Pokémon TCG: Sword and Shield—Brilliant Stars

ThunderStorm!

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Dosle

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hi all this is my new deck i built look over it and tell me what ya think!

Pokemon 25

4 magnemite TM
3 magneton TM
3 magnezone prime TM
3 totodile HS
3 croconaw HS
3 Feraligatr Prime HS
2 smeargle UD
4 spiritomb

trainers/support 17

1 sunyshore city gym
3 seeker
3 judge
4 pokemon collector
4 interviewer's questions
2 expert belts

Energy

11 :water:
5:lightning:
2 warp

Strat

open with tomb, very easy to do because the high number or collectors. use tomb to evolve the bench up ASAP smeargle is for added openers. get out a magnezone for your draw NO NEED FOR UXIE. judge for that little extra nudge to the engine and the tiny bit of disruption. expert belt for the 2 energy ko on 110-120 hp pokes, interviewer's questions to get the energy out of the deck VERY IMPORTANT seeker + warp combo = no dead magnezones and since zone can OHKO anything and can only be OHKO by machamp prime (with in logic) you should be able to win after one seeker warp combo. THINGS TO NOTE!!!! NO TRAINERS, tomb stops em from happening and really no need for em they just become dead space, LOTS OF ENERGY, look at magnezones attack, LOTS OF BASICS! on of my favorite things about this deck NEVER had to mulligan and got 1 of the 2 diff starters most of the time

This deck sets up turn 3 EVERYTIME i tested 25+ times( baring donks lol )and buy set up i mean zone and gatr up with 4-6 energys attached. beats charizard 5-1 and garados 4-1 its VERY consistant plz build and test to see :) i was thinking about making room for a mesprit to lock down the opponent for the extra KO it should provide it stops all pokepowers on my opponents next turn so no uxie bright look or healing breat. was also thinking of making room for a 1-1-1 vileplume line or mybe a 2-2-2?? i like the disruption and i like the fact that this deck plays no trainers and its sumthing i can take advantage of. IF i had to get rid of stuff it would be 1 AT most of interviewer's questions and mybe 1-1-1 of the feraligatr line. once i proxy out luxchomp, vilegar, sablelock ill post how it goes.

OOOHHHHH and plz remember im new to this and this is my first real deck I built! (unless theres one on here i dident know about, and if so.... props to you lol) so go a lil easy. ALSO this was built with an AR on format as thats what i hope we rotate to (minus the gym and warp)
 
Here is what I'd take out

-1 totodile HS
-2 croconaw HS (Rare candies instead)
-1 Feraligatr Prime HS
-1 magnemite TM
-2 magneton TM
-2 spiritomb
-2 interviewer's questions
-2:water:
-2 Warp

Here is what I'd add
+2:lightning:
+2 Pokemon's comunication
+4 Rare candy
+2 horsea UD
+2 Seadra UD
+1 Kingdra UD
+2 Twins

Hope this helps! :thumb:
 
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Add Pokemon Communication and run one less Totodile, Feraligatr and Croconaw. Needs some Rare Candy. You should probably take out some Interviewer's Questions you need to take out Warp Energy(It is from Stormfront).
 
Here is what I'd take out

-1 totodile HS
-2 croconaw HS (Rare candies instead)
-1 Feraligatr Prime HS
-1 magnemite TM
-2 magneton TM
-2 spiritomb
-2 interviewer's questions
-2:water:
-2 Warp

Here is what I'd add
+2:lightning:
+2 Pokemon's comunication
+4 Rare candy
+2 horsea UD
+2 Seadra UD
+1 Kingdra UD
+2 Twins

Hope this helps! :thumb:

The idea in spiritomb is to not need trainers :) i did have the ^ trainers almost exactly and what it did was just sit in my hand do to spiritomb being active. and you want me to run a
3-1-3 line of magnezone?? see the reason i dont like this is that makes me REALLY count on those candys. and i did think about kingdra at one point so ill test it out and see, but why a 2-2-1 line
 
I would have a 4-3-4 line of Magnezone, and a 2-2-2 line of Feraligatr. The spiritomb isn't always going to be active so add trainers and if you need to retreat it run Dodrio UD or Unown Q in addition to Warp Energy.
 
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