Pokémon TCG: Sword and Shield—Brilliant Stars

City's Is Over, On To States, What Are You Expecting?

i have made a ferligatr deck that rocks. you cna have set up in about 2-3 turns and i am sorryu, but no decks can take it after that set up. No decks at all

I am fairly confident that GG would. I mean not being able to use your Power might hurt you considerable and GG is quite fast, beatable but fast. :thumb:

Drew
 
I'm very uncertain Plox will be winning events, though it will be hitting top tables. I've been doing some testing recently, and the nasties still really hurt this deck (Cursegar, Gyara, Luxchomp)

i have made a ferligatr deck that rocks. you cna have set up in about 2-3 turns and i am sorryu, but no decks can take it after that set up. No decks at all

The question is, can you get set up in 2-3 turns while taking Luxchomp to the head?
 
I've tested against Luxchomp, and i bet its about 55-45 to Ferligatr. It may be irritating to not get set up sometimes, but i get it pretty quickly. Luxchomp may be good in the beginning, but it is pretty bad later in the game, at least agains tmy deck. I bet some players will do great with ferligatr.

I still think that Gengar, Gyarados, different Sp variants and many decks can take out GG just as Naki said. its the same as donphan. Both decks has some kind of tought weakness.
 
I believe with early power sprays, dialgachomp & luxchomp can be overwhelming to GG (even besides their speed). I see blazeray annoying gardy's (luring flame that telepass gardy or lv.x). But I will never count out GG as it can be sick getting that T2 psychic lock.
 
I've tested against Luxchomp, and i bet its about 55-45 to Ferligatr. It may be irritating to not get set up sometimes, but i get it pretty quickly. Luxchomp may be good in the beginning, but it is pretty bad later in the game, at least agains tmy deck. I bet some players will do great with ferligatr.

I still think that Gengar, Gyarados, different Sp variants and many decks can take out GG just as Naki said. its the same as donphan. Both decks has some kind of tought weakness.

I really see nothing spectacular about Gator. It can energy accelerate, big deal the rest of the format already has some form of it too. It spreads, Abomasnow does the same thing for cheaper and is a Stage 1. If that isn't making many cuts right now, I don't think Gator will. About the only thing it has is that it has the best weakness to have ATM.

So please if your going to make accusations fill us in a little more then just saying it will beat every deck out there. If it's your SD for States, then I'm simply not going to worry about it. Unless your an Elite making that accusation I have very little reason to believe your statement.
 
Well this is not about my deck is it so i will only say one more thing on that topic. All deck have their weakness. GG is weak against something, donphan, SP and all decks have their weakness. You cant enter a tournament and expect your deck to be good against all dekcs. Its all about finding a good deck you can play good with, and a deck you think will do good against the decks you think will be used. You can harass my deck all you want, but i think it will work. I hope we now can go back to the topic =)

Anyways, many old decks will still work well, but i still think we'll se alot of new decks like donphan speed, donphan flygon, GG or many other dekcs
 
GG did win a regionals last year! it has shown itself amidst a field of SPs and gengars once before.

Not saying that its bad at all, I think it still has a lot of potential to do well, and it did do exceptional around here during cities, though it did not win any events (2nd against Dialchomp, lost in Top 4 to Blaziken/Luxray)

Cursegar's already an annoying matchup as is, and it doesn't lose much from the lock, in addition to one shotting Gardevoirs.
 
^ In my opinion, it's a lot easier to stick in a 1-1 Weavile line with Lucario GL. I think we'll see some Mewtwo run in Plox because it's easy to get three energy in your discard pile after a little while. Telepass makes Mewtwo easy to get out, and you can use Energy Absorption/Lucian's Assignment to bring back your DCEs into play.
 
play pokeblowers! lol! that was just a smart comment but yes gengar does give it alot of problems by running to the bench. no way to hit it unless u play bench hit in the deck(never going to happen)
 
Gardevoir/Gallade is a resilient deck with ways around many of its bad or difficult match-ups. Running all of the following is a bad idea, but here is a short list of solutions to problems named in this thread:

- Fast SP onslaught-- Spiritomb
- SP in general-- Mewtwo lv. X, Gallade (SPs hate getting OHKOed)
- Curse Gengar/other Psychic threats including mirror-- Azelf lv. X (or Exploud, but Azelf is better here as long as you don't let it get Leveled Down by continuously using Psychic Lock)
- Gyarados/Shuppet-- Team Galactic's Wager (this especially kills Shuppet followed by a Psychic Lock)
 
And then there's the tech that stops pretty much anything not Scizor/Cherrim: Mesprit.
 
But if you Spirit with a Spirit active? :biggrin:

If you lay down a Spiritomb with a Spiritomb active, you now have two Spiritomb in play.

If, however, you lay down a MESPRIT with a SPIRITOMB active, then they cannot use Power Spray on your Psychic Bind.

Very solid play, but one must hope you didn't whiff on your attachment or impinge your setup to do so.
 
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