Pokémon TCG: Sword and Shield—Brilliant Stars

EX: Diamond & Pearl: Two Frontiers

Dahlia's Shellos (West Sea)
40 HP {W}
Basic Pokémon

Poké-POWER Lucky Odds
Once during your turn (before your attack), if more of your Pokémon with Shellos or Gastrodon in its name in play have (West Sea) on its card than (East Sea) on its card, unless Dahlia's Shellos is affected by a Special Condition, you may roll one six-sided die. If the value of the die is 1, 3, or 5, draw 2 cards. You can't use more than 1 Lucky Odds or Lucky Evens Poké-POWER during your turn.
{W}{C} Water Pulse Flip a coin. If heads, the Defending Pokémon is now Confused. 20

Weakness: {L}
Resistance: none
Retreat Cost: {C}
Lv. 9 #422
DS-Transmittable Yield: L1 Shellos (West Sea) w/Whirlpool

Dahlia's Gastrodon (West Sea)
80 HP {W}
Stage 1 Pokémon (Evolves from Dahlia's Shellos (West Sea))

Poké-POWER Tilt Low
If Dahlia's Gastrodon is Benched, if an effect requires rolling any number of six-sided dice, you may choose 1 of those dice (excluding one whose value is 1) after rolling it and subtract 1 from its value. You can't use more than 1 Tilt Low Poké-POWER for the same effect.
{W}{C} Brine If the Defending Pokémon's remaining HP is half of its total HP or less than that, this attack's base damage is 50 instead of 30. 30
{W}{W}{W} Crystal Whirl Flip a coin. If heads, your opponent can't attach Trainer cards to the Defending Pokémon during his or her next turn. 60

Weakness: {G}
Resistance: {L} -30
Retreat Cost: {C}{C}
Lv. 34 #423
DS-Transmittable Yield: L3 Gastrodon (West Sea) w/Hydro Cannon

Dahlia's Shellos (East Sea)
50 HP {W}
Basic Pokémon

Poké-POWER Lucky Evens
Once during your turn (before your attack), if more of your Pokémon with Shellos or Gastrodon in its name in play have (East Sea) on its card than (West Sea) on its card, unless Dahlia's Shellos is affected by a Special Condition, you may roll one six-sided die. If the value of the die is 2, 4, or 6, draw 2 cards. You can't use more than 1 Lucky Evens or Lucky Odds Poké-POWER during your turn.
{W}{C} Water Pulse Flip a coin. If heads, the Defending Pokémon is now Confused. 20

Weakness: {L}
Resistance: none
Retreat Cost: {C}
Lv. 14 #422
DS-Transmittable Yield: L1 Shellos (East Sea) w/Sand Tomb

Dahlia's Gastrodon (East Sea)
90 HP {W}
Stage 1 Pokémon (Evolves from Dahlia's Shellos (West Sea))

Poké-POWER Tilt High
If Dahlia's Gastrodon is Benched, if an effect requires rolling any number of six-sided dice, you may choose 1 of those dice (excluding one whose value is 6) after rolling it and add 1 to its value. You can't use more than 1 Tilt High Poké-POWER for the same effect.
{W}{C} Dive Flip a coin. If heads, prevent all effects of attacks, including damage, done to Dahlia's Gastrodon during your opponent's next turn. 30
{W}{W}{W} Crystal Beam Flip a coin. If heads, your opponent can't attach Energy cards to the Defending Pokémon during his or her next turn. 60

Weakness: {G}
Resistance: {L} -30
Retreat Cost: {C}{C}
Lv. 42 #423
DS-Transmittable Yield: L3 Gastrodon (East Sea) w/Magnitude

Dahlia's Chinchou
50 HP {W}
Basic Pokémon

{W} Confuse Ray The Defending Pokémon is now Confused.
{W}{C} Water Gun This attack does 20 damage plus 10 more damage for each {W} Energy card attached to Dahlia's Chinchou but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+

Weakness: {G}
Resistance: none
Retreat Cost: {C}
Lv. 16 #170
DS-Transmittable Yield: L1 Chinchou w/Zap Cannon

Dahlia's Lanturn
90 HP {W}
Stage 1 Pokémon (Evolves from Dahlia's Chinchou)

Poké-BODY Volt Absorb
If a {L} Pokémon damages Dahlia's Lanturn, that attack does no damage to Dahlia's Lanturn. If that attack would have done damage to Dahlia's Lanturn, remove 1 damage counter from Dahlia's Lanturn.
{W} Aqua Ring Place a Regen counter on Dahlia's Lanturn. At the end of each player's turn, remove 2 damage counters from any Pokémon with a Regen counter on it.
{W}{C}{C} Crystal Tail Flip a coin. If heads, your opponent can't evolve, play Pokémon-Lv.X cards on, or attach a Pokémon card to the Defending Pokémon during his or her next turn. 50

Weakness: {G}
Resistance: none
Retreat Cost: {C}{C}
Lv. 40 #171
DS-Transmittable Yield: L3 Lanturn w/Volt Tackle
 
Dahlia's Beldum
50 HP {M}
Basic Pokémon

{P} Psyshock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{M}{C} Iron Head 30

Weakness: {R}
Resistance: {G} -30
Retreat Cost: {C}
Lv. 13 #374
DS-Transmittable Yield: L1 Beldum w/Metal Sound

Dahlia's Metang
80 HP {M}
Stage 1 Pokémon (Evolves from Dahlia's Beldum)

{P}{C} Zen Headbutt Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn. 30
{M}{M}{M} Lead Punch Flip a coin. If heads, the Defending Pokémon is now Poisoned; if tails, this attack does 40 damage plus 10 more damage. 40+

Weakness: {R}
Resistance: {G} -30
Retreat Cost: {C}
Lv. 33 #375
DS-Transmittable Yield: L3 Metang w/Mirror Shot

Dahlia's Metagross
120 HP {M}
Stage 2 Pokémon (Evolves from Dahlia's Metang)

Poké-POWER Magnetic Gamble
Once during your turn (before your attack), if Dahlia's Metagross isn't affected by a Special Condition, you may roll 1 six-sided die. If the value of the die is 1 or 2, discard the top card from your deck. If the value of the die is 5 or 6, shuffle all {M} Energy cards from your discard pile into your deck.
{P}{C} Psychic This attack does 20 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. 20+
{M}{M}{C}{C} Titanium Block Ignore all effects that would reduce this attack's damage (including Resistance). 70

Weakness: {R}
Resistance: {G} -30
Retreat Cost: {C}{C}{C}
Lv. 63 #376
DS-Transmittable Yield: L5 Metagross w/Draco Meteor

Darach and Caitlin's Magnemite
40 HP {M}
Basic Pokémon

{L} Thundershock Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{M}{C} Magnetic Storm Flip a coin. If heads, take all Energy cards attached to your opponent's Pokémon and then reattach them to those Pokémon in any way you choose.

Weakness: {R}
Resistance: {G}{M} -30
Retreat Cost: {C}
Lv. 9 #81
DS-Transmittable Yield: L1 Magnemite w/Metal Burst

Darach & Caitlin's Magneton
80 HP {M}
Stage 1 Pokémon (Evolves from Darach & Caitlin's Magnemite)

{L}{L} Spark If your opponent has any Benched Pokémon, choose 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) 20
{M}{C}{C} Magnetic Blocks You may discard 1 or 2 {L} Energy cards attached to Darach & Caitlin's Magneton. If you do, the Defending Pokémon pays {C} more to retreat during your opponent's next turn for each card discarded in this way. 40

Weakness: {R}
Resistance: {G}{M} -30
Retreat Cost: {C}
Lv. 29 #82
DS-Transmittable Yield: L3 Magneton w/Bullet Punch

Darach & Caitlin's Magnezone
110 HP {M}
Stage 2 Pokémon (Evolves from Darach & Caitlin's Magneton)

Poké-POWER Magnetic Support
If Darach & Caitlin's Magnezone is your Active Pokémon and isn't affected by a Special Condition, whenever any of your Active Pokémon with Darach & Caitlin in its name attacks, you may discard 1 Energy card attached to Darach & Caitlin's Magnezone. If you do, remove 3 damage counters from the Attacking Pokémon at the end of your turn.
{L}{C} Zap Cannon Flip a coin. If heads, the Defending Pokémon is now Paralyzed; if tails, this attack does nothing (not even damage). 50
{M}{M}{C}{C} Double Mercury Bath This attack does 50 damage to each Defending Pokémon and flip a coin for each Defending Pokémon. If heads, that Pokémon is now Poisoned.

