Pokémon TCG: Sword and Shield—Brilliant Stars

Will dark pokemon be king?

It really doesn't.

You will need a 4-5 Energy on a Mewtwo that will likely be KO'd by your opponent's Mewtwo + DCE next turn.
 
To the question of the thread: No.
Raikou/Eels have the important consistency, they have Terrakion to OHKO your stuff and last but not least, they will KO your benched Zoroark.

But I think Darkness has some potential as a independent Deck, if you play it with most consistency and keep your eyes on the most important Pokémon.

Pokémon to think about:

Zoroark DE:

First attack is powerful, but you have to know if it´s necessery in your Metagame.
What I mean is: You can always 2HKO a EX, you don´t need a Zoroark for that.
And a single Cleffa, a single Shaymin makes the attack average.

Weavile UD:

My favourite tech, early disruption can cripple the opponent for the rest of the game.
That´s enough reason for me to play it, but you have to consider that it´ll be a benchsitter afterwards.

Unown D_A_R_K:

Makes Energy searchable, good for donking, but a benchsitter aswell.

Sableye DE:

Great, just get your Catchers and Patches back into your hand.

Must haves:

Darkrai EX:

Big Basic, should be clear why played.

Zoroark BW:

Copy Raikou, copy Zekrom, copy anything.

Darkness Patch:

Acceleration for this Deck

Darkness Claw:

20 more damage.


The BIG PROBLEM is Terrakion. It OHKOs everything but a Darkrai w/ Eviolite.
IMO, your only chance is to Claw Snag when it´s on your opponents hand or, if it´s played a turn before it attacks, to catch it to the active spot and KO it with Darkrai EX.
 
Well baby mario you can still use the bw zoroak and copy xball with doing more damage with darkness claw. I know this will have problems with cmt.
 
For a Foul Play copied X-Ball to OHKO a healthy Mewtwo EX, there must be a total of nine Energy between Mewtwo EX and Zoroark (both of which normally operate on two Energy), assuming no Tools or Darkness Claw canceling out Eviolite. You're better off most of the time copying Psydrive: the discard doesn't matter since Zoroark is as good as KOed.

Also, let's be honest, neither version of Mandibuzz is worth running unless there's another card we don't know about that improves them.

  • 90 HP
  • Lightning Weak
  • Stage 1
Most decks can OHKO them. Lightning decks will be able to OHKO them even easier than normal. Maybe if this was a Basic Pokemon, but it is a Stage 1.


Why do you want to run Fighting Resistance?


To frustrate Terrakion heavy decks, right? Well, what does that get you? Terrakion needs a second turn assuming the person running use PlusPower twice, or Mandibuzz is uninjured itself. What can Black & White Mandibuzz do?

  • 50 points of damage to something already injured for a cost of :)dark:)
  • 60 for :)dark::colorless::colorless:), or 100 if it is a Stage 2.
What about BW: Emerging Powers Mandibuzz? Better, but not by much.

  • 50% chance of zero for :)dark:). 50% chance of at least doing 30.
  • For :)colorless::colorless:), 20+ 10 per :dark: Energy you have in play.
I can see how either seem nice at a glance, but remember they are as good as KOed after their first attack. Unless you want to run some bizarre Hydreigon/Emboar/Mandibuzz deck, the second attack really isn't going to hit too hard: how often will it be safe to let a bunch of Bench-sitters be loaded with :dark: Energy?


I'd look into running an off-type splash or some other counter-Terrakion measure.
 
Get back to me when they print a dark Pokémon with more than 110 HP, that can 2 shot an EX without using 3 energy and a tool. Any play before we get a good dark Pokémon is kinda ridiculous, you will get out sped by most things. Your opponent can OHKO you with an played EX, and you can't two shot them with a more complex set up. Too many techs, it won't work consistently. So no.
 
Wow otaku you need to chill out i said i was thinking about it. I meant the ep mandibuzz and you can have dark claw attached to it.

Re-reading my post, I can see how you could take that as being angry.

It wasn't. -_-

I simply use font alterations. Bold print, italics, and underlining are used for emphasis, drawing eyes to points. Yes, some people use it for "yelling", and obviously if I am angry and arguing a point, I will have more text to emphasize. I accept that all capitalized letters is considered "shouting", so I can't use that simple plain text alternative, either.

I must confess that now I am getting a bit annoyed, as I took the time to explain my concerns over your strategy to you. I laid out facts that demonstrated why the common usage of the cards you mentioned are unlikely to work as you think they will.

Still, I will give you another shot, but do respond and let me know if you seriously just communicate so differently that anything but plain text is "offensive" to you, and I will cease and desist.

First, you said "I'm planning" to run a 2-2 Mandibuzz, repeating what you said earlier. This emphasizes it, and makes it sound like you are answering other concerns quite firmly. If you are not... that's okay, but much as you apparently interpreted bold text, bullet points, and rational arguments as "anger", this comes across as "I totally have the answer and its Mandibuzz! Yeah baby!"

