Cardzmaster2004
<a href="http://pokegym.net/forums/showpost.php?p=
Lakak, thank you for the bump. It is greatly appreciated.
TheKing: You are not too late. You will be put on the replacement list tonight.
NOTE TO EVERYONE: I am headed out of town to judge a BR. I will not be in until tomorrow evening and, even then, I have a LOT to do in order to be ready for next week for school. So I will most likely be out of contact for the next two days. Please continue to play as normal.
And now, the update...
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As night fell over the village, those still among the living went about their regular lives as best possible. Artisans ran about, finding raw materials, women went to the local wells to draw needed water for the evening, and children cowered in their homes, fearing what happened to the Duke's Son would happen to them. One guild lay dormant, not noticing the subtle spell cast over their denizens. And the dreams of sleep came to those who slept.
One person chose to follow another, hoping to discover his true motivations. After seeing him run a few menial errands, that person headed to the church. But, before he could investigate further, the player went into the Cathedral. Attempting to follow him inside, the Priest stepped in front of him. “Would you that easily violate the sanctity of a confession? Leave, and let God judge your conscience, you brute!” With the large doors slammed in his face, he retraced the steps of the man who entered the church. Seeing where he came from, he knew exactly who had entered the confessional that night. He made a few quick notes on his parchment, then returned to his house to sleep for the evening.
The Kingmaker, checking to see if the night was clear, stepped into the darkness. Most of the citizens had gone to bed, and only the bleakness of twilight was his companion. He threw the bag of Kingdom over his shoulder and began his journey to leave the crown to its rightful owner.
As he neared the abode of the new King, he heard a disquieting sound: a group of rustlings in the woods near the abode of the future king! Rushing to the door, he peaked in the window to see a normative sight:
A child, sleeping alone...
...which was strange, considering an adult male slept within these walls, somewhere.
Quickly sneaking to the door, he began to pin the the bag with the crown inside so that the house's master would find it the next day. As he was about to apply his trademark knife, he heard a bloodcurdling scream emanate from the side room.
Running to the side window, he saw what he feared was not the source of that earlier rumbing: Werewolves were mauling a man with long flowing robes. Their claws and muscles ripped the man into two pieces, discarding the unneeded carcass into a vat of acid when they were finished. That acid could never be used for its original purpose, the conversion of metal to gold. For the Wolves had claimed as their first victim Ikrit, the town's Alchemist!
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18. Alchemist (Ikrit): You are deeply moved by the passing of the King, knowing that your work done for him in secret must be put on hold lest the secret research be discovered. In the meantime, your work must shift in a new direction: protecting the town from the Werewolf menaces.
You are in the Alchemist's Guild along with (wouldn't YOU like to know), your Apprentice. You may speak with this person through PM, email, IM, etc. at any time during the game. Each Game Night, you must also choose two options:
1) XXXXXXXXXXXXXX: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
2) XXXXXXXX: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
WIN CONDITION: Town wins.
--------------------------------
With Ikrit no longer a living choice for king, the Kingmaker knew another player must be chosen. With the wolves now disappearing into the woods and the Alchemist's apprentice now awake and weeping over the dissolved bones of his master, the Kingmaker set of for a new house. Checking to make sure THAT person was alive, he pinned the bag on the door and went to sleep. So much for a quiet, uneventful night...
The morning brought the discovery of Ikrit's dissolved body and the knowledge that a new Alchemist, young and inexperienced would be working with lethal and deadly materials. Perfectly normal.
But the biggest news was the emergence of Diaz from his abode. The new king stood tall and proud, ready to dispense HIS brand of justice to the town that day.
BEGIN DAY 2!!!!!
DAY ENDS: October 9, 2010, 11:59 pm EST
TheKing: You are not too late. You will be put on the replacement list tonight.
NOTE TO EVERYONE: I am headed out of town to judge a BR. I will not be in until tomorrow evening and, even then, I have a LOT to do in order to be ready for next week for school. So I will most likely be out of contact for the next two days. Please continue to play as normal.
And now, the update...
--------------------------------
As night fell over the village, those still among the living went about their regular lives as best possible. Artisans ran about, finding raw materials, women went to the local wells to draw needed water for the evening, and children cowered in their homes, fearing what happened to the Duke's Son would happen to them. One guild lay dormant, not noticing the subtle spell cast over their denizens. And the dreams of sleep came to those who slept.
One person chose to follow another, hoping to discover his true motivations. After seeing him run a few menial errands, that person headed to the church. But, before he could investigate further, the player went into the Cathedral. Attempting to follow him inside, the Priest stepped in front of him. “Would you that easily violate the sanctity of a confession? Leave, and let God judge your conscience, you brute!” With the large doors slammed in his face, he retraced the steps of the man who entered the church. Seeing where he came from, he knew exactly who had entered the confessional that night. He made a few quick notes on his parchment, then returned to his house to sleep for the evening.
The Kingmaker, checking to see if the night was clear, stepped into the darkness. Most of the citizens had gone to bed, and only the bleakness of twilight was his companion. He threw the bag of Kingdom over his shoulder and began his journey to leave the crown to its rightful owner.
As he neared the abode of the new King, he heard a disquieting sound: a group of rustlings in the woods near the abode of the future king! Rushing to the door, he peaked in the window to see a normative sight:
A child, sleeping alone...
...which was strange, considering an adult male slept within these walls, somewhere.
Quickly sneaking to the door, he began to pin the the bag with the crown inside so that the house's master would find it the next day. As he was about to apply his trademark knife, he heard a bloodcurdling scream emanate from the side room.
Running to the side window, he saw what he feared was not the source of that earlier rumbing: Werewolves were mauling a man with long flowing robes. Their claws and muscles ripped the man into two pieces, discarding the unneeded carcass into a vat of acid when they were finished. That acid could never be used for its original purpose, the conversion of metal to gold. For the Wolves had claimed as their first victim Ikrit, the town's Alchemist!
--------------------------------
18. Alchemist (Ikrit): You are deeply moved by the passing of the King, knowing that your work done for him in secret must be put on hold lest the secret research be discovered. In the meantime, your work must shift in a new direction: protecting the town from the Werewolf menaces.
You are in the Alchemist's Guild along with (wouldn't YOU like to know), your Apprentice. You may speak with this person through PM, email, IM, etc. at any time during the game. Each Game Night, you must also choose two options:
1) XXXXXXXXXXXXXX: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
2) XXXXXXXX: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
WIN CONDITION: Town wins.
--------------------------------
With Ikrit no longer a living choice for king, the Kingmaker knew another player must be chosen. With the wolves now disappearing into the woods and the Alchemist's apprentice now awake and weeping over the dissolved bones of his master, the Kingmaker set of for a new house. Checking to make sure THAT person was alive, he pinned the bag on the door and went to sleep. So much for a quiet, uneventful night...
The morning brought the discovery of Ikrit's dissolved body and the knowledge that a new Alchemist, young and inexperienced would be working with lethal and deadly materials. Perfectly normal.
But the biggest news was the emergence of Diaz from his abode. The new king stood tall and proud, ready to dispense HIS brand of justice to the town that day.
BEGIN DAY 2!!!!!
DAY ENDS: October 9, 2010, 11:59 pm EST