Weakness: {R}
Resistance: {G}{M} -30
Retreat Cost: {C}{C}{C}
Lv. 49 #462
DS-Transmittable Yield: L5 Magnezone w/Meteor Mash
 
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Here's some of my ideas!

Anabel's Azelf 70 HP {P} LV.60
Basic Pokémon

PokéPower: Lead Search
If this is your first turn, you may search your deck for any 1 card and put it in your hand. Shuffle your deck afterwards.

{C} Call for Friends
Search your deck for two Basic Pokémon with Anabel in it's name and put them on your Bench. Shuffle your deck afterwards.

{P} Super Psy 30
The Defending Pokémon is now confused.

W: {P}
R: N/A
RC: {C}
DS-Transmittable Yield: LV.1 Azelf w/ Baton Pass

Anabel's Mespirit 90 HP {P} LV.59

{C}{C} Psycho Shock
The Defending Pokémon is now Paralyzed. Anabel's Mespirit can't use Psycho Shock during your next turn.

{P}{P}{C} PSI 50+
This attack does 50 damage plus 10 more damage for each {P} energy attached to all of your Anabel's Azelf and Anabel's Uxie in play.

W: {P}
R: N/A
RC: {C}
DS-Transmittable Yield: LV.1 Mespirit w/Zap Cannon

Anabel's Uxie 80 HP {P} LV.61
Basic Pokémon

PokéBody: Psychic Clutch
Your opponent pays {C} more to retreat for each Anabel's Azelf and Anabel's Mespirit you have in play. You can only use 1 Psychic Clutch PokéBody at a time.

{P}{C}{C} Mega Blast 40

W: {P}
R: N/A
RC: {C}
DS-Transmittable Yield: LV.1 Uxie w/Seismic Toss
 
And you thought this next card was dead with most of this series of sets giving trainers their own Eevee? Something's got to allow it to work with some Leafeon and Glaceon...

Special Eevee
40 HP {C}
Basic Pokémon

{C} Tackle 10
{C}{C} Evolutionary Lend Search your deck for card that says "Evolves from Special Eevee" (an example is Cissy's Vaporeon) and put it on Special Eevee. (This counts as evolving Special Eevee.) Shuffle your deck afterward.

Weakness: {F}
Resistance: {P} -30
Retreat Cost: {C}
Lv. 8 #133
DS-Transmittable Yield: L1 Eevee w/Conversion

Thorton's Vaporeon
80 HP {W}
Stage 1 Pokémon (Evolves from Special Eevee)

Poké-POWER Vapor Combo
If Thorton's Vaporeon is your Active Pokémon and isn't affected by a Special Condition, Thorton's Vaporeon gets +10 HP for each of your other Evolved Pokémon in play with Vaporeon and an owner in its name.
{W} Aqua Ring Place a Regen counter on Thorton's Vaporeon. At the end of each player's turn, remove 2 damage counters from any Pokémon with a Regen counter on it.
{W}{W}{W}{C} Tower Pump Choose 1 of your opponent's Benched Pokémon and do 50 damage to it. If your opponent has no Benched Pokémon, instead choose 1 of the Defending Pokémon and do 60 damage to it. Either way, don't apply Weakness and Resistance.

Weakness: {L}
Resistance: none
Retreat Cost: {C}
Lv. 35 #134
DS-Transmittable Yield: L3 Vaporeon w/Hydro Cannon

Thorton's Jolteon
80 HP {L}
Stage 1 Pokémon (Evolves from Special Eevee)

Poké-POWER Jolt Combo
If Thorton's Jolteon is your Active Pokémon and isn't affected by a Special Condition, Thorton's Jolteon pays {C} less to retreat for each of your other Evolved Pokémon in play with Jolteon and an owner in its name.
{L}{C} Thunder Fang Flip a coin. If heads, the Defending Pokémon is now Paralyzed and can't attack during your opponent's next turn. 20
{L}{L}{L} Tower Jolt Discard 1 {L} Energy card attached to Thorton's Jolteon or this attack does nothing. Do 30 damage to each of your opponent's Benched Pokémon. If your opponent has no Benched Pokémon, this attack instead does 40 damage to each Defending Pokémon. Either way, don't apply Weakness and Resistance.

Weakness: {F}
Resistance: {M} -30
Retreat Cost: {C}
Lv. 39 #135
DS-Transmittable Yield: L3 Jolteon w/Volt Tackle

Argenta's Flareon
80 HP {R}
Stage 1 Pokémon (Evolves from Special Eevee)

Poké-POWER Flare Combo
If Argenta's Flareon is your Active Pokémon and isn't affected by a Special Condition, Argenta's Flareon pays {C} less to use an attack for each of your other Evolved Pokémon in play with Flareon and an owner in its name. (You can't pay less than {C} or {R} to use an attack in this way.)
{R}{C} Fire Spin Discard 2 cards attached to Argenta's Flareon or this attack does nothing. 50
{R}{R}{R} Hall Sear If the Defending Pokémon is already affected by a Special Condition, this attack does 40 damage plus 20 more damage; if the Defending Pokémon isn't affected by any Special Conditions, the Defending Pokémon is now Burned. 40+

Weakness: {W}
Resistance: none
Retreat Cost: {C}
Lv. 31 #136
DS-Transmittable Yield: L3 Flareon w/Blast Burn

Darach & Caitlin's Espeon
80 HP {P}
Stage 1 Pokémon (Evolves from Special Eevee)

Poké-POWER ESP Combo
If Darach & Caitlin's Espeon is your Active Pokémon and isn't affected by a Special Condition, any damage done by Darach & Caitlin's Espeon by an attack is increased by 10 for each of your other Evolved Pokémon in play with Espeon and an owner in its name (before Weakness and Resistance).
{P} Psybeam Flip a coin. If heads, the Defending Pokémon is now Confused. 10
{P}{P}{P}{C} Castle Waves This attack does 50 damage to each Defending Pokémon and each Defending Pokémon is now Confused.

Weakness: {D}
Resistance: none
Retreat Cost: {C}
Lv. 38 #196
DS-Transmittable Yield: L3 Espeon w/Psycho Boost

Dahlia's Umbreon
80 HP {P}
Stage 1 Pokémon (Evolves from Special Eevee)

Poké-POWER Umbre Combo
If Dahlia's Umbreon is your Active Pokémon and isn't affected by a Special Condition, any damage done to Dahlia's Umbreon by an attack (both your own and your opponent's) is reduced by 10 for each of your other Evolved Pokémon in play with Umbreon and an owner in its name (before Weakness and Resistance).
{D} Assurance If the Defending Pokémon was already damaged or had damage counters put on it during this turn and your opponent's last turn, this attack does 20 damage plus 10 more damage. 20+
{D}{D}{D}{C} Arcade Pulse Roll 3 six-sided dice. For each die, choose 1 of your opponent's Pokémon in play and do 10 damage to it times the value of that die. Don't apply Weakness and Resistance for any damage done by this attack.

