Pokémon TCG: Sword and Shield—Brilliant Stars

EX: Diamond & Pearl: The Gyms

Cynthia's SecretPotion
Trainer Card

If any of your opponent's Pokémon in play have Psyduck in their name, you may choose any number of Pokemon in play with Psyduck in their name, as well as any cards attached to those Pokemon, and put them face down next to the Defending Pokémon. (This does not count as Knocking Out those Pokémon.) You may not remove all of your opponent's Pokemon in play in this way. (These cards are not in play or in your opponent's hand.)

~-o-~

Cynthia's Full Restore
Trainer Card

Choose 1 of your Pokémon in play with Cynthia in its name, and search your deck for a Pokémon that evolves from that Pokémon. If you cannot find any Pokémon that evolve from the Pokémon you chose, you may show the contents of your deck to your opponent. If you do, you may remove all damage counters, and any other counters from the Pokémon you chose.

~-o-~

Cynthia's Odd Keystone (50 HP)
Trainer Card

Play Cynthia's Odd Keystone as if it were a (C) Pokémon. (Cynthia's Odd Keystone counts as a Trainer card as well, but if Cynthia's Odd Keystone is Knocked Out, this counts as a Knocked Out Pokémon.) Cynthia's Odd Keystone can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Cynthia's Odd Keystone from play. (This doesn't count as a Knocked Out Pokémon.)

Poke-Body Unsealed Curse
During your opponent's turn, if Cynthia's Odd Keystone would be Knocked Out by damage from an opponent's attack, flip a coin. If heads, you may search your deck for a Pokémon named Cynthia's Spiritomb, and attach it to Cynthia's Odd Keystone. (This counts as evolving Cynthia's Odd Keystone.) If you do, remove all damage counters from Cynthia's Odd Keystone, and Cynthia's Odd Keystone is not Knocked Out. If tails, each of your opponent's Active Pokemon are now Poisoned, and cannot retreat during your opponent's next turn.


~-o-~

Cynthia's Grandmother
Supporter Card

Search your deck for an Evolution card with Cynthia in its name. If you have a Pokémon in play that evolves into this card, you may place the card you searched for on that Pokémon. (This counts as evolving that Pokémon.) You may discard an Energy card attached to the Pokémon you just evolved. If you do, remove four damage counters from that Pokémon (all of them if there are less than 4).
 
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No, that line's already been done. You can see it here.

Fantina's Secret Technique
Trainer Card (Supporter)

During this turn, each of your Pokémon in play with Fantina in its name can use this attack instead of their own.
{P}{P}{C} Trainer Lure Shuffle your hand into your deck. Then search your deck for 3 of any combination of the following kinds of Trainer cards: Stadium cards, Pokémon Tools, Technical Machines, Supporters. Show them to your opponent, then put them into your hand. Shuffle your deck afterward.

Fantina's Summon
Trainer Card (Supporter)

Flip 2 coins. For each heads, choose a Trainer card (excluding Supporter cards) with Fantina in its from your discard pile. Show it to your opponent, then put it into your hand.

Fantina's Eiffel Tower
Trainer Card (Stadium Card)

Once during a player's turn (before attacking), that player may choose 1 of their Basic Pokémon with Fantina in its name in play and switch it with a Basic Pokémon with Fantina in its name in his or her discard pile. Any cards attached to that Pokémon, damage counters, Special Conditions, and effects on it are now on the new Pokémon.

Byron's Secret Technique
Trainer Card (Supporter)

During this turn, each of your Pokémon in play with Byron in its name can use this attack instead of their own.
{M}{M}{M}{C} Steel Barrier Discard 3 {M} Energy cards attached to this Pokémon or this attack does nothing. Prevent all effects of an attack, including damage, done to your Pokémon in play during your opponent's next turn.

Byron's Heirloom
Trainer Card

Choose 1 of your Pokémon in play with Byron in its name. Take all Energy cards, Pokémon Tool cards, and Technical Machine cards attached to it that can be attached to a Pokémon with Roark in its name and attach them to your Pokémon in play with Roark in its name in any way you choose. If you have no Pokémon in play with Roark in its name, discard those cards.

Byron's Docks
Trainer Card (Stadium Card)

Any damage done to a Pokémon with Byron in its name by a {W} Pokémon is reduced by 20 for each basic {M} Energy cardattached to it; by 30 for each Metal Energy or Metal II Energy card attached to it; or by 10 for any other Energy card that provides {M} Energy attached to it. (Reduce the damage after applying Weakness and before applying Resistance.)
 
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Candice's Winter Wear
Trainer Card (Supporter)

Until the end of your opponent's next turn, any damage done by a {R} Pokémon (your own and your opponent's) to any of your Pokémon in play with Candice in its name is reduced by 10 less than half (rounded up to the nearest 10) (after Weakness and before Resistance).

Candice's Temple
Trainer Card (Stadium Card)

Once during a player's turn (before attacking), that player may attach up to 3 {W} Energy cards from their discard pile to their Pokémon in play with Candice in its name in any way they choose. This effect can't be used if a Stadium card named Dual Stadium is in play.

Candice's Arctic Call
Trainer Card

Remove all special counters (ex. Char counter, Shock-wave marker) from each of your Pokémon in play with Candice in its name.

Volkner's Lighthouse Call
Trainer Card

Discard 1 other card from your hand when you play this card or this card does nothing. Flip a coin. If heads, search your deck for 5 of any combination of basic {L} Energy cards, basic {M} Energy cards, and Basic Pokémon cards with Volkner or Jasmine in its name. If tails, search your deck for 2 of any combination of those cards. Either way, show them to your opponent. Your opponent chooses 1 of those cards. Discard that card, then put the others into your hand.
This effect is actually in reference to Jasmine appearing in Sunyshore City during the events of Diamond/Pearl.

Volkner's Secret Technique
Trainer Card (Supporter)

During this turn, each of your Pokémon in play with Volkner in its name can use this attack instead of their own.
{L}{C} Bright Lights, Strange Sights Until the end of your next turn, whenever a Pokémon tries to attack, that player flips a coin. If tails, that attack does nothing.

Volkner's Rivalry
Trainer Card (Supporter)

Remove 1 damage counter from each of your Pokémon in play that doesn't have Volkner or Electra in its name. Remove 2 damage counters from each of your Pokémon with Volkner in its name. If there are fewer damage counters than that on a Pokémon, remove all of them. Place 1 damage counter on each of your Pokémon in play with Electra in its name.
 
Aaron's Traps
Trainer Card (Stadium Card)

Whenever a player plays a non-{G} Pokémon that doesn't have Aaron in its name, a {G} Pokémon with δ on its card, or a {G} Pokémon that is a {D} Pokémon with Dark or Rocket in its name, that player flips a coin until he or she gets heads. Place 1 damage counter on that Pokémon for each tails.

Aaron's Fast-Growth Spray
Trainer Card (Supporter)

For each of your Pokémon in play with Aaron in its name that can evolve, flip a coin. If heads, search your deck for an Evolution card that evolves from that Pokémon and attach it to that Pokémon. This counts as evolving that Pokémon. Shuffle your deck afterward. If the new Pokémon can evolve, flip another coin and repeat this effect if you get heads. If you evolved 2 or fewer Pokémon in this way, your turn is over now (you don't get to attack).

Aaron's Shield Dust
Trainer Card (Pokémon Tool)

Attach Aaron's Shield Dust to 1 of your Pokémon with Aaron in its name that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

Whenever this Pokémon would be damaged by an attack that has any other effects other than damage, flip a coin. If heads, prevent all effects of that attack other than damage done to this Pokémon.

Bertha's Secret Technique
Trainer Card (Supporter)

During this turn, each of your Pokémon in play with Bertha in its name can use this attack instead of their own.
{F}{F} Powermud If this Pokémon's Resistance is {L} that is a multiple of -30, this attack does 30 damage plus 20 more damage. Ignore this effect if this Pokémon has a Weakness and any damage done to it by a Pokémon whose type (color) is the same as that Pokémon's Weakness is not doubled.

