This is my attempt at a Ttar deck that is designed to hurt/defeat the common Dusknoir/Gengar decks.
Pokemon (23)
3 Larvitar
2 Puputar
3 Tyranitar
2 Sneasel
2 Weavile
2 Yanma
2 Yanmega
1 Abra
1 Alakazam
2 Sableye
2 Unown G
1 Uxie
Trainers (22)
4 Bebe's Search
4 Rare Candy
3 Felicity Drawing
3 Roseanne's Research
2 Moonlight
2 Poke Radar
1 Time Space Distortion
1 Luxury Ball
2 Night Maintace
Energy (15)
9 Basic Dark
4 Special Dark
2 Call Energy
The Stratedgy of the deck is to get Alakazam, TTar and weavile out quickly. Use the weavile to power the TTar, while have Alazakam to disable powers, like Dark Palm, Setup, Time Walk and others. You would discard some basic Dark and one of those would return to TTar.
I just need some help in fine tuning it and finding a reliable way to remove the lvl X without having it become the statdium.
Pokemon (23)
3 Larvitar
2 Puputar
3 Tyranitar
2 Sneasel
2 Weavile
2 Yanma
2 Yanmega
1 Abra
1 Alakazam
2 Sableye
2 Unown G
1 Uxie
Trainers (22)
4 Bebe's Search
4 Rare Candy
3 Felicity Drawing
3 Roseanne's Research
2 Moonlight
2 Poke Radar
1 Time Space Distortion
1 Luxury Ball
2 Night Maintace
Energy (15)
9 Basic Dark
4 Special Dark
2 Call Energy
The Stratedgy of the deck is to get Alakazam, TTar and weavile out quickly. Use the weavile to power the TTar, while have Alazakam to disable powers, like Dark Palm, Setup, Time Walk and others. You would discard some basic Dark and one of those would return to TTar.
I just need some help in fine tuning it and finding a reliable way to remove the lvl X without having it become the statdium.