Carrington388
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Once you've collected all 13 Orange Rings from the above objective sets, a new option will appear on the special mission menu. This new option, "Bonus Stage", will allow you to play on a brand-new stage available only through transmission. The stage is known as "Orange Experience" and takes place in the Orange Islands. Here's the lowdown on the course basics:
1. You start the stage aboard a blimp near Valencia Island. This one has Roark, Gardenia, Fantina, and Volkner aboard. Once you run off the blimp, you'll be falling toward the island's landing zone. You'll lose rings upon impact unless you deploy your parachute--just press 2 after having run off a blimp to do so.
2. Once you're on Valencia Island itself, you'll start encountering enemies that appeared in the main game stages. Every single standard enemy from all eight main game stages will appear at least once within this stage's 13 missions. You'll be running a course toward Prof. Ivy's lab. There's a ramp on the lab that will allow you to vault over it.
3. Prof. Ivy's backyard is just as vast as it was in the Pokémon anime. You'll have to watch out for Pokémon, Prof. Ivy's assistants, and Prof. Ivy herself as you try to navigate through this area. At the rearmost area of the beach lies a waterski for you to try out. Using 2 to board it, you can then ride the waterski. The waterski's movement and turning are automatic, but you'll be able to do tricks by combining Wii-mote tilt with the 1 button, with 2 as a jump. The jet-ski will drop you off outside Prof. Ivy's lab. Head back for the landing zone to find a new blimp. Run up toward it to board it.
4. The second blimp has Maylene, Crasher Wake, Byron, and Candice aboard. This one flies you over to Tangelo Island. After a 20-second span of flying, you'll run off this blimp and toward Tangelo Island's crash site. Land on Tangelo Island like you did on Valencia Island.
5. You'll be going through a thick park until you reach the beach. In addition to enemies, you'll find trainers sparring with their Pokémon--including the ones with the Hitmonchan, Beedrill, and Spearow that Tracey had insulted. A jet-ski on the end of this beach awaits, and this one will take you to Mikan Island.
6. Mikan Island is the home of the first of the Orange Crew, Cissy. In most cases, you'll have to face a few standard enemies on this island while watching out for Cissy and her brother (JPN name: Senta; the American version didn't bother giving him a name). As you go through the gym, most of the time you'll find a jet-ski that will take you to Mandarin Island. However, in three missions, Mikan Island is a war zone! If Mikan Island is a war zone, the enemies you'll face will be stronger, some of Navel Island's enemies will be present on Mikan Island, the path is surrounded by barbed wire, and you can't get to Mandarin Island by jet-ski.
7a. (If you can jet-ski from Mikan Island) The trip to Mandarin Island is mostly peaceful, but there are a few trick-course obstacles and a few enemies along the path. You can use tricks to destroy the enemies.
7b. (If you can't jet-ski from Mikan Island) If Mikan Island was a war zone when you visited, you'll have a harder time getting to Mandarin Island. You'll need to homing-attack enemy after enemy the whole way between Mikan and Mandarin--and trust me, it ain't a short trip.
8. You'll make two visits to Mandarin Island. The area you'll visit on the first trip, Mandarin Island's main city, includes the transmitter Butch and Cassidy once used, Ralph and Emily's houses, and the Mandarin Island stadium. The streets of Mandarin Island's confusing main city are jammed with people, but there aren't any enemies unless you had to homing-attack your way from Mikan to Mandarin, in which case there are some medium-strength enemies from both Mikan and Navel Islands. Two missions include a trick course that allows you to skip the trip to Navel Island; this trick course will put you into the island's desert that's normally not accessible until the second trip to Mandarin Island.
9a. (If Mikan Island wasn't a war zone) You'll be going to Sunburst Island after the first trip to Mandarin Island. A jet-ski will take you there. Again, there are a few minor enemies along the way, along with a few trick obstacles.
9b. (If Mikan Island was a war zone) It appears both sides of the fight between Mikan and Navel Islands are using Mandarin Island's main city as a base. You'll have to homing-attack enemies until you finally dislodge a jet-ski from one of them. Once you're actually riding a jet-ski, you'll have to face a few rather strong enemies on the path to Sunburst Island.
