Carrington388
New Member
A Seemingly Normal Game of Checkers...
Dominant Team: None
Transmit the password to the Tajiri server to download a minigame. This minigame is called Draco Checkers. The goal is simple. It's a game of checkers, and you have to remove all of your opponent's pieces to win. You use the stylus to play the game. First, touch one of your pieces. The spaces that piece can move to will then flash blue. Touch one of those spaces and the piece will move. Then the opponent moves. The pieces in this game resemble Pokémon; your Pokémon are all Dratini, while the opponent's are all Swablu. When you manage to win a game, you'll be flashed two passwords. The first one is an enhanced password that allows you to download a version of the game with more options, such as three difficulty levels (Easy, Medium, Hard) and to allow a second player to download the game from the first player's DS to play a multiplayer game (player 2 will use the Swablu). The second one is a password that you'll be asked to use to continue the mission where you got the password from.
The Teal-Clad Team Hits Kanto
Dominant Team: Draco
(Note on Team Draco in general: Most of this team's grunts are female, but more than two-thirds of them brandish male Pokémon.)
Once you've won the game of Draco Checkers, transmit the second password the game gave you to the Tajiri server, followed by the same confirmation password you used to transmit the first part of the mission with the same game pak in the GBA slot on the DS. When you resume play, the screen will remain black, but there will be dialogue that reads, "So, you managed to win our game of checkers? Looks like you're more worthy than I thought. Time to prove it!" Then a battle will begin, and the battle sprite of another of the mysterious women in teal will scroll--but then a name will appear and you'll find out just who those mysterious women really were. Here's the team for this battle:
Team Draco Grunt(F): L37 Ekans, L37 Ekans, L37 Swablu
Once you win the battle, you'll find yourself back in your room in Pallet Town, face to face with the grunt! The grunt will congratulate you on the victory, but says that the invasion of Kanto will finish just as planned before walking out of the room. At this point, a cutscene will begin at the Vermillion City port. A ferry is shown arriving at the docks. Dralene, the head of Team Draco, will walk off of a boat and push the person usually there back into the water! Taking his spot, Dralene will call three more people off the ship; a woman named Rachel, a woman named Vikki, and a man named Murphy. He'll then ask Rachel to take the first-tier grunts, Vikki to take the second-tier grunts, and Murphy to take the third-tier grunts. A similar procession to the ones at the very start of the mission will take place between the admins and grunts; Rachel will walk away with numerous grunts, followed by Vikki and another grunt set, and then Murphy and a third grunt set. Each grunt set has mostly women, but also a few men are among them. Once the third grunt set walks off, Dralene will walk away from the scene, and the man who usually stands where people representing now eight teams have stood before climbs back onto the dock.
Once the cutscene has ended, head outside your house--only to find four more teal-clad Team Draco grunts wandering Pallet Town! One of those four is the first male Team Draco Grunt seen in this mission, and, before he'll battle you, he'll comment that, unlike how Farlie wouldn't let female Team Flora grunts into the mission, Dralene does allow the few male grunts on Team Draco onto the field during a mission and that the women assigned to Murphy's squad don't gripe about having to take orders from a man (unlike how the male Team Flora Grunts on Xenia's squad were griping about having to take orders from a woman). Here are the teams of the grunts on the streets of Pallet Town:
Team Draco Grunt(F): L38 Swablu, L38 Ekans
Team Draco Grunt(F): L39 Arbok
Team Draco Grunt(F): L38 Swablu, L38 Poochyena
Team Draco Grunt(M): L38 Ekans, L38 Zubat
Once those four grunts are defeated, they'll vanish and Prof. Oak will walk out of the lab, telling you that there's trouble in the Rock Tunnel. Head there to find it already brightly lit. There are grunts here that you must defeat, most of them griping on how Rock Tunnel is too dark to make a good base. Here are the teams of these grunts:
Team Draco Grunt(F): L37 Swablu, L37 Swablu
Team Draco Grunt(M): L38 Arbok
Team Draco Grunt(F): L38 Mightyena
Team Draco Grunt(F): L38 Sharpedo
Team Draco Grunt(F): L38 Golbat
Team Draco Grunt(F): L37 Ekans, L37 Ekans
Team Draco Grunt(F): L37 Poochyena, L37 Poochyena
Team Draco Grunt(M): L37 Zubat, L37 Zubat
Team Draco Grunt(F): L33 Swablu, L33 Ekans, L33 Poochyena, L33 Zubat, L33 Ekans, L33 Swablu
Once you've cleared Rock Tunnel of grunts, check any TV and you'll see that Team Draco has taken up a fossil operation at Mt. Moon! There's a grunt that won't battle you yet blocking the Cerulean side of the cave, so you'll have to go through from the Pewter side. Here are the teams of the grunts at Mt. Moon:
Team Draco Grunt(F): L39 Swablu, L39 Zubat
Team Draco Grunt(F): L39 Ekans, L39 Poochyena
Team Draco Grunt(F): L39 Ekans, L39 Swablu
Team Draco Grunt(F): L39 Poochyena, L39 Zubat
Team Draco Grunt(F): L40 Arbok
Team Draco Grunt(F): L40 Altaria
Team Draco Grunt(F): L38 Swablu, L38 Swablu, L38 Altaria
Team Draco Grunt(M): L38 Ekans, L38 Ekans, L38 Arbok
Team Draco Grunt(F): L38 Poochyena, L38 Poochyena, L38 Mightyena
Team Draco Grunt(F): L38 Zubat, L38 Zubat, L38 Golbat
Team Draco Grunt(F): L40 Zubat, L40 Zubat
Team Draco Grunt(F): L40 Ekans, L40 Ekans
Team Draco Grunt(F): L40 Swablu, L40 Swablu
Team Draco Grunt(F): L40 Poochyena, L40 Poochyena
Team Draco Grunt(F): L41 Arbok
Team Draco Grunt(M): L41 Mightyena
Team Draco Grunt(F): L41 Golbat
Team Draco Grunt(F): L41 Altaria
Team Draco Grunt(F): L37 Swablu, L37 Swablu, L37 Swablu, L37 Ekans, L37 Poochyena
Team Draco Grunt(F): L37 Ekans, L37 Ekans, L37 Ekans, L37 Zubat, L37 Poochyena
Team Draco Grunt(F): L37 Zubat, L37 Zubat, L37 Zubat, L37 Ekans, L37 Swablu
Team Draco Grunt(F): L39 Ekans, L39 Ekans, L39 Altaria
Team Draco Grunt(F): L39 Swablu, L39 Swablu, L39 Arbok
Team Draco Grunt(M): L40 Ekans, L40 Ekans, L40 Ekans
Team Draco Grunt(F): L40 Poochyena, L40 Poochyena, L40 Poochyena
Team Draco Grunt(F): L40 Swablu, L40 Swablu, L40 Swablu
Team Draco Grunt(F): L40 Zubat, L40 Zubat, L40 Zubat
Team Draco Grunt(F): L41 Swablu, L41 Ekans
Team Draco Grunt(F): L41 Swablu, L41 Poochyena
Team Draco Grunt(F): L41 Swablu, L41 Zubat
Team Draco Grunt(F): L41 Ekans, L41 Poochyena
Team Draco Grunt(M): L41 Ekans, L41 Zubat
Team Draco Grunt(F): L41 Poochyena, L41 Zubat
Once you've beaten all of these grunts, exit through the Cerulean side. There, the grunt that had been keeping guard will be joined by another one, and both of them will battle you one after the other. Here are their teams:
Team Draco Grunt(F): L42 Altaria
Team Draco Grunt(F): L42 Arbok
Miror B. Strikes Again!