Bertha's Pierce Tool
Trainer Card (Pokémon Tool)

Attach Bertha's Pierce Tool to 1 of your Pokémon with Bertha in its name that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

If the Defending Pokémon has a Weakness and any damage done to it by a Pokémon whose type (color) is the same as that Pokémon's Weakness is not doubled, any damage done by this Pokémon by an attack is doubled (after Weakness and before Resistance). If the Defending Pokémon has a Resistance and that Resistance isn't a multiple of -30, don't apply Resistance when this Pokémon attacks.

Bertha's Muddy Pit
Trainer Card (Stadium Card)

Once during a player's turn (before a player's attack), that player may switch 2 of the other cards in his or her hand for a Trainer card (excluding Stadium cards) with Bertha in its name from his or her discard pile.
 
Here are some more ideas for this set!

Volkner’s Porygon
Pokémon card Lv. 15 #137
{C}
50 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
PokéBODY: Energy Coat Any damage done to Volkner’s Porygon by attacks from your opponent’s Pokémon with more Energy attached to it than Volkner’s Porygon is reduced by 20 (after applying Weakness and Resistance).
{C} Agility Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to Volkner’s Porygon. 10

Volkner’s Porygon2
Pokémon card Lv. 30 #233
{C}
80 HP
Stage 1 Pokémon
Evolves from Volkner’s Porygon
Put Volkner’s Porygon2 on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C} Embargo Discard an Energy card attached to Volkner's Porygon2 or this attack does nothing. The Defending Pokémon can't use any Pokémon Tool cards attached to it during your opponent's next turn. 10
{C}{C}{C} Super Tri Attack Flip 3 coins. This attack does 20 damage times the number of heads to each Defending Pokémon.

Volkner’s Porygon-Z
Pokémon card Lv. 45 #474
{C}
110 HP
Stage 2 Pokémon
Evolves from Volkner’s Porygon2
Put Volkner’s Porygon-Z on the Stage 1 card
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
PokéPOWER: Energy Coat Once during your turn (before you attack), you may choose a basic Energy card attached to Volkner’s Porygon-Z. Volkner’s Porygon-Z is now the same type Energy card until the end of your turn.
{C} Trick Room Each Defending Pokémon with a Retreat Cost less than Volkner's Porygon-Z's can't attack during your opponent's next turn.
{C}{C}{C}{C} Hyper Tri Attack Flip 3 coins. This attack does 30 damage times the number of heads and 10 damage times the number of heads to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30x

Volkner’s Slakoth
Pokémon card Lv. 12 #287
{C}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C} Pound 10
{C}{C} Amnesia Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn. 10

Volkner’s Vigoroth
Pokémon card Lv. 30 #288
{C}
80 HP
Stage 1 Pokémon
Evolves from Volkner’s Slakoth
Put Volkner’s Vigoroth on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}
{C}{C} Thrash Flip a coin. If heads, this attack does 30 damage plus 20 more damage. If tails, Volkner’s Vigoroth does 10 damage to itself. 30+
{C}{C}{C} Knock Over You may discard any Stadium card in play. 30

Volkner’s Slaking
Pokémon card Lv. 48 #289
{C}
120 HP
Stage 2 Pokémon
Evolves from Volkner’s Vigoroth
Put Volkner’s Slaking on the Stage 1 card
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}{C}
PokéBODY: Truancy Defense If Volkner’s Slaking doesn’t attack during this turn, during your opponent’s next turn, any damage done to Volkner’s Slaking by attacks is reduced by 40 (after applying Weakness and Resistance).
{C}{C}{C} Thunderpunch Flip a coin. If heads, this attack does 50 damage plus 40 more damage; if tails, this attack does 50 damage and Volkner's Slaking does 20 damage to itself. 50+
{C}{C}{C}{C} Façade If Volkner’s Slaking is affected by a Special Condition, this attack does 50 damage plus 50 more damage. 50+

Roark’s Slakoth
Pokémon card Lv. 12 #287
{C}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C} Scratch 10
{C}{C} Yawn The Defending Pokémon is now Asleep. 10

Roark’s Vigoroth
Pokémon card Lv. 30 #288
{C}
80 HP
Stage 1 Pokémon
Evolves from Roark’s Slakoth
Put Roark’s Vigoroth on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}
{C}{C} Night Slash If the Defending Pokémon has any Resistances, this attack does 20 damage plus 20 more damage. 30+
{C}{C}{C} Rage Does 20 damage plus 10 more damage for each damage counter on Roark’s Vigoroth. 20+

Roark’s Slaking
Pokémon card Lv. 48 #289
{C}
120 HP
Stage 2 Pokémon
Evolves from Roark’s Vigoroth
Put Roark’s Slaking on the Stage 1 card
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}{C}
PokéBODY: Truancy Offense If Roark’s Slaking doesn’t attack during this turn, during your next turn, each of Roark’s Slaking’s attacks does 40 more damage to the Defending Pokémon (before applying Weakness and Resistance.)
{C}{C}{C} Hammer Arm Until the end of your opponent’s next turn, your opponent pays {C}{C}{C} more to retreat the Defending Pokémon. 40
{C}{C}{C}{C} Hurl Discard all Trainer cards attached to Roark's Slaking or this attack does nothing. This attack does 50 damage plus 40 more damage for each card discarded in this way. 50+
 
Flint's Hot Coals
Trainer Card (Stadium Card)

Any damage done by a Burned Pokémon with Flint in its name is increased by 40 (before Weakness and Resistance).

Flint's Lava Slots
Trainer Card (Veilstone Game Corner)

Flip 3 coins. If exactly 1 is heads, choose 1 of your Active Pokémon and that Pokémon is now Burned. If exactly 2 are heads, choose a Defending Pokémon and this card does 20 damage to it. Treat this damage as if it was done by a {R} Pokémon. If all 3 are heads, each Defending Pokémon is now Burned. If all 3 are tails, this card does 20 damage to each of your Active Pokémon. Treat this damage as if it was done by a {R} Pokémon. You can't play another Veilstone Game Corner card during this turn.

Flint's Magma Generator
Trainer Card (Stadium Card)

Once during a player's turn (before that player's attack), that player may flip a coin until they get tails. For each heads, that player shuffles a basic {R} Energy card from his or her discard pile into his or her deck.

Lucian's Confuse Spoon
Trainer Card (Pokémon Tool)

Attach Lucian's Confuse Spoon to 1 of your Pokémon with Lucian in its name that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

Whenever this Pokémon attacks, flip a coin after applying all other effects of that attack. If heads, discard Lucian's Confuse Spoon and the Defending Pokémon is now Confused.

Lucian's Burn Spoon
Trainer Card (Pokémon Tool)

Attach Lucian's Burn Spoon to 1 of your Pokémon with Lucian in its name that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

Whenever this Pokémon attacks, flip a coin after applying all other effects of that attack. If heads, discard Lucian's Burn Spoon and the Defending Pokémon is now Burned.

Lucian's Sleep Spoon
Trainer Card (Pokémon Tool)

Attach Lucian's Sleep Spoon to 1 of your Pokémon with Lucian in its name that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

Whenever this Pokémon attacks, flip a coin after applying all other effects of that attack. If heads, discard Lucian's Sleep Spoon and the Defending Pokémon is now Asleep.
 
Here are even more ideas from me!

