Jappleacke
New Member
EDIT: So, apparently I can't post more than one deck. I spent about 2 days writing a report about this Aggron Deck. This is the end of the report, so if you want to read the whole thing, go to http://dl.dropbox.com/u/57928636/Aggron Building Thread.txt
RATIO AS OF 1/2/13: 26/8
>inb4 NO LINKS
x4 Aron DRX
x3 Lairon DRX
x3 Aggron DRX
x2 Darkrai EX
x3 Sableye DE
x1 Emolga DRX
x3 Ultra Ball
x1 Level Ball
x2 Heavy Ball
x3 N
x3 Professor Juniper
x2 Bianca
x3 Cheren
x2 Random Reciever
x3 Crushing Hammer
x2 Enhanced Hammer
x4 Devolution Spray
x3 Pokemon Catcher
x2 Super Rod
x1 Skyla
x1 Computer Search
x1 Tool Scrapper
x8 Darkness Energy
Well... Here it is. My final build of my mill deck. I honestly didn't know what to expect of this deck. The trick was to use Darkrai's Dark Cloak to retreat for free if Aggron ever got into the
active spot. I didn't think it would work. Then, at the start of my first game, I realized I had Sableye. So, then I changed it up. I would put Sableye in Active, Evolve two Aggrons for a total of
6 discarded cards, and then Devolution Spray both and then use Sableye to Junk Hunt to get the Devolution Sprays back to discard 6 more cards the turn after and the turn after that. I couldn't wait
to see if this would work.
In each game, I usually wouldn't bench Darkrai until I needed him, or if I needed to stall, just so he doesn't get Catcher KO'd. I couldn't afford to have 90+ DMG on an Aggron because when you use
Devolution Spray, it would end up killing himself. My bench usually consisted of 2 Lairon/Aggron, A Darkrai, an Emolga, and an extra Sableye (Sometimes 2 Sableye instead of an Emolga, if I'm
lucky). I would also have Sableye active.
TESTING RESULTS: WIN/WIN/WIN/WIN/WIN
W/L RATIO: 10/2
Ok guys. I'm being serious here. I'm not saying my deck is the best deck, but what I'm trying to say is that it's still an alright deck. All of these results are real, and I wish I took pictures,
but I didn't know I would be making this.
Keldeo/Blastoise: I was kind of looking forward to this matchup, seeing as that everyone wants to run Keldeo/Blastoise (or so it seems). G1 was delayed with Crushing Hammer, and then switched
to getting Devolution Sprays back instead of Crushing Hammers. I lost G2 because of a crucial misplay- I thought I hadn't attached, so I attached to Sableye and proceeded to switch him with my
Active with Darkrai's Dark Cloak. My opponent said that I already attached. I lost because I lost my only Sableye and both Super Rods and my other Sableye were prized. What a prize indeed. G3 sorta
turned out to be a carbon copy of G1, so there's nothing to say that hasn't already been said.
Darkrai/Hydreigon: So, this game sort of turned my deck into Hammertime. I had two Crushing Hammer and Sableye active almost all game, and when he couldn't get his energy back, he scooped. This happened for both games.
Rayeels: Boy, did this deck scare me. I really couldn't discard any Lightning Energy, seeing as Dynamotor runs on it, so the first thing I did was go for his Fire energies. My opponent only ran 6
in his deck, but 6 is a huge number when we're talking about coin flips and Hammers. I stalled long enough to deck my opponent out. I think in both games the Prize count was 0-3, with me as 0
because I didn't take any prizes. Another win. I was starting to think I did right.
Reshiboar: Discarded all his Emboars both games. There's not much else to say.
Mew/Accelgor/Empoleon: I lost G1 because I couldn't setup 2 Aggrons because I was drawing dead. Also, turn-2 Attack Command, and with my bench usually being full, that's an extra 60 DMG. G2 & G3
both had the prize count 0-5, me being 0 (obviously) and my opponent being 5. G2 was pure luck- He ran out of energy and scooped, but G3 was far more dangerous than that. I only had 6 cards left in
my deck, Juniper in hand. All I needed was 2 Aggron. One was discarded and the other was prized, so I checked through my discard, calculated how many cards he had in his deck, and trusted my
counting abilities. I used Juniper and- What do you know? Super Rod, Heavy Ball, 1 Aggron, and a Devolution Spray. Turns out my counting was right, as my opponent only had 5 cards. I used Super Rod
to put Aggron back in my deck along with a Sableye, used Heavy Ball for the other Aggron, drop both on the field, discard 6, and Devolution Spray just in case I counted wrong. Turns out I didn't.
FINAL THOUGHTS:
In 8 turns (including 3 turns to setup two Aggrons), I can discard half a deck (30 cards). So, if we calculate this:
60 - the initial 7 - prize cards = 47 cards.
47 - 8 turn draws = 39
39 - 5 turns of dual Aggron/Devolution Spray (30) = 9 cards remaining.
This obviously doesn't include the N's they used and other cards to get cards out of the deck.
All in all, this deck isn't so bad. I'm considering putting it to the test at a tournament. At the moment (12/30/12), I am on a 15 win streak with this deck, and my actual ratio after testing is
22/6. Maybe you guys should try the deck out (Get it? Deck out? Oh...).
