Vire Might Play 4 Citys

Discussion in 'Deck Help and Strategy' started by TEAMSCOOP, Dec 14, 2007.

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  1. TEAMSCOOP

    TEAMSCOOP New Member

    i might wanna play this deck 4 citys our my might play it


    pokemon: 20
    4 elekid (dp)
    4 eletebuzz (df)
    1 eltevire (dp)
    2 eletivire (SW)
    1 eltivire lv x (mt)
    2 pichu (pk)
    2 pikachu (mt)
    2 raichu (mt)
    1 plusle (sw)
    1 minun (sw)

    supporters: 17
    2 adventurer
    2 tvr
    3castaway
    1 scott
    2tgw
    2 celios
    3 mentor
    2 roseannes

    trainers:8
    2 quick ball
    2 night mantine
    2 stergth charm
    2 warp

    enegy:15
    12 lighting
    3 dre





    the point of the deck is to get alot of energys on the vires with raichu
    and and when you discard u get them back with pikachu and plusle
    then the dres go on the vire to eaither do more or speed up on the dp vire
     
  2. KazamBolt

    KazamBolt Active Member

    pichu isn't needed.
     
  3. TEAMSCOOP

    TEAMSCOOP New Member

    you cant use pikachus power without pichu
     
  4. Ardoptres

    Ardoptres New Member

    -1 Vire SW
    +1 Vire DP
     
  5. TEAMSCOOP

    TEAMSCOOP New Member

    the sw vire gets enegys on it that is why it is good
     
  6. CrownAxe

    CrownAxe New Member

    i like it

    the only thing i can think of changing would be switching adventurers for TVR but i see why your using it so i won't suggest it

    solid deck

    would you look at D-Virus in my sig?
     
  7. TEAMSCOOP

    TEAMSCOOP New Member



    the other choice would be banete
    and i will look
     
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