Weakness: {F}
Resistance: {P} -30
Retreat Cost: {C}
Lv. 32 #197
DS-Transmittable Yield: L3 Umbreon w/Dark Void
 
Argenta's Porygon 70 HP {C} LV.15
Basic Pokémon

{C} Confuse Ray
Flip a coin. If heads, the Defending Pokémon is now Confused.

{C} Cyber Tackle 20

W: {F}
R: N/A
RC: {C}
DS-Transmittable Yeild: LV.1 Porygon w/Drill Peck

Argenta's Porygon2 90 HP {C} LV.29
Stage 1- Evolves from Argenta's Porygon

PokéBody: Background
If all of your Pokémon (excluding Argenta's Porygon2) are the same type, Argenta's Porygon2 is that type.

{L}{R}{W} Tri Attack 30
Flip 3 coins. If exactly 1 is heads, the Defending Pokémon is now Burned. If exactly 2 are heads, the Defending Pokémon is now Asleep. If all three are heads, the Defending Pokémon is now Paralyzed.

W: {F}
R: N/A
RC: {C}{C}
DS-Transmittable Yeild: LV.3 Porygon2 w/Extrasensory

Argenta's Porygon-Z 120 HP {C} LV.55
Stage 2-Evolves from Argenta's Porygon2

PokéPower: CyberGamble
Once during your turn (before your attack), you may flip a coin. If heads, until the end of your next turn, whenever you or your opponent flips a coin, treat it as heads. If tails, until the end of your next turn, whenever you or your opponent flips a coin, treat it as tails.

{C}{C} Massive Barrage 10x
Flip 10 coins. This attack does 10 damage times the number of heads.

W: {F}
R: N/A
RC: {C}{C}
DS-Transmittable Yeild: LV. 5 Poygon-Z w/ Explosion
 
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Whoops, forgot about that rule, editing done. And now here are some more cards from me!

Lucy's Duskull 50 HP {P} LV.16

{C} Stare
Flip a coin. If heads, the Defending Pokémon can't retreat during your opponent's next turn.

{P} Ghost Slap 10

W: {D}
R: {F}-30
RC: N/A
DS-Transmittable Yield: LV.1 Duskull w/Bonemerang

Lucy's Dusclops 70 HP {P} LV.34
Stage 1-Evolves from Lucy's Duskull

{P} Ghost Hand
You may discard up to 2 cards from the top of your deck. If you do, your opponent discards that many cards from the top of his or her deck.

{P}{C} Shadow Punch 40

W:{D}
R: {F}-30
RC: {C}{C}
DS-Transmittable Yield: LV.3 Dusclops w/Nasty Plot

Lucy's Dusknoir 100 HP {P} LV.57
Stage 2-Evolves from Lucy's Dusclops

{P} Ghost Gather
During your next turn, increase all damage done by Lucy's Dusknoir for each {P} Pokémon you have in play (including this one).

{P}{P}{C} Plunge
You can only use this attack if Lucy's Dusknoir has 30 HP or less remaining and you have more than 3 Prize Cards remaining . Place damage counters on all of your opponent's Pokémon for each damage counter on Lucy's Dusknoir. Lucy's Dusknoir does 100 damage to itself.

{P}{P}{C}{C} Shadow Ball 70

W: {D}
R: {F}-30
RC: {C}{C}{C}
DS-Transmittable Yield: LV.5 Dusknoir w/Fire Blast
 
Darach & Caitlin's Nidoran♀
60 HP {G}
Basic Pokémon

{G} Scratch 10
{C}{C} Offer Help Search your deck for a Supporter card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

Weakness: {P}
Resistance: none
Retreat Cost: {C}
Lv. 14 #29
DS-Transmittable Yield: L1 Nidoran♀ w/Poison Gas

Darach & Caitlin's Nidorina
80 HP {G}
Stage 1 Pokémon (Evolves from Darach & Caitlin's Nidoran♀)

{C} Jump Tackle Darach & Caitlin's Nidorina does 10 damage to itself, and don't apply Weakness and Resistance to this damage. 30
{G}{C}{C} Stress Poison If Darach & Caitlin's Nidorina has any damage counters on it, this attack does 40 damage plus 20 more damage and the Defending Pokémon is now Poisoned. 40+

Weakness: {P}
Resistance: none
Retreat Cost: {C}
Lv. 29 #30
DS-Transmittable Yield: L3 Nidorina w/Smog

Darach & Caitlin's Nidoqueen
120 HP {G}
Stage 2 Pokémon (Evolves from Darach & Caitlin's Nidorina)

Poké-BODY Maternal Comfort
At any time between turns, remove 1 damage counter from each of your Pokémon. You can't use more than 1 Maternal Comfort Poké-BODY between turns.
{G} Mega Punch 40
{G}{C}{C} Ruthless Tail Does 50 damage plus 10 more damage for each of your opponent's Benched Pokémon. 50+

Weakness: {P}
Resistance: {L} -30
Retreat Cost: {C}{C}{C}
Lv. 54 #31
DS-Transmittable Yield: L5 Nidoqueen w/Sludge

Darach & Caitlin's Nidoran♂
50 HP {G}
Basic Pokémon

{C} Leer Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn.
{G}{C} Horn Hazard Flip a coin. If tails, this attack does nothing. 40

Weakness: {P}
Resistance: none
Retreat Cost: {C}
Lv. 9 #32
DS-Transmittable Yield: L1 Nidoran♂ w/Poison Gas

Darach & Caitlin's Nidorino
80 HP {G}
Stage 1 Pokémon (Evolves from Darach & Caitlin's Nidoran♂)

{G}{C} Toxic The Defending Pokémon is now Poisoned. Put 2 damage counters on it instead of 1 on the Defending Pokémon between turns.
{C}{C}{C} Frustration Choose 1 of your opponent's Pokémon that doesn't have any damage counters on it. This attack does 40 damage to that Pokémon. Don't apply Weakness and Resistance.

Weakness: {P}
Resistance: none
Retreat Cost: {C}
Lv. 30 #33
DS-Transmittable Yield: L3 Nidorino w/Poison Tail

Darach & Caitlin's Nidoking
120 HP {G}
Stage 2 Pokémon (Evolves from Darach & Caitlin's Nidorino)

Poké-POWER Paternal Rampage
At any time between turns, if Darach & Caitlin's Nidoking isn't affected by a Special Condition, put 1 damage counter on each of your opponent's Pokémon. You can't use more than 1 Paternal Rampage Poké-POWER between turns.
{G} Thrash Flip a coin. If heads, this attack does 20 damage plus 20 more damage. If tails, Darach & Caitlin's Nidoking does 10 damage to itself. 20+
{G}{C}{C} Ruthless Tail Does 50 damage plus 10 more damage for each of your opponent's Benched Pokémon. 50+

Weakness: {P}
Resistance: {L} -30
Retreat Cost: {C}{C}{C}
Lv. 56 #34
DS-Transmittable Yield: L5 Nidoking w/Cross Poison
 
Since Bippa201 decided to abandon his reservations with a partial Noland's Porygon-Z line already in the books, here's cards to go with Noland's Porygon-Z ex:

Noland's Porygon
40 HP {C}
Basic Pokémon

{C} Sharpen During your next turn, any damage done by Noland's Porygon's Random Wave attack is increased by 20 (before Weakness and Resistance).
{C}{C} Random Wave Your opponent rolls one six-sided die. This attack does 10 damage times the value of the die. 10x

Weakness: {F}
Resistance: none
Retreat Cost: {C}
Lv. 10 #137
DS-Transmittable Yield: L1 Porygon w/Quick Attack

Noland's Porygon2
80 HP {C}
Stage 1 Pokémon (Evolves from Noland's Porygon)

