ryanvergel
New Member
The winning average that ELO produces is your skill-based winning average. And it is extremely accurate for skill-based games (ie. chess). When a game adds an ellement of luck, the system becomes less acurate, but is still usable.
This is one of the problems I've always had with ratings.
This is not a finite game where skill can be tuned like that. It's so much more prone to luck and fluctuations that games like chess (like you mentioned) simply don't have. ELO gives you a prediction without luck. What happens when you play a deck that involves a lot of luck (Flariados or something) or a deck that has better luck than most (a t2 based deck)... ELO can't take that into account. The game has multiple levels of luck, not just a simple, basic luck, that ELO simply can't track.
Plug in the numbers and you get a win expectancy of 82%. What this means is that you are expected to win 5 out of 6 games against this player. That one loss is no more down to luck than any of your five expected wins is down to luck. The opponent is SUPPOSED TO WIN 1 in 6 games.
Luck may be involved in deciding the when for that loss, but its not luck that gave you the loss you are expected to loose.
Its not a case of 'why did this happen to me' much more a case of 'why shouldn't it happen to me?'.
That is only the case if the person of that low rank has their ELO match their skill. What if it was someone like Seena who chose to sit out a lot of the season, only to come back for Nationals and dominate a field ranked high above him? Sure, these are rare instances, but important instances since they can, and probably will have decided at least one of the trips. With so few trips on the line it's important to implement as many safety nets as possible so that people don't get cheated out of trips due to preventable faults in the system.
It tries its best, but it ultimately fails. On top of that, it's so bad when phenomenal players don't play in many events and then come in for nationals or regionals and blow people out of the water. Jake B is a great example- going to few tournaments, but whose rating was not at ALL indicative of his skill.
I like your suggestions FS, but what about Worlds- would Worlds be counted? What would happen if events in the next two years might have to become capped or invite-only? How would those be counted in? I'm also unsure of your bi-yearly system. If I have a bad year in life, and can't make but 1 or 2 CCs, 1 state, 1 or 0 regional, and no nats and do poorly at an event or just average, I'd have to work so much harder next year to make up for my last year. I kind of like the idea of being able to say "oh well, I messed up, there's always next year." With the bi-yearly system, I have to say "Either I work ten times as hard to make up for last year, or I've wasted two years instead of just one."
I think the best fix is to just give MORE invites. It would make these issues less dramatic. Or perhaps give invites in a split method like they are somewhat doing this year. More invites at nationals and perhaps 1 at a regional would IMO make it more fair. It makes it more fair to people who simply can't make it to that many tournaments.
It's all a really debatable matter. I don't know the best fix, and I see faults in every system. I think less dramatization is a key fix, and so is some kind of influence of a player's past on their ELO so that good players who don't participate don't donk people out of rankings.