Dominant Teams: None
In this part of the mission, if you're in the same area as Miror B. is, Miror B.'s theme from XD: Gale of Darkness will play while you're in the area until you beat Miror B.
Once the two Team Draco Grunts at the exit of the Cerulean side of Mt. Moon have been defeated, Misty will walk up to you and tell you of trouble in Vermillion City. It appears that there have been some Pokémon robberies around that area, and that you should check. Head to where Vermillion City's port begins and you'll find five trainers there; Drew, Harley, Robert, Morrison, and Tyson. You've seen Drew, Harley, and Robert earlier in the mission, and this Tyson is not to be confused with the one from Team Rocket; this Tyson's signature Pokémon is the Meowth in boots (as compared to TR's Tyson's pair of Fearow). Anyway, all five of them will tell you that someone stole one of their Pokémon, and all of them vaguely describe someone who appears to be Miror B. Drew's Roselia, Harley's Cacturne, Robert's Milotic, Morrison's Metang, and Tyson's Meowth were all stolen, and each of them wants you to get it back. They'll also each give you a special key item; Roselia's Ball from Drew, Cacturne's Ball from Harley, Milotic's Ball from Robert, Metang's Ball from Morrison, and Meowth's Ball from Tyson. They'll wait in various places in Vermillion waiting for their Pokémon to return.
Now, it's time to watch the TV. There will be a report about "a weirdo in an afro" causing a scene at the Saffron Maze Game. Head to Saffron City. For some odd reason, you'll find a male Team Draco Grunt blocking the door to Silph Co., he won't battle you...yet. Anyway, at the Maze Game, the receptionist will tell you that she recognized her former boss but told him that he had to get in like everybody else, but he didn't listen and walked right through as if he still owned the place. Afterward, you'll be told that the maze Miror B. walked into was an unfinished maze, and that Miror B.'s the only person inside. You'll be let inside the maze.
Here, you'll find very few walls, and lots of tape. This tape marks out what the maze should look like once it's finished. Once you find Miror B., he'll battle you using 6 Pokémon of the team below in a 2-on-2 battle. When he lets out Meowth, use the ball Tyson gave you to recover it. Miror B. will send out at least one Ludicolo and the stolen Meowth, but the other 4 he'll use are chosen at random.
Wanderer Miror B.(M): L40 Ludicolo, L40 Ludicolo, L40 Ludicolo, L40 Shiftry, L40 Sudowoodo, L40 Jumpluff, L40 Electrode, L42 Meowth (Tyson's)
The Meowth in this battle has a special sprite. This Meowth wears a pair of boots and a hat as seen in the anime.
If Miror B. goes down and you haven't recovered the Meowth, he'll appear at a random gym for a rematch. He'll keep doing this until you recover the Meowth.
Once you've recovered the Meowth, you'll be shown out of the work zone. Head back to Vermillion City and find Tyson standing just outside the gym. Return his Meowth to him and he'll give you a TM42 before heading for the ferry terminal.
Your next target is Cacturne. Another TV broadcast will appear, this time a report about the same "weirdo in an afro" breaking into the Safari Zone without paying. Head for the Safari Zone and pay to enter. Head for the house where you got HM03 from to find Miror B. there. Once you find him, he'll battle you using 6 Pokémon of the team below in a 2-on-2 battle. When he lets out Cacturne, use the ball Harley gave you to recover it. Miror B. will send out at least one Ludicolo and the stolen Cacturne, but the other 4 he'll use are chosen at random.
Wanderer Miror B.(M): L42 Ludicolo, L42 Ludicolo, L42 Ludicolo, L42 Shiftry, L42 Sudowoodo, L42 Jumpluff, L42 Electrode, L<ca+1> Cacturne (Harley's)
<ca+1> denotes one more than the level Harley's Cacturne was upon escaping from the Rocket Battleship earlier in this data. If this variable would equal 101, the Cacturne will instead be at level 100.
If Miror B. goes down and you haven't recovered the Cacturne, he'll appear at a random gym for a rematch. He'll keep doing this until you recover the Cacturne.
Once you've recovered the Cacturne, finish your time in the Safari Zone and head back to Vermillion City afterward. Find Harley standing just outside Diglett's Cave. Return his Cacturne to him and he'll give you a TM09 before heading for the ferry terminal.
Target number three is Milotic. Another TV broadcast will appear, this time a report about Miror B. threatening to re-renovate Celadon Gym again unless Erika agrees to hire a male gym trainer, preferably someone from Vastfield. Head back to Celadon Gym to find Miror B. making threats against Erika using E10+-rated dialogue, including the closest you can get to sexual suggestions without invoking a T rating. Once Miror B. recognizes you, he'll battle you using 6 Pokémon of the team below in a 2-on-2 battle. When he lets out Milotic, use the ball Robert gave you to recover it. Miror B. will send out at least one Ludicolo and the stolen Milotic, but the other 4 he'll use are chosen at random.
Wanderer Miror B.(M): L44 Ludicolo, L44 Ludicolo, L44 Ludicolo, L44 Shiftry, L44 Sudowoodo, L44 Jumpluff, L44 Electrode, L<mi+1> Milotic (Robert's)
<mi+1> denotes one more than the level Robert's Milotic was upon escaping from the Rocket Battleship earlier in this data. If this variable would equal 101, the Milotic will instead be at level 100.
If Miror B. goes down and you haven't recovered the Milotic, he'll appear at a random gym, including Celadon, for a rematch. He'll keep doing this until you recover the Milotic.
Once you've recovered the Milotic, head back to Vermillion. Find Robert at the Pokémon Fan Club. Return his Milotic to him and he'll give you a TM18 before heading for the ferry terminal.
Target number four is Metang. Another TV broadcast will appear, this time a report about Miror B. breaking into Prof. Oak's lab and searching frantically for what turned out to be what Megathug had stolen earlier. Head back to Prof. Oak's lab and you'll find Miror B. standing in the spot where the Pokéball Megathug stole once sat. Talk to him to fight him. He'll battle you using 6 Pokémon of the team below in a 2-on-2 battle. When he lets out Metang, use the ball Morrison gave you to recover it. Miror B. will send out at least one Ludicolo and the stolen Metang, but the other 4 he'll use are chosen at random.
Wanderer Miror B.(M): L45 Ludicolo, L45 Ludicolo, L45 Ludicolo, L45 Nosepass, L45 Shiftry, L45 Sudowoodo, L45 Jumpluff, L45 Electrode, L45 Metang (Morrison's)
If Miror B. goes down and you haven't recovered the Metang, he'll appear at a random gym for a rematch. He'll keep doing this until you recover the Metang.
Once you've recovered the Metang, head back to Vermillion. Find Morrison inside the Pokémon Mart. Return his Metang to him and he'll give you a TM47 before heading for the ferry terminal.
The last Pokémon you have yet to recover is Roselia. Another TV broadcast will appear, this time a report about Miror B. threatening to destroy the Berry Forest to build a large dance hall. Take the ferry to Boon Island and head to the Berry Forest. Use Cut on every patch of grass you see until you cut out Miror B. Once Miror B. is out of the grasses, he'll battle you using 6 Pokémon of the team below in a 2-on-2 battle. When he lets out Roselia, use the ball Drew gave you to recover it. Miror B. will send out at least one Ludicolo and the stolen Roselia, but the other 4 he'll use are chosen at random.