Byron’s Pineco
Pokémon card Lv. 16 #204
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{C} Tackle 10
{G}{C} Toxic Spikes At any time during your opponent's next turn, if any of your opponent's Pokémon becomes Benched, flip a coin. If heads, put 2 damage counters on the new Active Pokémon. 20

Byron’s Forretress
Pokémon card Lv. 40 #205
{M}
90 HP
Stage 1 Pokémon
Evolves from Byron’s Pineco
Put Byron’s Forretress on the Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}
PokéBODY: Iron Plate If Byron’s Forretress has any Special {M} Energy cards attached to it, prevent all effects of attacks, other than damage, done to Byron’s Forretress.
{M}{M} Gyro Ball Does 40 damage times the number of {C} Energy in the Defending Pokémon’s Retreat cost more or less than Byron’s Forretress (after applying effects to the Retreat Cost). 40x
{M}{C}{C} Metal Shell During your opponent’s next turn, any damage done to your Pokémon by an opponent’s attack is reduced by 30 (before applying Weakness and Resistance). 20

Aaron’s Anorith
Pokémon card Lv. 30 #347
{G}
60 HP
Stage 1 Pokémon
Evolves from Mysterious Fossil
Put Aaron’s Anorith on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{C} Knock Off Choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon. (Do the damage before switching the Pokémon.) 10
{G}{C} X-Scissor 30

Aaron’s Armaldo
Pokémon card Lv. 45 #348
{G}
100 HP
Stage 2 Pokémon
Evolves from Aaron’s Anorith
Put Aaron’s Armaldo on the Stage 1 card
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
{C}{C} Armor Claws During your next turn, if an attack does damage to any of your opponent’s Pokémon (before applying Weakness and Resistance), that attack does 20 more damage. 20
{C}{C} Ancient Forces Flip a coin for each Energy attached to Aaron’s Armaldo. This attack does 10 damage to each of your opponent’s Benched Pokémon for each heads. (Don’t apply Weakness and Resistance for Benched Pokémon.) 20
{G}{G}{G} Cross Poison Flip a coin. If heads, this attack does 40 damage plus 50 more damage and the Defending Pokémon is now Poisoned. 40+

Fantina’s Skorupi
Pokémon card Lv. 16 #451
{G}
50 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{G} Poison Sting Flip a coin. If heads, the Defending Pokémon is now Poisoned. 10
{C}{C} Confuse Ray The Defending Pokémon is now Confused. 10

Fantina’s Drapion
Pokémon card Lv. 42 #452
{D}
90 HP
Stage 1 Pokémon
Evolves from Fantina’s Skorupi
Put Fantina’s Drapion on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}
PokéBODY: React Balance If Fantina’s Drapion has any React Energy cards attached to it, prevent all damage done to Fantina’s Drapion by attacks from {F} Pokémon. (Any other effects of attacks still happen.)
{D}{D} Dark Spikes At any time during your opponent's next turn, if any of your opponent's Pokémon becomes Benched, flip a coin. If heads, put 2 damage counters on each of your opponent's Pokémon. 40
{G}{C}{C} Poison Fang The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon after each player's turn (even if it was already Poisoned). 30

Fantina’s Stunky
Pokémon card Lv. 14 #434
{D}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{G} Smog Flip a coin. If heads, the Defending Pokémon is now Poisoned. 10
{C}{C} Pursuit If the Defending Pokémon tries to retreat during your opponent's next turn, do 10 damage to it. (Don't apply Weakness and Resistance.) 20

Fantina’s Skuntank
Pokémon card Lv. 36 #435
{D}
80 HP
Stage 1 Pokémon
Evolves from Fantina’s Stunky
Put Fantina’s Skuntank on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
PokéBODY: Reactive Smog If Fantina’s Skuntank has any React Energy cards attached to it, put 1 damage counter on each Defending Pokémon between turns. You can’t use more than 2 Reactive Smog Poké-Bodies each turn.
{D}{D} Crunch Until the end of your next turn, all damage done to the Defending Pokémon is increased by 20 (after applying Weakness and Resistance). 30
{G}{C}{C} Poison Jab You may do 50 damage minus 10 damage. If you do, the Defending Pokémon is now Poisoned. 50-
 
Roark's Coal Bag
Trainer Card

Flip a coin for each of your Pokémon in play with Roark in its name. Choose a number of {F} Energy cards from your discard pile up to twice the number of heads and, if you chose cards in this way, flip another coin. If that coin is heads, shuffle those cards into your deck; if that coin is tails, put 1 of those cards into your hand.

Gardenia's Mantle
Trainer Card

Choose 1 of your Pokémon in play with Gardenia in its name. If that Pokémon is an Evolved Pokémon, flip a coin. If heads or if that Pokémon is a Basic Pokémon, remove all damage counters from that Pokémon.

Maylene's Training House
Trainer Card (Stadium Card)

If a Pokémon with Maylene in its name that has any damage counters on it attacks, that attack's damage is increased by 20 (before Weakness and Resistance).

Crasher Wake's Words
Trainer Card

Flip a coin for each of your Pokémon in play with Crasher Wake in its name. If heads, attach a basic Energy card from your discard pile to that Pokémon. If there aren't any basic Energy cards in your discard pile, instead remove 2 damage counters from that Pokémon. If that Pokémon has fewer damage counters than that, remove all of them.

Fantina's Paris Trip
Trainer Card (Supporter)

Choose a card in your discard pile that has an owner other than Fantina in its name that has an attack on it. For your attack this turn, any of your Active Pokémon with Fantina in its name may use that card's attack, including its Energy costs and anything else required in order to use that attack (such as discarding Energy cards).

Byron's Fossil Machine
Trainer Card (Supporter)

As many times as you like during this turn (before your attack), if you have a Pokémon in play with Byron in its name, you may play a card that evolves from Mysterious Fossil as if it were a Basic Pokémon card. Treat that Pokémon as a Basic Pokémon.
 
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Candice's Antarctic Expedition
Trainer Card (Supporter)

You can't play this card unless you have a Pokémon in play with Candice in its name. No player may play a Pokémon that doesn't have an attack of its own for the rest of the game (unless that Pokémon is also a Trainer card).

Volkner's Reactor
Trainer Card (Stadium Card)

Each React Energy card attached to a Pokémon with Volkner in its name instead provides {L}{L}{L} Energy.

Aaron's Bug Call
Trainer Card

Flip a coin. If heads, search your deck for a Pokémon with Aaron in its name. Show it to your opponent, then put it into your hand. Shuffle your deck afterward.

Bertha's Earth Concert
Trainer Card (Stadium Card)

Between turns, remove 1 damage counter from each Pokémon in play with Bertha in its name and each non-{C} Pokémon in play whose Resistance is {L} -30 (before any other effects that may change that Resistance).

Flint's Volcanic Pit
Trainer Card (Stadium Card)

Whenever a player puts damage counters on a Burned Pokémon, that player puts 1 fewer damage counter on that Pokémon for each basic {R} Energy card attached to it. If that Pokémon has Flint in its name, put 2 fewer damage counters on that Pokémon instead.

Lucian's Paralyze Spoon
Trainer Card (Pokémon Tool)

Attach Lucian's Paralyze Spoon to 1 of your Pokémon with Lucian in its name that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

Whenever this Pokémon attacks, flip a coin after applying all other effects of that attack. If heads, discard Lucian's Paralyze Spoon and the Defending Pokémon is now Paralyzed.
No, I will NOT be making a Lucian's Poison Spoon. There is no precedent of psychic power causing a target to be Poisoned, unlike the other Special Conditions.
 
Crasher Wake's Krabby
50 HP {W}
Basic Pokémon

{W} Brine If the Defending Pokémon's remaining HP is half than its total HP or less, this attack's base damage is 20 instead of 10. 10

Weakness: {L}
Resistance: none
Retreat Cost: {C}
Lv. 30 #98

Crasher Wake's Kingler
80 HP {W}
Stage 1 Pokémon (Evolves from Crasher Wake's Krabby)

{W}{C} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30
{W}{C}{C} Prop-up Pinchers If Crasher Wake's Kingler has a Pokémon Tool attached to it, this attack does 40 damage plus 40 more damage. 40+

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}{C}
Lv. 48 #99

Crasher Wake's Wingull
50 HP {W}
Basic Pokémon

{W} Aqua Jet Flip a coin. If heads, this attack does 20 damage plus 10 more damage. 20+

Weakness: {L}
Resistance: {F} -30
Retreat Cost: {C}
Lv. 22 #278

Crasher Wake's Pelipper
80 HP {W}
Stage 1 Pokémon (Evolves from Crasher Wake's Wingull)

Poké-POWER Pastoria Transport
Once during your turn (before your attack), if Crasher Wake's Pelipper is Benched, you may switch 1 of your Active Pokémon that has Crasher Wake in its name with 1 of your Benched Pokémon.
{W}{C} Supersonic The Defending Pokémon is now Confused. 20
{C}{C}{C} Wing Attack 40

Weakness: {L}
Resistance: {F} -30
Retreat Cost: {C}
Lv. 39 #279

Crasher Wake's Seel
50 HP {W}
Basic Pokémon

{C} Pound 10
{W}{C} Aurora Beam 30

Weakness: {L}
Resistance: none
Retreat Cost: {C}
Lv. 19 #86

Crasher Wake's Dewgong
80 HP {W}
Stage 1 Pokémon (Evolves from Crasher Wake's Seel)

Poké-BODY Delta Protection
Any damage done to Dewgong by an attack by any of your opponent's Pokémon with δ on its card is reduced by 40 (after Weakness and Resistance).
{W}{C} Ice Beam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30
{W}{C}{C} Surge If Dewgong has at least 2 {W} Energy cards attached to it, this attack does 40 damage plus 20 more damage. 40+

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}
Lv. 40 #87
 
Volkner's Lickitung
70 HP {C}
Basic Pokémon

{C} Lap Up Draw 2 cards.
{C} Delta Mind Put 1 damage counter on 1 of your opponent's Pokémon. If that Pokémon has δ on its card, put 3 damage counters instead.

