Pokémon TCG: Sword and Shield—Brilliant Stars

Vileplume ex DEC.

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zapper

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Pokemon:16


4 Lunatone LM
1 Girafarig LM
2 Solrock LM

4 Oddish UF
2 Gloom UF
3 Vileplume ex

Energy:15
2 Cyclone
11 Grass
2 Holon Trode

Trainer: 29
3 Holon Transceiver
2 Holon Mentor
1 Holon Scientist
4 Elm's Training Method
4 Rare Candy
2 Copycat
3 Rocket's admin
2 Steven's advice
3 SWOOP! Teleporter
2 Cursed Stone
2 Low Pressure System/Other Stadium

Strategy:
Use Holon Mentor, to get Solrock, Lunatone and Jirachi, to stop opponent's search engines, then set up a Vileplume ex by turn 2-3 to stop trainers. With it's body, you stop opponent's candies and you can lock in a cursed stone or low pressure system. Lunatone search you the rare candy/Swoop teleporter/Holon transceiver you need and Cyclone energy is pure discruption.
 
I'm working on this deck right now but its too slow, 4 swoop is esential as you want to attack by turn 3, tranciewver engine isn't that good and you only want one Solrock. I practised it against som decent players at my last Regional and it went 1-4...
 
Well, I need holon engine to search lock cards (luna, sol, giraffe) and lunatone search for SWOOP!s.

Nice record :p
 
zapper said:
Well, I need holon engine to search lock cards (luna, sol, giraffe) and lunatone search for SWOOP!s.

Nice record :p

lol, don't do the Holon enegine use Great Ball, thats just my opinion
 
Strategy:
Use Holon Mentor, to get Solrock, Lunatone and Jirachi, to stop opponent's search engines, then set up a Vileplume ex by turn 2-3 to stop trainers. With it's body, you stop opponent's candies and you can lock in a cursed stone or low pressure system. Lunatone search you the rare candy/Swoop teleporter/Holon transceiver you need and Cyclone energy is pure discruption.


You said Jirach not Girafarig

But still awesome deck:clap: :clap: :clap:
 
Kempley05 said:
I'm working on this deck right now but its too slow, 4 swoop is esential as you want to attack by turn 3, tranciewver engine isn't that good and you only want one Solrock. I practised it against som decent players at my last Regional and it went 1-4...


Yeah it was too slow for me too
 
¸It's Basically a turn 3 deck. You can do turn 2 poison with gloom and stop their switches.

I didnt try it (Yet).
 
zapper said:
¸It's Basically a turn 3 deck. You can do turn 2 poison with gloom and stop their switches.

I didnt try it (Yet).

It usually does get setup by turn 3, but in that time you'ld be suprised how many trainers they would have played. overall I'm 20-18 with the deck but I'm not convinced
 
you may want to play the bellossom from HP to get around fire weakness plus he can use Vilplume Ex's attacks so you basically get a none ex version of vileplume to take care of those pesky fire decks
 
Bottesini said:
you may want to play the bellossom from HP to get around fire weakness plus he can use Vilplume Ex's attacks so you basically get a none ex version of vileplume to take care of those pesky fire decks

Vilepume ex isn't weak to fire
 
You might want to have some Pokemon that like do more damage for the trainers in your opponent's hand, since you're keepin them there and all, like Golduck (HP). Just my suggestion.
 
I have played this deck as well to slow try paras line speeds up sets up i could never get the trainer line right tho maybe with new holon cards might work with parasect you would have better chance of turn 3-4 set up of 1 or 2 ex fully powerd good luck
 
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