poisonmaster
New Member
I played my Vilegar deck at one Cities last weekend, and the bad part was I didn't start with a Ghastly or Spiritomb once although I run 4 of each. Not much I can do about that. I was 3-1 and I started with Oddish and went 1st, and got donked... -_- Anyways, I want to change it up a bit. I lost to an Abomasnow deck, but my donk loss was against Gyarados which I played 3 times that day.
Side note: I DON'T WANT A DIFFERENT DECK IDEA, JUST HELP ME CONSTRUCT THIS ONE.
Here's my list:
Pokemon: (27)
4-3-3-1 Gengar X (Stormfront all the way through)
2-2-2 Vileplume UD (LA Gloom)
2 Uxie LA
4 Spiritomb AR
1-1 Blaziken FB X SV
2 Unown Q
Trainers: (21)
Bebe's x4
Collectors x2
Rare Candy x2
BTS x2
Luxury Ball x1
Flower Shop Lady x2
Copycat x4
Looker's x4
Energy: (13)
Psychic x6
Fire x2
Call x2
Warp (or) Rescue x2
Strategy: Depending on who I'm playing, get the lock out early. From there, shadow room and poltergeist what I need to to draw prizes. Blaze FB X is in there for Dialga and Steelix matchup.
Now, I know the first thing you saw was the 2 Collectors and you're thinking I should run 4...from testing it, I'm telling you, it hardly needs 1. I have them in there just in case, but I'd almost like to take one out and just bump the call energy up 1.
Anyways, a few problems I'm having.
1. is my start. At cities I started with Unown Q, Blaziken, Oddish, and Uxie x2. I don't know how to make it consistent so I'm starting with either Ghastly or Tomb. That's one thing I need help on.
2. I don't draw into too much Psychic energy.
3. I want to test adding a Umbreon UD 1-1 line. I'd drop the fires, and add 4 rainbows, but I don't know what to drop to get Umbreon. I was thinking dropping Rare Candies, but those can be helpful early game! I don't think I need 4 Copycat either, but they are helpful!
Anyways, the Umbreon is a possibility.
Which should I use: Warp, or Rescue?
The rescue seems more disturbing for my opponent with having a Gengar use fainting spell, then get put right back into my hand, or a Vileplume get knocked out then go right back into my hand, but if a Vileplume gets stuck active without any means of getting back on the bench, decks could just snipe my bench until I get Vileplume out of there. I don't think I can run both....HELP!!!!
Thanks guys!!
Side note: I DON'T WANT A DIFFERENT DECK IDEA, JUST HELP ME CONSTRUCT THIS ONE.
Here's my list:
Pokemon: (27)
4-3-3-1 Gengar X (Stormfront all the way through)
2-2-2 Vileplume UD (LA Gloom)
2 Uxie LA
4 Spiritomb AR
1-1 Blaziken FB X SV
2 Unown Q
Trainers: (21)
Bebe's x4
Collectors x2
Rare Candy x2
BTS x2
Luxury Ball x1
Flower Shop Lady x2
Copycat x4
Looker's x4
Energy: (13)
Psychic x6
Fire x2
Call x2
Warp (or) Rescue x2
Strategy: Depending on who I'm playing, get the lock out early. From there, shadow room and poltergeist what I need to to draw prizes. Blaze FB X is in there for Dialga and Steelix matchup.
Now, I know the first thing you saw was the 2 Collectors and you're thinking I should run 4...from testing it, I'm telling you, it hardly needs 1. I have them in there just in case, but I'd almost like to take one out and just bump the call energy up 1.
Anyways, a few problems I'm having.
1. is my start. At cities I started with Unown Q, Blaziken, Oddish, and Uxie x2. I don't know how to make it consistent so I'm starting with either Ghastly or Tomb. That's one thing I need help on.
2. I don't draw into too much Psychic energy.
3. I want to test adding a Umbreon UD 1-1 line. I'd drop the fires, and add 4 rainbows, but I don't know what to drop to get Umbreon. I was thinking dropping Rare Candies, but those can be helpful early game! I don't think I need 4 Copycat either, but they are helpful!
Anyways, the Umbreon is a possibility.
Which should I use: Warp, or Rescue?
The rescue seems more disturbing for my opponent with having a Gengar use fainting spell, then get put right back into my hand, or a Vileplume get knocked out then go right back into my hand, but if a Vileplume gets stuck active without any means of getting back on the bench, decks could just snipe my bench until I get Vileplume out of there. I don't think I can run both....HELP!!!!
Thanks guys!!