10. Sunburst Island is the home of the Crystal Onix. You won't find enemies here unless Mikan and Navel are fighting, and if you do find some enemies, they're not quite that strong. You'll be heading into the Crystal Onix's cave, and all the way to the Crystal Onix itself. You'll even be running up the Crystal Onix, who will throw you high into the air once you reach its head! You'll ultimately catch a hang-glider that you'll have to ride the rest of the way to Navel Island--unless Mikan and Navel are fighting, in which you'll have to start homing-attacking enemies.
11a. (If hang-gliding from Sunburst) The hang-glider's forward movement between Sunburst and Navel Islands is automatic. You'll be flying through a rather long stretch, in which you'll pass Pinkan Island, a swarm of Kabuto, and the Pokémon Showboat along the way. You can move the Wii-mote side to side to strafe, or tilt the Wii-mote side to side to tilt the glider to grab rings and powerups placed along the course, or to dodge obstacles placed along the way. You'll drop off the hang-glider on the shores of Navel Island.
11b. (If homing-attacking from Sunburst) If you're not taking a hang glider to Navel Island from Sunburst Island, you'll have a harder time reaching Navel Island. You'll still pass by Pinkan Island, the Kabuto swarm, and the Pokémon Showboat, but you'll have to do so by homing-attacking enemy after enemy the whole way to Navel Island.
12. The second island with a member of the Orange Crew on it is Navel Island, home to Danny and his gym. There are a few enemies to deal with on this island most of the time. You'll have to climb the mountain and then slide back down to a different shore to hopefully catch a jet-ski that will take you to Moro Island. However, if Mikan Island's a war zone, Navel Island is as well. You'll have to deal with barbed wire not only on the paths but also on the climb up and slide back down. In addition, a war-zone-prepped Navel Island has very strong enemies on it, including some of Mikan Island's enemies as well! In addition, you'll have to homing-attack your way off enemies in order to leave Navel Island.
13a. (If jet-skiing from Navel) The trip to Moro Island has a few enemies on it, but they're rather easily defeated. You'll pass through the seven-island atoll known as the Grapefruit Islands on the way, and the ride ends once you reach Moro Island.
13b. (If homing-attacking from Navel) If you're having to homing-attack enemies from Navel Island, you'll have to continue doing so until you reach number 1 of the Grapefruit Islands. The last enemy over that island will dislodge a hang glider which you can use to ride the rest of the way to Moro Island.
14. You'll have to catch a haunted ship on Moro Island. You'll have to search the island for a Seadra pedal-boat. To ride the Seadra pedal-boat, just alternate tilting the Wii-mote toward the left and right sides. Once you reach the haunted ship, you'll be taken for a ride back to Mandarin Island.
15. As you go from Moro Island back to Mandarin Island, all movement is automatic as you're sailing along in a haunted ship. If Mikan and Navel Islands aren't war zones, you'll make it all the way back to Mandarin Island on the haunted ship. However, if Mikan and Navel Islands are war zones, the haunted ship will throw you off midway through the trip and you'll have to use homing-attacks on enemies until you reach Mandarin Island for the second time.
16. Regardless of how you arrive, your second trip to Mandarin Island will begin a lot like the first--in its main city. All obstacles present on the first trip are still there on the second. On the second trip, you'll be headed for Mandarin Island's desert.
17. When you enter Mandarin Island's desert on the second trip (the only way to get here on the first is if the trick course is present in the main city), you'll face quite a few desert enemies. You'll also make your way past Ethan and his band of Magnemite--including the Magneton that evolved from #6. They're not your enemies--if, by any chance, there's a thunderstorm brewing in the desert, Ethan and the Magnemite will be there, drawing it away from you to keep you safe.
18. At the end of the Mandarin Island desert lies the city of Trovitopolis, a stone's throw away from Trovita Island. You'll fall into the city's sewer and have to contend with underground enemies down there. Once you've managed to find an exit, there's a glider at the seaport. This glider will drop you off on the Trovita Island shores.