Poké-POWER Recycle
If you discard a Pokémon Tool attached to 1 of your Pokémon, flip a coin after using its effects unless Noland's Porygon2 is affected by a Special Condition. If heads, you may reattach that card back to the Pokémon you discarded it from.
{C}{C}{C} Virtual Scramble Before doing damage, choose 3 Energy cards attached to your opponent's Pokémon in play. Your opponent attaches those cards to his or her Pokémon in play in any way he or she chooses. 50

Weakness: {F}
Resistance: none
Retreat Cost: {C}
Lv. 30 #233
DS-Transmittable Yield: L3 Porygon2 w/Take Down

Noland's Porygon-Z
110 HP {C}
Stage 2 Pokémon (Evolves from Noland's Porygon2)

Poké-POWER Sudden Camouflage
At the start of your turn, when you draw a card, unless Noland's Porygon-Z is affected by a Special Condition, show it to your opponent. If it's a basic Energy card, Noland's Porygon-Z's type (color) is now the same as that Energy card. Put that card into your hand afterward.
{C}{C} Adaptable Burst If Noland's Porygon-Z's type (color) was changed during this turn by any effect of a Poké-POWER, Poké-BODY, Trainer card, or Energy card, this attack does 30 damage plus 30 more damage. 30+
{C}{C}{C}{C}{C} Hyper Beam If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. 60

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}
Lv. 50 #474
DS-Transmittable Yield: L5 Porygon-Z w/Trump Card
 
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Lucy's Skorupi
50 HP {G}
Basic Pokémon

{G}{C} Poison Sting Flip a coin. If heads, the Defending Pokémon is now Poisoned. 10
{G}{C}{C} Tail Smash Flip a coin. If tails, this attack does nothing. 40

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}
Lv. 6 #451
DS-Transmittable Yield: L1 Skorupi w/Acid

Lucy's Drapion
90 HP {G}
Stage 1 Pokémon (Evolves from Lucy's Skorupi)

Poké-BODY Perfect Hide
If Lucy's Drapion hasn't been damaged by any effect since it came into play, Lucy's Drapion can't have any Special Conditions, special counters, or damage counters placed on it (excluding damage counters placed as a result of doing damage).
{G}{G} Cross Poison Flip a coin. If heads, the Defending Pokémon is now Poisoned. 30
{G}{G}{G}{G} Dual Claw Shuffle Show your hand to your opponent. If you don't have 2 or more Energy cards and 1 or more non-Energy cards in your hand, this attack does 50 damage and your turn is now over; otherwise, put 2 Energy cards and 1 non-Energy card from your hand facedown in front of your opponent. Your opponent chooses 1 of those cards without looking. Turn that card over. If your opponent chose an Energy card, this attack does 50 damage plus 30 more damage; if your opponent chose the non-Energy card, this attack does 50 damage plus Lucy's Drapion does 20 damage to itself. Either way, put those cards back into your hand. 50+

Weakness: {F}
Resistance: {P} -30
Retreat Cost: {C}{C}
Lv. 42 #452
DS-Transmittable Yield: L3 Drapion w/Gunk Shot

Palmer Cube 01
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Palmer in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Palmer Cube 01.
{C} Tower Lift Until the end of your next turn, this Pokémon has Resistance to {F} -30. If that Pokémon already has Resistance to {F} -30, that Resistance is now {F} -60 instead.

Argenta Cube 01
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Argenta in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Argenta Cube 01.
{C} Rainbow Cut If the Defending Pokémon has any type (color) of basic Energy attached to it as a basic Energy card that is the same as any type (color) of basic Energy attached to this Pokémon as a basic Energy card, this attack does 10 damage plus 20 more damage. 10+

Dahlia Cube 01
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Dahlia in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Dahlia Cube 01.
{C} Mega Roll Discard 1 Energy card attached to this Pokémon or this attack does nothing. Roll one six-sided die. This attack does 10 damage times the value of the die. 10x

Darach & Caitlin Cube 01
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Darach & Caitlin in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Darach & Caitlin Cube 01.
{C} Double Shot This attack does 10 damage to each Defending Pokémon.

Thorton Cube 01
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Thorton in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Thorton Cube 01.
{C} Factory Switch Choose 1 card from your hand, show it to your opponent, and shuffle it into your deck. Then search your deck for any 1 card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
 
You may have noticed I've added 13 cards to the set list--but the exact mechanics involving those 13 are a complete mystery. If you want to see it unwrapped, watch EX: Ranger: Shadows of Almia; the surprise here is unwrapped when that set reaches completion.

Noland Cube 01
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Noland in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Noland Cube 01.
{C} Triple Surprise Take the top 3 cards from your deck and switch them with 3 cards from your hand. Put the cards from your hand on top of your deck in any order. If you have fewer than 3 cards in your hand, switch all of them with the same number of cards from the top of your deck. If you have fewer than 3 cards in your deck, switch them all with the same number of cards from your hand.

Greta Cube 01
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Greta in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Greta Cube 01.
{C} Arena Flips Each player flips 3 coins. After each player has flipped a coin, if a player gets heads and the other gets tails, the Active Pokémon of the player who got heads (that player chooses 1 if there are 2) does 10 damage to the Active Pokémon of the player who got tails (that player's opponent chooses 1 if there are 2). Stop flipping coins if a Pokémon is Knocked Out in this way.

Tucker Cube 01
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Tucker in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Tucker Cube 01.
{C} Battle Blast This attack does 10 damage times the number of Prize cards you have taken. 10x

Lucy Cube 01
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Lucy in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Lucy Cube 01.
{C} The Super Deal You can't use this attack unless you have 3 or more cards in your hand. Put your hand facedown in front of your opponent. Your opponent picks 2 cards from your hand without looking. Show those cards to your opponent. Draw 2 cards for each Pokémon card your opponent chose. Your opponent draws 2 cards for each Trainer card your opponent chose. Do 10 damage to the Defending Pokémon for each Energy card your opponent chose. Put all cards that were facedown in this way back into your hand.

Spenser Cube 01
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Spenser in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Spenser Cube 01.
{C} Instinct Block Write down the name of 1 of your opponent's attacks. (Your opponent can't see the paper.) If your opponent uses that attack during his or her next turn, show the paper to your opponent, then prevent all effects of that attack, including damage, done by that attack; otherwise, at the start of your next turn, show the paper to your opponent and you can't draw a card at the beginning of that turn.

Anabel Cube 01
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Anabel in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Anabel Cube 01.
{C} Psychic Cutoff Write down the name of 1 of your opponent's attacks. (Your opponent can't see the paper.) If your opponent tries to use that attack during his or her next turn, show the paper to your opponent, then, before that attack, do 30 damage to the Attacking Pokémon. Apply Weakness and Resistance. If that Pokémon would be Knocked Out in this way, your opponent can't attack during that turn. Otherwise, at the start of your next turn, show the paper to your opponent and you can't draw a card at the beginning of that turn.

