TacC said:
Isn't dropping @ 3-3 = to finishing 3-6?????????? If you drop you get a loss for the rest of the Rounds. At least that is my understanding.
If one of your opponents drops with a record of 3-3, your opponents' win percentage gets a 0.500 credit for that opponent. If that opponent doesn't drop and finishes with a 3-6 record, your opponents' win percentage gets a 0.333 credit for that opponent, which lowers your overall opponents' win percentage.
It's wrong to assume that if one of your opponents drops, it hurts your resistance. If you say it hurts your resistance, then you're hypothetically assuming (hey, that's double redundant) your opponent would win more games than he'd lose after he would've dropped.
I believe the DNP list for TOM ranks players based on:
1st - number of rounds played
2nd - record
However, I highly doubt the Opponents' Win Percentage takes into accound how many rounds your opponent plays, but only their W-L record. If anyone knows differently for sure, I'd love to hear from them.
Back to back posts merged. The following information has been added:
So, does TOM really calculate the Opp-win-% for dropped players by giving them losses for the rounds they missed? If so, that's a wrong calculation, bizzarre. DCI Reporter certainly doesn't do it that way, as I recall. Your resistance should NOT include such a bizzarre penalty. The opponent's OP rating/ranking does NOT penalize him for dropping. Why should your resistance be penalized for him dropping? Weird, if that's the way TOM does it.