19. Trovita Island is home to the third member of the Orange Crew, Rudy, as well as his sister Mahri. Trovita Island's main thouroughfare is a river. To navigate it, you'll have to make it to a jet-ski and ride it up the river. Targets will pop up, you can either destroy them or avoid them. Once you're at the stadium, Rudy'll be there with a long-distance hang-glider that'll send you into the first of two trips through the clouds.
20. You'll have to defeat airborne enemies while riding the long-distance glider through the clouds from Trovita Island. There are also some trick obstacles that you'll have to ride past, and this is no easy trip! After about a minute of flight, you'll arrive on Kumquat Island, where you'll have to take a parachute down to the ground.
21. Kumquat Island is home to the fourth member of the Orange Crew, Luana. (Sorry, don't expect to see her son, Travis, here.) The main attraction here is the hotel. You'll have to navigate your way through 20 stories--and it's not easy, especially when some enemies have tucked theirselves into the hallways! There's another long-range glider somewhere on the 20th floor; you'll return to the clouds when you ride this!
22. If you thought the first trip into the clouds was tough, this trip's even tougher! The enemies are harder, the obstacles are more difficult to dodge, and it's harder to steer since there's a strong wind blowing! Another minute of flight and you'll be on Pummelo Island, and you'll be having to parachute down to the island itself.
23. You'll land in the middle of Pummelo Stadium. In order to leave, you'll have to defeat 10 rounds of enemies, one round at a time. The first round consists of the game's easiest enemies, with each successive round having harder and harder enemies to face. Once you've beaten 10 rounds, you'll be able to run out of the stadium and toward the ferry terminal. A jet-ski will be there for you to ride.
24. The toughest is behind you. There are very few enemies, none rather difficult, on the jet-ski ride between Pummelo Island and your final destination.
25. Once you reach Hamlin Island, all that lies between you and the final goal is a short dash to the ferry terminal that heads for Pallet Town. The ferry terminal is the final goal. You'll find Aaron, Bertha, Flint, Lucian, and Cynthia waiting for you here. This is where the stage ends.
Here are the in-game missions for this stage (objective 1 will be open once you unlock the stage, and each successive objective will be unlocked after completing the previous one):
Objective 1
Go for the Goal!
Mission: Escape Valencia Island
Gold Medal Time: 40 Seconds
Advice: It's a very easy romp. The objective ends upon boarding the blimp headed for Tangelo Island, so there's not much to see here.
Objective 2
Special Challenge
Mission: Stop Cissy from reaching Navel Island
Gold Medal Time: 3 Minutes
Advice: This is one of the stages where Mikan Island and Navel Island are war zones. Upon arriving on Mikan Island, Cissy is setting out to try to reach Navel Island. You must protect Danny the best way you can: by making sure Cissy never makes it to Navel Island. You'll attack Cissy like she was any other enemy. If you can defeat her, she'll give up her pursuit and you'll clear the objective.
Objective 3
Chain of Rings
Mission: Get a 45 Ring combo
Gold Medal Time: 2 Minutes 15 Seconds
Advice: Try going as fast as possible and make it to the first trip to Mandarin Island before hitting 1 minute 45 seconds. There are some pretty long chains of rings that should give you the combo you need. One's by Butch and Cassidy's tower, and another's by the Mandarin Island Stadium.
Objective 4
Head to Head
Mission: Beat Floreia to Trovita Island
Gold Medal Time: 3 Minutes 15 Seconds
Special: The clock doesn't start until you meet up with Floreia.
Advice: You're racing against Floreia here. You'll meet up with her in the Mikan Gym. For this mission, you'll be racing from the Mikan Gym to Trovita Island, making your way across both trips across Mandarin Island and everything else in between in the process. It's recommended you have some high-level speed skills at hand, or else Floreia might leave you in the dust by the time you reach Moro Island.
Objective 5
Special Challenge
Mission: Stop Danny from reaching Mikan Island
Gold Medal Time: 3 Minutes 30 Seconds
Advice: This is one of the stages where Mikan Island and Navel Island are warzones. Upon arriving on Mikan Island, Cissy will recieve word that Danny's headed right for Mikan Island! You must protect Cissy the best way you possibly can: by making sure Danny never makes it to Mikan Island. Danny'll be going in the opposite direction Cissy was going in Mission 2. You'll attack Danny like he was any other enemy. If you can defeat him, he'll give up his pursuit and you'll clear the objective.