The reason I made this thread as I sit here, drinking coffee, is because I have a question for you guys:
[DEL]What's a good coffee flavor? I'm sorta tired of French Vanilla.[/DEL]
Is there anything I can change to this deck to increase consistency?
RATIO AS OF 1/2/13: 26/8
>inb4 NO LINKS
x4 Aron DRX
x3 Lairon DRX
x3 Aggron DRX
x2 Darkrai EX
x3 Sableye DE
x1 Emolga DRX
x3 Ultra Ball
x1 Level Ball
x2 Heavy Ball
x3 N
x3 Professor Juniper
x2 Bianca
x3 Cheren
x2 Random Reciever
x3 Crushing Hammer
x2 Enhanced Hammer
x4 Devolution Spray
x3 Pokemon Catcher
x2 Super Rod
x1 Skyla
x1 Computer Search
x1 Tool Scrapper
x8 Darkness Energy
Well... Here it is. My final build of my mill deck. I honestly didn't know what to expect of this deck. The trick was to use Darkrai's Dark Cloak to retreat for free if Aggron ever got into the
active spot. I didn't think it would work. Then, at the start of my first game, I realized I had Sableye. So, then I changed it up. I would put Sableye in Active, Evolve two Aggrons for a total of
6 discarded cards, and then Devolution Spray both and then use Sableye to Junk Hunt to get the Devolution Sprays back to discard 6 more cards the turn after and the turn after that. I couldn't wait
to see if this would work.
In each game, I usually wouldn't bench Darkrai until I needed him, or if I needed to stall, just so he doesn't get Catcher KO'd. I couldn't afford to have 90+ DMG on an Aggron because when you use
Devolution Spray, it would end up killing himself. My bench usually consisted of 2 Lairon/Aggron, A Darkrai, an Emolga, and an extra Sableye (Sometimes 2 Sableye instead of an Emolga, if I'm
lucky). I would also have Sableye active.
TESTING RESULTS: WIN/WIN/WIN/WIN/WIN
W/L RATIO: 10/2
Ok guys. I'm being serious here. I'm not saying my deck is the best deck, but what I'm trying to say is that it's still an alright deck. All of these results are real, and I wish I took pictures,
but I didn't know I would be making this.
Keldeo/Blastoise: I was kind of looking forward to this matchup, seeing as that everyone wants to run Keldeo/Blastoise (or so it seems). G1 was delayed with Crushing Hammer, and then switched
to getting Devolution Sprays back instead of Crushing Hammers. I lost G2 because of a crucial misplay- I thought I hadn't attached, so I attached to Sableye and proceeded to switch him with my
Active with Darkrai's Dark Cloak. My opponent said that I already attached. I lost because I lost my only Sableye and both Super Rods and my other Sableye were prized. What a prize indeed. G3 sorta
turned out to be a carbon copy of G1, so there's nothing to say that hasn't already been said.
Darkrai/Hydreigon: So, this game sort of turned my deck into Hammertime. I had two Crushing Hammer and Sableye active almost all game, and when he couldn't get his energy back, he scooped. This happened for both games.
Rayeels: Boy, did this deck scare me. I really couldn't discard any Lightning Energy, seeing as Dynamotor runs on it, so the first thing I did was go for his Fire energies. My opponent only ran 6
in his deck, but 6 is a huge number when we're talking about coin flips and Hammers. I stalled long enough to deck my opponent out. I think in both games the Prize count was 0-3, with me as 0
because I didn't take any prizes. Another win. I was starting to think I did right.
Reshiboar: Discarded all his Emboars both games. There's not much else to say.
Mew/Accelgor/Empoleon: I lost G1 because I couldn't setup 2 Aggrons because I was drawing dead. Also, turn-2 Attack Command, and with my bench usually being full, that's an extra 60 DMG. G2 & G3
both had the prize count 0-5, me being 0 (obviously) and my opponent being 5. G2 was pure luck- He ran out of energy and scooped, but G3 was far more dangerous than that. I only had 6 cards left in
my deck, Juniper in hand. All I needed was 2 Aggron. One was discarded and the other was prized, so I checked through my discard, calculated how many cards he had in his deck, and trusted my
counting abilities. I used Juniper and- What do you know? Super Rod, Heavy Ball, 1 Aggron, and a Devolution Spray. Turns out my counting was right, as my opponent only had 5 cards. I used Super Rod
to put Aggron back in my deck along with a Sableye, used Heavy Ball for the other Aggron, drop both on the field, discard 6, and Devolution Spray just in case I counted wrong. Turns out I didn't.
FINAL THOUGHTS:
In 8 turns (including 3 turns to setup two Aggrons), I can discard half a deck (30 cards). So, if we calculate this:
60 - the initial 7 - prize cards = 47 cards.
47 - 8 turn draws = 39
39 - 5 turns of dual Aggron/Devolution Spray (30) = 9 cards remaining.
This obviously doesn't include the N's they used and other cards to get cards out of the deck.
All in all, this deck isn't so bad. I'm considering putting it to the test at a tournament. At the moment (12/30/12), I am on a 15 win streak with this deck, and my actual ratio after testing is
22/6. Maybe you guys should try the deck out (Get it? Deck out? Oh...).
The reason I made this thread as I sit here, drinking coffee, is because I have a question for you guys:
[DEL]What's a good coffee flavor? I'm sorta tired of French Vanilla.[/DEL]
Is there anything I can change to this deck to increase consistency?
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