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}
Lv. 32 #108

Volkner's Lickilicky
110 HP {C}
Stage 1 Pokémon (Evolves from Volkner's Lickitung)

Poké-BODY Berry Craving
You may attach any Pokémon Tool with Berry in its name to Volkner's Lickilicky.
{C}{C}{C} Tongue Jab 30
{C}{C}{C}{C}{C} Double-Edge Volkner's Lickilicky does 20 damage to itself. 80

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}
Lv. 57 #463

Aaron's Ledyba
40 HP {G}
Basic Pokémon

{C} Tackle 10
{G} Supersonic Flip a coin. If heads, the Defending Pokémon is now Confused.

Weakness: {R}
Resistance: {F} -30
Retreat Cost: none
Lv. 11 #165

Aaron's Ledian
70 HP {G}
Stage 1 Pokémon (Evolves from Aaron's Ledyba)

Poké-POWER Prowl
Once during your turn, when you play Aaron's Ledian from your hand to evolve 1 of your Pokémon, you may search your deck for any 1 card. Show it to your opponent, then put it into your hand. Shuffle your deck afterward.
{C} Triple Punch Flip 3 coins. This attack does 10 damage times the number of heads. 10x
{G}{C} Silver Star If Aaron's Ledian has a Pokémon Tool attached to it, draw 3 cards. 30

Weakness: {R}
Resistance: {F} -30
Retreat Cost: {C}
Lv. 31 #166

Bertha's Gligar
60 HP {F}
Basic Pokémon

{C} Sting Turn Flip a coin. If heads, the Defending Pokémon is now Paralyzed and switch Gligar with 1 of your Benched Pokémon.
{C} Tail Sting If the Defending Pokémon is a Pokémon-ex, this attack does 10 damage plus 10 more damage and the Defending Pokémon is now Poisoned. 10+

Weakness: {W}
Resistance: {L}{F} -30
Retreat Cost: {C}
Lv. 21 #207

Bertha's Gliscor
100 HP {F}
Stage 1 Pokémon (Evolves from Bertha's Gligar)

Poké-BODY Super Lightning Shield
Each of your non-{C} Pokémon in play with Resistance to {L} (excluding Pokémon with δ on its card and {D} Pokémon with Dark or Rocket in its name) now has Resistance to {L} -60.
{C}{C} Combo Slash If you have Luana's Gliscor in play, this attack does 20 damage plus 20 more damage. 20+
{F}{F}{F}{C} Earth Voice 70

Weakness: {W}
Resistance: {L}{F} -30
Retreat Cost: {C}{C}
Lv. 49 #472
Yes, the Poké-BODY even sets its own {L} Resistance to -60. Only a {L} Resistance is set to -60 in this way, though--the {F} Resistance remains -30.
 
Flint's Vulpix
50 HP {R}
Basic Pokémon

{C} Hypnotic Gaze The Defending Pokémon is now Asleep.
{R}{C} Will-o'-the-Wisp 20

Weakness: {W}
Resistance: none
Retreat Cost: none
Lv. 18 #37

Flint's Ninetales
80 HP {R}
Stage 1 Pokémon (Evolves from Flint's Vulpix)

Poké-POWER Volunteer
Once during your turn (before your attack), you may remove 4 damage counters from Flint's Ninetales and discard Flint's Ninetales from Flint's Vulpix. If you do, search your deck for Flint's Ninetales or Flint's Ninetales ex and put it onto Flint's Vulpix (this counts as evolving Vulpix). Shuffle your deck afterward.
{C}{C} Trick Tail Search your discard pile for an Energy card and attach it to 1 of your Pokémon in play. 30
{R}{R}{R} Flamethrower Discard 1 {R} Energy card attached to Flint's Ninetales or this attack does nothing. 70

Weakness: {W}
Resistance: none
Retreat Cost: {C}
Lv. 37 #38

Flint's Munchlax
70 HP {C}
Baby Pokémon (Evolves into Flint's Snorlax)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{C}{C} Fire Eater Discard all {R} Energy cards attached to Flint's Munchlax. Remove 1 damage counter from Flint's Munchlax for each card discarded in this way. If Flint's Munchlax has fewer damage counters than that, remove all of them.

Weakness: none
Resistance: none
Retreat Cost: {C}{C}
Lv. 26 #446

Flint's Snorlax
120 HP {C}
Basic Pokémon

Poké-BODY Bedhead
As long as Snorlax remains Asleep between turns, put 2 damage counters on 1 of the Defending Pokémon.
Poké-POWER Dozing
Once during your turn (before your attack), if Snorlax is your Active Pokémon and isn't affected by a Special Condition, you may remove 2 damage counters from Snorlax and Snorlax is now Asleep.
{C}{C}{C}{C} Giga Impact If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 50

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}{C}{C}
Lv. 60 #143

Lucian's Smoochum
40 HP {P}
Baby Pokémon (Evolves into Lucian's Jynx)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{C} Alluring Kiss Search your deck for a Basic Pokémon and a basic Energy card. Show them to your opponent, then put them into your hand. Shuffle your deck afterward.

Weakness: none
Resistance: none
Retreat Cost: {C}
Lv. 19 #238

Lucian's Jynx
90 HP {P}
Basic Pokémon

Poké-BODY Stages of Evolution
As long as Jynx is an Evolved Pokémon, you pay {C} less to retreat your {P} Pokémon.
{W} Psychic Icicle If the Defending Pokémon has a Freeze counter on it, this attack does 10 damage plus 30 more damage and remove that Freeze counter. 10+
{P}{C} Fire Punch 30

Weakness: {D}
Resistance: none
Retreat Cost: {C}
Lv. 44 #124
 
Lucian's Mew
60 HP {P}
Basic Pokémon

{C} Mimicry Choose an attack on 1 of your opponent's Pokémon in play. Mimicry copies that attack, including its Energy cost and anything else required in order to use that attack (such as discarding Energy cards). Lucian's Mew performs that attack.
{P} Rainbow Wave Choose 1 basic Energy card attached to Lucian's Mew. This attack does 20 damage to each of your opponent's Pokémon that's the same type as the card you chose. Don't apply Weakness and Resistance.

Weakness: {D}
Resistance: none
Retreat Cost: {C}
Lv. 22 #151

Cynthia's Ekans
50 HP {G}
Basic Pokémon

{C} Bite 10
{G}{C} Tail Snap 20

Weakness: {P}
Resistance: none
Retreat Cost: {C}
Lv. 16 #23

Cynthia's Arbok
80 HP {G}
Stage 1 Pokémon (Evolves from Cynthia's Ekans)

{C} Burning Venom The Defending Pokémon is now Burned and Poisoned.
{G}{G}{C} Strangle If the Defending Pokémon has δ on its card, this attack does 50 damage plus 30 more damage. 50+

Weakness: {P}
Resistance: none
Retreat Cost: {C}
Lv. 38 #24

Cynthia's Dratini
40 HP {C}
Basic Pokémon

{C} Ram 10

Weakness: {W}
Resistance: none
Retreat Cost: {C}
Lv. 8 #147

Cynthia's Dragonair
70 HP {G}
Stage 1 Pokémon (Evolves from Cynthia's Dratini)

{C} Wrap Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
{C}{C}{C} Horn Attack 40

Weakness: {W}
Resistance: none
Retreat Cost: {C}{C}
Lv. 25 #148

Cynthia's Dragonite
110 HP {G}
Stage 2 Pokémon (Evolves from Cynthia's Dragonair)

{C}{C} Deafen Your opponent can't play any Trainer cards (excluding Supporters) from his or her hand during your opponent's next turn. 40
{G}{G}{P}{P} Dragon Roar Put 8 damage counters on the Defending Pokémon. If that Pokémon would be Knocked Out by this attack, put any damage counters not necessary to Knock Out the Defending Pokémon on your opponent's Benched Pokémon in any way you like.