Objective 6
Diehard Challenge
Mission: Reach the final goal without being defeated.
Gold Medal Time: 8 Minutes
Advice: Not much is necessary. It's recommended that you try training in objective 3 with no regard for the mission there against some of the tougher foes. Try bringing some high-level attack and/or defense skills.
Objective 7
No Pearls
Mission: Reach the final goal without grabbing any pearls.
Gold Medal Time: 7 Minutes 50 Seconds
Advice: Again, not much is necessary. If you can make it to Hamlin Island without grabbing pearls, you should be fine.
Objective 8
Special Challenge
Mission: Grab seven flags and meet up with Rudy.
Gold Medal Time: 3 Minutes 45 Seconds
Advice: The trick course on Mandarin Island is in play here, meaning you can go straight to Trovita Island upon reaching Mandarin Island for the first time. There are several flags for you to grab on your way. There's one each on Valencia, Tangelo, Mikan, and Trovita Islands, one in Mandarin Island's main city, one in the Mandarin Island Desert, and one in the sewers of Trovitopolis. To clear this mission, you'll need to grab each of the flags, then meet up with Rudy inside the stadium. Once you meet Rudy, the mission is done.
Objective 9
Rampage!
Mission: Defeat 35 enemies
Gold Medal Time: 4 Minutes 30 Seconds
Advice: Since Mikan and Navel Islands aren't war zones in this stage, enemies are fewer and farther between. Even moreso here, since some of the enemies from other missions are missing in this one. It'll take longer to reach and defeat 35 enemies. Defeat enemies like you normally would, and you should reach 35 rather quickly.
Objective 10
Hands Off
Mission: Finish with 0 Rings
Gold Medal Time: 12 Minutes
Advice: Rings are very abundant on Mandarin Island, so the best advice is to wait for a thunderstorm on the second trip, then get into the path of Ethan's Magnemite in order to lose Rings by the bushel. You're going to have to take some time out to lose Rings you do grab--and believe me, there's no way to get through Mandarin Island without grabbing at least one ring!--so you'll want to use the enemies you find. Make sure you have zero Rings to your name before leaving Pummelo Island, or else you're not going to reach the goal on Hamlin Island with no Rings to your name.
Objective 11
Special Challenge
Mission: Race through 20 floors in 90 seconds
Gold Medal Time: 55 Seconds
Special: The clock doesn't start until you enter the Kumquat Island hotel.
Advice: The trick course on Mandarin Island is in play here, meaning you don't have to make the whole trip around the Orange Islands just to wait for the clock to start. Anyway, once you enter the hotel, a checkpoint will trigger and the clock will begin. You're going to have to make it to the glider on the 20th floor in just 90 seconds, or else you'll lose a life and have to start over from the checkpoint. Try bringing some high-level speed skills, you're going to need them.
Objective 12
Collect Rings
Mission: Collect 400 Rings
Gold Medal Time: 3 Minutes 30 Seconds
Advice: Mandarin Island has the most rings on it. If you can reach Mandarin Island the first time with around 100 Rings, the rings you'll gather on both trips to the island should be enough to reach 400 in time, especially if you supplement them with ones on other islands.
Objective 13
Perfect Challenge
Mission: Don't take damage
Gold Medal Time: 15 Minutes
Advice: Mikan and Navel Islands are war zones here, meaning this mission's going to be very tough. However, Cissy and Danny remain on their islands, so you're not going to have to worry about them crossing paths. Taking any damage results in failure, and it's going to be tough to take zero damage with the war zones in play, but it's worth it in the end! Hamlin Island is the goal here, and since you have to go the distance through a tough environment, odds are you'll be taking at least 20 minutes on your first try.
Objective 14
Defeat the Boss
Mission: Defeat all four monsters.
Gold Medal Time: 8 Minutes 30 Seconds
Advice: This battle takes place entirely in the Pummelo Island stadium, but you won't be facing waves of regular enemies. Oh, no. You'll have to take down a Sand Scorpion, an Ifrit Golem, a Captain Bemoth, and an Erazor Djinn all back-to-back and all with the same life. The battles work the same as they did before. Good luck.