Wanderer Miror B.(M): L47 Ludicolo, L47 Ludicolo, L47 Ludicolo, L47 Nosepass, L47 Shiftry, L47 Sudowoodo, L47 Jumpluff, L47 Electrode, L<ro+1> Roselia (Drew's)
<ro+1> denotes one more than the level Drew's Roselia was upon escaping from the Rocket Battleship earlier in this data. If this variable would equal 101, the Roselia will instead be at level 100.
If Miror B. goes down and you haven't recovered the Roselia, he'll appear at a random gym for a rematch. He'll keep doing this until you recover the Roselia.
Once you've recovered the Roselia, sail back to Vermillion. Drew will meet you at the ferry terminal. Return his Roselia to him and he'll give you a TM22 before boarding the ferry.
Now that you've done some charity work, let's return to the task at hand, shall we?
Retaking Silph
Dominant Team: Draco
Apparently, while you were busy retrieving other people's Pokémon from Miror B., Team Draco seized the opportunity to invade Saffron full-scale. After facing Miror B. at the Maze Game, the team constructed large teal gates blocking the entrance to every building except the Pokémon Center, Pokémon Mart, Fighting Dojo, and Silph Co. There's nobody outside except for the same grunt that was there when you came to take back the stolen Meowth from Miror B. Talk to the grunt blocking entrance to Silph Co. He'll battle you with this team:
Team Draco Grunt(M): L45 Arbok
Once he's defeated, he'll move to one side and tell you that he's the last Team Draco male you'll face until you meet Murphy. Sure enough, Silph Co. is once again under siege, with female Team Draco Grunts flooding the entire place. They're all over every floor, and you must beat them all before you can face Murphy. Here are the teams of the grunts:
Team Draco Grunt(F): L44 Arbok, L44 Poochyena
Team Draco Grunt(F): L44 Altaria, L44 Zubat
Team Draco Grunt(F): L45 Mightyena
Team Draco Grunt(F): L45 Golbat
Team Draco Grunt(F): L42 Swablu, L42 Ekans, L42 Ekans, L42 Poochyena
Team Draco Grunt(F): L45 Swablu, L45 Ekans
Team Draco Grunt(F): L45 Swablu, L45 Zubat
Team Draco Grunt(F): L45 Ekans, L45 Zubat
Team Draco Grunt(F): L45 Swablu, L45 Poochyena
Team Draco Grunt(F): L45 Ekans, L45 Poochyena
Team Draco Grunt(F): L45 Poochyena, L45 Zubat
Team Draco Grunt(F): L46 Arbok
Team Draco Grunt(F): L46 Mightyena
Team Draco Grunt(F): L46 Altaria
Team Draco Grunt(F): L46 Golbat
Team Draco Grunt(F): L44 Poochyena, L44 Ekans, L44 Zubat
Team Draco Grunt(F): L44 Poochyena, L44 Swablu, L44 Zubat
Team Draco Grunt(F): L46 Altaria, L46 Altaria
Team Draco Grunt(F): L46 Golbat, L46 Golbat
Team Draco Grunt(F): L46 Arbok, L46 Arbok
Team Draco Grunt(F): L46 Mightyena, L46 Mightyena
Team Draco Grunt(F): L45 Altaria, L45 Mightyena, L45 Golbat
Team Draco Grunt(F): L45 Arbok, L45 Mightyena, L45 Golbat
Team Draco Grunt(F): L45 Mightyena, L45 Altaria, L45 Arbok
Team Draco Grunt(F): L45 Golbat, L45 Altaria, L45 Arbok
Once all of these grunts have fallen, head back to where you faced Giovanni for the second time. You'll find the one male Team Draco Admin, Murphy, talking to the President about space equipment. Murphy will ask for a rocket when he notices you. Once he walks up to you, you'll have to battle him using this team:
Draco Admin Murphy(M): L55 Charizard, L54 Mightyena, L56 Altaria, L55 Grovyle, L54 Banette, L55 Kingdra
Once you defeat Murphy, he'll admit that you only got past a small portion of Team Draco, and that higher admins are more of a threat than he is, before leaving. He'll drop an item ball containing a TM02. At this point, all of Silph Co. will return to normal, as will Saffron City itself.
After beating Murphy, find a TV and watch this broadcast. Trust me, it ain't pretty:
"We've recieved shocking news from GLENDALE CITY. In an apparently violent burglary spree, the burglars have cut GLENDALE CITY's total population by more than half. The GLENDALE GYM LEADER, AERIS, and her gym trainers were out of town when the incident occured. We'll have more as it breaks."
Apparently, we can't let this go unignored, right? Head back to Vermillion and sail to either Knot, Boon, or Kin Islands. Use Fly to catch the currents and head to Glendale.
The Carnage of Glendale City
Dominant Teams: None
You arrive in a mess. The buildings have visible damage on the outside, there are people that appear to be standing on their sides (you'll find out what this means shortly), and all but one of the regular houses are locked. You were asked to remember the number 31 when you came here the first time; the only people alive that are currently in the city are the nurse, the three Pokémon Center 2F receptionists, one other person downstairs in the Pokémon Center, the owner of the Pokémon Mart, the person inside the unlocked house, and two people walking around outside. This totals 9. Aeris and her five gym trainers were out of town when the burglars struck, thus the new total population of Glendale City is 15, which is one-half of a person less than half of 31. The people that appear to be standing on their sides are dead. The sign on the building that should have the Snowboard Game's Game Master instead reads "The SNOWBOARD GAME is closed until a new GAME MASTER can be found. The position is open." This means that the Game Master was among the killed.
If you head for the gym, whose door was locked before, you'll suddenly find it unlocked. Inside, you'll find the burglars responsible for this mess! The burglars are using the gym for a hideout! The last one will tell you that this is unrelated to Team Draco. Here are their teams:
Burglar Harry(M): L50 Arcanine, L50 Ninetales
Burglar Marv(M): L50 Golduck, L50 Tentacruel
Burglar Ernest(M): L50 Raichu, L50 Electabuzz
Burglar Nate(M): L50 Parasect, L50 Exeggutor
Burglar Bill(M): L50 Magneton, L50 Forretress
Burglar Xavier(M): L50 Fearow, L50 Crobat
Once you've beaten all 6, they'll agree to turn themselves in and apologize to the survivors for the mess they caused in Glendale City. Once all 6 of them vanish, the dead people outside will also vanish and the building damage will be fixed. The locked doors will remain locked, though. Make sure you heal your Pokémon now.
Use Fly and try to head anywhere other than Glendale. Before you can land, though, a cutscene will start involving a Dratini weather balloon using what appears to be an Outrage attack. This attack will blow you off-course and you'll land on...
Where's the Landing Site?
