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ff13 ON THE XBOX 360 Square Enix=SELLOUT

MS does not think ahead.....or at all......

This statement isn't even relevant considering they're moving along with Nintendo and keeping their good system at a decent price that people can afford with good packages. They just lowered their 20GB HD package just to keep sales on par with MGS's release, which IN THE LONG RUN is a great idea because it will bring more people to the system because of its lower price.

Honestly, if you're a FF Fanboy, which is more logical to you if you're buying a system for a game? a 300 dollar system with other GREAT RPG options (Blue Dragon, Tales of Vesperia, Lost Odyssey, Star Ocean IV, Eternal Sonata, and probably more to be released on Arcade) or a 500 dollar glorified blu-ray player with only one other good game (or more for sony fanboys) to your name. Logically, I think you would pick the first one because its cheaper and still a great system nonteheless.

How is this not thinking in the long run? With more really good games on the way, and Nintendo still keeping par with them thanks to both their exceptional handheld market, and great intuitivity, the only logical thing to do is bite the bullet, lower your price, and keep strong sales.

Microsoft IS thinking ahead. Call them names, call them monopolizers, call them what you will, they're still doing better than Sony, whichever way you look at it, and whether you like it or not. Even Nintendo's bar graph proved it. Microsoft is thinking ahead. Because like it or not, they probably know a lot more about business than you would imagine. And FFXIII on the 360 is probably just what they needed for that lagging Japanese market.
 
This statement isn't even relevant considering they're moving along with Nintendo and keeping their good system at a decent price that people can afford with good packages. They just lowered their 20GB HD package just to keep sales on par with MGS's release, which IN THE LONG RUN is a great idea because it will bring more people to the system because of its lower price.

Honestly, if you're a FF Fanboy, which is more logical to you if you're buying a system for a game? a 300 dollar system with other GREAT RPG options (Blue Dragon, Tales of Vesperia, Lost Odyssey, Star Ocean IV, Eternal Sonata, and probably more to be released on Arcade) or a 500 dollar glorified blu-ray player with only one other good game (or more for sony fanboys) to your name. Logically, I think you would pick the first one because its cheaper and still a great system nonteheless.

How is this not thinking in the long run? With more really good games on the way, and Nintendo still keeping par with them thanks to both their exceptional handheld market, and great intuitivity, the only logical thing to do is bite the bullet, lower your price, and keep strong sales.

Microsoft IS thinking ahead. Call them names, call them monopolizers, call them what you will, they're still doing better than Sony, whichever way you look at it, and whether you like it or not. Even Nintendo's bar graph proved it. Microsoft is thinking ahead. Because like it or not, they probably know a lot more about business than you would imagine. And FFXIII on the 360 is probably just what they needed for that lagging Japanese market.

Totally agree, except for that last line. It's gonna be a PS3 exclusive in Japan (for the foreseeable future, at the very least).
 
Not sure how you can say MS isn't thinking ahead. The whole Xbox project has profited, what, only in the most recent quarter, out of all the time it's been going on? Microsoft has been eating losses for this ridiculously long-term plan.

By the way, Miyamoto flat-out said that Nintendo considers E3 a mainstream conference and uses it to show "casual" titles. So, just because they didn't show anything doesn't mean they don't have anything. Although I personally wouldn't expect a Mario or Zelda particularly soon, all things considered.
 
OP is silly. Square Enix porting FF13 to 360 is not a sellout. Let's talk basic economics.

Square Enix does not exist to make money for Sony. Square Enix exists to make money for Square Enix. Thus, they are going to take whatever actions they deem necessary to maximize their profit.

This is not a shot at big business -- Square certainly cares about producing a quality game -- but in the end it is a business, and if you don't run a business like a business, you won't have a business for very long. (A lesson I've learned the hard way.)

They have made profit-based decisions in the past -- they jumped ship from Nintendo to Sony with the advent of the PS1, because Nintendo decided to stay with the previous-generation cartridge format for the N64. Cartridges were expensive to fabricate, whereas the PS1 used CD media which is easily mass-produced at minimal cost. SE has, of course, moved back to cartridge-based platforms with the GBA and DS, since the popularity of the units (81.1 million GBA units, 70 million DS units sold at retail worldwide) offsets the higher manufacturing cost with the opportunity to sell to a very large market that for the most part meshes very well with their target demographic.

So back to FF13...they don't feel that a PS3 exclusive is serving their best interests, so they are taking it to other platforms. It only makes perfect sense for them to target the #1 console, which in terms of North American retail sales is the 360. PS3 is running a distant 3rd place in North America. But targeting both 360 and PS3 covers pretty much all of their target demographic.

