22-PKMN
3-2-3 Vensaur
2-2 Claydol
2 Uxie
2 Skunktank G
2-2 Wigglytuff
1-0-1 Sceptile (GE)
15-Energies
4 Call
11 :grass:
23-Trainers/Supporters/Stadiums
4 Rare Candy
4 Bebe's Search
3 Miasma Valley or 3 Broken Time Space
3 Roseanne's Reasearch
3 Warp point
1 Luxury Ball
3 Looker's Investigation
2 Night Maintenance or 2 Palmer's Contribution
an ok deck it kinda slow but ima tweak it in time for fall battle roads. skunktank G poisons/wigglytuff puts asleep while venusaur is active and hit for 120 each turn with special reaction and with sceptile on the bench it takes 2 to attack
send me your thoughts on the deck, how to improve it or ur on personal thoughts on it preciated it.
3-2-3 Vensaur
2-2 Claydol
2 Uxie
2 Skunktank G
2-2 Wigglytuff
1-0-1 Sceptile (GE)
15-Energies
4 Call
11 :grass:
23-Trainers/Supporters/Stadiums
4 Rare Candy
4 Bebe's Search
3 Miasma Valley or 3 Broken Time Space
3 Roseanne's Reasearch
3 Warp point
1 Luxury Ball
3 Looker's Investigation
2 Night Maintenance or 2 Palmer's Contribution
an ok deck it kinda slow but ima tweak it in time for fall battle roads. skunktank G poisons/wigglytuff puts asleep while venusaur is active and hit for 120 each turn with special reaction and with sceptile on the bench it takes 2 to attack
send me your thoughts on the deck, how to improve it or ur on personal thoughts on it preciated it.