Brandon Cube 01
Trainer Card (Technical Machine)

Attach this card to 1 of your Pokémon that has Brandon in its name. That Pokémon may use this card's attack instead of its own. At the end of your turn, discard Brandon Cube 01.
{C} Exploration Blast This attack does 10 damage plus 10 more damage for each turn the current Stadium card is in play. Ignore this effect if a card named Dual Stadium is in play (this attack still does 10 damage). If there is no Stadium card in play, before doing damage, take any Stadium card from your hand, deck, discard pile, or Lost Zone and put it into play. 10+
 
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Spenser's Budew
40 HP {G}
Baby Pokémon (Evolves into Spenser's Roselia)

If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
{G}{C} Toxic The Defending Pokémon is now Poisoned. Put 2 damage counters on it instead of 1 between turns (even if it was already Poisoned). 10

Weakness: none
Resistance: none
Retreat Cost: {C}
Lv. 10 #406
DS-Transmittable Yield: L1 Budew w/Acid

Spenser's Roselia
90 HP {G}
Basic Pokémon

Poké-BODY Quick Play Stages
If Spenser's Roselia didn't evolve from Spenser's Budew when put into play, Spenser's Roselia's total HP is 70 instead of 90. If Spenser's Roselia is an evolved Pokémon, prevent all effects of an attack other than damage done to Spenser's Roselia by a {P} Pokémon.
{C}{C} Secret Power 30
{G}{G}{G}{C} Poison Jab The Defending Pokémon is now Poisoned. 50

Weakness: {P}
Resistance: none
Retreat Cost: {C}
Lv. 39 #315
DS-Transmittable Yield: L1 Roselia w/Cross Poison

Spenser's Roserade
120 HP {G}
Stage 1 Pokémon (Evolves from Spenser's Roselia)

Poké-BODY Natural Cure
When you attach a Special Energy card from your hand to Spenser's Roserade, remove all Special Conditions from Spenser's Roserade.
{G}{C}{C} Magical Leaf Flip a coin. If heads, this attack does 40 damage plus 20 more damage and remove 2 damage counters from Roserade. 40+

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}
Lv. 58 #407
DS-Transmittable Yield: L3 Roserade w/Gunk Shot
 
Darach & Caitlin's Empoleon ex
160 HP {W}
Stage 2 Pokémon (Evolves from Darach & Caitlin's Prinplup)

Poké-BODY Special Ultrashield
Prevent all effects of attacks, including damage, done to Darach & Caitlin's Empoleon ex by a Pokémon-SP.
{M} Flash Cannon During your next turn, if an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 30 more damage. 30
{W}{W}{W} Valet Dualjets If you have another Pokémon in play with Darach & Caitlin in its name with at least 3 Energy attached to it, this attack instead does 120 damage to each Defending Pokémon. 80

Weakness: {L}{F}
Resistance: {G} -30
Retreat Cost: {C}{C}{C}
Lv. 93 #395

Darach & Caitlin's Gallade ex
150 HP {P}
Stage 2 Pokémon (Evolves from Darach & Caitlin's Kirlia)

Poké-POWER Alluring Gaze
If Darach & Caitlin's Gallade ex is your Active Pokémon, you don't have another Active Pokémon with this Poké-POWER, and Darach & Caitlin's Gallade ex isn't affected by a Special Condition, whenever an opponent's attack would do damage or any other effects to any of your other Active Pokémon, that attack's damage and other effects are instead done to Darach & Caitlin's Gallade ex.
{F} Brick Break If the Defending Pokémon has a Poke-BODY, ignore that Poke-BODY until the end of your next turn. Apply this effect before damage. 50
{P}{P}{C} Smitten by Beauty If the Defending Pokémon did damage to Darach & Caitlin's Gallade ex by an attack during your opponent's last turn, any damage done by that Pokémon during your opponent's next turn is reduced to 10 (after Weakness and before Resistance). 70

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}
Lv. 87 #475

Darach & Caitlin's Houndoom ex
120 HP {D}
Stage 1 Pokémon (Evolves from Darach & Caitlin's Houndour)

Poké-POWER Special Ultrarage
As long as Darach & Caitlin's Houndoom ex isn't affected by a Special Condition, any damage done to a Pokémon-SP by any of Darach & Caitlin's Houndoom ex's attacks is increased by 140 (before Weakness and Resistance) and don't apply Weakness for that attack.
{R} Fire Fang Flip a coin. If heads, the Defending Pokémon is now Burned and can't attack during your opponent's next turn. 30
{D}{D} Valet Dualfangs If you have another Pokémon in play with Darach & Caitlin in its name with at least 2 Energy attached to it, this attack instead does 90 damage to each Defending Pokémon. 60

Weakness: {F}
Resistance: {P} -30
Retreat Cost: {C}
Lv. 72 #229

Dahlia's Blaziken ex
150 HP {R}
Stage 2 Pokémon (Evolves from Dahlia's Combusken)

Poké-POWER Super Damage Flame
Once during your turn, when you play Dahlia's Blaziken ex from your hand to evolve 1 of your Active Pokémon, you may put 2 damage counter on 1 of your opponent's Pokémon for each {R} Energy attached to Dahlia's Blaziken ex.
{F} Double Kick Flip 2 coins. This attack does 30 damage times the number of heads. 30x
{R}{R} Heatwave Surge Flip 3 coins. This attack does 50 damage times the number of heads. This attack does 10 damage times the number of heads to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 50x

Weakness: {W}{P}
Resistance: none
Retreat Cost: {C}{C}
Lv. 78 #257
 
Darach & Caitlin's Shining Gardevoir
80 HP {P}
Basic Pokémon (You can't have more than 1 Darach & Caitlin's Shining Gardevoir in your deck.)

{P}{L} Psychic Muscle If the Defending Pokémon is affected by a Special Condition, this attack does 30 damage plus 30 more damage. 30+
{P}{P}{M}{M} Bullet Blast Flip 4 coins. For each heads, flip another coin. This attack does 40 damage plus 10 more damage for each heads flipped by this attack. 40+

Weakness: {D}
Resistance: none
Retreat Cost: {C}
Lv. 30 #282

Darach & Caitlin's Empoleon*
80 HP {M}
Basic Pokémon (You can't have more than 1 Pokémon-* in your deck.)

{W}{C} Aqua Jet Flip a coin. If heads, this attack does 20 damage plus 20 more damage. 20+
{M}{M}{M}{M} Heatseeker Torpedo Choose 1 of your opponent's Pokémon-SP, Pokémon with δ on its card, or {D} Pokémon with Dark or an owner in its name whose Resistance isn't {P} in play and put it, its Basic Pokémon card, and any Evolution cards under it into your opponent's Lost Zone, then shuffle all other cards attached to that Pokémon into your opponent's deck. If your opponent doesn't have any Pokémon that can be put into your opponent's Lost Zone in this way, instead choose 1 of your opponent's Pokémon in play and do 40 damage to it. Don't apply Weakness and Resistance.

Weakness: {F}
Resistance: {G} -30
Retreat Cost: {C}{C}
Lv. 33 #395

Darach & Caitlin's Gallade*
80 HP {F}
Basic Pokémon (You can't have more than 1 Pokémon-* in your deck.)

{F}{C} Captivate Discard 1 Energy card attached to Darach & Caitlin's Gallade* or this attack does nothing. Any damage done by the Defending Pokémon during your opponent's next turn is reduced by half (rounded down to the nearest 10) (before Weakness and Resistance). 20
{F}{F}{F}{F} Sexy Smirk Discard 2 {F} Energy cards attached to Darach & Caitlin's Gallade or this attack does nothing. This attack does 20 damage to each Defending Pokémon, each Defending Pokémon is now Confused, and your opponent discards 4 cards from his or her hand.

Weakness: {P}
Resistance: none
Retreat Cost: {C}
Lv. 29 #475
 
Palmer's Heatran ex
120 HP {M}
Basic Pokémon

Poké-BODY Heat Emitter
As long as Palmer's Heatran ex is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon that doesn't have any Energy cards attached to it between turns.
{R}{M} Molten Surge Does 20 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.) 50
{M}{M}{M}{C} Mercury Blast If the Defending Pokémon isn't already Poisoned, it is now Poisoned. If the Defending Pokémon is already Poisoned, this attack does 70 damage plus 20 more damage and put 1 additional damage counter on the Defending Pokémon between turns as long as it remains Poisoned. 70+

Weakness: {F}
Resistance: {G} -30
Retreat Cost: {C}{C}{C}
Lv. 60 #485

Palmer
Trainer Card (Supporter)

Any damage done during your opponent's next turn to any of your Pokémon with Palmer in its name is reduced by 20 (before Weakness and Resistance).