Weakness: {W}
Resistance: {F} -30
Retreat Cost: {C}{C}
Lv. 62 #149
 
Cynthia's Pichu
40 HP {L}
Baby Pokémon (Evolves into Cynthia's Pikachu)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{L} Hit Shock This attack does damage equal to Cynthia's Pichu's remaining HP. After doing damage, Cynthia's Pichu does 10 damage to itself. ?

Weakness: none
Resistance: none
Retreat Cost: none
Lv. 13 #172

Cynthia's Pikachu
80 HP {L}
Basic Pokémon

Poké-BODY Quick-Play Dishonesty
If Cynthia's Pikachu didn't evolve from Cynthia's Pichu when put into play, Cynthia's Pikachu's total HP is 60 instead of 80.
{L} Electric Punch 10
{C}{C} Heavy Metal Flip a coin for each {M} Energy card attached to Pikachu. This attack does 10 damage plus 20 more damage for each heads. 10+

Weakness: {F}
Resistance: {M} -30
Retreat Cost: {C}
Lv. 35 #25

Cynthia's Raichu
110 HP {L}
Stage 1 Pokémon (Evolves from Cynthia's Pikachu)

Poké-BODY Shockproof
Cynthia's Raichu can't have any Shock-wave markers placed on it.
{L}{L}{L} Giga Tail Don't apply Resistance for this attack. 50
{C}{C}{C}{C}{C} Giga Impact If there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. 40

Weakness: {F}
Resistance: {M} -30
Retreat Cost: {C}{C}
Lv. 60 #26

Cynthia's Swablu
50 HP {C}
Basic Pokémon

{C} Splash About If Cynthia's Swablu has less Energy attached to it than the Defending Pokémon, this attack does 10 damage plus 10 more damage. 10+

Weakness: {L}
Resistance: {F} -30
Retreat Cost: {C}
Lv. 19 #333

Cynthia's Altaria
90 HP {C}
Stage 1 Pokémon (Evolves from Cynthia's Swablu)

Poké-POWER Extra Boost
Once during your turn (before your attack), if Altaria ex isn't affected by a Special Condition, you may attach a basic Energy card from your hand to 1 of your Stage 2 Pokémon-ex.
{F}{G} Draco Meteor This attack does 60 damage minus 20 damage for each time this attack has been used since Cynthia's Altaria came into play. 60-
{C}{C}{C} Healing Light Remove 1 damage counter from each of your Pokémon. 60

Weakness: {W}
Resistance: {F} -30
Retreat Cost: {C}
Lv. 44 #334

Bertha's Quagsire
80 HP {CRY}
Stage 1 Pokémon (Evolves from Bertha's Wooper)

Poké-BODY Crystal Type
Whenever you attach a {F}, {W}, or {M} basic Energy card from your hand to Bertha's Quagsire, Bertha's Quagsire's type (color) changes to the type of that Energy card until the end of your turn.
{W}{M} Iron Wave Flip a coin. If tails, discard 1 {M} Energy card attached to Bertha's Quagsire or this attack does nothing. 40
{F}{F}{W}{W} Tidal Siren Discard all Energy cards attached to Bertha's Quagsire or this attack does nothing. 120

Weakness: {G}
Resistance: none
Retreat Cost: {C}{C}
Lv. 44 #195
Yep, it's back to basics for Crystal Type. Now that there are actual basic {D} and {M} Energy cards, looks like it's finally come time for Crystal Type to return to its Aquapolis/Skyridge roots.
 
This post has a card that has the first new way to place one of the earliest special counters in existence in over three and a half years from its last official new appearance (Wallace's Seas back in Pokémon League Guys; the card was later reprinted for EX: Hoenn League Tier 2).

Crasher Wake's Clamperl
50 HP {W}
Basic Pokémon

Poké-POWER Toothscale Evolution
Once during your turn (before your attack), if you attach a Toothscale Energy card from your hand to Crasher Wake's Clamperl and Crasher Wake's Clamperl isn't affected by a Special Condition, search your deck for an Evolution card that evolves from Crasher Wake's Clamperl and attach it to Crasher Wake's Clamperl. (This counts as evolving Crasher Wake's Clamperl.)
{W}{W} Waterfall 30

Weakness: {L}
Resistance: none
Retreat Cost: {C}
Lv. 19 #366

Crasher Wake's Huntail
80 HP {W}
Stage 1 Pokémon (Evolves from Clamperl)

Poké-BODY Wave Pool Reaction
If Crasher Wake's Huntail has any Wave Pool Energy cards and any React Energy cards attached to it, all React Energy cards attached to Crasher Wake's Huntail provide {D} Energy instead of {C}.
{D}{C} Dark Crunch This attack does 20 damage plus 10 more damage for each {D} Energy card attached to Crasher Wake's Huntail but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+
{W}{W}{W}{C} Water Pulse The Defending Pokémon is now Confused. 50

Weakness: {L}
Resistance: none
Retreat Cost: {C}
Lv. 38 #367

Crasher Wake's Gorebyss
80 HP {W}
Stage 1 Pokémon (Evolves from Clamperl)

Poké-BODY Holon WP Reaction
If Crasher Wake's Gorebyss has any Holon Energy WP cards and any React Energy cards attached to it, all React Energy cards attached to Crasher Wake's Gorebyss provide {P} Energy instead of {C}.
{P}{C} Psytensity This attack does 20 damage plus 10 more damage for each {P} Energy card attached to Crasher Wake's Gorebyss but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+
{W}{W}{W}{C} Aqua Tail 60

Weakness: {L}
Resistance: none
Retreat Cost: {C}
Lv. 40 #368
No, the "WP" in "Holon WP Reaction" is NOT intended to imply "Wave Pool". It's intended to show that you need a Holon Energy WP to trigger the effect. The fact that WP can be initials for Wave Pool is just mere coincidence.

Crasher Wake's Glameow
40 HP {C}
Basic Pokémon

{C} Scratch 10
{W}{C} Water Pulse Flip a coin. If heads, the Defending Pokémon is now Confused. 20

Weakness: {F}
Resistance: none
Retreat Cost: none
Lv. 13 #431

Crasher Wake's Purugly
80 HP {C}
Stage 1 Pokémon (Evolves from Crasher Wake's Glameow)

Poké-BODY Own Tempo
Crasher Wake's Purugly can't be Confused.
{W} Wave Pool Wonder You can't use this attack unless Crasher Wake's Purugly has any Wave Pool Energy cards attached to it. 30
{C}{C}{C}{C} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 50

Weakness: {F}
Resistance: none
Retreat Cost: {C}
Lv. 32 #432

Crasher Wake
Trainer Card (Supporter)

You can't play this card unless you have a Pokémon with Crasher Wake in its name in play. Flip a coin. If heads, shuffle all {W} Energy cards from your discard pile into your deck, then discard the top 3 cards of your deck.

Crasher Wake Berry
Trainer Card (Pokémon Tool)

Attach Crasher Wake Berry to 1 of your Pokémon with Crasher Wake in its name that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

During your next turn, discard Crasher Wake Berry. For the rest of that turn, this Pokémon's Retreat Cost is 0.

Crasher Wake's Water Level Switch
Trainer Card (Stadium Card)

When this card comes into play, that player puts a Waterlevel switch onto the field with the Lowered side up. A Waterlevel switch is a two-sided special counter with a Raised side and a Lowered side. Once during a player's turn, that player may flip a coin. If heads, that player flips the Waterlevel switch over. If the Waterlevel switch is Lowered, no Drowning counters may be put into play. Whenever the Waterlevel switch is Lowered, remove all Drowning counters from play. Whenever the Waterlevel switch is Raised, each player puts a Drowning counter on each of their Pokémon in play that isn't one of the following: a {W} Pokémon (excluding those with δ on its card); a Pokémon with Crasher Wake, Misty, Wallace, Juan, or Cissy in its name; a Pokémon whose Resistance is {F} (excluding those with δ on its card); a Pokémon with an Underwater counter on it. If a Drowning counter is still in play 3 turns after it is placed, any Pokémon with a Drowning counter on it is Knocked Out. (No Prizes are taken.) If any Pokémon with a Drowning counter on it evolves into a Pokémon a player can't place a Drowning counter onto in this way, remove the Drowning counter. If any Pokémon without a Drowning counter evolves into a Pokémon a player can place a Drowning counter onto in this way, place a Drowning counter on that Pokémon. If this card is discarded, remove the Waterlevel switch and all Drowning counters from play. If an effect would remove the Waterlevel switch from play, discard this card.

