Pokémon TCG: Sword and Shield—Brilliant Stars

TMS Alternative Tournament Software

I just used version 2.0.2 of my software yesterday that supports playoffs. Only a couple minor bugs showed up (changing the default printer and initial pairing round # when players are awarded byes), but they were easily worked around by restarting the program and changing the round # to 1 in the dropdown control. I've have those bugs removed by tomorrow (version 2.0.3).

So, if you're interested in Playoffs support (2-64 players), download version 2.x from the URL in my first post.

Also, if you're using version 1.x of my software, version 2.x doesn't read the tournament or player DB file. Let me know if you need a conversion utility.

Regarding Top 8, you can do it a couple ways using my software.

1.a - Version 2.x - Pair Manually and leave the rest unpaired for the round. You don't have to give DNPs to the unpaired players.
1.b. Version 1.x (or 2.x) - Give DNPs to all non-playoff players, then manually pair the players. It's time consuming, but it works, and the correct .TRN file is exported.

2. Use the new software, version 2.x with playoff support.

Hope that helps.
 
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Hey SteveP, I was wondering. I'm getting a new PDA soon, how easy would it be for you to redo the dialog windows and other such things and then recompile the program to fit and work on the standard resolution of Windows PocketPC 2003 (240x320) (unless you need a new SDK for PocketPC versions of Windows not sure yet, as I don't have one yet)

Just out of curiosity.
 
SteveP said:
Thanks DGL.

Regarding documentation help, we'd love to add you to our team as the documentation person. Email or PM me if you want to be put on the team.

One of my nicks (yeah, OTHER than RR) is "eagle-eye" 'cause I'm death on typos! I'd be happy to proofread/edit the documentation (not content so much as presentation)! :D
 
SteveP, does your software do best 2 of 3?

Yes, my software does, and the upcoming multi-platform version will too. Also, my software does the 2nd and 3rd tiebreakers that go along with multi-game matches, as will the multi-platform version. FYI, at your CO State Championship, we never had to go beyond the 1st tiebreaker to pick our Top X players.

Regarding PDA versions of our multi-platform version, that's a possible future effort (not for the initial release). I've never programmed WindowsCE or PalmOS. If anyone out there wants to tackle that project, feel free to come forward and join our team.
 
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SteveP said:
Regarding PDA versions of our multi-platform version, that's a possible future effort (not for the initial release). I've never programmed WindowsCE or PalmOS. If anyone out there wants to tackle that project, feel free to come forward and join our team.

I'm doing PocketPC development (using C++, but .NET is a possibility). I'd be glad to help out there. I'm not a Palm developer, though.
 
I'm the same as him there (TrainerJL) with PocketPC (no Palm), but again just like him do C++, don't have .NET myself though. So all I can do is give advice/information on the way it works. My PDA will be arriving tomorrow (hopefully! :D ) so I'll write up a few quick programs and give you my observations if you want.
 
farbsman said:
SteveP, does your software do best 2 of 3?
Like Steve mentioned... it will. I just have to add that to the GUI now (which I almost forgot to :eek: )

I'm also adding a new Welcome screen to the app which will give you the option of choosing to start a new Tourny, open a previously saved one or quit all together if you changed your mind.

After seeing the new TMS version in action at the California States this weekend (after its initial crash) I got a few other ideas that should make DT a lot more enjoyable to look at and use.
 
Yah, I just tested TMS version 1.11 with awarded byes and that caused my test to crash. It came up with some "query" error.
 
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SteveP said:
Yah, I just tested TMS version 1.11 with awarded byes and that caused my test to crash. It came up with some "query" error.
You shoulda seen Vinces' face when I told him I was going with the new TMS - he looked like he was looking for cover ;-)
Anyway - surprisingly it worked flawlessly. I still think the pairing printing is ugly as hell and senseless.
I was very careful to avoid punctuation in the names and such. Not to mention no way of splitting playoffs by age group. That item should be a priority. Dunno how it would be reported though...
 
The reported .trn file handles it just fine. I reported our Colorado State Championship results using the .TRN file exported by my tournament software that had the playoffs included in the file.

I'm curious did anyone upload the .TRN file generated by the new version of TMS? I ask because the older .TRN file is different.
 
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I`ve uploaded two tournaments with the new software(1.11).The first time I had problems but it must have been fixed and it worked several days later.The second one I uploaded worked like a charm.

`Sensei
 
Yippe! Here's some more shots of the nearly complete GUI:

http://www.pokemonlabs.com/desktop_tournament/about.png
http://www.pokemonlabs.com/desktop_tournament/welcome.jpg
http://www.pokemonlabs.com/desktop_tournament/tourny_info.jpg
http://www.pokemonlabs.com/desktop_tournament/reg.jpg
http://www.pokemonlabs.com/desktop_tournament/pairs.jpg
http://www.pokemonlabs.com/desktop_tournament/rank.jpg

For the most part, the graphics have been aquafide to there fullest extent and should not change much if any.
If anything, the only things to change will be some of the layouts of the Window.

I've been checking in with Steve and he's just about ready to begin the Data design. Once we figure out exactly what the App will do and how then the GUI will be finallized.

Enjoy!
 
I've updated my personal tournament software to be able to import/export TMS version 1.16 tournament files. I've also updated my software to allowed either age or birthdate entry, thus being compatible with TMS.

One note. Because TMS gets birthdates from its internal MDB database instead of the TRN file (where the birthdates are also kept), if you export a TRN file from my program but don't have the players' birthdates in the TMS MDB database, all those players will be considered to be 15+. This of course is only important for tournaments you are running as age-modified.

Here's the URL to the ZIP file for my software (version 2.1.0).

http://www.nancys-artworks.com/pokemon/ts/setup.zip
 
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Blah... been so busy with work, The Labs, and what not, I haven't had time to work on the cross-platform version (Sorry). At least Steve has been working on his... :p :eek:
 
SteveP said:
I've updated my personal tournament software to be able to import/export TMS version 1.16 tournament files. I've also updated my software to allowed either age or birthdate entry, thus being compatible with TMS.

SteveP, is this version incompatible with the previous one? I can't open any of my old TSF files or the player database with it. Any chance of a conversion utility , at least for the player database? I don't want to have to type them all in again! :(
 
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