Dominant Teams: None
...a DESERTED ISLAND. You can't use Fly since the Town Map doesn't know where you are; this is why you should have healed back in Glendale City before leaving. You've landed on the southern half of the island, and it looks deserted from this side with sand everywhere. All of the water is blocked by rocks. If you head on north, though, you'll find nine other people on the island! Turns out you're not alone after all. Each of them are itching to battle after being stranded with each other for so long; here are their teams:
[PK][MN] Trainer Rainer(M): L56 Vaporeon
[PK][MN] Trainer Sparky(M): L56 Jolteon
[PK][MN] Trainer Pyro(M): L56 Flareon
[PK][MN] Trainer Mikey(M): L56 Eevee
Tea Sister Sumono(F): L56 Vaporeon
Tea Sister Sasuki(F): L56 Jolteon
Tea Sister Kome(F): L56 Flareon
Tea Sister Sakura(F): L55 Espeon, L55 Beautifly
Tea Sister Tameo(F): L56 Umbreon
Once you've beaten one of them, they'll curse out Team Draco. You'll find out from the four brothers (Rainer, Sparky, Pyro, and Mikey) that Team Draco attacked them around the time Miror B. showed up in Kanto for the third time, the time that had some stolen Pokémon, and dropped them here on an island with five others.
You'll find out from four of the five sisters (Sumono, Sasuki, Kome, and Tameo; Sakura's the last sister) that all five of them (including Sakura) were attacked by Team Draco's small specialty ground force shortly before the teal probe arrived at the Space Station, and that they've been on this island ever since.
From Sakura, you'll find out that all nine of them have tried to contact passing aircraft, but to no avail. Even a message that Sakura herself constructed on the south beach (reading "SOS GET MISTY"), asking that a pilot find Misty for assistance, got blown away during a windstorm with no response.
Once you've talked to everyone after beating them, start checking the rocks that line the perimiter of the island. One of them should list a code of two long bars with corresponding colors. The bars should read (top bar on left, bottom bar on right):
Column 1: Blue-Blue
Column 2: Blue-Pink
Column 3: Yellow-Blue
Column 4: Yellow-Pink
Column 5: Red-Blue
Column 6: Red-Pink
Column 7: Brown-Blue
Column 8: Purple-Pink
Column 9: Black-Pink
After checking the bars, you'll be brought to a screen where you can input nine characters. Using your knowledge of the bars, you'll need to input the nine-character password based on the nine other people on the island. Use uppercase where the second bar was blue, use lowercase where the second bar was pink. The code is: RsSsPkMst. If you can't enter it correctly, talk to Mikey or Sakura for a hint. This is how the bars are supposed to be deduced as:
Column 1: The bottom bar stands for gender, while the top bar stands for Eevee-line Pokémon. Two blues in a column means a male with Vaporeon, namely Rainer. Males are entered in uppercase, thus the character is the uppercase R.
Column 2: Using the same bar deduction, a blue on top and a pink below signals a female with Vaporeon. That would be Sumono. Females are entered in lowercase, thus the character is the lowercase s.
Column 3: Yellow on top, blue on bottom. Male with Jolteon. That's Sparky, the character is uppercase S.
Column 4: Yellow on top, pink on bottom. Female with Jolteon. That's Sasuki, the character is lowercase s.
Column 5: Red on top, blue on bottom. Male with Flareon. That's Pyro, the character is uppercase P.
Column 6: Red on top, pink on bottom. Female with Flareon. That's Kome, the character is lowercase k.
Column 7: This column has the only brown on the board; it's on top with blue on bottom. This indicates a male with Eevee. That's Mikey, the character is uppercase M.
Column 8: This column has the only purple on the board; it's on top with pink on bottom. This indicates a female with Espeon. That's Sakura, the character is lowercase s.
Column 9: This column has the only black on the board; it's on top with pink on bottom. This indicates a female with Umbreon. That's Tameo, the character is lowercase t.
Upon entering the code correctly, a cutscene will begin with three helicopters flying over the deserted island. The helicopters will see people on the island, and all three will land. On the island, the pilots of these helicopters will emerge from their craft; they are Lance, Misty, and Shingo. Lance will talk to you and will promise that everyone will get off safely. He'll mark your spot on the Town Map (center column of top row of the third page). He'll tell you that the helicopters can only carry a pilot and three others at a time, so there's not enough room for you. At this point, the others will start boarding the helicopters. Rainer, Pyro, and Sparky get aboard Shingo's helicopter; Sumono, Sasuki, and Kome get aboard Lance's helicopter; Mikey, Sakura, and Tameo get aboard Misty's helicopter. Once everyone's aboard a helicopter, they'll fly away. Once the helicopters are gone, you'll regain control. Since you now know where you are, you can fly away from this island yourself; fly to either Floe or Chrono Islands from here and sail back to Vermillion.
Back to Crushing the Dracos
Dominant Team: Draco
Now that you're finally back in mainland Kanto, it's time to find where Team Draco went next. Watch a TV to find out that Team Draco has attacked Celadon City full-scale. Team Draco is concentrated in Celadon so much that you can't even Fly there. Fly to Saffron City and head to Celadon from there.
You'll find 20 Team Draco Grunts outside. Here are their teams:
Team Draco Grunt(F): L54 Altaria
Team Draco Grunt(F): L54 Arbok
Team Draco Grunt(F): L54 Crobat
Team Draco Grunt(F): L54 Mightyena
Team Draco Grunt(F): L52 Altaria, L52 Altaria, L52 Golbat
Team Draco Grunt(F): L52 Altaria, L52 Altaria, L52 Mightyena
Team Draco Grunt(M): L52 Altaria, L52 Altaria, L52 Arbok
Team Draco Grunt(F): L52 Arbok, L52 Arbok, L52 Altaria
Team Draco Grunt(F): L52 Arbok, L52 Arbok, L52 Mightyena
Team Draco Grunt(F): L52 Arbok, L52 Arbok, L52 Golbat
Team Draco Grunt(F): L52 Mightyena, L52 Mightyena, L52 Altaria
Team Draco Grunt(F): L52 Mightyena, L52 Mightyena, L52 Golbat
Team Draco Grunt(M): L52 Mightyena, L52 Mightyena, L52 Arbok
Team Draco Grunt(F): L52 Golbat, L52 Golbat, L52 Altaria
Team Draco Grunt(F): L52 Golbat, L52 Golbat, L52 Mightyena
Team Draco Grunt(F): L52 Golbat, L52 Golbat, L52 Arbok
Team Draco Grunt(M): L53 Altaria, L53 Arbok
Team Draco Grunt(F): L53 Altaria, L53 Crobat
Team Draco Grunt(F): L53 Altaria, L53 Mightyena
Team Draco Grunt(F): L53 Mightyena, L53 Arbok
Once you've beaten all 20 of these grunts, you'll find out that the remaining grunts in Celadon are either at the gym or at the Rocket Hideout. Head to the gym first. In addition to the normal gym trainers, who will comment that Team Draco has some taste for the finer things, unlike Team Flora. One of them will say that Team Flora should be ashamed to call themselves Grass-type Pokémon trainers! Another of them, though, thinks Team Draco brought too many men on this mission. (Cheapskate.) There's 10 Team Draco Grunts here, here are their teams:
Team Draco Grunt(M): L53 Crobat, L53 Arbok
Team Draco Grunt(F): L53 Mightyena, L53 Crobat
Team Draco Grunt(F): L53 Arbok, L53 Crobat
Team Draco Grunt(F): L49 Swablu, L49 Swablu, L49 Swablu, L49 Swablu, L49 Swablu, L49 Swablu
Team Draco Grunt(F): L52 Altaria, L52 Altaria, L52 Golbat
Team Draco Grunt(F): L49 Ekans, L49 Ekans, L49 Ekans, L49 Ekans, L49 Ekans, L49 Ekans
Team Draco Grunt(M): L52 Arbok, L52 Arbok, L52 Mightyena
Team Draco Grunt(F): L49 Zubat, L49 Zubat, L49 Zubat, L49 Zubat, L49 Zubat, L49 Zubat
Team Draco Grunt(F): L54 Castform
Team Draco Grunt(F): L49 Poochyena, L49 Poochyena, L49 Poochyena, L49 Poochyena, L49 Poochyena, L49 Poochyena
Once you've beaten these grunts, Erika will come back in to find the grunts! One of the male grunts will tell Erika that this place just needs a different smell and it would be perfect for Team Draco; Erika will tell this grunt that he has some taste and that he's not like "that awful Team Flora". At this point, you can leave the gym.