Crasher Wake Cube 02
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Crasher Wake in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Crasher Wake Cube 02.
{W}{C} Aqua Ring Place a Regen counter on this Pokémon. At the end of each player's turn, remove 2 damage counters from any Pokémon with a Regen counter on it.
 
Candice's Seel
50 HP {W}
Basic Pokémon

{W} Brine If the Defending Pokémon's remaining HP is half than its total HP or less, this attack's base damage is 20 instead of 10. 10

Weakness: {L}
Resistance: none
Retreat Cost: {C}
Lv. 14 #86

Candice's Dewgong
90 HP {W}
Stage 1 Pokémon (Evolves from Candice's Seel)

Poké-BODY Hydration
If there is a Rain counter on the field, Candice's Dewgong can't be affected by a Special Condition. If Candice's Dewgong is affected by a Special Condition when a Rain counter is placed on the field, remove those Special Conditions.
{W} Wave Pool Wonder You can't use this attack unless Candice's Dewgong has any Wave Pool Energy cards attached to it. 30
{W}{W}{W} Avalanche If Candice's Dewgong was damaged during your opponent's last turn, this attack does 50 damage plus 20 more damage. 50+

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}
Lv. 39 #87

Candice's Lapras
120 HP {W}
Basic Pokémon

Poké-BODY Wave Pool Defense
Unless Candice's Lapras has any Wave Pool Energy cards attached to it, any damage done to Candice's Lapras by an attack (your own or your opponent's) is increased by 20 (after Weakness and before Resistance).
{W}{C} Ice Shard Flip a coin. If heads, this attack does 20 damage plus 20 more damage. 20+
{W}{W}{W}{W} Icicle Blast Flip a coin. If heads, this attack does 80 damage to each Defending Pokémon and place a Freeze counter on each Defending Pokémon; if tails, this attack does nothing (not even damage). While a Pokémon has a Freeze counter, that Pokémon may not attack or retreat while Candice's Lapras remains your Active Pokémon. A Freeze counter may be removed by any effect that removes all Special Conditions.

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}{C}
Lv. 70 #131

Candice's Meditite
40 HP {P}
Basic Pokémon

{C} Hidden Power 10
{P}{P} Guard Swap Choose a Defending Pokémon. As long as Candice's Meditite and that Pokémon remain in play, switch that Pokémon's total HP with Candice's Meditite's total HP.

Weakness: {P}
Resistance: none
Retreat Cost: {C}
Lv. 12 #307

Candice's Medicham
80 HP {P}
Stage 1 Pokémon (Evolves from Candice's Meditite)

{P}{C} Power Swap Choose 1 of the Defending Pokémon's attacks that has a base damage and 1 of Candice's Medicham's attacks that has a base damage. As long as Candice's Medicham and that Pokémon remain in play, switch the base damage of the chosen attack on the Defending Pokémon with the base damage of the chosen attack on Candice's Medicham.
{P}{C} Psychic This attack does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. 10+
{F}{F}{F}{F}{C} Focus Blast Flip a coin. If heads, any damage done to the Defending Pokémon until the end of your next turn is increased by 10 (before Weakness and Resistance). 80

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}
Lv. 36 #308

Candice
Trainer Card (Supporter)

Attach up to 2 {W} Energy cards from your discard pile to 1 of your Pokémon in play with Candice in its name. (You can't play this card if you don't have a Pokémon in play with Candice in its name.)

Candice Berry
Trainer Card (Pokémon Tool)

Attach Candice Berry to 1 of your Pokémon with Candice in its name that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

During your next turn, discard Candice Berry. As long as this Pokémon remains in play, if this Pokémon has a Freeze counter on it, this Pokémon can attack and retreat as if it didn't have a Freeze counter on it and any damage done by this Pokémon by an attack is increased by 20 (before Weakness and Resistance) as long as this Pokémon has a Freeze counter on it.

Candice's Snowballs
Trainer Card (Supporter)

You can't play this card unless you have a Pokémon in play with Candice in its name. Flip a coin until you get a number of tails equal to the number of Pokémon you have in play with Candice in its name. For each heads, choose 1 of your opponent's Pokémon in play and this card does 10 damage to it. If you got 5 or more heads, your turn is now over (you don't get to attack).

Candice Cube 02
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Candice in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Candice Cube 02.
{W}{W} Icy Wind Flip a coin. If heads, this attack does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 30
 
Here are some of the Pokémon-ex for this set!

Gardenia’s Roserade ex
Pokémon card Lv. 82 #407
{G}
130 HP
Stage 1 Pokémon
Evolves from Gardenia’s Roselia
Put Gardenia’s Roserade ex on the Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {R}{P}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Flower Reaction Any damage done by Gardenia’s Roserade ex’s attacks is increased by 10 (before applying Weakness and Resistance) for each Special Condition affecting the Defending Pokémon.
{G}{G} Hyper Flower Flip 3 coins. If at least 1 is heads, the Defending Pokémon is now Poisoned. If at least 2 are heads, the Defending Pokémon is now Burned. If all 3 are heads, the Defending Pokémon is now Asleep. 50
{G}{G}{C}{C} Leaf Slash Don’t apply Resistance. 80

Gardenia’s Torterra ex
Pokémon card Lv. 86 #389
{G}
160 HP
Stage 2 Pokémon
Evolves from Gardenia’s Grotle
Put Gardenia’s Torterra ex on the Stage 1 card
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {R}{W}
Resistance: {L} -30
Retreat cost: {C}{C}{C}
PokéPOWER: Plant Rift Once during your turn (before you attack), you may put 1 damage counter on each of your opponent’s Pokémon that has any Poké-Bodies. This power can’t be used if Gardenia’s Torterra ex is affected by a Special Condition.
{G}{C}{C} Super Spiral Drain Flip a coin until you get tails. For each heads, remove 3 damage counters from Gardenia’s Torterra ex. 60
{G}{G}{C}{C} Super Grass Knot Does 30 damage to each of your opponent’s Pokémon for each {C} Energy in that Pokémon’s Retreat cost (after applying effects to the Retreat Cost). Don’t apply Weakness and Resistance.

Gardenia’s Exeggutor ex
Pokémon card Lv. 78 #103
{G}
120 HP
Stage 1 Pokémon
Evolves from Gardenia’s Exeggcute
Put Gardenia’s Exeggutor ex on the Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}
PokéPOWER: Pink Swirl Once during your turn (before you attack), you may search your discard pile for a {G} or {P} basic Energy card and attach it to Gardenia’s Exeggutor ex. This power can’t be used if Gardenia’s Exeggutor ex is affected by a Special Condition.
{P}{P} Spiral MAX Burst Does 10 damage times the total number of Energy attached to both Gardenia’s Exeggutor ex and the Defending Pokémon for each Energy attached to Gardenia’s Exeggutor ex. 10x
{G}{G}{C}{C} Wood Hammer Flip a coin. If tails, Gardenia’s Exeggutor ex does 30 damage to itself. 100

Gardenia’s Leafeon ex
Pokémon card Lv. 78 #470
{G}
110 HP
Stage 1 Pokémon
Evolves from Gardenia’s Eevee
Put Gardenia’s Leafeon ex on the Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}
PokéBODY: Leaf Thorns If Gardenia's Leafeon ex is your Active Pokémon and is damaged by an opponent's attack (even if Gardenia's Leafeon ex is Knocked Out), put 3 damage counters on the Attacking Pokémon.
{G} Leaf Spikes Choose 3 of your opponent’s Pokémon. This attack does 10 damage to each of those Pokémon for each damage counter on that Pokémon. Don’t apply Weakness and Resistance.
{G}{C}{C} Double Leaf Shot Choose 2 of your opponent’s Pokemon. This attack does 40 damage to each of those Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Roark’s Rampardos ex
Pokémon card Lv. 86 #409
{F}
150 HP
Stage 2 Pokémon
Evolves from Roark’s Cranidos
Put Roark’s Rampardos ex on the Stage 1 card
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {G}{W}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Inconvenience Any damage done by each of Roark's Rampardos's attacks isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on your opponent's Pokémon.
{F}{F} Crush Smash If the Defending Pokémon’s remaining HP is 40 or less, the Defending Pokémon is now Knocked Out.
{F}{F}{C}{C} Skull Crush Roark’s Rampardos ex does 50 damage to itself. You may discard a {F} Energy card attached to Roark’s Rampardos ex. If you do, Roark’s Rampardos ex instead does 30 damage to itself. 150