1. You start the stage aboard a blimp near Valencia Island. This one has Roark, Gardenia, Fantina, and Volkner aboard. Once you run off the blimp, you'll be falling toward the island's landing zone. You'll lose rings upon impact unless you deploy your parachute--just press 2 after having run off a blimp to do so.
2. Once you're on Valencia Island itself, you'll start encountering enemies that appeared in the main game stages. Every single standard enemy from all eight main game stages will appear at least once within this stage's 13 missions. You'll be running a course toward Prof. Ivy's lab. There's a ramp on the lab that will allow you to vault over it.
3. Prof. Ivy's backyard is just as vast as it was in the Pokémon anime. You'll have to watch out for Pokémon, Prof. Ivy's assistants, and Prof. Ivy herself as you try to navigate through this area. At the rearmost area of the beach lies a waterski for you to try out. Using 2 to board it, you can then ride the waterski. The waterski's movement and turning are automatic, but you'll be able to do tricks by combining Wii-mote tilt with the 1 button, with 2 as a jump. The jet-ski will drop you off outside Prof. Ivy's lab. Head back for the landing zone to find a new blimp. Run up toward it to board it.
4. The second blimp has Maylene, Crasher Wake, Byron, and Candice aboard. This one flies you over to Tangelo Island. After a 20-second span of flying, you'll run off this blimp and toward Tangelo Island's crash site. Land on Tangelo Island like you did on Valencia Island.
5. You'll be going through a thick park until you reach the beach. In addition to enemies, you'll find trainers sparring with their Pokémon--including the ones with the Hitmonchan, Beedrill, and Spearow that Tracey had insulted. A jet-ski on the end of this beach awaits, and this one will take you to Mikan Island.
6. Mikan Island is the home of the first of the Orange Crew, Cissy. In most cases, you'll have to face a few standard enemies on this island while watching out for Cissy and her brother (JPN name: Senta; the American version didn't bother giving him a name). As you go through the gym, most of the time you'll find a jet-ski that will take you to Mandarin Island. However, in three missions, Mikan Island is a war zone! If Mikan Island is a war zone, the enemies you'll face will be stronger, some of Navel Island's enemies will be present on Mikan Island, the path is surrounded by barbed wire, and you can't get to Mandarin Island by jet-ski.
7a. (If you can jet-ski from Mikan Island) The trip to Mandarin Island is mostly peaceful, but there are a few trick-course obstacles and a few enemies along the path. You can use tricks to destroy the enemies.
7b. (If you can't jet-ski from Mikan Island) If Mikan Island was a war zone when you visited, you'll have a harder time getting to Mandarin Island. You'll need to homing-attack enemy after enemy the whole way between Mikan and Mandarin--and trust me, it ain't a short trip.
8. You'll make two visits to Mandarin Island. The area you'll visit on the first trip, Mandarin Island's main city, includes the transmitter Butch and Cassidy once used, Ralph and Emily's houses, and the Mandarin Island stadium. The streets of Mandarin Island's confusing main city are jammed with people, but there aren't any enemies unless you had to homing-attack your way from Mikan to Mandarin, in which case there are some medium-strength enemies from both Mikan and Navel Islands. Two missions include a trick course that allows you to skip the trip to Navel Island; this trick course will put you into the island's desert that's normally not accessible until the second trip to Mandarin Island.
9a. (If Mikan Island wasn't a war zone) You'll be going to Sunburst Island after the first trip to Mandarin Island. A jet-ski will take you there. Again, there are a few minor enemies along the way, along with a few trick obstacles.
9b. (If Mikan Island was a war zone) It appears both sides of the fight between Mikan and Navel Islands are using Mandarin Island's main city as a base. You'll have to homing-attack enemies until you finally dislodge a jet-ski from one of them. Once you're actually riding a jet-ski, you'll have to face a few rather strong enemies on the path to Sunburst Island.