Your last stop here is the Rocket Hideout. The remaining 30 grunts in Celadon are here, utilizing the various traps this place has to offer. Here are their teams:
Team Draco Grunt(F): L56 Altaria
Team Draco Grunt(F): L56 Arbok
Team Draco Grunt(M): L56 Arbok
Team Draco Grunt(F): L56 Altaria
Team Draco Grunt(F): L56 Mightyena
Team Draco Grunt(F): L56 Crobat
Team Draco Grunt(F): L56 Crobat
Team Draco Grunt(F): L56 Mightyena
Team Draco Grunt(M): L55 Altaria, L55 Arbok
Team Draco Grunt(F): L55 Altaria, L55 Mightyena
Team Draco Grunt(F): L55 Altaria, L55 Crobat
Team Draco Grunt(F): L55 Arbok, L55 Altaria
Team Draco Grunt(F): L55 Mightyena, L55 Altaria
Team Draco Grunt(F): L55 Crobat, L55 Altaria
Team Draco Grunt(M): L55 Arbok, L55 Mightyena
Team Draco Grunt(F): L55 Arbok, L55 Crobat
Team Draco Grunt(F): L55 Crobat, L55 Arbok
Team Draco Grunt(F): L55 Mightyena, L55 Arbok
Team Draco Grunt(F): L55 Crobat, L55 Mightyena
Team Draco Grunt(F): L55 Mightyena, L55 Crobat
Team Draco Grunt(F): L55 Altaria, L55 Milotic
Team Draco Grunt(F): L55 Arbok, L55 Milotic
Team Draco Grunt(F): L55 Mightyena, L55 Milotic
Team Draco Grunt(F): L55 Crobat, L55 Milotic
Team Draco Grunt(M): L55 Milotic, L55 Arbok
Team Draco Grunt(F): L55 Milotic, L55 Altaria
Team Draco Grunt(F): L55 Milotic, L55 Crobat
Team Draco Grunt(F): L55 Milotic, L55 Mightyena
Team Draco Grunt(F): L56 Milotic
Team Draco Grunt(M): L51 Feebas, L51 Feebas, L51 Feebas, L51 Feebas, L51 Feebas, L51 Feebas
Once you've beaten these grunts, head to where you first met Giovanni. There, you'll face one of two female Team Draco Admins. This admin will introduce herself as Vikki before battling you with this team:
Draco Admin Vikki(F): L62 Crobat, L62 Mightyena, L63 Altaria, L64 Flygon, L61 Seviper, L61 Sceptile
Once Vikki's been defeated, she'll chew you out (using E10+-rated dialogue) for getting by the entire second tier of Team Draco, but she'll tell you that the first tier is not a pushover in any sense of the word. She'll vanish after the battle, as will every Team Draco Grunt in Celadon City.
Once Team Draco's gone from Celadon, watch any TV and you'll find out that a flying fortress has suddenly appeared over a location in the Sevii Islands. Before the broadcast reveals the location, though, the broadcast changes to another breaking bulletin involving gym leaders and certain other trainers having had their Pokémon stolen! Guess the flying fortress can wait, we're going afro-hunting once again.
(For the record, if you have the Cid Field Enigma Island active, the flying fortress will already be airborne in its location. However, the door to it will be locked until you get a key item that will allow you to reach the fortress without resorting to Cid Field.)
M:B:IV
Dominant Teams: None
Head to the Indigo Plateau. Don't head inside the building, though. Outside, you'll find 12 people there. Brock, Misty, Lt. Surge, Erika, Koga, Sabrina, and Blaine have all gathered here along with five others: Liza, Sonrisa, Trixie, Mikey, and Sakura. Turns out Miror B. stole a Pokémon from each of them, and each of you wants you to get it back. Brock will ask you to retrieve Golem, Misty will ask you to retrieve Starmie, Lt. Surge will ask you to retrieve Raichu, Erika will ask you to retrieve Bellossom, Koga will ask you to retrieve Venomoth, Sabrina will ask you to retrieve Alakazam, Blaine will ask you to retrieve Magmar, Liza will ask you to retrieve Charla (her Charizard), Sonrisa will ask you to retrieve Sunny (her Sunflora), Trixie will ask you to retrieve Azumarill, Mike will ask you to retrieve Eevee, and Sakura will ask you to retrieve Espeon. Blaine will comment that, when Miror B. ripped off his Magmar, he dropped a list of locations. Blaine will mark these locations with Miror B.'s face on the Town Map. Here are the locations:
Knot Island (Ember Spa)
Boon Island (Cape Brink)
Floe Island (main island)
Chrono Island (Resort Gorgeous)
Chrono Island (Memorial Pillar)
Fortune Island (Outcast Island)
Fortune Island (Dotted Hole)
Quest Island (Trainer Tower, Lobby)
Quest Island (Tanoby Ruins)
Lavender Town (Pokémon Tower)
Pallet Town (main city)
Indigo Plateau (Pokémon League Gate)
Once Blaine marks the locations, you'll get the 12 items necessary to recover the Pokémon; Golem's Ball, Starmie's Ball, Raichu's Ball, Bellossom's Ball, Venomoth's Ball, Alakazam's Ball, Magmar's Ball, Charizard's Ball, Sunflora's Ball, Azumarill's Ball, Eevee's Ball, and Espeon's Ball.
