-4 Pidgey SW
-2 Pidgeotto SW
-3 Pidgeot SW
-1 Pidgeot d HP
-1 Shellder SW
-1 Cloyster d DF
-3 Remoraid MT
-3 Octillery MT
-1 Skarmory ex PK
-19 Pokes
-4 Rare Candy
-4 Celio's
-3 Roseanne's
-4 Steven's
-3 POV
-2 TGW
-2 Night Maintenance
-2 Drake's Stadium
-24 Trainers
-4 Holon WP
-10 Water
-3 DRE
-17 Energy
I don't know how much imput to expect on a rogue in this format, other than "-60 cards, + good G&G," but just for the heck of it I'm putting this out there. General strategy is obvious. Use pidgeot's whirlwind for good damage and minor disruption. Pidgeot d shuts down powers like the nefarious teleport, so without switches or warp points, they have to retreat manually, taking 30 from Skarmory. Octillery snipes damaged benchers and takes vengeance on special energy users. Pidgeot can also do good damage with mirror move, and neither gallade nor maggy can easily kill him off. Possible changes to the list include the addition of plus power, a pelliper d, the new cloyster instead of octillery, or cacturne d.
Problems come from an all-lightning weakness, but since there is little lightning in format, it's not a big deal. Setup could be a bit slow, however, and my track record on creating viable trainer engines in a first time build is...questionable. I always appreciate feedback on the trainer mix, as it is the most malleable part of any deck. So...open fire!
-2 Pidgeotto SW
-3 Pidgeot SW
-1 Pidgeot d HP
-1 Shellder SW
-1 Cloyster d DF
-3 Remoraid MT
-3 Octillery MT
-1 Skarmory ex PK
-19 Pokes
-4 Rare Candy
-4 Celio's
-3 Roseanne's
-4 Steven's
-3 POV
-2 TGW
-2 Night Maintenance
-2 Drake's Stadium
-24 Trainers
-4 Holon WP
-10 Water
-3 DRE
-17 Energy
I don't know how much imput to expect on a rogue in this format, other than "-60 cards, + good G&G," but just for the heck of it I'm putting this out there. General strategy is obvious. Use pidgeot's whirlwind for good damage and minor disruption. Pidgeot d shuts down powers like the nefarious teleport, so without switches or warp points, they have to retreat manually, taking 30 from Skarmory. Octillery snipes damaged benchers and takes vengeance on special energy users. Pidgeot can also do good damage with mirror move, and neither gallade nor maggy can easily kill him off. Possible changes to the list include the addition of plus power, a pelliper d, the new cloyster instead of octillery, or cacturne d.
Problems come from an all-lightning weakness, but since there is little lightning in format, it's not a big deal. Setup could be a bit slow, however, and my track record on creating viable trainer engines in a first time build is...questionable. I always appreciate feedback on the trainer mix, as it is the most malleable part of any deck. So...open fire!