezone is far slower as well, and can't hold it's own without Heatran or some other Pokemon helping it. Magmortar, however, can hold it's own without any help, and it sets up faster. Auto burn = 30 guaranteed damage at the end of your turn, and another guaranteed 30 at the end of their turn. Energy accel? From where? Do you mean Heatran's power? That's not really acceleration. Far better? That's a stretch. The only downside of not using Magnezone is the retreat issue.
 
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Magmortar can't keep itself going on its own very effectively. Why would it even be involved in this discussion? When it was popular, it needed a stage two to get energy recycling. However, something I have noticed people missing is that powers can't be used when the pokemon using them is affected by a special condition. If Magmortar can nail down Magnezone with a burn and it doesn't already have a metal attached to it, it can say good night. However, Magnezone can nail down Magmortar all the same, and Magmortar wouldn't even be able to retreat.

I've tried Heatran Lv.X with Magnezone Lv.X. It works just fine, but I think there are other cards that are better. Heatran is good, but just not as good as other things I have been testing. Once that Super Connectivity Magnezone is available, it will be the choice for Magnezone's energy recycling.
 
Zam say's "Once during your opponent's turn". Meaning that you cannot cancel 2 powers with 1 Zam. Still good with Claydol. I wish it was a better attacker, tho. I hate using a ton of support-only

Magnezone is far slower as well, and can't hold it's own without Heatran or some other Pokemon helping it. Magmortar, however, can hold it's own without any help, and it sets up faster. Auto burn = 30 guaranteed damage at the end of your turn, and another guaranteed 30 at the end of their turn. Energy accel? From where? Do you mean Heatran's power? That's not really acceleration. Far better? That's a stretch. The only downside of not using Magnezone is the retreat issue.
The once turning yoru opponet's turn means that whenever your opponet uses a pokepower. Its worded weird.
 
Infernape MD anyone?

Consistant recycling of Fire Energy allows for continual OHKOs.

No, the Ape is too slow.
I personally prefer Heatran+Typhlosion.

Constant big damage output combined with constant enery recursion is really good.
Ability to OHKO a Kingdra with a basic and Bucks Training is GOOD.
Seriously, you just have to setup 1-3 Typhlosion and your main attacker is a basic, SO you just keep on dishing out the OHKOs. It should setup very fast and Felicitys etc. will help you dump Fires in the discard. Bubble Coat should work out nicely against Kingdra and denying that OHKO.

But, I doubt it will see play due to its horrible weakness, but it really does remind me of those RAMBO decks back in the day with Quazza ex abuse.
 
No, the Ape is too slow.
I personally prefer Heatran+Typhlosion.

Constant big damage output combined with constant enery recursion is really good.
Ability to OHKO a Kingdra with a basic and Bucks Training is GOOD.
Seriously, you just have to setup 1-3 Typhlosion and your main attacker is a basic, SO you just keep on dishing out the OHKOs. It should setup very fast and Felicitys etc. will help you dump Fires in the discard. Bubble Coat should work out nicely against Kingdra and denying that OHKO.

But, I doubt it will see play due to its horrible weakness, but it really does remind me of those RAMBO decks back in the day with Quazza ex abuse.

Wait, how are you doing this?
1) Heatran only moves 1 energy to itself every turn (meaning you can get +2 energies with Stark Mountain, fine, plus the third from hand).
2) Heatran LV.X's power... ONLY works if it's benched. So you have a Normal Heatran, a Heatran LV.X who is bench sitting, and hopefully a third Heatran waiting to take the place of the Normal? I'm... Not missing something here, am I? This set up demands that you always have all 4 of your Heatrans out, all of the time.

That's... I don't think Heatran's going to make it as a main attacker. Or even a tech attacker. MAYBE a last resort "Dang, I'm going to lose if I don't use this...!" Method, but the whole fact that you can't use Heatran LV.X's power while it's active makes this a lot harder to pull off then it needs to be.
 
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