Pokémon TCG: Sword and Shield—Brilliant Stars

Venusteel

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sceptilerancher

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ok im on a deck posting roll so i present
Venusteel
//NAME: VenuSteel
1 Mew EX LM
2 Gorebyss HL
2 Clamperl LM
2 Steelix ex
2 Onix UF
2 Venusaur ex
1 Ivysaur
2 Bulbasaur RG
2 Parasect RG
4 Paras RG
4 Holon's Electrode
2 Holon's Magneton
3 Switch
2 TV Reporter
2 Rocket's Admin.
4 Prof. Elm's Training Method
2 Copycat
4 Rare Candy
2 Battle Frontier
2 Power Tree
13 Grass Energy
im not changing venusaur ex for meganuim EX, im only looking to change the supporting lines and energy and trainers.
strat seems obv.
 
ugh get the freakin nrg out then move them to which ever pokemon i want ,when i move them to steelix i use holons then after i use its mudslide i move another nrg and attach holons i do this until uhhh i win.
 
This has no advantage to LBS whatsoever.
It looks slower, more susceptible to LBS/Flariados/Mewtric/Mynx...

I don't understand how you expect to get basics out if you don't paras start. No swoops or anything? =\
 
But this has a HUGE disadvanatge to every single deck out right now, especially the ones gaining a lot of ground.

When you make a new deck, you have to think about how it will do in the metagame. If it's obvious it has huge consistancy issues, and i mean HUGGGEEEE. AND it loses to a good chunk of the metagame outright, you shouldn't bother allotting time to 'fixing it', when it's fundamentally inferior.
 
i dont think this would work well in our metagame (if u live in the US) and its so inconsistant, mayb dark dragonite or metagross hl instead? (no ex's easier to run)
 
Pokemon 22
4 Lunatone LM/Jirachi DX
2/2 Gorebyss LM
2/1/2 Pidgeot
2/1/2 Venasuar ex (Metagross HL or Dark Dragonite are better for consistancy)
2/2 Steelix ex

Trainers 24
4 Default Stadium
4 TV Reporter
4 PETM
4 Rare Candy
2 Rocket's Admin
2 Transciever
2 Holon Lass
2 Holon Mentor

Energies 14
4 Grass
4 React ( i cant belive you forgot this)
6 Holon's w/e

uhh ya sorta inconsistant

btw if u dont kno then gorebyss's body on works if the react is attached to a huntail/gorebyss so once its moved to steelix it only provides on colorless :(
 
no no no... ok the strat i move alll those energy around then use HOLONS TRODE OR TON then i if i need to i use Gorybyss HL and all of thos HOLONS equal all energy so yea , ALOT of damage, but i onoly use it for weakness
 
Anyway,you still have to attach 1 Energy per turn.Its very slow compared to LBS decks which can attach multiple Energies in a turn.
 
Here is a way more playable list IMO
Pokemon:25
1~Chansey
1~Blissy ex
2~Jirachi DX
2 Steelix ex
2 Onix UF
2 Venusaur ex
1 Ivysaur
2 Bulbasaur RG
2 Parasect RG
4 Paras RG
4 Holon's Electrode
2 Holon's Magneton

Trainers:22
2 Switch
2 Stevens Advice
2 Rocket's Admin.
4 Prof. Elm's Training Method
2 Copycat
4 Rare Candy
4~Power Tree
2~Swoop Teleporter

Energy: 13
13 Grass Energy
 
Hey don't get snappy with me!!! I just wanted to no how it worked!!!
O and btw it does have a HUUUUUUUUUUUUUUGGGGGGGGGGGGGGGEEEEEEEEEEEEEEEE disadvantage against the current metagame!
 
lol ok chilupa,but seriously guys has LBS got ure minds THAT warped?
in my other posts i stated i dont CARE how this deck is compared to LBS, i dont CARE how it does in the metagame, i DONT give a CRAP. i just wanted a simple list fix thats it ppl,
thanks joker boi and thanks cookie.
 
Please don't bump really old threads.
This thread was last format, from 6 months ago. Why did you feel the need to bump it up?
 
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