Pokémon TCG: Sword and Shield—Brilliant Stars

Why?

I've been looking at all the MD-on Tangrowths and I can't really see what's so good about them.

With the CL 'Growth Grind does not a lot (you need LOADSA energy on him to do good) and Plow over is underpowered. Paralysis? Ok-ish, or lost zone effect. Meh. 4 Retreat is NASTY.

Sf Tangrowth- I can't remember exactly what his attacks do, but they're not that great either.
Ar seems like a good choice but again it's so-so at best.

Seems like I'm missing something. Why is this mass of mouldy spaghetti so popular compared to other grass hitters out there?
 
I dunno, maybe I'm the one who's missing something. I don't remember Tangrowth being popular. At all. Ever.

Actually there was a bit of hype over the Lv X but . . . nah, not really.
 
I personally like AR Tangrowth a whole lot. Especially in todays format, Swallow Up is definitely an interesting attack, if nothing else. If you run Tangrowth X, Cloudy Cherrims, healing cards, Expert Belts, And Rescue Energy, you can get a knockout every turn while tanking very well. Leaf Guard helps a lot, too.

CL Tangela helps Tangrowth quite a bit, because it allows him to be set up turn two or three instead of four or five, saving him precious attacking time.
 
They are really pushing Mismagius too. Mismagius currently has 4 in format (SF, PL, RR, UL), along with a Lv X. It's strange how some Pokemon get so many prints in one format, while others get none (Kingler anyone?)
 
It was sometimes used like some crappy tier 3 deck that tank dmg and plays a lot of heals = lame.

So it wasnt anytime so popular like baby mario wrote up.
 
^
It's gaining popularity as a deck to bash into. That ain't popular.

Not really, but yeah. It's kinda of cool, but if you want a deck that you spam energy with, just play freakin' T-tar.
 
I will be highly surprised if this thread doesn't turn into a Dchomp vs. Luxchomp somehow within 20 posts...

Anyways, its got a lot of healing I guess is why people play it. A friend of mine plays it and he went 4-5 at Nats...but that's just random info haha.
 
Why do people like Tangrowth?

  1. People just like Grass decks
  2. Some people like weird looking Pokemon
  3. Grass gets a ton of support so people imagine doing all kinds of cool things with Shaymins and Cherrims and Metapods
  4. It has a LV X
  5. The relatively high HP

Despite the amount of support it gets, Grass is the fail typing of Pokemon. I mean, what Grass decks have actually been good/meta over the last few years? Torterra? Scizor SF? Speedrill and Pluff (for about 5 minutes)? It's not very impressive is it, considering all the love Grass gets from the card designers.
 
@Porii: "LOLOLOL LUXCHOMP IS BDIF TROLLOLOLOL" "NONONONO DCHOMP IS!!!11!!"

Did I do it right?

@BM: Yeah, pretty much. Though Scizor/Cherrim was decent in it's day, and I got 2nd at a BRs and 2nd at a CCs with it, yo.

IMO Grass should have been better by now.
 
Grass's problem at this point is the fact that there's this fiery chicken running around that tends to hit really hard for way too little energy.
More importantly though is Grass's inability to combine the factors everything seems to need. Tangrowth is cool and has nice bulk - but he won't be fast anytime soon. Since you need to stack energy on him, he's even slower - though Growth X helps with that mid-game.
I recon it COULD work with Sunflora, Engineer and such...but one badly timed Blaziken FB and you're down and out.
 
I don't just mean since DGX was printed.

I mean in the whole history of Pokemon TCG ever.

I'm sure there were some good Grass decks in the past, but compared to other types it seems to just be less successful.
 
Pretty sure it lost to Haymaker/Energy Removal like everything else did. But someone who played back then could tell us for sure.
 
Jumpluff was a good deck choice last year. Yanmega would be good this year if not for Luxray. Who plays fire anymore? Fire is not the problem speed is the problem with most grass decks.
 
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