So a couple weeks ago i made my girlfriend a hydreigon/eel deck. it was fun to play but i figured out hydreigon just did not belong in there, instead i replaced it with Zekrom and changed around the T/s/s a little bit. just want to know what everyone on the gym thinks.
Here's the list:
17 Pokemon
3-3 Elektrik
3 tornadus
3 Thundurus
1 Cleffa
1 Shaymin
3 Zekrom
31 T/S/S
3 Collector
2 Max Potion
3 PONT
3 Cheren
3 Catcher
3 Communication
3 Junk Arm
2 Switch
3 Plus Power
3 eviolite
3 Pokegear3.0
12 Energy
4 DCE
8 Lightning
The idea of the deck is pretty simple, the preferred starter is thundurus to start pulling out energies turn one, and possibly start doing 80 turn 2. Donchamp is pretty popular where i'm at so i run 3 tornadus. I use the 1 cleffa just in case i'm having an extremely slow start and i need to stall a little bit and refresh my hand.
I'm still not sure about shaymin in there. I kind of like it to move my energy around if somethings about to be killed so i can save some dce's but i'm not sure if it's necessary. i'm thinking of switching it for unown cure to counter Vanilluxe. I don't know, what do you guys think?
Here's the list:
17 Pokemon
3-3 Elektrik
3 tornadus
3 Thundurus
1 Cleffa
1 Shaymin
3 Zekrom
31 T/S/S
3 Collector
2 Max Potion
3 PONT
3 Cheren
3 Catcher
3 Communication
3 Junk Arm
2 Switch
3 Plus Power
3 eviolite
3 Pokegear3.0
12 Energy
4 DCE
8 Lightning
The idea of the deck is pretty simple, the preferred starter is thundurus to start pulling out energies turn one, and possibly start doing 80 turn 2. Donchamp is pretty popular where i'm at so i run 3 tornadus. I use the 1 cleffa just in case i'm having an extremely slow start and i need to stall a little bit and refresh my hand.
I'm still not sure about shaymin in there. I kind of like it to move my energy around if somethings about to be killed so i can save some dce's but i'm not sure if it's necessary. i'm thinking of switching it for unown cure to counter Vanilluxe. I don't know, what do you guys think?
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