Pokémon TCG: Sword and Shield—Brilliant Stars

tyranitar one hit wonder

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laritung

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This is a deck that has gone through many hours of testing and changes


3-3-3 T-tar sf attack with grind only when you can one hit their highest hit point pokemon you will usually let a few prizes go before you attack
2-2 Claydol draw power on turn 2 or 3 thanks to spiritomb/collector/roseanne

3 Spiritomb ar this will slow down you opponent and get your evolutions also to attack for 10 or 20 if needed
1 Uxie
1 Azelf
18 pokemon


4 Pokemon Collector get basics on turn one or 2
2 Roseannes " "
3 Lookers this is to slow down your opponent: gyarados, sp decks after a cyrus etc

2 Felicitys Drawing discard darkness energy or other stuff to get those DCEs and Pokehealers
2 Bebes
1 Luxury ball
3 Pokemon reversal if anyone is trying to hide

4 Pokehealer+ these and the lucian's are to keep your t-tar alive heal after 80-130 damage moonlight retreat & move energy with lucian's to another t-tar
2 Lucian's lucian's can also retreat your Claydol or whatever if they brightlook you to stall

1 Expert Belt add only when absolutely necessary to increase hp
1 Night Maintenance
2 Moonlight Stadium Retreat!
27 trainers



4 Special Dark 30!!
4 Basic Dark 20!!
4 DCE 40!!
1 Warp Energy retreat!
2 Upper 40!!
15 energy

To run this deck properly you must practice and know what your opponent can do, set up with 2 spiritombs if necessary and let them go and by that time t-tar will have 100 + attack power

you must wait until you can OHKO all pokemon before attacking then keep it alive with the pokehealer/lucian's/warp energy

forget darkness drive it may happen (there are 2 Felicitys and 4 basic dark)
The main power is the DCE-special dark since opponent's can skip pokepowers if necessary to avoid the t-tars pokebody

any comments are appreciated-I welcome anyone who wants to use this deck in tournaments--go ahead but this is not a speed deck--be patient my children you will see the light

watch luxchomp struggle with spiritomb set up 2 Claydols vs luxchomp

see gengar flail against the resistance/pokehealers/lucian's it is actually very fast vs gengar

mess up gyarados with looker's

count very carefully vs jumpluff and you will see they have to add expert belt then ohko for 2 prizes!

donphan must add 3 fighting to knock out tyranitar use reversals
 
what happens when an opponent sends out promo toxicroak, flashbites and attacks with lucario on bench right after one of his/her pokemon gets knocked out?
 
Where are your rare candies, Nidoqueen, and Weavile techs???
It's kind of hard to get a good set up and keep yourself from being Ko'd easily without your nidoqueen techs, And I would suggest moomoo milk instead of pokehealers.Drop DCE drop upper and make that all dark energies, no reversals it doesn't really matter you could consider adding a 1-0-1 Amphy PL to lock up their powers, it would be more efficient, though you do lose some accuracy in the deck. I wouldn't even have expert belt, and the good thing about this deck is that you don't need claydol to keep your game up. Add 2 more felicities you need 2 more roseanne's and 1 more bebe's!
 
what happens when an opponent sends out promo toxicroak, flashbites and attacks with lucario on bench right after one of his/her pokemon gets knocked out?

ok ok that is very possible but vs luxchomp all I need is 3 energies to knock out anything 2 dce and a special and luxchomp needs all that stuff lucario, crobat, promocroak, energy gain, a psychic energy...
and after struggling to get rid of the spiritombs and dealing with lookers they have uxxies on the bench and a promocroak could get called up with a reversal-even if one t-tar gets knocked out send up another spiritomb and add a few energies and t-tar is good to go and if I choose to add the expert belt I am still alive healing and moving energies with lucian's
 
ok ok that is very possible but vs luxchomp all I need is 3 energies to knock out anything 2 dce and a special and luxchomp needs all that stuff lucario, crobat, promocroak, energy gain, a psychic energy...
and after struggling to get rid of the spiritombs and dealing with lookers they have uxxies on the bench and a promocroak could get called up with a reversal-even if one t-tar gets knocked out send up another spiritomb and add a few energies and t-tar is good to go and if I choose to add the expert belt I am still alive healing and moving energies with lucian's

Thats all wonderfully said and thought of, but back to reality now, your whole plan isn't going to work as well as you think, what happens. Let's say that you don't get the spiritomb start and you go turn 1 you opponent goes t2 and thats all they need, you'll get bombed! Not saying you can't recover. You're not going to get the perfect start match as just described. You need to plan for everythign else!
 
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