NoPoke
Active Member
I think I need to find the Monty Python quote about the definition of an argument. Some of the positions are so entrenched the thread is in danger of being little more than a long winded POLL.
I don't understand the choose an alternative attack proposal. I can see why posters wish to introduce it but I think the case for allowing an alternative attack is much weaker than either of the other two options.
Fizzle or full rewind. Both cases have merit. I don't particularly like either alternative as neither is completely problem free. I'm still with BDS, PokePop, and all the other Full Rewinders. That still looks best to me. or should that be least worst?
no matter which way you cut it, without the rewind, it looks like a Loss of attack Penalty.
Perhaps we need to construct a scenario for presentation to PCL? It should be possible to dream up some sort of Turn 2 scenario involving DRE or boost and Crystal Beach that might result in the game going in either players favour depending upon how the rulling comes down. Both players have just a single active pokemon , candied to their stage 1/s2s. Both weak to each other to make the knock out more likely. FWIW the scenario I'd try to construct would be to make the strongest case I can for Fizzle.
I don't understand the choose an alternative attack proposal. I can see why posters wish to introduce it but I think the case for allowing an alternative attack is much weaker than either of the other two options.
Fizzle or full rewind. Both cases have merit. I don't particularly like either alternative as neither is completely problem free. I'm still with BDS, PokePop, and all the other Full Rewinders. That still looks best to me. or should that be least worst?
no matter which way you cut it, without the rewind, it looks like a Loss of attack Penalty.
Perhaps we need to construct a scenario for presentation to PCL? It should be possible to dream up some sort of Turn 2 scenario involving DRE or boost and Crystal Beach that might result in the game going in either players favour depending upon how the rulling comes down. Both players have just a single active pokemon , candied to their stage 1/s2s. Both weak to each other to make the knock out more likely. FWIW the scenario I'd try to construct would be to make the strongest case I can for Fizzle.
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