Roark’s Rhyperior ex
Pokémon card Lv. 90 #464
{F}
160 HP
Stage 2 Pokémon
Evolves from Roark’s Rhydon
Put Roark’s Rhyperior ex on the Stage 1 card
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {G}{W}
Resistance: {L} -30
Retreat cost: {C}{C}{C}{C}
PokéPOWER: Deep Fissure Once during your turn, when you play Roark’s Rhyperior ex from your hand to evolve your Active Pokémon, you may put 2 damage counters on each of your opponent’s Basic Pokémon.
{F}{C}{C} Heavy Driller You may do 60 damage plus 20 more damage for each {F} Energy attached to Roark’s Rhyperior ex. If you do, Roark’s Rhyperior ex does 10 damage to itself. For each {F} Energy attached to it. 60+
{F}{F}{F}{F} Stone Cannon Flip 2 coins. If 1 or both are heads, this attack does 50 damage to each of your opponent’s Pokémon. If both are heads, discard an Energy card attached to each of your opponent’s Pokémon. Don’t apply Weakness and Resistance.

Roark’s Regirock ex
Pokémon card Lv. 84 #377
{F}
110 HP
Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
PokéPOWER: Reign Force Once during your turn, when you play Roark’s Regirock ex from your hand onto your Bench, you may choose 1 of your opponent’s Benched Pokémon that has Regirock, Regice, or Registeel in its name and flip a coin. If heads, that Pokémon is now Knocked Out.
{F}{F} Rock Tomb Pile Flip a coin. If heads, the Defending Pokémon can’t attack or retreat during your opponent’s next turn. 50
{F}{F}{C}{C} Ancient Burst Flip a coin for each Pokémon with Regirock, Regice, and Registeel in its name that you have in play. This attack does 60 damage plus 30 more damage for each heads. 60+

Maylene’s Lucario ex
Pokémon card Lv. 78 #448
{F}
120 HP
Stage 1 Pokémon
Evolves from Maylene’s Riolu
Put Maylene’s Lucario ex on the Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
PokéPOWER: Aura Confuse Once during your turn (before you attack), if Maylene’s Lucario ex is on your Bench, you may flip a coin. If heads, the Defending Pokémon (choose 1 if there are 2) is now Confused.
{F}{F} Power Fight Does 50 damage plus 20 more damage for each of your opponent’s Pokémon that has any Poké-Powers or Poké-Bodies. 50+
{F}{C}{C} Dual Aura Sphere Does 40 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. 50

Maylene’s Machamp ex
Pokémon card Lv. 86 #68
{F}
160 HP
Stage 2 Pokémon
Evolves from Maylene’s Machoke
Put Maylene’s Machamp ex on the Stage 1 card
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {P}
Resistance: n/a
Retreat cost: {C}{C}{C}
PokéBODY: Striking Force As long as Maylene’s Machamp ex has any damage counters on it, Maylene’s Machamp’s attacks do 10 more damage to your opponent’s Pokémon (before applying Weakness and Resistance).
{F}{F} Quad Rage Choose 4 of your opponent’s Pokémon. This attack does 10 damage to each of those Pokémon for each damage counter on Maylene’s Machamp ex. Don’t apply Weakness and Resistance.
{F}{F}{C}{C} Crushing Thrash Flip a coin for each damage counter on both Maylene’s Machamp ex and the Defending Pokémon. This attack does 50 damage plus 10 more damage for each heads. 50+

Maylene’s Breloom ex
Pokémon card Lv. 78 #286
{F}
120 HP
Stage 1 Pokémon
Evolves from Maylene’s Shroomish
Put Maylene’s Breloom ex on the Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {R}{P}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Spore Expel If Maylene's Breloom ex is your Active Pokémon and is damaged by an opponent's attack (even if Maylene's Breloom ex is Knocked Out), the Attacking Pokémon is now Asleep and Poisoned.
{F}{F} Focus Burst This attack does 50 damage to each of your opponent’s Pokémon during your next turn. (Don’t apply Weakness and Resistance.) If Maylene’s Breloom ex is damaged or affected by an attack from the Defending Pokémon during your opponent's next turn, this attack does nothing.
{G}{C}{C} Spiral Drain Flip a coin. If heads, remove 4 damage counters from Maylene’s Breloom ex. 60
 
Volkner's Rotom
70 HP {L}
Basic Pokémon

{L} Volt Current Wonder You can't use this attack unless Volkner's Rotom has any Volt Current Energy cards attached to it. 30
{P} Ominous Wind Flip a coin. If heads, prevent all effects of attacks, including damage, done to Volkner's Rotom during your opponent's next turn. 20
{L}{L}{L}{C} Charge Beam During your next turn, each of Volkner's Rotom's attacks does 40 more damage to the Defending Pokémon (before applying Weakness and Resistance). 50

Weakness: {P}
Resistance: {F}{M} -30
Retreat Cost: {C}
Lv. 32 #479

Volkner's Remoraid
40 HP {W}
Basic Pokémon

{W} Bubblebeam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 20

Weakness: {L}
Resistance: none
Retreat Cost: {C}
Lv. 11 #223

Volkner's Octillery
80 HP {W}
Stage 1 Pokémon (Evolves from Volkner's Remoraid)

Poké-BODY Volt Current Defense
If Volkner's Octillery has any Volt Current Energy cards attached to it, Volkner's Octillery has no Weakness.
{C}{C} Signal Beam Flip a coin. If heads, the Defending Pokémon is now Confused. 20
{W}{W}{W}{C} Octazooka Flip a coin. If heads, if the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If that coin is tails, that attack does nothing. 60

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}
Lv. 36 #224

Volkner's Skitty
50 HP {C}
Basic Pokémon

{C} Fetch Draw a card.
{C} Captivate Discard 1 Energy card attached to Volkner's Skitty or this attack does nothing. Any damage done by the Defending Pokémon during your opponent's next turn is reduced by half (rounded down to the nearest 10) (before Weakness and Resistance).

Weakness: {F}
Resistance: none
Retreat Cost: {C}
Lv. 15 #300

Volkner's Delcatty
80 HP {C}
Stage 1 Pokémon (Evolves from Volkner's Skitty)

Poké-BODY Sunyshore Defense
If Volkner's Delcatty is your Active Pokémon, any damage done to any of your Benched Pokémon with Volkner in its name by an attack (your own or your opponent's) is reduced by 30.
Poké-POWER Delivery Girl
Once during your turn (before your attack), if Volkner's Delcatty is Benched, you may flip a coin. If heads, choose an Energy card from your discard pile and attach it to 1 of your Pokémon in play with Volkner in its name.
{C}{C} Heal Bell Remove all Special Conditions from each of your Pokémon in play (including this one).

Weakness: {F}
Resistance: none
Retreat Cost: {C}
Lv. 38 #301

Volkner
Trainer Card (Supporter)

Choose 1 of your Pokémon in play with Volkner in its name. Treat all Energy attached to that Pokémon as {L} Energy for the rest of your turn.

Volkner Berry
Trainer Card (Pokémon Tool)

Attach Volkner Berry to 1 of your Pokémon with Volkner in its name that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

During your next turn, discard Volkner Berry. Ignore Resistance for this Pokémon's attacks for the rest of that turn.

Volkner's Gears
Trainer Card (Stadium Card)

Ignore all {C} Energy necessary to use any attack on a Pokémon with Volkner in its name. If an attack's Energy cost would be 0 in this way, that attack's Energy cost is instead {C}.