Argenta
Trainer Card (Supporter)

Choose 1 of your Pokémon in play with Argenta in its name and search your deck for up to 3 basic Energy cards of the same type (color) as that Pokémon, then attach them to that Pokémon. Shuffle your deck afterward.

Dahlia
Trainer Card (Supporter)

Choose 1 of your Pokémon in play with Dahlia in its name and roll one six-sided die. For each point in the value of the die, choose 1 damage counter, Special Condition, or special counter (ex. Haste counter, Shock-wave marker) on that Pokémon and remove it.

Darach & Caitlin
Trainer Card (Supporter)

You can't play this card unless you have 2 Active Pokémon, and at least 1 of them has Darach & Caitlin in its name. Whenever 1 of your Active Pokémon attacks, choose 1 of the other Active Pokémon's attacks and use it after the first attack (you still need the necessary Energy to use that attack).

Thorton
Trainer Card (Supporter)

Roll 1, 2, or 3 six-sided dice. For each die rolled in this way, choose 1 of your Pokémon in play. Remove 10 damage counters from each of those Pokémon in any way you choose.
 
Argenta's Lileep
50 HP {F}
Stage 1 Pokémon (Evolves from Mysterious Fossil or Root Fossil)

Poké-BODY Fossil Bonus
If Argenta's Lileep's Basic Pokémon card is Mysterious Fossil, Argenta's Lileep's total HP is 70 instead of 50. If Argenta's Lileep's Basic Pokémon card is Buried Fossil, Argenta's Lileep can use that card's Poké-BODY. If Argenta's Lileep's Basic Pokémon card is Root Fossil, any damage done to Argenta's Lileep by an attack (both your own and your opponent's) is reduced by 10 for each basic {F} Energy card attached to it (after Weakness and before Resistance).
{F}{C} Rock Tomb The Defending Pokémon can't retreat during your opponent's next turn. 20

Weakness: {M}
Resistance: {W} -30
Retreat Cost: {C}
Lv. 14 #345
DS-Transmittable Yield: L1 Lileep w/Rock Throw

Argenta's Cradily
90 HP {F}
Stage 2 Pokémon (Evolves from Argenta's Lileep)

Poké-BODY Power Root
If Argenta's Cradily has any Root Energy cards attached to it, any damage done to Argenta's Cradily by an attack (both your own and your opponent's) is reduced by 30 (after Weakness and before Resistance).
{F} Ancientpower Flip a coin. If heads, prevent all effects of attacks, including damage, done to Argenta's Cradily during your opponent's next turn. 20
{F}{F}{F}{C} Spartan Petal Discard 1, 2, 3, or 4 {F} Energy cards attached to Argenta's Cradily or this attack does nothing. You can't discard more cards in this way than your opponent has Pokémon in play. Choose a number of your opponent's Pokémon in play equal to the number of cards you discarded and do 50 damage to each of them. Don't apply Weakness and Resistance.

Weakness: {M}
Resistance: {W} -30
Retreat Cost: {C}{C}
Lv. 42 #346
DS-Transmittable Yield: L3 Cradily w/Power Gem
Nevermind the fact that Cradily were supposedly extinct before the might of the Spartan army...

Argenta's Cranidos
40 HP {F}
Stage 1 Pokémon (Evolves from Mysterious Fossil or Skull Fossil)

Poké-BODY Fossil Bonus
If Argenta's Cranidos's Basic Pokémon card is Mysterious Fossil, Argenta's Cranidos's total HP is 60 instead of 40. If Argenta's Cranidos's Basic Pokémon card is Buried Fossil, Argenta's Cranidos can use that card's Poké-BODY. If Argenta's Cranidos's Basic Pokémon card is Skull Fossil and Argenta's Cranidos has any basic {F} Energy cards attached to it, ignore any effect (excluding Resistance) that would reduce any damage done by Argenta's Cranidos by an attack.
{F}{C} Head Smash Argenta's Cranidos does 10 damage to itself. 40

Weakness: {W}
Resistance: none
Retreat Cost: {C}
Lv. 9 #408
DS-Transmittable Yield: L1 Cranidos w/Rock Blast

Argenta's Rampardos
80 HP {F}
Stage 2 Pokémon (Evolves from Argenta's Cranidos)

Poké-BODY Power Skull
If Argenta's Rampardos has any Skull Energy cards attached to it, remove 2 damage counters from Argenta's Rampardos between turns.
{F} Ancientpower Flip a coin. If heads, prevent all effects of attacks, including damage, done to Argenta's Rampardos during your opponent's next turn. 20
{F}{F}{F}{C} Renaissance Rampage Flip a coin until you get tails. This attack does 50 damage plus 20 more damage for each heads. 50+

Weakness: {W}
Resistance: none
Retreat Cost: {C}
Lv. 36 #409
DS-Transmittable Yield: L3 Rampardos w/Power Gem
Nevermind the fact that Rampardos were supposedly extinct before the Black Death that came before the Renaissance...

Darach and Caitlin's Shieldon
30 HP {F}
Stage 1 Pokémon (Evolves from Mysterious Fossil or Armor Fossil)

Poké-BODY Fossil Bonus
If Darach and Caitlin's Shieldon's Basic Pokémon card is Mysterious Fossil, Darach and Caitlin's Shieldon's total HP is 50 instead of 30. If Darach and Caitlin's Shieldon's Basic Pokémon card is Buried Fossil, Darach and Caitlin's Shieldon can use that card's Poké-BODY. If Darach and Caitlin's Shieldon's Basic Pokémon card is Armor Fossil and Darach and Caitlin's Shieldon has any basic {F} Energy cards attached to it, Darach and Caitlin's Shieldon's Retreat Cost is 0.
{F}{C} Stone Edge 30

Weakness: {W}
Resistance: {G} -30
Retreat Cost: {C}
Lv. 5 #140
DS-Transmittable Yield: L1 Shieldon w/Rollout

Darach and Caitlin's Bastiodon
70 HP {F}
Stage 2 Pokémon (Evolves from Darach and Caitlin's Shieldon)

Poké-BODY Power Armor
If Darach and Caitlin's Bastiodon has any Armor Energy cards attached to it, whenever an effect would reduce any damage done to Darach and Caitlin's Bastiodon by an attack (both your own and your opponent's), ignore any effect that would reduce that damage reduction.
{F} Ancientpower Flip a coin. If heads, prevent all effects of attacks, including damage, done to Darach and Caitlin's Bastiodon during your opponent's next turn. 20
{F}{F}{F}{C} Colonial Shieldblast Discard 1, 2, 3, or 4 {F} Energy cards attached to Darach and Caitlin's Bastiodon or this attack does nothing. If you discarded 1 or 3 {F} Energy cards in this way, choose a Defending Pokémon and do 40 damage to it for each card discarded in this way. If you discarded 2 or 4 {F} Energy cards in this way, do 20 damage to each Defending Pokémon for each card discarded in this way. Either way, any damage done to your Benched Pokémon during your opponent's next turn is reduced by 10 for each card discarded in this way (before Weakness and Resistance).

Weakness: {W}
Resistance: {G} -30
Retreat Cost: {C}{C}
Lv. 30 #141
DS-Transmittable Yield: L3 Bastiodon w/Power Gem
Nevermind the fact that Bastiodon were supposedly extinct before the era of colonization...
 
Argenta's Catwalk
Trainer Card (Stadium Card)

All basic Energy cards attached to a Pokémon in play with Argenta in its name provide both its original type (color) as well as the type (color) of the Pokémon it is attached to but provides only 1 Energy at a time.