10. Sunburst Island is the home of the Crystal Onix. You won't find enemies here unless Mikan and Navel are fighting, and if you do find some enemies, they're not quite that strong. You'll be heading into the Crystal Onix's cave, and all the way to the Crystal Onix itself. You'll even be running up the Crystal Onix, who will throw you high into the air once you reach its head! You'll ultimately catch a hang-glider that you'll have to ride the rest of the way to Navel Island--unless Mikan and Navel are fighting, in which you'll have to start homing-attacking enemies.
11a. (If hang-gliding from Sunburst) The hang-glider's forward movement between Sunburst and Navel Islands is automatic. You'll be flying through a rather long stretch, in which you'll pass Pinkan Island, a swarm of Kabuto, and the Pokémon Showboat along the way. You can move the Wii-mote side to side to strafe, or tilt the Wii-mote side to side to tilt the glider to grab rings and powerups placed along the course, or to dodge obstacles placed along the way. You'll drop off the hang-glider on the shores of Navel Island.
11b. (If homing-attacking from Sunburst) If you're not taking a hang glider to Navel Island from Sunburst Island, you'll have a harder time reaching Navel Island. You'll still pass by Pinkan Island, the Kabuto swarm, and the Pokémon Showboat, but you'll have to do so by homing-attacking enemy after enemy the whole way to Navel Island.
12. The second island with a member of the Orange Crew on it is Navel Island, home to Danny and his gym. There are a few enemies to deal with on this island most of the time. You'll have to climb the mountain and then slide back down to a different shore to hopefully catch a jet-ski that will take you to Moro Island. However, if Mikan Island's a war zone, Navel Island is as well. You'll have to deal with barbed wire not only on the paths but also on the climb up and slide back down. In addition, a war-zone-prepped Navel Island has very strong enemies on it, including some of Mikan Island's enemies as well! In addition, you'll have to homing-attack your way off enemies in order to leave Navel Island.
13a. (If jet-skiing from Navel) The trip to Moro Island has a few enemies on it, but they're rather easily defeated. You'll pass through the seven-island atoll known as the Grapefruit Islands on the way, and the ride ends once you reach Moro Island.
13b. (If homing-attacking from Navel) If you're having to homing-attack enemies from Navel Island, you'll have to continue doing so until you reach number 1 of the Grapefruit Islands. The last enemy over that island will dislodge a hang glider which you can use to ride the rest of the way to Moro Island.
14. You'll have to catch a haunted ship on Moro Island. You'll have to search the island for a Seadra pedal-boat. To ride the Seadra pedal-boat, just alternate tilting the Wii-mote toward the left and right sides. Once you reach the haunted ship, you'll be taken for a ride back to Mandarin Island.
15. As you go from Moro Island back to Mandarin Island, all movement is automatic as you're sailing along in a haunted ship. If Mikan and Navel Islands aren't war zones, you'll make it all the way back to Mandarin Island on the haunted ship. However, if Mikan and Navel Islands are war zones, the haunted ship will throw you off midway through the trip and you'll have to use homing-attacks on enemies until you reach Mandarin Island for the second time.
16. Regardless of how you arrive, your second trip to Mandarin Island will begin a lot like the first--in its main city. All obstacles present on the first trip are still there on the second. On the second trip, you'll be headed for Mandarin Island's desert.
17. When you enter Mandarin Island's desert on the second trip (the only way to get here on the first is if the trick course is present in the main city), you'll face quite a few desert enemies. You'll also make your way past Ethan and his band of Magnemite--including the Magneton that evolved from #6. They're not your enemies--if, by any chance, there's a thunderstorm brewing in the desert, Ethan and the Magnemite will be there, drawing it away from you to keep you safe.
18. At the end of the Mandarin Island desert lies the city of Trovitopolis, a stone's throw away from Trovita Island. You'll fall into the city's sewer and have to contend with underground enemies down there. Once you've managed to find an exit, there's a glider at the seaport. This glider will drop you off on the Trovita Island shores.
19. Trovita Island is home to the third member of the Orange Crew, Rudy, as well as his sister Mahri. Trovita Island's main thouroughfare is a river. To navigate it, you'll have to make it to a jet-ski and ride it up the river. Targets will pop up, you can either destroy them or avoid them. Once you're at the stadium, Rudy'll be there with a long-distance hang-glider that'll send you into the first of two trips through the clouds.