Volkner Cube 02
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Volkner in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Volkner Cube 02.
{L}{L}{C} Spark If your opponent has any Benched Pokémon, choose 1 of them and this attack does 30 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) 40
 
Here are even more Pokémon-ex for this set!

Candice’s Abomasnow ex
Pokémon card Lv. 82 #460
{W}
130 HP
Stage 1 Pokémon
Evolves from Candice’s Snover
Put Candice’s Abomasnow ex on the Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {R}
Resistance: {W} -30
Retreat cost: {C}{C}{C}
PokéPOWER: Mega Freeze Once during your turn, when you play Candice’s Abomasnow ex from your hand to evolve 1 of your Pokémon, you may flip a coin. If heads, place a Freeze counter on 1 of the Defending Pokémon.
{G}{G} Dual Razor Leaf Flip 2 coins. This attack does 40 damage times the number of heads to each Defending Pokémon.
{W}{W}{W} Arctic Storm Discard a {W} Energy card attached to Candice’s Abomasnow ex or this attack does nothing. This attack does 60 damage to each Defending Pokémon and 20 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Candice’s Froslass ex
Pokémon card Lv. 78 #478
{W}
120 HP
Stage 1 Pokémon
Evolves from Candice’s Snorunt
Put Candice’s Froslass ex on the Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {M}
Resistance: {F} -30
Retreat cost: {C}
PokéBODY: Snow Barrier If there is a Hail counter on the field, any damage done to your Pokémon by an Evolved Pokémon’s attack is reduced by 20 (before applying Weakness and Resistance).
{W}{W} Ice Splash If the Defending Pokémon is an Evolved Pokémon, the Defending Pokémon is now Paralyzed. This attack’s effect does nothing during your next turn. 50
{P}{C}{C} Dark Wave All Poké-Powers and Poké-Bodies stop working until the end of your opponent's next turn. 70

Candice’s Glaceon ex
Pokémon card Lv. 78 #471
{W}
110 HP
Stage 1 Pokémon
Evolves from Candice’s Eevee
Put Candice’s Glaceon ex on the Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {M}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Cold Spiral If Candice's Glaceon ex is your Active Pokémon and is damaged by an opponent's attack (even if Candice's Glaceon ex is Knocked Out), the Attacking Pokémon is now Confused.
{W} Sheer Freeze You may discard a {W} Energy card attached to Candice’s Glaceon ex. If you do, place a Freeze counter on the Defending Pokémon. A Freeze counter may be removed by any effect that removes all Special Conditions. 30
{W}{C}{C} Ice Blizzard If there are any Freeze counters on your opponent’s Pokémon, this attack does 20 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) 60

Candice’s Jynx ex
Pokémon card Lv. 72 #124
{W}
110 HP
Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {M}
Resistance: n/a
Retreat cost: {C}
PokéPOWER: Cold Kiss Once during your turn (before you attack), if Candice’s Jynx ex is your Active Pokémon, you may discard an Energy card attached to each Defending Pokémon that is Asleep. This power can’t be used if Candice’s Jynx ex is affected by a Special Condition.
{P} Wake-Up Slap If the Defending Pokémon was Asleep during your opponent's last turn, this attack's base damage is doubled. Then, the Defending Pokémon is no longer Paralyzed. 30
{W}{C}{C} Dual Ice Punch Does 40 damage to each Defending Pokémon and flip a coin. If heads, each Defending Pokémon is now Asleep.

Crasher Wake’s Floatzel ex
Pokémon card Lv. 78 #419
{W}
120 HP
Stage 1 Pokémon
Evolves from Crasher Wake’s Buizel
Put Crasher Wake’s Floatzel ex on the Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {L}
Resistance: n/a
Retreat cost: {C}
PokéBODY: Rain Drive If there is a Rain counter on the field, each of Crasher Wake’s Floatzel’s attacks do 20 more damage to the Defending Pokémon (before applying Weakness and Resistance).
{W}{W} Tidal Jet Flip a coin for each of your opponent’s Pokémon for each {W} Energy attached to Crasher Wake’s Floatzel ex. This attack does 20 damage times the number of heads to that Pokémon. Don’t apply Weakness and Resistance.
{W}{C}{C} Aqua Cross Flip 2 coins. This attack does 50 damage times the number of heads to each Defending Pokémon.

Crasher Wake’s Lanturn ex
Pokémon card Lv. 78 #171
{W}
120 HP
Stage 1 Pokémon
Evolves from Crasher Wake’s Chinchou
Put Crasher Wake’s Lanturn ex on the Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {G}
Resistance: n/a
Retreat cost: {C}{C}
PokéPOWER: Cerulean Swirl Once during your turn (before you attack), you may search your discard pile for a {W} or {L} basic Energy card and attach it to Crasher Wake’s Lanturn ex. This power can’t be used if Crasher Wake’s Lanturn ex is affected by a Special Condition.
{L}{L} Electric Wave Flip a coin for each Energy attached to Crasher Wake’s Lanturn ex. This attack does 40 damage times the number of heads to each Defending Pokémon and 20 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
{W}{W}{C}{C} Waterfall 80

Crasher Wake’s Walrein ex
Pokémon card Lv. 86 #365
{W}
160 HP
Stage 1 Pokémon
Evolves from Crasher Wake’s Sealeo
Put Crasher Wake’s Walrein ex on the Stage 1 card
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {G}{L}
Resistance: n/a
Retreat cost: {C}{C}{C}
PokéBODY: Frost Shoals As long as Crasher Wake’s Walrein is your Active Pokémon, the Retreat cost of each of your opponent’s Pokémon that has no {W} Energy attached to it is increased by {C}{C}.
{W}{W} Ice Fang Flip a coin. If heads, the Defending Pokémon is now Asleep and can't attack during your opponent's next turn. 50
{W}{W}{W} Aqua Jet Choose 1 of your opponent’s Benched Pokémon and this attack does 40 damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.) 60

Fantina’s Mismagius ex
Pokémon card Lv. 78 #429
{P}
120 HP
Stage 1 Pokémon
Evolves from Fantina’s Misdreavus
Put Fantina’s Mismagius ex on the Basic Pokémon
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {D}
Resistance: {F} -30
Retreat cost: {C}
PokéBODY: Dark Curtain If there is a Night counter on the field, damage done to all of your Pokémon in play by attacks from {P} and {D} Pokémon is reduced by 30 (before applying Weakness and Resistance).
{P}{P} Imprison As long as Fantina's Mismagius ex remains your Active Pokémon, the Defending Pokémon can't retreat. 50
{P}{P}{C}{C} Shadow Hazard Flip a coin. If heads, the Defending Pokémon is now Burned, Confused, and place a Fear counter on the Defending Pokémon. A Fear counter may be removed by any effect that removes all Special Conditions. 60

Fantina’s Dusknoir ex
Pokémon card Lv. 90 #477
{P}
150 HP
Stage 1 Pokémon
Evolves from Fantina’s Dusclops
Put Fantina’s Dusknoir ex on the Stage 1 card
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: {D}
Resistance: {F} -30
Retreat cost: {C}{C}{C}
PokéPOWER: Psychic Curse Once during your turn, when you play Fantina’s Dusknoir ex from your hand to evolve 1 of your Pokémon, you may flip a coin. If heads, discard all Energy cards attached 1 of your opponent’s Pokémon.
{P}{C}{C} Shadow Retractor If the Defending Pokémon’s Retreat cost is less than Fantina’s Dusknoir ex’s, this attack does 60 damage plus 40 more damage. 60+
{P}{P}{C}{C} Endless Shadow Punch Flip a coin until you get tails. This attack does 60 damage times the number of heads to each Defending Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on either Defending Pokémon.

Fantina’s Sableye ex
Pokémon card Lv. 68 #302
{P}
90 HP
Stage 1 Pokémon
Basic
When Pokémon-ex has been Knocked Out, your opponent takes 2 Prize cards
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}
PokéBODY: Shining Gem As long as Fantina’s Sableye ex is your Active Pokémon, your opponent’s Confused Pokémon can’t retreat.
{P} Dark Flex Flip a coin for each Energy attached to Fantina’s Sableye ex. This attack does 20 damage times the number of heads to each Defending Pokémon. If either Defending Pokémon is Confused, this attack does 30 more damage.
{C}{C} Confuse Ray The Defending Pokémon is now Confused. 30
 
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