*UPDATED*
//NAME: Gardevoir
14 Psychic Energy
3 Boost Energy
4 Professor Oak's Research
4 Pokemon Reversal
4 Rare Candy
4 Oracle
3 Copycat
1 Town Volunteers
3 Gardevoir ex SS
2 Gardevoir RS
1 Kirlia SS
4 Ralts SS
3 Wobbuffet SS
3 Wynaut SS
2 Delcatty RSH
2 Skitty SS
3 Dunsparce SS
The main reason for the added delcatty line is to keep up with the speed of most blaziken decks these days. Almost all of the decks now use a high dunsparce count w/ delcatty support. I'm just trying to give my good ol gard deck a special boost, and its been working out quite nicely. The only potential problem I see in this deck is the trainers, other than that, Id like it if you guys could leave the pokemon alone - they work very nicely in my opinion: WAY better than the high wy/wobb count. btw guys, as you obv see - feedback from gard ex dominates super blaze decks w/ delcatty. the average hand count of most blazex decks running high priority delcatty is 6+ cards, they'd be crazy to send it out against gardex. The only real threat to gex is obv rayquaza (but then again, its a threat to almost every deck). This is the reason I decided to add the reversals - to capture ray and kill when its trapped w/ no energy and w/ 2 retreat. If I wait for it to power, its GG to my gardex.
*experienced deck fixes plz thx*
//NAME: Gardevoir
14 Psychic Energy
3 Boost Energy
4 Professor Oak's Research
4 Pokemon Reversal
4 Rare Candy
4 Oracle
3 Copycat
1 Town Volunteers
3 Gardevoir ex SS
2 Gardevoir RS
1 Kirlia SS
4 Ralts SS
3 Wobbuffet SS
3 Wynaut SS
2 Delcatty RSH
2 Skitty SS
3 Dunsparce SS
The main reason for the added delcatty line is to keep up with the speed of most blaziken decks these days. Almost all of the decks now use a high dunsparce count w/ delcatty support. I'm just trying to give my good ol gard deck a special boost, and its been working out quite nicely. The only potential problem I see in this deck is the trainers, other than that, Id like it if you guys could leave the pokemon alone - they work very nicely in my opinion: WAY better than the high wy/wobb count. btw guys, as you obv see - feedback from gard ex dominates super blaze decks w/ delcatty. the average hand count of most blazex decks running high priority delcatty is 6+ cards, they'd be crazy to send it out against gardex. The only real threat to gex is obv rayquaza (but then again, its a threat to almost every deck). This is the reason I decided to add the reversals - to capture ray and kill when its trapped w/ no energy and w/ 2 retreat. If I wait for it to power, its GG to my gardex.
*experienced deck fixes plz thx*
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