As to the complaints about not porting it to Wii, they're not because it's not within their target demographic. Wii has been aggressively marketed to the casual gamer market, and they comprise the vast majority of Wii ownership. (This also responds to the complaints about Wii's game selection.) It doesn't make a lot of sense to port a JRPG to a system where probably 75% of its owners have no interest in JRPGs. In that other 25%, the majority of them own at least one of the other two consoles as well, and will just buy one of the available versions. The few sales they would get on Wii would not offset the development costs for porting.
 
Yah, you got it. FFXIII is coming to 360 and ps3 in american, and the versus game is going to be ps3 only.
 
sorry to bring this post back up again but do you have to buy final fantasy 13 to play final fantasy versus 13? or is FF VS 13 a whole game by itself???
 
Why would people say xbox stole the games from Sony? Could it be that maybe online play and such is way beyond what sony can provide? I mean even though you have to buy a subscription for live with xbox it is still way beyond the lag infested sony live no? I think it was a brave and correct decision done to come over to the better , by far , system.:thumb:
 
Why would people say xbox stole the games from Sony? Could it be that maybe online play and such is way beyond what sony can provide? I mean even though you have to buy a subscription for live with xbox it is still way beyond the lag infested sony live no? I think it was a brave and correct decision done to come over to the better , by far , system.:thumb:

My ps3 never lagged on online, not even on a 40 player map in resistance. IF people's PS3 laggs it must be their connection. And i don't see x36o being better then ps3. And o don't think it was a wise idea to put FF13 on Xbox. It will cost much more to produce than the PS3 version because of multiple discs :cool::cool:

And IMO currently the PS3 and X360 are equal on graphics. But in the future PS3 will have better graphics.
 
And o don't think it was a wise idea to put FF13 on Xbox. It will cost much more to produce than the PS3 version because of multiple discs :cool::cool:
Yeah, man, that extra ten cents per disc is gonna be killer for them, seriously. It totally won't be worth (more than?) doubling their sales.
 
I know that this site isn't exactly accurate, but it works for my purposes...

According to VGChartz, the Xbox is currently outselling the PS3 by over 2 to 1 in the US, the biggest video game market in the world. Worldwide, the Xbox has about a 5 million unit lead on the PS3. Why would it NOT make sense to put your game on a system that (a) is virtually identical to another system w.r.t. everything except graphics and (b) outsells that system worldwide? I'm guessing that the Wii isn't a viable option because its control scheme is so radically different from that of the PS3 and Xbox.
 
I know that this site isn't exactly accurate, but it works for my purposes...

According to VGChartz, the Xbox is currently outselling the PS3 by over 2 to 1 in the US, the biggest video game market in the world. Worldwide, the Xbox has about a 5 million unit lead on the PS3. Why would it NOT make sense to put your game on a system that (a) is virtually identical to another system w.r.t. everything except graphics and (b) outsells that system worldwide? I'm guessing that the Wii isn't a viable option because its control scheme is so radically different from that of the PS3 and Xbox.

In US X360 is more popular than the ps3. But in europe and japan the ps3 dominates. And you have to consider that the ps3 was the lastest console to be released, so it has kind of a disadvanatge in units sold. However PS3 is always geting closer to its competitors.

ANd i'm sure that the wii graphically can't compete with ps3 and x360. I think even ps2/xbox have better graphics.
 
I think even ps2/xbox have better graphics.

Then you would be incorrect. The Wii has a newer ATI graphics card with better specifications in every way than the original Xbox or PS2. The Gamecube, believe it or not, had more advanced hardware specifications than either as well, but were limited by the proprietary half-discs.
 
well now we know Microsoft's cowardly strategy, steal all of Sony's games (ff13) and Nintendo's features (Avatar=Mii)
 
well now we know Microsoft's cowardly strategy, steal all of Sony's games (ff13) and Nintendo's features (Avatar=Mii)

At least Sony never stole anything from Nintendo. You know, because the button layout of the front of the first PS1 controller wasn't exactly the same as the SNES. And the DualShock rumbling wasn't stolen from the N64 controller. And the motion control in the SIXAXIS wasn't thrown in at the last minute because of the Wiimote.

:nonono:
 
At least Sony never stole anything from Nintendo. You know, because the button layout of the front of the first PS1 controller wasn't exactly the same as the SNES. And the DualShock rumbling wasn't stolen from the N64 controller. And the motion control in the SIXAXIS wasn't thrown in at the last minute because of the Wiimote.

:nonono:

Don't forget the analog stick! Modified from the N64 (worst controller EVER).
 
Mystery Thing said:
And the motion control in the SIXAXIS wasn't thrown in at the last minute because of the Wiimote.
No, that's completely wrong.

For years, they were planning to rip off Kirby Tilt 'n' Tumble.
 
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