Pokémon TCG: Sword and Shield—Brilliant Stars

Battleship: Team Magma Wins! Please Lock!

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2 more post's to go- make sure to not make duplicate calls! (I just go on what is posted, but I do keep track of all the calls)

Also, I might change the grid symbols again, at least the thumbs up one for sure. I will do this on the updateing of the grid for the next round.


edit: I changed the "hits" from "thumbs up" to "fire" symbols. Again, sorry to change the grid symbols- Something will eventually work :). (The grid was not "thought out", since I wanted feedback on what is working and what is not during this test phase, which I have recieved feedback on already).
 
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up-date to happen later tonight or in the morning- thanks for getting your calls in on a timely manne guys!
 
Round 4 update/ begin round 5

kk- results for round 4:

Drops:

Magma-
A-10 miss
B-5 hit
B-7 hit
C-6 repeat
D-7 miss
D-8 miss
H-4 hit
J-6 miss

Aqua-
B-4 hit
B-6 miss
D-9 power up
H-1 miss
I-2 hit
J-1 miss
J-3 miss
J-8 miss

Power Up's found: 1
No new Event triggered
No new captures
No Electrodes

Grids up dated to reflect results.
Begin Round 5!
 
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Post #15 and Post #41= Duplicate drops, same team.
I do see the mistake on the grid- this was an error in the edit from the switch on the symbol use on the round I did the editing. Although post #15 was for drop C-6 previouse, you did make a repeat call.
I do appologise for the grid error, I am looking to use better symbols for the grids that share the same characture count which are these 5:

fire
dark
cool
wink
clap

and these 3:
eek
mad
LOL

The grid works better when the symbols characture count is equal, so the symbols above are being considered for use since the grids are complicated to line up with is all.

90% of the game was completed for the test/trial run to play- the grid is the tough issue that needs to be worked on to get one down that is less confusing. I have had some suggestions- thanks for those- but since this a test run I can at least get the game grids configured the best possible manner for easy referal for you players.

I am wanting to utilize the site's features to the fullest before using other methods is all. The game mechanics themselves seem to be on course- just the grid is still in the works.

If I can use the site's features, I can extend the game to other members to be able to host this if any interest is warrentable, so passing on the grid and game mechanics will be best to try to work with what this site has for ease of use for the game mod.

Thank you all for still playing and being the "play testers" for the trial and error proccess. I will open this thread after the game is complete to get any and all feed back, posting my ideas and the games structure with the mechanics to get ideas to expand and improve this game.
So, after this game- I am open for discussion to improve the game play/layout, andhopefully get a grid system that is optimized for the best results for the players and the host.

Agian, thanks and resume!
 
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B-4 & B-8
I hope I capture a pokemon


@Benzo: check post #5 and let me know what you think
 
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kk- need to more postings- Pokemonrocks777 and Dweaver (Your good Dweaver, thanks for the PM)

After those to, I will update for round 6.
 
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