Venusaur Swarm

Discussion in 'Deck Help and Strategy' started by Professor Elm, Jan 31, 2008.

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  1. Professor Elm

    Professor Elm Active Member

    Pokemon (19)
    4 Venusaur (CG)
    2 Ivysaur
    4 Bulbasaur
    2 Sceptile
    1 Grovyle
    2 Treeco
    2 Claydol
    2 Baytol

    Trainers (27)
    4 Celios
    4 Quick Ball
    4 Great Ball
    4 Master Ball
    3 Dusk Ball
    4 Rare Candy
    3 Windstorm

    Energy (15)
    15 Grass

    Goal is to get out T2 Claydol and a fast Sceppy and Venu following.
    Claydol provides all the draw power you need and will get you almost 6 cards every turn.
    You run through your deck very fast w/ the Ball Engine, so that leaves more room for draw power w/ Claydol.
    Venusaur should be out by Turn 3, as you will undoubtedly gotten the line by then if all goes as planned and it will usually be hitting for 60, as you may have used 1 energy to retreat.
    Every other turn after that u should be adding 20, and u obviously spread the energy around so that one attack doesn't take your energy supply with it. BUT the deck can potentially do 100+ damage by turn 4 or so.
     
  2. elekid_957

    elekid_957 New Member

    maybe a 1-1/2-2 exeggutar starter to speed grass exelaration?
     
  3. ~Blazi-King~

    ~Blazi-King~ New Member

    How does this deck work well with the "Fishing Engine?" Im just curious ;)
     
  4. Magic_Umbreon

    Magic_Umbreon Researching Tower Scientist, Retired

    Play all your balls etc. down to reduce your hand then get a new saturated one with Claydol.

    Wait... only 4 supporters?!
     
  5. Mew*

    Mew* Active Member

    I'd drop the Quick Balls for Pokedex HANDY910is. Quick Ball is garbage in a deck with so many Pokemon. It is so rare that you'll get what you want
     
  6. Prize_Card

    Prize_Card New Member

    ^agreed, but what happens if you cant get your claydol out turn 2 or 3.. Your in big trouble because you have no supporters.. How bout adding in some stevens advice, or copycat, or other draw power. Also you might need to throw in some DRE and a scramble because, if you dont get your sceptile out, then you need 4 energy to attack. Another question, Why not use boost energy? With venusaurs power body, it would help a lot, by adding more dmg quicker.
     
  7. ~Blazi-King~

    ~Blazi-King~ New Member

    -4 Celios
    +4 Bebe's
    -1 Vensaur CG
    +1 Vensaur SW

    To annoy the Gardallade player. Tee Hee..
     
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