Pokémon TCG: Sword and Shield—Brilliant Stars

What is your opinion on SP Pokemon?

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Which sucked anyway. They don't win everything, so I suggest you stop complaining about them.

For the record, chancy will NEVER be good. It was a mistake to make it in the fist place.
 
when i see a supporter spray that you can only use if you have 3 evolved pokemon or more in play then i'll say SP decks are on the same playing level as other decks. until then i think that SP decks are given to many extras. what do we have? machamp the ultimate SP counter? well, it would have been if GE and unown g along with it got rotated out, yet another card that helps SPs.
 
Which sucked anyway. They don't win everything, so I suggest you stop complaining about them.

For the record, chancy will NEVER be good. It was a mistake to make it in the fist place.

Excuse me? Chansey has been a great Pokemon. And with DCE, I can see it doing 2 for 80! It's HP has been one of the best in the game - and once was THE BEST!
 
Two main reasons why it looks like the format is so wide. The format always looks wide at the beginning of the format and as sets slow down around States, the format starts solidifying.

On topic, what is my opinion of SP Pokemon?

SP Pokemon is how the game should be played imho. Look at the video game. You don't start out with Caterpie every battle and work it into Butterfree. No, you start with Charizard and start burning righting away. Your opponent counters with Blastoise, not Squirtle.

I'm guessing the whole reason we have stages is to slow down the game. I feel the game has more skill when players don't have to worry about setting up and can start playing at turn one.

I'll miss them when they are gone, but they are very overpowered with the helper trainers/supporters/stadiums.

This is a very good perspective, I like the example from the game, I never looked at it like that. I am glad I made this thread because I instantly did not like the sp cards, and this perspective is nice.

Also commenting on darth pika's comment, I do not think the charizard set up is the best, or that even stage 2 is the way to go, but it was just an example to show how patience was in the game more than now.
 
In response to Prime, I think that they'll think of something new to replace SP Pokemon in our hearts :]


Anyway, I started playing right around when Platinum came out, and so I've never experienced a format without SP, but I honeslty don't think it's that bad, as overpowered as SP may seem at first. There's so much SP hate in the format, that it can be hard to run SP sometimes, as Stage 2 decks often pack the punch better, just not as fast or as conveniently.
 
They're meh, it's just kind of annoying when you get Palkia Locked for 4 consecutive turns...:lol:
I think the format is supa-dupa cereal, but whenever I see that Palkia and Mesprit, things aren't so supa-dupa no more...
 
I am probably alone in this opinion, but I'm so new to the format that it's nice to have a competitive deck that doesn't rely on Claydol. With Cyrus's and Uxie you are generally just fine (with the right trainer/supporter lines). The one broken card to me is Poketurn. It would be much fairer to have to flip for it. I play in a competitve area and played a rogue stage 2 deck in my first BR and went 2-4. Played a decent SP deck in my 2nd and went 4-2 (should have been 5-1 w/o my stupidity!).
 
i was ok with SP until luxray came along. that was the card that really broke the format, making so many SP decks more playable. SP didn't ruin the game, luxray gl lvl.x did
 
I agree i think that the luxray is what set me off as well. It is the card I have in my mind when i think of sp cards, and because it is all you see people wanting.
 
I dont think its the sp's I hate, though when I first saw them I thought 'Good Lord, what have they done?' The thing I hate most are the trainers and stuff that make them so strong. I mean I wish I could send my duskull out there and have it fend for its self and right before he dies pop! back to my hand he goes to be just set right back down....
 
I like and dislike SP's at the same time.
I like how fast they make the game, and how much it broadens the horizon that your deck can be built instead of having all the Pokemon in your deck be for one evolution.
Not to mention the actual evolutions of the SP's are WAY better than the SPs.

The only dislike I have with them is it takes a little away of the Pokemon TCG feel.
But, it's not like ex, and lv. x's don't.
 
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SP decks are very fun to play, have more options and take more skill to play - making the game less based on luck. However some of the cards are just ridiculos and cards like Power Spray make it feel kind of like another TCG.
 
