Rew
Active Member
For all of you who saw this in the Single Cards forum~
Pokemon: 15
4 Tyranitar
3 Pupitar
4 Larvitar
2 Manatine d
2 Mawile
Trainers:29
4 Celio's Network
4 Rare Candy
3 Battle Frontier
2 Sydney's Stadium
3 Holon Mentor
3 TV Reporter
2 Castaway
2 Scott
2 Buffer Piece
2 Night Matenience
1 Great Ball
1 Strength Charm
Energy: 16
4 Darkness(SP)
2 Darkness(BS)
4 Fighting
3 Scramble
3 DRE
Strategy: At first use Pupitar to spread damage around to your opponents pokemon, enough at least to be able to use Tyranitar's attacks to KO them. Then use Manatine to get the Energy from the KO'd Pupitar and put it on top of your deck for the Tyranitar to use for it's attacks. Tyranitar having 140 HP can stomp threw just about anything, doing 100 possibly 120 a turn. DRE is there because of the large energy cost and the weird energy cost for the attack.
Suggestions:
Thanks,
Rew
BTW, Tyranitar
Pokemon: 15
4 Tyranitar
3 Pupitar
4 Larvitar
2 Manatine d
2 Mawile
Trainers:29
4 Celio's Network
4 Rare Candy
3 Battle Frontier
2 Sydney's Stadium
3 Holon Mentor
3 TV Reporter
2 Castaway
2 Scott
2 Buffer Piece
2 Night Matenience
1 Great Ball
1 Strength Charm
Energy: 16
4 Darkness(SP)
2 Darkness(BS)
4 Fighting
3 Scramble
3 DRE
Strategy: At first use Pupitar to spread damage around to your opponents pokemon, enough at least to be able to use Tyranitar's attacks to KO them. Then use Manatine to get the Energy from the KO'd Pupitar and put it on top of your deck for the Tyranitar to use for it's attacks. Tyranitar having 140 HP can stomp threw just about anything, doing 100 possibly 120 a turn. DRE is there because of the large energy cost and the weird energy cost for the attack.
Suggestions:
Thanks,
Rew
BTW, Tyranitar
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