2EachHisOwn
New Member
4 Dunsparce(19 poke'mon total)
3 Hopip
2 Skiploom
2 Jumpluff
2 Pidgey
1 Pidgeotto
2 Pidgeot
3 Zapdos ex
14 Electric Energy(14 energy total)
4 Rare Candy(27 trainers total)
4 Celio's Network
3 Mt. Moon
3 Warp Point
3 Steven's Advice
2 Copycat
2 Strength Charm
2 Poke'mon Retreiver
1 Scott
1 Rocket's Admin.
1 Atm: Rock
1 Switch
I was wanting to make a deck that was consistent and could make perfect use of Zapdos ex. I did not like the idea of Zap-Turn-Dos because if they OHKO your Zappy it is downhill from there. I chose Jumpluff because I can move however much energy to Zappy then be able to attack with Pluff next turn if need be. With Warp Points, Strength Charms and almost guaranteed third turn Zappy, early game prizes should be drawn. I really do not fear any deck as in an auto loss except for Vex. It is very difficult to deal with no trainers cept for supporters with this deck. It doesn't look that good, I know, but it is better than it looks. If your lucky with buffer any game can be pulled off cept for poisen and such(Vex). Tell me what you think. Constructed critisism is a must. Not that it is that big threat of a threat, but I think it can beat Ludicargo provided they do not run 4 BF, and your hand is good.
3 Hopip
2 Skiploom
2 Jumpluff
2 Pidgey
1 Pidgeotto
2 Pidgeot
3 Zapdos ex
14 Electric Energy(14 energy total)
4 Rare Candy(27 trainers total)
4 Celio's Network
3 Mt. Moon
3 Warp Point
3 Steven's Advice
2 Copycat
2 Strength Charm
2 Poke'mon Retreiver
1 Scott
1 Rocket's Admin.
1 Atm: Rock
1 Switch
I was wanting to make a deck that was consistent and could make perfect use of Zapdos ex. I did not like the idea of Zap-Turn-Dos because if they OHKO your Zappy it is downhill from there. I chose Jumpluff because I can move however much energy to Zappy then be able to attack with Pluff next turn if need be. With Warp Points, Strength Charms and almost guaranteed third turn Zappy, early game prizes should be drawn. I really do not fear any deck as in an auto loss except for Vex. It is very difficult to deal with no trainers cept for supporters with this deck. It doesn't look that good, I know, but it is better than it looks. If your lucky with buffer any game can be pulled off cept for poisen and such(Vex). Tell me what you think. Constructed critisism is a must. Not that it is that big threat of a threat, but I think it can beat Ludicargo provided they do not run 4 BF, and your hand is good.
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