your FATE is to lose

Discussion in 'Deck Help and Strategy' started by taylor2007, Sep 28, 2007.

8 league13 468 60
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  1. taylor2007

    taylor2007 New Member

    this deck went 3-1 today at battle roads
  2. KazamBolt

    KazamBolt Active Member

    Wow. That is surprising.

    This wouldn't stand a chance against Magmortar or Kingdra ex. You really need to change your matchups. You should give us reasons on the matchups and no deck has 100 percent of beating a deck. 70-30 or 80-20 at the MOST. And don't just guess. Test them.
  3. taylor2007

    taylor2007 New Member

    they have been tested magmortar cant stop the mew or latios and kingdra ex dosent last very long for some reason. and kricketune's hp is to low
  4. mila

    mila New Member

    "..then ENERGY DRAW for 5.." its delta draw xD
  5. KazamBolt

    KazamBolt Active Member

    Kingdra ex d is all ABOUT lasting for a long time. We swarm Kingdras. For every Kingdra we have, it makes your damage go down and 80 damage still isn't a very good amount. You hit the bench quite a lot which is stopped by a Cloyster d tech. We take your guys out in 1-2 hits for everyone in your deck, sometimes using Strength Charm. I just believe that the matchup should be 50-50 or at the very least 60-40.
  6. DragonairMaster8

    DragonairMaster8 Active Member

    lol guess that's wrong :p
  7. Mew*

    Mew* Active Member

    It isn't an original idea. It is a slightly modified R-Gon list. I wasn't being rude. I was being realistic. It really isn't a "random" deck. I play a VERY similar deck, and it is excellent and highly consistent. The cards that I said to take out had meaning towards their removal. They were cards that were good last season, but now that the metagame has shifted, they are not nearly as useful any more. He needs to keep the Fearow. That is a great card for this deck, being able to grab pokes and all! I'd actually recommend a 2-2 line of them! That would be more consistent.

    Back to back posts merged. The following information has been added:

    No, 13 energy is plenty. Only new players should play 15+ energy in a deck because they don't usually have the draw power to topdeck them. 13 energy cards is a nice amount for a deck with adequate draw. I wouldn't go less than 11 though...
    Last edited: Sep 29, 2007
  8. taylor2007

    taylor2007 New Member

    yep that was really wrong
  9. mr.bojangles

    mr.bojangles New Member

    it definately has potential if you would just refine your list .
  10. Dark Weedle

    Dark Weedle New Member

    im not going to lie, this is pretty horrible. YOu cant write down 60 cards and call it an archtype, and this look nothing like destiny at all
  11. taylor2007

    taylor2007 New Member


    will you help me with it
  12. Mew*

    Mew* Active Member

    He means, you should edit you initial post to reflect some of the fixes presented before you, or at least I think that is what he means. I personally think that Exeggutor d would be a better choice than Lucario. It just has more synergy with the deck since it is a delta species poke.
  13. taylor2007

    taylor2007 New Member

    new updated list
  14. Mew*

    Mew* Active Member

    - 1-0-1 Queen line

    + 1-1 Fearow Line

    If you are switching to all delta pokes but the castforms, why play the slow nidoqueen? I am a big fan of Fearow.
  15. taylor2007

    taylor2007 New Member

    ok ill change it back

    Back to back posts merged. The following information has been added:

    ok its been changed
    Last edited: Sep 30, 2007
  16. (TYranitarFReak)

    (TYranitarFReak) New Member

    thats funny....
  17. Absoltrainer

    Absoltrainer Active Member

    how on earth do you have a 100-0 matchup against magmortar varients?
  18. doctormcdreamy

    doctormcdreamy New Member

    nowhere near 100-0 against magmortar.

    even if you keep on getting heads on burns and heads on smokescreen. you're still about 40-60 against it.
  19. mr.bojangles

    mr.bojangles New Member

    yeah, mew thats what i meant

    taylor: you have way too much search cut down your celio's, dual balls arent needed either and neither is likitung,chimecho or latios ex d.
    -3 celio
    -2 dual balls
    - 3 pkmn
    you now have 8 extra spots to do whatever with

    i also recommend you change your holon advents to stevens advice
  20. taylor2007

    taylor2007 New Member

    thats just what the ouicome of testing against mortar i played 10 games and won them all
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