Mew*
Active Member
I built this deck based around the theory that messing up the opponent's setup and energy supply wins games. I don't think the list needs much work, but I mainly wanted to share the deck and its strategy. Here it is!
NOTE: Click on any card's name to activate a link to its scan from the Researching Tower!
Pokemon {11}
Trainers{34}
Energy{15}
Strategy Summary: Try to start with Absol, and denigrate their hand while building up an Ambipom. Then bring out Ambipom and start plowing through their Pokemon, while using Team Galactic's Mars to regulate their hand size. Eventually they will get something big built up since they were likely stalling to power up an evolved Pokemon. Now is when you start unloading Energy Removal 2 and using Ambipom's first attack to prevent their powerful Pokemon from attacking. If possible, you try to prevent them from building up a beast in the fist place by forcing them to switch it into the active position with Cyclone Energy or Warp Point to lay the smack down quickly. Once the big boys are down if they ever got any setup, continue to plow through their underdeveloped Pokemon until victory is reached! It is a very fun deck to play with. I must admit that I would be afraid to face it myself :lol:.
I'm open to suggestions! Thanks for reading!
NOTE: Click on any card's name to activate a link to its scan from the Researching Tower!
Pokemon {11}
- {4} Absol [Secret Wonders; used for a quick 50 damage w/ Darkness Energy, or to discard cards from opponent's hand. Ideal starter]
- {3} Ambipom [Used for big damage fast, further discarding, and/or Energy control]
- {3} Aipom [Can be used to snipe their bench in rare cases]
- {1} Sableye [Crystal Guardians; Great for controlling what cards will be drawn, can be used to discard worthless cards depending on the match up. Further disruption/staler with Disable]
Trainers{34}
- {4} Team Galactic's Mars [Further discarding + Draw power]
- {2} Team Galacic's Wager [Tech to comeback from opponent drawing WAY too many cards, use Castaway to get it]
- {3} Celio's Network [Used to get whatever Pokemon is most beneficial]
- {3} Rosanne's Research [To help get setup. Prevents energy droughts]
- {3} Castaway [Get best supporter (usually Mars), a Basic Energy, and Cessation Crystal or Strength Charm]
- {2} Cessation Crystal [Reject decks that rely on Poke-Powers/Bodies. Rememberer, it shuts down your Sableye]
- {2} Strength Charm [Very helpful when 10 damage short of the KO. Watchout that you don't plan to attach it to a Pokemon w/ a Cessation Crystal]
- {3} Crystal Beach [Reject Gallade decks that use DRE and Scramble. Crush Blissey variants reiant on Boost energy]
- {4} Pokedex HANDY910is [Basic draw power. Thin deck. More speed from this non-Supporter]
- {4} Energy Removal 2 [Disruption that works very well in conjunction to Ambipom's first attack]
- {2} Warp Point [Can be a disruptive force. Switch out]
- {2} Time-Space Distortion [Get Ambipom + Aipom back, or recycle Sableye]
Energy{15}
- {3} Darkness Energy [Special; to be played on Absol for Raid or Sableye for extra damage output]
- {1} Darkness Energy [Basic; this is to be taken with Castaway or Rosanne's when a Darkness Energy is need for Absol's Raid attack in a position where you don't have any Special Darkness Energy to use]
- {3} Holon Energy WP [For use in conjunction with Water Energy to make Ambipom immune to attacks that don't do damage like Gallade's first attack]
- {6} Water Energy [For use with Holon Energy WP to gain its extra effect]
- {2} Cyclone Energy [Disruption that can make them switch out their active]
Strategy Summary: Try to start with Absol, and denigrate their hand while building up an Ambipom. Then bring out Ambipom and start plowing through their Pokemon, while using Team Galactic's Mars to regulate their hand size. Eventually they will get something big built up since they were likely stalling to power up an evolved Pokemon. Now is when you start unloading Energy Removal 2 and using Ambipom's first attack to prevent their powerful Pokemon from attacking. If possible, you try to prevent them from building up a beast in the fist place by forcing them to switch it into the active position with Cyclone Energy or Warp Point to lay the smack down quickly. Once the big boys are down if they ever got any setup, continue to plow through their underdeveloped Pokemon until victory is reached! It is a very fun deck to play with. I must admit that I would be afraid to face it myself :lol:.
I'm open to suggestions! Thanks for reading!
Last edited: