Pokémon TCG: Sword and Shield—Brilliant Stars

What makes a good player, a good player.

Status
Not open for further replies.
You have players who are good AT the game and players who are good FOR the game.

People who are REALLY good at the game are often the nicest and most helpful. It's the players who are not quite on that level that are sometimes rude and like to rule shark. Probably cos they are a bit insecure and desperate.

Anyways, I think the best players are the ones who can plan and predict what will happen many moves ahead (like in chess). They know what their deck can do, how many prizes they can take, and what outs they have in certain situations before they even happen.
 
There are several kinds of good players IMO.

~ The Tourney Player
This kind of player can regardless of deck choice preform very well at any tournament. Will pretty much always be in the top cut and keep his cool at all times.

~The Teacher
The kind of player who doesn't really play a lot himself, but teaches the game to newer players, helping them get better. Should perhaps help himself more.

~The Inventor
Can create his own decks and run them (reasonably) well at all times. Won't get nearly as many top cuts as The Tourney Player, but can definitely hold himself depending on the circumstances.

~The Metaplayer
Will work around the meta, picking his deck carefully to prey on common weaknesses. Doesn't tend to play as much as fanatics, but still plenty enough.

~Skill in play, no skill in deckbuilding
This kind of player can work ANY deck, but draws a blank on which deck to pick at what time, and can't really build a deck of his own. Doesn't cut as often as The Metaplayer or The Tourney Player.

A lot of players have several of those traits. I consider myself an Inventor/Teacher. I don't cut THAT often (between 20 and 40% of my tourneys, generally) but I can come up with complete off the loop decks, and twists on regular metadecks. Im not that good at playing the meta though and im not as calm and collected as I like to be, and im definitely not flawless in making my plays. I do teach little kids the game though so that makes for the Teacher part.

Thats how I view the game's archetypical 'good' players. A player can be good while rarely top cutting - in fact, I think its possible to be a GREAT player without EVER top cutting, if you're kind, helping people, always upholding a great SOTG....you're getting my point.

A PERFECT player to me, would have the following skills:
Mix The Tourney Player, The Metaplayer, The Inventor and The Teacher together. Add a constant great SOTG and you're getting very far.

Its very hard to be GREAT in each of those 4 catagories though.

i actually think very much like this. infact i was going to post something very similar to this but i should just quote it it saves time lol.

there is no 1 type of good player, there are many types. i would also say that a good player doesn't necessarily need to top cut at all, there a good players that dont even participate in tourneys but they're still good. or very good players that never make top cut b/c of bad luck. but yeah you pretty much summed them up...

as far as i go im more of an inventor mixed with a bit of skill in play, not with deckbuilding. i can make decent decks and hold my own with them even be ridiculed for making them and will surprise plenty, however it takes me many trial and error to get them to work. however, you can give me any deck and i should be able to get the gist of it while looking through the deck list itself making the right plays just as if i had made it. i do find making your own decks however have there advantages, you'll know the insides and outs that your deck holds. like how many energies your deck has or whether or not certain plays will make the game harder for you in the late game.


but yeah dont forget theres always the prodigy/geniuses who pick up this game for the first season and do very well afterwards.
 
foresight. predict what your opponent will do before it happens and plan accordingly.
 
one thing i learned about being a good player is adapting to your situation. like some decks are auto pilot and once they hit a snag, they crash. like machamp decks run into 3-4 kills in a row, but definatly cant take on late game set up decks like blazetran or GGW or a good legos/palkia lock deck. or when an sp deck runs into machamp (teched not deck) and is like man... i wish i i remember to use unown g(i've seen this happen...) or something of the rather like your weak to your opponents tech/deck and dont realize the techs you run are your only way out...
 
so just knowing your matchups and how to play them.


not rly b/c if you play a a rogue(which isnt considered in your matchups) and are still able to adapt to their decks speed/theory then that makes you good. thats what i meant to include as well, kinda implied it but nt rly?...
 
Knowing what deck beats what doesn't MAKE you a good player, it means you know the meta... but a good player does.

...Some decks are about executing your Stratagy, and keeping your opponent from countering it.
Some decks are disrupting your opponents from executing their strategy.

Mediocre players will play a deck on 'autopilot' and try to cruise on the sheer power of the deck... that, and luck, is why so many people go X-3 with good decks.

But it is always SO MUCH EASIER to just say you were lucksacked, or drew poorly. Seems very common in this, and alot of other games. Not drawing the nuts is the same thing as drawing bad.
 
There are a few tips and tricks that I have learned over the years that make me a better player. Some of them are no longer as important because of donks. But the best solution I can give you if you strive to be a good player is watch, talk, and ask for advise from the better players. Most will give you something that will be helpful and that will improve your game. :thumb:

Drew
 
Just an example...

Active: Horsea + Water

Bench: Baltoy

Hand: Bebe's NM and Warp Point

What do you do?

The answer:






























Most of you might have said Bebe's for Claydol and shuffle in NM right? Well no if cosmic power puts it to the bottom you might aswell put in Warp Point as there is more of a chance that you will draw into it.

It's just lots of little things like this that makes a good player. Some things can be like 1% game changing but if you can do a few a game it really makes a huge difference. Any good player IMO can change a match up to 10% in thier favour very easily.
 
^or you could just bebe's for an uxie, and get then use NM to get a random card from discard and then uxie for 6...
 
Its all about staying up to date on the latest strategies and staying ahead of them. Being able to be ready for anything that comes your way by prepping and practicing numerous times beforehand. Practice practice practice.
 
I don't think it's really possible for anyone to tell someone else how to be a good player. Everyone's mind works differently, and what works for me may not work for Billy from down the lane.
 
Just an example...

Active: Horsea + Water

Bench: Baltoy

Hand: Bebe's NM and Warp Point

What do you do?

The answer:

Most of you might have said Bebe's for Claydol and shuffle in NM right? Well no if cosmic power puts it to the bottom you might aswell put in Warp Point as there is more of a chance that you will draw into it.

It's just lots of little things like this that makes a good player. Some things can be like 1% game changing but if you can do a few a game it really makes a huge difference. Any good player IMO can change a match up to 10% in thier favour very easily.
i like this post alot, thank you, this is a very good example, though you may have a good card and the discard, and do vice versa, but usually, this would be the play
 
Status
Not open for further replies.
Back
Top