Prize_Card
New Member
^ you can tech in one copy cat, but thats what tgw is for.. As for energy excell, you dont need it in here at all.. wailord is such a tank that you can attach energy for 3 turns straight without it dying.
I gotta ask...
Where's the Potion? Seriously, if you're playing a 200 HP wall dedicated to healing, Potion is the play.
I agree that it needs some form of energy acceleration, because 4 for 60 is not impressive in the least. Super Scoop Up sounds cool. I do thin you need a way to take prizes, though, so you don't lose on time. I would also be playing some Scott to grab those stadiums.
The problem with time is that your opponent can rotate their pokemon because 50-60 is such a low threshold. Wailords take a long time to power up. I don't know, but I would probably play some Psychic Energy for free retreat.