Again, if you're in a location that Miror B. is also in, Miror B.'s theme from Pokémon XD: Gale of Darkness will play in the background. Unlike the previous robbery scheme, you can visit the locations in any order you choose. Miror B. will use these 12 teams in order. The first six times you'll face him, he will use 6 Pokémon out of the listed, including the stolen Pokémon and at least one Ludicolo; the rest are randomly chosen. The last six times you'll face him, he will use 6 Pokémon out of the listed, including the stolen Pokémon and at least two Ludicolo; the rest are randomly chosen. All 12 of these battles are 2-on-2 battles. When Miror B. sends out the stolen Pokémon, use the matching ball to recover it. Here are the teams in the order you'll face them:
Wanderer Miror B.(M): L50 Ludicolo, L50 Ludicolo, L50 Ludicolo, L50 Nosepass, L50 Shiftry, L50 Sudowoodo, L50 Jumpluff, L50 Electrode, <stolen Pokémon>
Wanderer Miror B.(M): L51 Ludicolo, L51 Ludicolo, L51 Ludicolo, L51 Nosepass, L51 Shiftry, L51 Sudowoodo, L51 Jumpluff, L51 Electrode, <stolen Pokémon>
Wanderer Miror B.(M): L52 Ludicolo, L52 Ludicolo, L52 Ludicolo, L52 Nosepass, L52 Shiftry, L52 Sudowoodo, L52 Jumpluff, L52 Electrode, <stolen Pokémon>
Wanderer Miror B.(M): L53 Ludicolo, L53 Ludicolo, L53 Ludicolo, L53 Nosepass, L53 Shiftry, L53 Sudowoodo, L53 Jumpluff, L53 Electrode, L53 Dragonair, <stolen Pokémon>
Wanderer Miror B.(M): L54 Ludicolo, L54 Ludicolo, L54 Ludicolo, L54 Nosepass, L54 Shiftry, L54 Sudowoodo, L54 Jumpluff, L54 Electrode, L54 Dragonair, <stolen Pokémon>
Wanderer Miror B.(M): L55 Ludicolo, L55 Ludicolo, L55 Ludicolo, L55 Nosepass, L55 Shiftry, L55 Sudowoodo, L55 Jumpluff, L55 Electrode, L55 Dragonite, <stolen Pokémon>
Wanderer Miror B.(M): L56 Ludicolo, L56 Ludicolo, L56 Ludicolo, L56 Ludicolo, L56 Nosepass, L56 Shiftry, L56 Sudowoodo, L56 Jumpluff, L56 Electrode, L56 Dragonite, <stolen Pokémon>
Wanderer Miror B.(M): L57 Ludicolo, L57 Ludicolo, L57 Ludicolo, L57 Ludicolo, L57 Nosepass, L57 Shiftry, L57 Sudowoodo, L57 Jumpluff, L57 Electrode, L57 Dragonite, <stolen Pokémon>
Wanderer Miror B.(M): L58 Ludicolo, L58 Ludicolo, L58 Ludicolo, L58 Ludicolo, L58 Nosepass, L58 Shiftry, L58 Sudowoodo, L58 Jumpluff, L58 Electrode, L58 Dragonite, <stolen Pokémon>
Wanderer Miror B.(M): L59 Ludicolo, L59 Ludicolo, L59 Ludicolo, L59 Ludicolo, L59 Ludicolo, L59 Nosepass, L59 Shiftry, L59 Sudowoodo, L59 Jumpluff, L59 Electrode, L59 Dragonite, <stolen Pokémon>
Wanderer Miror B.(M): L60 Ludicolo, L60 Ludicolo, L60 Ludicolo, L60 Ludicolo, L60 Ludicolo, L60 Nosepass, L60 Shiftry, L60 Sudowoodo, L60 Jumpluff, L60 Electrode, L60 Dragonite, <stolen Pokémon>
Wanderer Miror B.(M): L61 Ludicolo, L61 Ludicolo, L61 Ludicolo, L61 Ludicolo, L61 Ludicolo, L61 Nosepass, L61 Shiftry, L61 Sudowoodo, L61 Jumpluff, L61 Electrode, L61 Dragonite, <stolen Pokémon>
Here's the stolen Pokémon for each location:
Ember Spa: L50 Golem (Brock's)
Cape Brink: L52 Starmie (Misty's)
Floe Island: L55 Raichu (Lt. Surge's)
Resort Gorgeous: L55 Bellossom (Erika's)
Memorial Pillar: L58 Venomoth (Koga's)
Outcast Island: L60 Alakazam (Sabrina's)
Dotted Hole: L65 Magmar (Blaine's)
Trainer Tower: L50 Charizard (a.k.a. Charla) (Liza's)
Tanoby Ruins: L50 Sunflora (a.k.a. Sunny) (Sonrisa's)
Pokémon Tower: L50 Azumarill (Trixie's)
Pallet Town: L56 Eevee (Mikey's)
Indigo Plateau: L56 Espeon (Sakura's)
Once you beat Miror B. in one location, he'll vanish from that location. If you failed to recover the stolen Pokémon from that location, you'll find Miror B. atop Celadon Department Store where you can rematch Miror B. using the same team as the most recent battle where you can recover any missed stolen Pokémon.
Once you recover one of the stolen Pokémon, find its owner to return it. A gym leader can be found at their gym; anyone who's not a gym leader will leave the location after you return their Pokémon and claim your reward. Here are the locations of the others:
Liza: Just outside the Seafoam Island cave on the Cinnabar side
Sonrisa: Outside near the Name Rater's house in Lavender Town
Trixie: Near the water in Pallet Town
Mikey and Sakura: Standing next to each other where Giovanni once stood in the Viridian Gym
Here are the rewards you get for returning each Pokémon:
Brock: TMe1
Misty: TMe8
Lt. Surge: TMe3
Erika: TMeB
Koga: TMeA
Sabrina: TMe7
Blaine: TMe4
Liza: TMe2
Sonrisa: TMe6
Trixie: TMe9
Mikey: TMe5
Sakura: TMe0
Once you've returned all 12 stolen Pokémon to their owners, Sakura will walk up to you (provided she's not already standing in front of you, which can happen provided you return the Espeon last), saying that she's about to embark on a trip to the flying fortress, telling you the location you didn't find out in the process of finding out about Miror B.'s robberies. The fortress is in the airspace somewhere between Floe and Chrono Islands. Once you know the location of the fortress, you'll recieve the GLIDER.
There are two ways to get to the flying fortress. One is to have the Cid Field Enigma Island active. Head into the sky zone and make your way to the Floe-Chrono Skyway. You'll see a structure in the middle of the route; enter through the door. The other way is to head to either the main port of either Floe Island or Chrono Island and use the Glider; you'll automatically appear inside the fortress. Whichever way you chose, welcome to the FLYING FORTRESS.
Team Draco's Flying Fortress
Dominant Team: Draco
To exit the fortress at anytime, head back to the entrance square and use either Fly or the Glider. You can only use Fly if the Cid Field Enigma Island is active, and using Fly will put you back onto Floe-Chrono Skyway. Using the Glider will allow you to return to the Pokémon Center on either Floe Island or Chrono Island.
Upon entering, you'll find Sakura waiting for you. She'll comment that the grunts here vary greatly in difficulty before running off deeper into the fortress. Follow Sakura's lead. You'll face these grunts in the entrance hallway (battles are unavoidable):
Team Draco Grunt(F): L11 Zubat, L11 Poochyena, L11 Swablu
Team Draco Grunt(F): L11 Swablu, L11 Ekans
Team Draco Grunt(F): L13 Poochyena, L13 Zubat
Team Draco Grunt(F): L13 Poochyena, L13 Swablu
Team Draco Grunt(F): L15 Ekans, L15 Swablu
Team Draco Grunt(F): L17 Feebas
Once you've made it through the entrance hallway, you'll enter the main hub on the south side. The hub is a maze. There is a block glowing on all four sides in the center of the room. This block is similar to the ones Team Rocket used in Fuschia City, which means you should use the Taser on it. Taser it on the south side and a door will open just east of where you entered from.
