i build this deck after a week cg was released... it was quit good 4 a while... i think this deck should have some fixes 2 make...here the list
Pokemon 16
Venusaur CG 3-2-3
Sunflora 3-3
Spinda 2
Trainer 29
Celio's x3
Fieldworker x3
POr x2
H Mentor x1
H Farmer x1
Cursed Stone x3
Low PS x2
E Root x3
RARE Candy x4
Masterball x1
SScoop up x3
Warp point x3
Energy 15
Boost x4
Grass x11
thestrategy is start with anyone..usually spinda cause it can draw cards with whimsy draw.....it pokebody will annoying opponent basic pkmn too attack at first turn...at the same time, quickly build up venusaur or sunflora to power up green blast attack..... the longer the game the more energy can be store....the more powerful green blast will be....
any fixex please lmk...
thanx
Pokemon 16
Venusaur CG 3-2-3
Sunflora 3-3
Spinda 2
Trainer 29
Celio's x3
Fieldworker x3
POr x2
H Mentor x1
H Farmer x1
Cursed Stone x3
Low PS x2
E Root x3
RARE Candy x4
Masterball x1
SScoop up x3
Warp point x3
Energy 15
Boost x4
Grass x11
thestrategy is start with anyone..usually spinda cause it can draw cards with whimsy draw.....it pokebody will annoying opponent basic pkmn too attack at first turn...at the same time, quickly build up venusaur or sunflora to power up green blast attack..... the longer the game the more energy can be store....the more powerful green blast will be....
any fixex please lmk...
thanx