Pokémon TCG: Sword and Shield—Brilliant Stars

Archetype or Rogue?

people who think that archetype players have no skill are idiots
the more powerful an archetype, the more diffucult it is to play
correctly playing a complicated deck requires alot of skill, and thus they still win by skill
 
Besides, you missed the context of "rogue-means-i'm-better" - winning with rogue tends to take exceptional skill. Just playing rogue for the sake of playing rogue makes you a scrub, especially if you think you're the bomb simply because you don't play archetypes.
That's pretty much it.

Where do you think the archetypes came from though? Most weren't born archetypes, a leader type built a rogue deck, pwned with it, and it cought on and became popular. The followers can't do that, they need to go directly archetype because they don't have to go through the whole process required to make a good rogue deck.

But leaders play archetypes and win tournaments. Followers who play rogue are scrubs.
 
Eh, good players win tournaments, it's not a matter of rogue or archetype. One isn't necessarily better than the other.
 
quite honestly, most of the people that are too close minded to play archetypes are the sub-par players. they're the ones that label anyone and everyone as a "netdecker".

the best players will play what wins.

Tell that to BANGINABOX. Nuff said really :tongue: . Rogues are fun and built right can win (it has to make sense obviously).

I play decks that are considered "dead" or rogue. Much more fun like that imo and if you put enough time into them they can do a lot for you.
 
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my turn....

I think we all know where I stand on this issue....

I, (BY CHOICE AND STRONG CRITISIZM) play only rogue decks. Those people that know me understand that I can play just about anything and do extremely well with it. I COULD play archetypes, and on occasion do so with my son. The trick to running something rogue is understanding your metagame. I am fortunate to have some of the greatest players in the game relativly close to me. This allows me to get a GREAT understanding of all the "TOP" decks in the metagame. It seems to me that....As E4 goes, so goes the metagame. If I build a deck I take what they are prone to run into account. Generally, if I can build a deck that can go at least 50/50 with all of theirs, the rogue factor usually pushes the win % into my favor.

Now with that being said....It takes a great deal of skill to play some of these archetypes. Whether or not it is an EXACT copy from the net. I for one could never play MEDICHAM...It just wasnt my kind of deck. However, I did understand the concept and how I needed to approach the matchup in order to win it. I was one of the people who said.... Archetypes are for people who are too lazy to build something original... While I still believe thats true to an extent, I also believe, that if you put the time into making the deck fit your style and your metagame, it can truely be called your deck. example would be...bigchucks dragtrode or rocklock. Niether were invented by him, but were PERFECTED by him. What people need to understand is....Without ARCHETYPES to beat, Rogue would not exist.

I just have a personal appreciation for building stuff that people swear shouldnt work. Then I proceed to hand them their butt in a match. That is the most gratifying feeling for me.

Bottom line.... PLAY WHAT YOU LIKE.... Get comfortable with a deck that well suits your metagame. And IF you decide to build a red face paint deck...do a lot of testing against the top 4 decks before you decide to play it in a tourney. TRUST ME!!!

jimmy
 
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I play all rogue, though i do come up with combos that turn into archetypes or already are. My decks sometimes are so odd that no one knows how to blitz me haha or for the other part know how my deck works. My most famous deck that started as a fun deck is now my main playing deck is LSE. Rogue is a ton more fun to play, but doesn't always have the ability to go far.
 
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