The door will lead you into the southeast maze. The other door is in the northwest area of the room. Here's the first five grunts you'll face here:
Team Draco Grunt(F): L20 Mightyena, L20 Swablu
Team Draco Grunt(F): L21 Feebas, L21 Dratini
Team Draco Grunt(F): L21 Mightyena, L21 Mightyena
Team Draco Grunt(F): L17 Swablu, L17 Swablu, L17 Horsea, L17 Bagon, L17 Mightyena
Team Draco Grunt(F): L21 Dratini, L21 Dratini
After beating the fifth grunt here, you'll find Sakura, who's struggling in battle against a male Team Draco Grunt. Talk to Sakura; she'll have Espeon use Psychic against the opposing Swablu, and the Swablu will faint. Once Sakura wins, she'll tell you that there have been some gates constructed in this fortress similar to the ones other teams used to block off areas of Kanto. They are the same ones blocking access to the legendary Pokémon on Navel Rock and Birth Island; if you still have access to them, though, those gates are already gone. At the end of the conversation, Sakura will give you a TEAL GATE KEY that she found shortly before the grunt jumped her. After that, she'll head deeper into the fortress. Keep going through the maze and you'll find these grunts:
Team Draco Grunt(F): L20 Poochyena, L20 Feebas, L20 Mightyena
Team Draco Grunt(F): L21 Horsea, L21 Swablu
Team Draco Grunt(F): L19 Poochyena, L19 Poochyena, L19 Mightyena, L19 Mightyena
Team Draco Grunt(F): L20 Bagon, L20 Horsea, L20 Horsea
Once you've beaten these grunts, you'll have reached the northwest door. Go through it to enter the east side of the main hub. There are three grunts on the way to the block, though, so here are their teams:
Team Draco Grunt(F): L23 Zubat, L23 Ekans, L23 Golbat
Team Draco Grunt(F): L23 Ekans, L23 Zubat, L23 Arbok
Team Draco Grunt(F): L25 Seviper, L24 Gyarados, L29 Arbok
After beating the grunts, return to the glowing block and Taser the east side of it. Once that's done, you'll hear a scraping noise. It appears that nothing's opened in here, so return to the maze you just left.
...Wait, wasn't this the northwest corner of this maze? A wall must have opened, revealing the northeast maze and joining it with the southeast one. Go through this one as well, to the new northwest door fending off these grunts along the way:
Team Draco Grunt(F): L25 Swablu, L25 Swablu, L25 Altaria
Team Draco Grunt(F): L26 Horsea, L26 Feebas
Team Draco Grunt(F): L23 Swablu, L23 Swablu, L23 Poochyena, L23 Mightyena
Team Draco Grunt(F): L25 Poochyena, L25 Poochyena, L25 Poochyena, L25 Swablu, L25 Ekans
Team Draco Grunt(F): L33 Milotic
Team Draco Grunt(F): L26 Charmeleon, L26 Horsea, L26 Seadra, L26 Charmander
Go through the northwest door to enter a rather large maze. This is the north side maze; it's bigger than three of Saffron City put together from west to east. You've entered from the east door. You'll have to make it through here to a door on the west side. You'll fight these grunts on your way to the center:
Team Draco Grunt(F): L33 Arbok
Team Draco Grunt(F): L25 Altaria, L25 Swablu, L25 Swablu, L25 Swablu, L25 Mightyena
Team Draco Grunt(F): L29 Trapinch, L29 Swablu
Team Draco Grunt(F): L26 Bagon, L26 Seadra, L26 Seadra, L26 Horsea
Team Draco Grunt(F): L28 Charmander, L28 Treecko, L28 Charmeleon
Team Draco Grunt(F): L28 Ekans, L28 Swablu, L28 Trapinch
Team Draco Grunt(F): L29 Dratini, L29 Feebas
Team Draco Grunt(F): L33 Grovyle
Team Draco Grunt(F): L29 Dratini, L29 Dragonair
Team Draco Grunt(F): L25 Treecko, L25 Charmeleon, L25 Charmander, L25 Horsea, L25 Seadra
Once you've made it to the center of the room, you'll once again find Sakura. She'll comment that there's a rotation switch near the west side of the block--before a Team Draco Admin drops in! After introducing herself as Rachel, she'll grab Sakura and vanish from the scene! You're on your own for awhile. Continue your trek through the north maze and face these grunts:
Team Draco Grunt(F): L28 Swablu, L28 Swablu, L28 Altaria
Team Draco Grunt(F): L29 Trapinch, L29 Trapinch
Team Draco Grunt(F): L26 Mightyena, L26 Swablu, L26 Altaria, L26 Poochyena
Team Draco Grunt(F): L29 Grovyle, L29 Shelgon
Team Draco Grunt(F): L29 Zubat, L29 Golbat
Team Draco Grunt(F): L26 Mightyena, L26 Arbok, L26 Altaria, L26 Horsea
Team Draco Grunt(F): L28 Seadra, L28 Horsea, L28 Altaria
Team Draco Grunt(F): L29 Bagon, L29 Grovyle
Team Draco Grunt(F): L28 Treecko, L28 Horsea, L28 Charmeleon
Team Draco Grunt(F): L28 Altaria, L28 Feebas, L28 Milotic
By the time you've beaten all of these grunts, you'll have made it to the west door. Use it to enter the west maze of the fortress. This is a dark room, so you'd better have Flash. There's a door in the southeast corner of the room to reach, and these grunts to get by to get there:
Team Draco Grunt(F): L28 Feebas, L28 Bagon, L28 Dratini
Team Draco Grunt(F): L29 Charmander, L29 Horsea
Team Draco Grunt(F): L33 Dragonair
Team Draco Grunt(F): L28 Mightyena, L28 Mightyena, L28 Milotic
Team Draco Grunt(F): L29 Grovyle, L29 Seadra
Team Draco Grunt(F): L32 Trapinch, L32 Feebas, L32 Vibrava
Team Draco Grunt(F): L37 Altaria, L41 Kingdra, L35 Grovyle, L37 Charizard
Team Draco Grunt(F): L45 Altaria, L50 Altaria, L44 Sceptile, L45 Charizard, L42 Kingdra
Team Draco Grunt(F): L37 Trapinch, L37 Vibrava
Team Draco Grunt(F): L35 Poochyena, L35 Golbat, L35 Zubat, L35 Mightyena
Team Draco Grunt(F): L38 Swablu, L38 Swablu, L38 Altaria
Once you've beaten these grunts and made it to the southeast corner of the room, head through into the west room of the main hub. Five grunts, including the first male ones you're able to battle in this fortress, block your progress to the block; here are their teams:
Team Draco Grunt(F): L48 Poochyena, L48 Bagon, L48 Shelgon
Team Draco Grunt(M): L48 Ekans, L48 Haunter, L48 Haunter
Team Draco Grunt(F): L49 Horsea, L49 Seadra
Team Draco Grunt(M): L49 Magikarp, L49 Magikarp
Team Draco Grunt(F): L48 Dratini, L48 Dratini, L48 Dragonair
Once these five grunts are defeated, use the Taser on the switch on the west side. Once that's done, a switch will appear--but a grunt will come down before you can use it. Here's her team:
Team Draco Grunt(F): L49 Milotic, L49 Milotic
Once she's beaten, she'll vanish. Use the switch to rotate the block so that the glowing area is now on the west side (it had been on the north side before). Use the Taser on the block here and the block will vanish. You can now easily access almost every area of the fortress. It's recommended you return to a Pokémon Center and heal before going north from the main hub.
