1+1+1 for tangrowth to heal. 1+1+1+ energy for torterra to attack. that is 6 cards + just to do TWO things....base this principle on ALL deckbuidling. not saying those Pokemon CANT be used. but continuously compare, what lines of pokemon do the most? and THAT is the key to any good deck. SP is...
The deck will be slow going. Use supporters to get out Sunflora and to set up Meganium (To be able to move energy around as much as I want) on the bench, Torterra to be my powerhouse as an active to do up to 120 damage if all grass energy is on the field, Tangrowth level X to pull all energies...
I like it. :)......But....
umm.....Bright look chansey....Pturn.......bust up chatot......bench Blaze FB.......bench lux..... chatot chatter.....no retreat for you........Next turn,,,,,attach fire...attach E gain.......retreat.....level up Lux....Bright look...
umm...what do you do if ur grass arceus or whatever is prized? or if the bright look your psychic early game, and you cant retreat. or worse, cant switch out to get a chance to ripple swell? eww....
Love it!
because....it is a bug.....thingy.....bugs are known to hate fire? (caterpie)...umm......bugs are too dumb to be fooled by psychic powers?....idk......I am blowing smoke.....I too am flippen out with confusion about it XD