20. You'll have to defeat airborne enemies while riding the long-distance glider through the clouds from Trovita Island. There are also some trick obstacles that you'll have to ride past, and this is no easy trip! After about a minute of flight, you'll arrive on Kumquat Island, where you'll have to take a parachute down to the ground.
21. Kumquat Island is home to the fourth member of the Orange Crew, Luana. (Sorry, don't expect to see her son, Travis, here.) The main attraction here is the hotel. You'll have to navigate your way through 20 stories--and it's not easy, especially when some enemies have tucked theirselves into the hallways! There's another long-range glider somewhere on the 20th floor; you'll return to the clouds when you ride this!
22. If you thought the first trip into the clouds was tough, this trip's even tougher! The enemies are harder, the obstacles are more difficult to dodge, and it's harder to steer since there's a strong wind blowing! Another minute of flight and you'll be on Pummelo Island, and you'll be having to parachute down to the island itself.
23. You'll land in the middle of Pummelo Stadium. In order to leave, you'll have to defeat 10 rounds of enemies, one round at a time. The first round consists of the game's easiest enemies, with each successive round having harder and harder enemies to face. Once you've beaten 10 rounds, you'll be able to run out of the stadium and toward the ferry terminal. A jet-ski will be there for you to ride.
24. The toughest is behind you. There are very few enemies, none rather difficult, on the jet-ski ride between Pummelo Island and your final destination.
25. Once you reach Hamlin Island, all that lies between you and the final goal is a short dash to the ferry terminal that heads for Pallet Town. The ferry terminal is the final goal. You'll find Aaron, Bertha, Flint, Lucian, and Cynthia waiting for you here. This is where the stage ends.
Here are the in-game missions for this stage (objective 1 will be open once you unlock the stage, and each successive objective will be unlocked after completing the previous one):
Objective 1
Go for the Goal!
Mission: Escape Valencia Island
Gold Medal Time: 40 Seconds
Advice: It's a very easy romp. The objective ends upon boarding the blimp headed for Tangelo Island, so there's not much to see here.
Objective 2
Special Challenge
Mission: Stop Cissy from reaching Navel Island
Gold Medal Time: 3 Minutes
Advice: This is one of the stages where Mikan Island and Navel Island are war zones. Upon arriving on Mikan Island, Cissy is setting out to try to reach Navel Island. You must protect Danny the best way you can: by making sure Cissy never makes it to Navel Island. You'll attack Cissy like she was any other enemy. If you can defeat her, she'll give up her pursuit and you'll clear the objective.
Objective 3
Chain of Rings
Mission: Get a 45 Ring combo
Gold Medal Time: 2 Minutes 15 Seconds
Advice: Try going as fast as possible and make it to the first trip to Mandarin Island before hitting 1 minute 45 seconds. There are some pretty long chains of rings that should give you the combo you need. One's by Butch and Cassidy's tower, and another's by the Mandarin Island Stadium.
Objective 4
Head to Head
Mission: Beat Floreia to Trovita Island
Gold Medal Time: 3 Minutes 15 Seconds
Special: The clock doesn't start until you meet up with Floreia.
Advice: You're racing against Floreia here. You'll meet up with her in the Mikan Gym. For this mission, you'll be racing from the Mikan Gym to Trovita Island, making your way across both trips across Mandarin Island and everything else in between in the process. It's recommended you have some high-level speed skills at hand, or else Floreia might leave you in the dust by the time you reach Moro Island.
Objective 5
Special Challenge
Mission: Stop Danny from reaching Mikan Island
Gold Medal Time: 3 Minutes 30 Seconds
Advice: This is one of the stages where Mikan Island and Navel Island are warzones. Upon arriving on Mikan Island, Cissy will recieve word that Danny's headed right for Mikan Island! You must protect Cissy the best way you possibly can: by making sure Danny never makes it to Mikan Island. Danny'll be going in the opposite direction Cissy was going in Mission 2. You'll attack Danny like he was any other enemy. If you can defeat him, he'll give up his pursuit and you'll clear the objective.
