It may LOOK corny, but believe me, this sort of effect is extremely effective. For comparison, Magic: The gathering has a similar effect, called Scry, that has been in effect since 2003, and it was well received when it was first introduced as well as each subsequent release of the mechanic. What Research Record allows you to do is a) look at the top of your deck (always useful), and b) CHOOSE what you want to keep. For example, playing against a Lock variant with Chatot G, you can draw your one card and then reset the damage they caused to your deck. Or, say you're teching Electrode Prime, and want to ensure you get at least one energy card for Energymite. You can peek at your top four, put any energy cards on top, and send the rest to the bottom to be saved from the upcoming discard.
True, right now, it doesn't look like much. But once rotation hits, I think this card will be a three-four of in any speed build. It's a trainer, meaning you can play multiple a turn, and it's retrievable with Junk Arm. The only treason not to consider it would be a Vileplume-heavy metagame.
Modified: 8/10 (due to previous experience with similar mechanics)