Dahlia's Roulette Wheel
Trainer Card (Stadium Card)

Whenever a player rolls a six-sided die, that player uses an effect of this card on 1 of their Pokémon in play with Dahlia in its name, if any. If the value of the die is 1, remove 1 damage counter from that Pokémon. If the value of the die is 2, remove 1 Special Condition or special counter (ex. Fear counter, Imprison marker) from that Pokémon. If the value of the die is 3, remove 1 damage counter and either 1 Special Condition or 1 special counter from that Pokémon. If the value of the die is 4, remove all damage counters from that Pokémon. If the value of the die is 5, remove all Special Conditions and special counters from that Pokémon. If the value of the die is 6, remove all damage counters, Special Condtions, and special counters from that Pokémon. Ignore all effects of this card if a card named Dual Stadium is in play.

Darach & Caitlin's Teamwork
Trainer Card (Supporter)

If a Pokémon with Darach & Caitlin in its name does damage by an attack during this turn, do that damage to each Defending Pokémon.

Palmer's Sudden Ram
Trainer Card

You can't play this card unless you have an Active Pokémon with Palmer in its name. Choose 1 of your Active Pokémon with Palmer in its name and flip a coin. If heads, do 30 damage to the Defending Pokémon. Treat this damage as if it was done by the Pokémon you chose. Either way, you can't play any more Trainer cards during this turn.

Thorton's PDA
Trainer Card (Pokémon Tool)

Attach Thorton's PDA to 1 of your Pokémon with Thorton in its name that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

As long as Thorton's PDA is attached to this Pokémon, ignore all effects that would be done to it by any of your opponent's Pokémon whenever that Pokémon retreats, becomes Benched, or becomes Active.
 
You know that surprise here that I promised to unwrap when EX: Ranger: Shadows of Almia reached completion? Well, surprise! And all future sets in this series will have them as well. And who knows? Non-ex variants might even appear in sets down the road...

Dahlia's Blaziken ex Lv.X
180 HP {R}
Level Up (Put on your active Dahlia's Blaziken ex)

Poké-POWER Extra Damage Flame
Once during your turn, when you play Dahlia's Blaziken ex Lv.X from your hand to Level-Up 1 of your Active Pokémon, you may put 2 damage counters on 1 of your opponent's Pokémon for each {R} Energy attached to Dahlia's Blaziken ex.
{R}{R}{R}{R} Blazing Furydice Discard 1, 2, 3, or 4 {R} Energy cards attached to Dahlia's Blaziken ex or this attack does nothing. Roll 1 six-sided die for each card discarded in this way. For each point in the total value of the dice, choose 1 of your opponent's Pokémon in play and do 10 damage to it. Don't apply Weakness and Resistance.

Weakness: {W}{P}
Resistance: none
Retreat Cost: {C}{C}{C}
Lv. X #257

Darach & Caitlin's Empoleon ex Lv.X
200 HP {W}
Level Up (Put on your active Darach & Caitlin's Empoleon ex)

Poké-BODY Special Deltashield
Prevent all effects of attacks, including damage, done to Darach & Caitlin's Empoleon ex by a Pokémon with δ on its card.
{W}{W}{W}{W}{W} Power Tear Discard 5 {W} Energy cards attached to Darach & Caitlin's Empoleon ex or this attack does nothing. This attack does 20 damage times the number of damage counters on Darach & Caitlin's Empoleon ex. 20x

Weakness: {L}{F}
Resistance: {G} -30
Retreat Cost: {C}{C}{C}
Lv. X #395

Darach & Caitlin's Gallade ex Lv.X
180 HP {P}
Level Up (Put on your active Darach & Caitlin's Gallade ex)

{C} Sexy Lure Choose 1 of your opponent's Benched Pokémon and switch it with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.
{P}{P}{P}{P} Sexy Kiss If this attack's damage would not Knock Out the Defending Pokémon, discard 3 {P} Energy cards attached to Darach & Caitlin's Gallade ex or this attack does nothing. The Defending Pokémon can't attack as long as Darach & Caitlin's Gallade remains in play. (Benching, evolving, devolving, or Levelling-Up the Defending Pokémon does not remove this effect.) 60

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}{C}
Lv. X #475

Lucy's Shuckle ex Lv.X
100 HP {F}
Level Up (Put on your active Lucy's Shuckle ex)

{F} Shell Patch Remove all Special Conditions from Lucy's Shuckle ex.
{F}{F}{F}{F}{F} Super Juice Choose 1 of your opponent's Pokémon in play and do 80 damage to it. If that Pokémon has a Pokémon Tool, do 100 damage instead. Either way, don't apply Weakness and Resistance.

Weakness: {M}
Resistance: none
Retreat Cost: {C}{C}
Lv. X #213
This goes with the Lucy's Shuckle ex found here, in a past Frontier Brain-oriented set...

Palmer's Heatran ex Lv.X
160 HP {M}
Level Up (Put on your active Palmer's Heatran ex)

Poké-BODY Iron Shield
Any damage done to Palmer's Heatran ex by an attack (your own or your opponent's) not done by a Pokémon whose type (color) is the same as one of Palmer's Heatran ex's Weaknesses or Resistances is reduced by 20.
{M}{C} Hotcarbon Punch The Defending Pokémon is now Burned. 50

Weakness: {W}{F}
Resistance: {G} -30
Retreat Cost: {C}{C}{C}{C}
Lv. X #485

Spenser's Stantler ex Lv.X
120 HP {C}
Level Up (Put on your active Spenser's Stantler ex)

Poké-POWER Weird Disorientation
Whenever 1 of the Defending Pokémon tries to attack Spenser's Stantler ex, if Spenser's Stantler ex isn't affected by a Special Condition, you may roll 1 six-sided die before the attack. If the value of the die is 1, the Defending Pokémon is now Asleep. If the value of the die is 2 or 5, the Defending Pokémon is now Confused. If the value of the die is 6, do all effects of that attack, including damage, to your other Active Pokémon. If you have no other Active Pokémon, instead prevent all effects of that attack, including damage, done by that attack. Apply only 1 Weird Disorientation Poké-POWER each turn.
{C}{C}{C}{C}{C} Super Charge Discard 3 Energy cards attached to Spenser's Stantler ex or this attack does nothing. Choose 1 Defending Pokémon and do 60 damage to it. Choose 1 of your opponent's Benched Pokémon and do 120 damage to it. Don't apply Weakness and Resistance for any damage done by this attack.

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}
Lv. X #234
This goes with the Spenser's Stantler ex found here, in a past Frontier Brain-oriented set...

Tucker's Kangaskhan ex Lv.X
140 HP {C}
Level Up (Put on your active Tucker's Kangaskhan ex)

Poké-POWER Mega Pouch
Once during your turn (before your attack), if Tucker's Kangaskhan ex isn't affected by a Special Condition, you may attach any Pokémon card from your hand with an attack on it to Tucker's Kangaskhan ex. (This doesn't count as evolving Tucker's Kangaskhan ex.) As long as that card is attached to Tucker's Kangaskhan ex, Tucker's Kangaskhan ex may use any of that card's attacks, including its Energy costs and anything else required in order to use that attack (such as discarding Energy cards). If Tucker's Kangaskhan ex becomes affected by a Special Condition, shuffle all cards attached to Tucker's Kangaskhan ex by this power into your deck.
{C}{C}{C}{C}{C} Super-Superb Throw Does 50 damage to each Defending Pokémon. If either Defending Pokémon is a Pokémon-Lv.X, this attack does 50 damage plus 40 more damage to that Pokémon.

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}{C}
Lv. X #115
This goes with the Tucker's Kangaskhan ex found here, in a past Frontier Brain-oriented set...
Yes, it may seem kind of weird for an anti-Lv.X effect to itself be on a Lv.X...
 
Anabel's Telepathy
Trainer Card

You can't play this card unless you have at least 1 Pokémon in play with Anabel in its name. Look at your opponent's hand. If there are any Energy cards there, you may choose up to 3 of them and switch each of them for an Energy card attached to 1 of your opponent's Pokémon.

