Papi/Manny
New Member
Pokes (26):
4 ralts
3 kiralia
4 gardivior (2 pk, 2 ds)
3 root fossil
2 lilieep (doesn't matter)
3 cradily
3 holon's eletrode
1 latias*
1 latios ex d
2 mew ex
Energy (12):
12 psychic
Trainers (22):
4 transciver
2 mentor
2 adventuer
1 farmer
1 scintist
3 celios
4 candy
3 windstorm
2 steven's/copy cat
Okay, main idea is to use cradily to get up your gardies and start moving energies around. Gardy ds is to move energies from root fossil (key) to mew ex/w.e. you want. Root fossil nulls gardy's negative effect of its power with its body. Farmer so you can shuffle energy back in (and also can get back key pokes).
4 ralts
3 kiralia
4 gardivior (2 pk, 2 ds)
3 root fossil
2 lilieep (doesn't matter)
3 cradily
3 holon's eletrode
1 latias*
1 latios ex d
2 mew ex
Energy (12):
12 psychic
Trainers (22):
4 transciver
2 mentor
2 adventuer
1 farmer
1 scintist
3 celios
4 candy
3 windstorm
2 steven's/copy cat
Okay, main idea is to use cradily to get up your gardies and start moving energies around. Gardy ds is to move energies from root fossil (key) to mew ex/w.e. you want. Root fossil nulls gardy's negative effect of its power with its body. Farmer so you can shuffle energy back in (and also can get back key pokes).