I love how people say that "Luxray Ruined the format" or "SP trainers are too broken" when SP decks aren't even the most successful decks for battleroads.

I'm sure once people actually look at the battleroads results there wil be a "Rare Candy ruined the format" thread.
 
There already has been a discussion on that some time not too long ago, and how it should be banned. :/
 
I love how people say that "Luxray Ruined the format" or "SP trainers are too broken" when SP decks aren't even the most successful decks for battleroads.

I'm sure once people actually look at the battleroads results there wil be a "Rare Candy ruined the format" thread.

Because everyone prepared and trashed all the decks that cant beat SP decks already.
Yuu just see Flygon / Champ / Gar etc and all with a ridiculus number of consitency increasing cards to fight SP.

THe formatr seems to be wide open because most of the games just come down to "can SP trash your setup" vs" can I get a setup and trash sp".
Some would call the format open, I'd rather call it random. Its just tje opening hands that decide the cource of the game. FI you can barely get a Claydol up and your opponent plays Luxray you loose, thats it.
Just an example, YGOs biggest flaw always was the fact that its random, drawing determined the outcome of the game sicne you just got some random cards and probably would never see all of them. This is what made me fall in love with pokemon, the absolut flexibility, the possibility to search anything etc. SP is the downfall of this.
SPs can get scooped up and repaced at will, can fight whatever they want and can basically increase there own dmg output at will. They can easily destroy your setup, you can tech whatever you want, if you dont get teh start you need its over. And yeah there always where bad openings but SP changed the odds of badstarting a LOT.

"But you can counter SP so easily"
Yeah you can play Machamp which is a pain to even get out and then your opponent sends out Uxie X / Ninetails, you can paly Relicanth which most opponents can just play around, Menki which is just a price trade or you can play Mewtu and hope your opponent doesnt have a counter.
Thats it...

Sp just doesnt win everywhere because people prepared by either using equally random counters (gengar vs sp, lots of flips :/) or just stuff their decks with consistency cards. Even then its random at the end of the day. I played Flygon/Blissey at worlds, SP usually where a field day since Blissey just could give you so many cards that you had to get something up at some point. The one round I actually played SP I used Return for like 4 turns but couldnt draw into anything. Needless to say my Claydol never got used even once...

And please, imagine how teh game would look without SP, THAT would be an open Metagame
Just think about everything thats basically unplayable because SP can hit its Weakness easily and it needs more nrgs to attack.
Sceptile/Plants in general / Magnezone / Empoleon / Garchomp and so much other stuff could really shine. But against sp? Forget it :/

Sp is random and I'm so looking forward to return the favor by spirit(b)ombing every sp player =)

(And all those people talking about how SP requires so much skill... Yeah if the game doesnt end on crobat/donk / Luxray-Claydol kill-Setup destruction / Mesprit Lock beating up basics then the game can be quite interesting, especially SP mirrors can really be close calls, but just if the "~70% - Game is basically over by turn 3" situation didnt happen.
 
A big stage 2 is far more forgiving of mistakes, and is usually pretty atopilot once it get's going.
Ehm... don't know what's the metagame in your area, but there are more stage 2 decks than just Kingdra and Machamp (which indeed are both autopilot²). Even Flygon isn't that easy to play. I think stage 2 decks like Blaziken, Porygon-Z or some Gardevoir variants take more strategy than the average SP deck.

SP decks are very fun to play, have more options and take more skill to play - making the game less based on luck.
Actually, they make them more based on luck. A single Power Spray can decide a game, if it is in your hand at the right time. That was never the case in Pokémon except for T2 donks, but they weren't that often. Looking at the way it works and what it means for the metagame, Power Spray is definitely a YGO card rather than a Pokémon card.
 
SP Pokemon are a joke. Just a way for players to feel well when they have an overpowered trainer engine that can literally power them to a win. I will concede that there is more thought to be had behind the individual moves, but after a few plays with a SP deck, chances to win are huge compared to non SP decks. There are ways to play around SP's but we are literally forced to play around the SP idea when wanting to use a non SP deck. I can not wait to see these sad excuses go.
 
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