Brandon's Map
Trainer Card (Pokémon Tool)

Attach Brandon's Map to 1 of your Pokémon with Brandon in its name that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

The Pokémon Brandon's Map is attached to pays {C}{C} less to retreat.

Greta's Fighting Style
Trainer Card (Supporter)

Any damage done during this turn by a Pokémon with Greta in its name is increased by 30 (after Weakness and before Resistance).

Lucy's Chance Game
Trainer Card

Put the top 3 cards from your deck in front of your opponent facedown, then put 2 numbered counters each numbered between 1 and 6 on each of those cards. You can't place more than 1 of the same numbered counter in this way. Your opponent then rolls one six-sided die. Turn over the card that has a numbered counter on it equal to the value of the die, then put it into your hand. If that card has Lucy in its name, put the other two cards into your hand; if not, put the other two cards on the bottom of your deck in any order (don't look at them). Either way, remove all numbered counters from play afterward.

Noland's Timeclock
Trainer Card (Stadium Card)

Ignore any effect that would prevent a Pokémon with Noland in its name from becoming Benched or becoming Active.

Spenser's Nature Trek
Trainer Card

Search your deck for a Pokémon Tool card and attach it to 1 of your Pokémon in play with Spenser in its name. Shuffle your deck afterward. (You can't play Spenser's Nature Trek if you don't have a Pokémon in play with Spenser in its name.

Tucker's Power Fusion
Trainer Card (Supporter)

If you have 2 Active Pokémon with Tucker in its name, you may choose an attack on each of them and use those attacks at the same time. (Each Pokémon must still pay the Energy cost for its own attack.) Treat all damage done by that attack as if it was done by a Pokémon whose types (colors) are the same as both Pokémon's types (colors).
 
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Brandon's Regigigas
90 HP {C}
Basic Pokémon

{C}{C} Superpower Flip a coin. If tails, discard all Energy cards attached to Brandon's Regigigas. 40
{R}{W}{L}{C}{C} Tripower Arms Flip 3 coins. If the first coin is heads, the Defending Pokémon is now Burned. If the second coin is heads, put a Freeze counter on the Defending Pokémon. If the third coin is heads, the Defending Pokémon is now Paralyzed. 60

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}{C}{C}
Lv. 43 #486
DS-Transmittable Yield: L25 Regigigas w/Stealth Rock, Ice Beam, and Flash Cannon

Brandon's Regigigas ex
120 HP {C}
Basic Pokémon

Poké-BODY Pillar Power
Brandon's Regigigas ex may use any attack on any of your Brandon's Regirock, Brandon's Regice, or Brandon's Registeel in play, including their Energy costs and anything else required in order to use that attack (such as discarding Energy cards). (Brandon's Regigigas ex's type remains Colorless.) Apply all effects of any Poké-POWERs or Poké-BODies on those Pokémon to those attacks before using those attacks.
{C}{C}{C} Superpower Flip a coin. If tails, discard all Energy cards attached to Brandon's Regigigas. 90
{C}{C}{C}{C} Pillar Rescue Blast Discard 1 Energy card attached to Brandon's Regigigas ex or this attack does nothing. If there are any Pokémon in your discard pile with Regirock, Regice, or Registeel in its name (excluding Pokémon-SP, Pokémon with δ on its card, and {D} Pokémon with Dark or an owner in its name whose Resistance isn't {P}), choose 1 of them, show it to your opponent, and shuffle it into your deck. If you shuffled a card into your deck in this way, this attack's base damage is 120 instead of 80. 80

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}{C}{C}
Lv. 83 #486

Brandon's Regigigas ex Lv.X
160 HP {C}
Level Up (Put on your active Brandon's Regigigas ex)

Poké-BODY Pillar Shield
If you have Brandon's Regirock, Brandon's Regice, and Brandon's Registeel in play, Brandon's Regigigas ex gets +40 HP, has no Weakness, and any damage done to Brandon's Regigigas ex by an attack is reduced by 40 (before Weakness and Resistance).
{F}{W}{M} Entomb Discard 1 {F} Energy card, 1 {W} Energy card, and 1 {M} Energy card attached to Brandon's Regigigas ex or this attack does nothing. As long as Brandon's Regigigas ex remains your Active Pokémon, the Defending Pokémon can't retreat. During your opponent's next 2 turns, the Defending Pokémon can't attack. Brandon's Regigigas ex can't attack during your next turn, and can't use Entomb again as long as it remains in play (even Benching or evolving Brandon's Regigigas ex, or removing Brandon's Regigigas ex Lv.X from Brandon's Regigigas ex and Levelling it Up again, won't let it use Entomb again).

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}{C}{C}
Lv. X #486
The effects that reference the complete Hoenn Regis trio are primarily designed with these three cards in mind. However, any other Brandon's Regirock, Brandon's Regice, or Brandon's Registeel can also be used.
 
Anabel's Cresselia
80 HP {P}
Basic Pokémon

{P}{C} Trick Room Discard 1 {P} Energy card attached to Anabel's Cresselia or this attack does nothing. Each Defending Pokémon with a Retreat Cost less than Anabel's Cresselia's can't attack during your opponent's next turn.
{P}{P}{P}{P} Pixie Rainbow If you have a Pokémon with Uxie in its name, a Pokémon with Mesprit in its name, and a Pokémon with Azelf in its name, all have at least 1 Energy card attached to it, and none are Pokémon-SP, Pokémon with δ on its card, or {D} Pokémon with an owner in its name, this attack does 60 damage plus 60 more damage. If you have Anabel's Uxie, Anabel's Mesprit, and Anabel's Azelf in play and all have at least 1 Energy card attached to it, this attack instead does 60 damage plus 90 more damage. 60+

Weakness: {D}
Resistance: none
Retreat Cost: {C}{C}
Lv. 30 #488
DS-Transmittable Yield: L25 Cresselia w/Amnesia, Charm, and Nasty Plot

Anabel's Cresselia ex
100 HP {P}
Basic Pokémon

{P}{P} Pixie Rainbow If you have a Pokémon with Uxie in its name, a Pokémon with Mesprit in its name, and a Pokémon with Azelf in its name, all have at least 1 Energy card attached to it, and none are Pokémon-SP, Pokémon with δ on its card, or {D} Pokémon with an owner in its name, this attack does 60 damage plus 60 more damage. If you have Anabel's Uxie, Anabel's Mesprit, and Anabel's Azelf in play and all have at least 1 Energy card attached to it, this attack instead does 60 damage plus 90 more damage. 60+
{P}{P}{P}{P} Brightlight Blast This attack does 90 damage plus 20 more damage for each {D} Energy card attached to the Defending Pokémon. If the Defending Pokémon is a Pokémon-SP, a Pokémon with δ on its card, or a {D} Pokémon with Dark or an owner in its name whose Resistance isn't {P}, this attack's base damage is 140 instead of 90. 90+

Weakness: {D}
Resistance: none
Retreat Cost: {C}{C}
Lv. 65 #488

Anabel's Cresselia ex Lv.X
140 HP {P}
Level Up (Put on your active Anabel's Cresselia ex)

Poké-BODY Tower Pixie-Moon Copy
Anabel's Cresselia ex may use any attack on any Anabel's Uxie, Anabel's Mesprit, Anabel's Azelf, Anabel's Cresselia, or Anabel's Cresselia ex you have in play, including their Energy costs and anything else required in order to use that attack (such as discarding Energy cards).
{P}{P}{P} Fullmoon Boomerangs Flip 2 coins for each Defending Pokémon. This attack does 60 damage to a Pokémon for each heads.

Weakness: {D}
Resistance: none
Retreat Cost: {C}{C}
Lv. X #488
 
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