Objective 6
Diehard Challenge
Mission: Reach the final goal without being defeated.
Gold Medal Time: 8 Minutes
Advice: Not much is necessary. It's recommended that you try training in objective 3 with no regard for the mission there against some of the tougher foes. Try bringing some high-level attack and/or defense skills.
Objective 7
No Pearls
Mission: Reach the final goal without grabbing any pearls.
Gold Medal Time: 7 Minutes 50 Seconds
Advice: Again, not much is necessary. If you can make it to Hamlin Island without grabbing pearls, you should be fine.
Objective 8
Special Challenge
Mission: Grab seven flags and meet up with Rudy.
Gold Medal Time: 3 Minutes 45 Seconds
Advice: The trick course on Mandarin Island is in play here, meaning you can go straight to Trovita Island upon reaching Mandarin Island for the first time. There are several flags for you to grab on your way. There's one each on Valencia, Tangelo, Mikan, and Trovita Islands, one in Mandarin Island's main city, one in the Mandarin Island Desert, and one in the sewers of Trovitopolis. To clear this mission, you'll need to grab each of the flags, then meet up with Rudy inside the stadium. Once you meet Rudy, the mission is done.
Objective 9
Rampage!
Mission: Defeat 35 enemies
Gold Medal Time: 4 Minutes 30 Seconds
Advice: Since Mikan and Navel Islands aren't war zones in this stage, enemies are fewer and farther between. Even moreso here, since some of the enemies from other missions are missing in this one. It'll take longer to reach and defeat 35 enemies. Defeat enemies like you normally would, and you should reach 35 rather quickly.
Objective 10
Hands Off
Mission: Finish with 0 Rings
Gold Medal Time: 12 Minutes
Advice: Rings are very abundant on Mandarin Island, so the best advice is to wait for a thunderstorm on the second trip, then get into the path of Ethan's Magnemite in order to lose Rings by the bushel. You're going to have to take some time out to lose Rings you do grab--and believe me, there's no way to get through Mandarin Island without grabbing at least one ring!--so you'll want to use the enemies you find. Make sure you have zero Rings to your name before leaving Pummelo Island, or else you're not going to reach the goal on Hamlin Island with no Rings to your name.
Objective 11
Special Challenge
Mission: Race through 20 floors in 90 seconds
Gold Medal Time: 55 Seconds
Special: The clock doesn't start until you enter the Kumquat Island hotel.
Advice: The trick course on Mandarin Island is in play here, meaning you don't have to make the whole trip around the Orange Islands just to wait for the clock to start. Anyway, once you enter the hotel, a checkpoint will trigger and the clock will begin. You're going to have to make it to the glider on the 20th floor in just 90 seconds, or else you'll lose a life and have to start over from the checkpoint. Try bringing some high-level speed skills, you're going to need them.
Objective 12
Collect Rings
Mission: Collect 400 Rings
Gold Medal Time: 3 Minutes 30 Seconds
Advice: Mandarin Island has the most rings on it. If you can reach Mandarin Island the first time with around 100 Rings, the rings you'll gather on both trips to the island should be enough to reach 400 in time, especially if you supplement them with ones on other islands.
Objective 13
Perfect Challenge
Mission: Don't take damage
Gold Medal Time: 15 Minutes
Advice: Mikan and Navel Islands are war zones here, meaning this mission's going to be very tough. However, Cissy and Danny remain on their islands, so you're not going to have to worry about them crossing paths. Taking any damage results in failure, and it's going to be tough to take zero damage with the war zones in play, but it's worth it in the end! Hamlin Island is the goal here, and since you have to go the distance through a tough environment, odds are you'll be taking at least 20 minutes on your first try.
Objective 14
Defeat the Boss
Mission: Defeat all four monsters.
Gold Medal Time: 8 Minutes 30 Seconds
Advice: This battle takes place entirely in the Pummelo Island stadium, but you won't be facing waves of regular enemies. Oh, no. You'll have to take down a Sand Scorpion, an Ifrit Golem, a Captain Bemoth, and an Erazor Djinn all back-to-back and all with the same life. The battles work the same as they did before. Good luck.
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