Second, you didn't specify, hence why I brought up both. What does begin to irritate me is I failed to communicate with you. So I'll review some points I don't think you're getting:

1) Darkness Claw negates Eviolite - Not in the literal sense, but effectively for most of their interactions, assume the extra damage from Darkness Claw is just going to be soaked by Eviolite. Much of this format consists of "big, Basic Pokemon" that can and will be using Eviolite.

2) Zoroark (BW Version) versus Mewtwo EX: You really need to remember Mewtwo EX has 170HP. In short, Zoroark loses if they just trade blows.

  • If Mewtwo EX isn't loaded with Energy, you need to copy Psydrive and hope you can afford the discard cost. Two uses of Psydrive versus three uses of X-Ball.
  • If Mewtwo EX is loaded with Energy, it usually KOs Zoroark faster. If Mewtwo EX, for example, has six Energy attached to it because it just OHKOed something else with X-Ball, and was made Active expressly to do this so it is completely undamaged, Foul Play copying X-Ball still requires you burn an extra Energy on Zoroark for the OHKO. If you don't play three Energy onto Zoroark (maybe because you simply can't afford it), then you don't OHKO Mewtwo EX and it can OHKO you.
  • If your opponent has a Switch or can spare the Energy, they may just retreat Mewtwo EX and try to save it for later. This allows something else to start trading blows with Zoroark. In this format, that's pretty deadly: a Mewtwo EX that was in an Eelektrik backed deck simply sends up Zekrom for the OHKO against Zoroark. Now you have to hope you can take down Mewtwo EX before it re-readies (or can be healed), because you're at a two Prize deficit: whatever Mewtwo EX KOed when it first came Active, and the Zoroark the example Zekrom just OHKOed.
3) Mandibuzz: Which attack are you counting on? I already gave my reasons for finding both attacks lacking for your purpose of countering Terrakion.

  • Bone Rush is technically always a threat to Terrakion, but only scores a OHKO if you get five heads in a row, or used a Special Darkness Energy (or PlusPower etc.) and still got four heads.
  • Dark Pulse isn't much better: even if you don't just load up Mandibuzz with the :dark: Energy but spread it out.
    • You'll need four total :dark: Energy the first attack to hit Terrakion for 60 points of damage, then drop another :dark: Energy the next turn to hit for the 70 it needs to be KOed.
    • A OHKO would require a massive amount of :dark: Energy in play: 11 of them! Yes Special Darkness Energy and PlusPower can reduce this, or if you are lucky and Terrakion lacks Eviolite while you have Darkness Claw, but by that point your odds might be better with Bone Rush.
  • In either case, you're begging for your opponent to use a Switch and bring up a :lightning: Type attacker, assuming they can't afford a second :fighting: and two PlusPower: that is all it takes for a Terrakion you don't OHKO to overcome Mandibuzz.
So what if I am wrong? Please tell me and explain how! :thumb: I am here to discuss and learn. Just telling me I am wrong or glossing over my points while telling me to "chill out" isn't going to do me any good... and have you ever noticed when you tell someone to "chill out", it almost always infuriates them? :lol:
 
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Well i am thinking put houndoom prime in there it could be good with dark patch. But it wouldnt counter terikan. I dont have a lot of dark pokemon to choose from. I could put collerless pokemon in there but it wouldnt help with zoroark's first attack. There is the honchkrow that is comeing in dragon selction but i dont know what the attacks are on it and its long aways from being out in america.

---------- Post added 03/14/2012 at 02:12 PM ----------

I forgot to say the dark exploreres zoroark could one shout terikan.
 
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your underlining may be for catching attention but I always seem to find myself clicking on it repeatedly and wondering why nothing is happening.
 
Oh, quite making fun of an old man. You young'uns and yer hyperlinkin' this and that! :lol:

Oh, and there's a new Honchkrow in the new spoilers for Dragon Blast:

Pokebeach.com said:
Honchkrow - Darkness - HP110
Stage 1 - Evolves from Murkrow

[C][C] Whirlwind: 30 damage. Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.
[D][C][C] Snatch Dive: 70 damage. Discard 1 card from your opponent's hand without looking.


Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2

Haven't made up my mind about it, but at least it is bigger than the last few. It certainly doesn't meet my OHKO criteria, but it might function anyway by being disruptive. The question is if it can survive and that's where I have doubts. I mean, obviously a Fighting Type needs to hit for 130 (or 110 if it ignores Resistance), but Lightning-Types lol at it and almost as important, so does a Reshiram. If a Mewtwo EX wants to OHKO it, there needs to be six Energy between the two of them. So yeah, still mulling it over, but early thoughts are not especially hopeful, at least as something general. Might be nice for a hand disruption focused deck, though.
 
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