Once you're ready, head to the area to the north the block was blocking. There's a staircase here, go up it. A grunt will jump you immediately, here's his team:
Team Draco Grunt(M): L52 Shelgon, L53 Arbok, L54 Gengar
Once this grunt is defeated, go up and you'll find Rachel once again! Rachel will tell you that she's hidden Sakura in a place where you can't reach her, before going behind what looks to be a door to a battleship. The door will close behind her--and a cell with Sakura inside will drop right above it! Three grunts will drop down in front of what appear to be switches. Here are their teams:
Team Draco Grunt(F): L53 Altaria, L54 Seadra, L55 Gyarados
Team Draco Grunt(F): L46 Treecko, L46 Sableye, L46 Grovyle, L46 Charmander, L46 Charmeleon
Team Draco Grunt(F): L48 Shelgon, L48 Altaria, L48 Mightyena
Once these grunts are defeated, activate all three switches. The cell will open and Sakura will jump down and walk up to you, thanking you for rescuing her. As thanks, she'll wish to allow you to battle with her side-by-side. Say yes and the Pokémon in the fourth, fifth, and sixth slots will automatically be sent to your PC. (If you say no, Sakura will tell you that you can accept her offer anytime. You can use this opportunity to rearrange your lineup and even go back to a Pokémon Center to switch out Pokémon. Once you're ready to accept, Sakura will still be in the same place she was before.) Sakura will start following you and fight alongside you when you encounter an enemy. Here's Sakura's team when she joins:
Tea Sister Sakura(F): L64 Espeon, L64 Beautifly, L64 Ninetales
Once you have Sakura in tow, an item ball will appear in front of the door to the battleship. This is the TEAL SHIP KEY. Use it on the door and go through it. Welcome to the DRACO BATTLESHIP.
Draco Battleship
Dominant Team: Draco
Only your character can use a PC in this area; this is a safeguard against you depositing one of Sakura's Pokémon into the PC for you to use.
Once you and Sakura are aboard, the door will lock behind you! Then you'll hear a ship's whistle followed by a loud splash--the ship has detached from the Flying Fortress, landed in the water, and is setting sail! If you try to use the door again, you'll find out that you don't have the key for it; check the Key Items Pocket and you'll find that your Teal Ship Key is no longer there. Anyway, you and Sakura are in a small room with a PC, a Healing Station, and a staircase at the south side of the room leading downstairs. You won't be able to return to Floe Island or Chrono Island, or anywhere else on the map for that matter, for quite awhile, so better get comfortable. Use the PC to rearrange your lineup just in case the wrong Pokémon got sent over. (As was the case with Drew, Robert, and Harley on the Rocket Battleship, you can't transfer any of Sakura's Pokémon into your boxes.)
The Draco Battleship has four levels, each one rather large; think of stacking 6 copies of Celadon City on each floor in a 3x2 grid, that's how big each floor is. Also, this battleship has a maze that requires all 7 standard HM moves available in FireRed/LeafGreen (Dive is the only numbered HM that's not available in FireRed/LeafGreen). Cut trees, Fly tiles with switches on the ceiling that open doors (same as on the Snagem Battleship), water that you can Surf on, Strength rocks, dark rooms that require Flash, Rock Smash rocks, and Waterfalls are all present. Luckily enough, Sakura comes with three of the seven HM moves in move slots not meant for battle; she's packed Flash on Espeon, Cut on Beautifly, and Strength on Ninetales to help out. You'll have to bring the other four; it's recommended that you have an HM slave Dragonite or Smeargle with the other four moves at the ready.
There are also 20 Team Draco Grunts on each floor other than the fourth, which has 18 grunts. You must beat all of the grunts on a floor to gain access to the next; the floor transitions are small rooms with the door to the chamber you just left to the top of one side and a staircase leading downstairs on the bottom of the same side, with a Healing Station. Here's the list of grunts you'll face on 1F:
Team Draco Grunt(F): L57 Milotic
Team Draco Grunt(F): L57 Milotic
Team Draco Grunt(F): L55 Altaria, L55 Altaria, L55 Milotic
Team Draco Grunt(F): L55 Mightyena, L55 Mightyena, L55 Milotic
Team Draco Grunt(M): L55 Arbok, L55 Arbok, L55 Milotic
Team Draco Grunt(F): L55 Crobat, L55 Crobat, L55 Milotic
Team Draco Grunt(F): L57 Mightyena
Team Draco Grunt(M): L57 Arbok
Team Draco Grunt(F): L57 Crobat
Team Draco Grunt(F): L57 Altaria
Team Draco Grunt(F): L56 Milotic, L56 Altaria
Team Draco Grunt(M): L56 Milotic, L56 Arbok
Team Draco Grunt(F): L56 Milotic, L56 Crobat
Team Draco Grunt(F): L56 Milotic, L56 Mightyena
Team Draco Grunt(F): L56 Altaria, L56 Altaria
Team Draco Grunt(M): L56 Arbok, L56 Arbok
Team Draco Grunt(F): L56 Mightyena, L56 Mightyena
Team Draco Grunt(F): L56 Crobat, L56 Crobat
Team Draco Grunt(F): L56 Milotic, L56 Milotic
Team Draco Grunt(F): L53 Swablu, L53 Ekans, L53 Golbat, L53 Poochyena, L53 Feebas
Here's the list of grunts you'll face on B1F:
Team Draco Grunt(F): L58 Altaria
Team Draco Grunt(M): L58 Arbok
Team Draco Grunt(F): L58 Milotic
Team Draco Grunt(F): L58 Mightyena
Team Draco Grunt(F): L56 Milotic, L56 Milotic, L56 Altaria
Team Draco Grunt(M): L56 Arbok, L56 Arbok, L56 Altaria
Team Draco Grunt(F): L56 Crobat, L56 Crobat, L56 Altaria
Team Draco Grunt(F): L56 Mightyena, L56 Mightyena, L56 Altaria
Team Draco Grunt(F): L57 Altaria, L57 Mightyena
Team Draco Grunt(F): L57 Altaria, L57 Crobat
Team Draco Grunt(M): L57 Altaria, L57 Arbok
Team Draco Grunt(F): L57 Altaria, L57 Milotic
Team Draco Grunt(F): L58 Altaria
Team Draco Grunt(F): L58 Altaria
Team Draco Grunt(F): L55 Swablu, L55 Swablu, L55 Altaria, L55 Altaria
Team Draco Grunt(F): L55 Swablu, L55 Poochyena, L55 Altaria, L55 Mightyena
Team Draco Grunt(F): L55 Swablu, L55 Golbat, L55 Altaria, L55 Crobat
Team Draco Grunt(F): L55 Swablu, L55 Feebas, L55 Altaria, L55 Milotic
Team Draco Grunt(M): L55 Swablu, L55 Ekans, L55 Altaria, L55 Arbok
Team Draco Grunt(F): L54 Swablu, L54 Swablu, L54 Feebas, L54 Ekans, L54 Altaria
Here's the list of grunts you'll face on B2F:
(All of the Arbok on this floor know Dragon Dance. The reason why is explained later.)
Team Draco Grunt(F): L59 Altaria
Team Draco Grunt(M): L59 Arbok
Team Draco Grunt(F): L59 Milotic
Team Draco Grunt(F): L59 Mightyena
Team Draco Grunt(F): L57 Milotic, L57 Milotic, L57 Arbok
Team Draco Grunt(F): L57 Altaria, L57 Altaria, L57 Arbok
Team Draco Grunt(F): L57 Crobat, L57 Crobat, L57 Arbok
Team Draco Grunt(F): L57 Mightyena, L57 Mightyena, L57 Arbok
Team Draco Grunt(F): L58 Arbok, L58 Mightyena
Team Draco Grunt(M): L58 Arbok, L58 Crobat
Team Draco Grunt(M): L58 Arbok, L58 Arbok
Team Draco Grunt(F): L58 Arbok, L58 Milotic
Team Draco Grunt(F): L59 Arbok
Team Draco Grunt(F): L59 Arbok
Team Draco Grunt(F): L57 Ekans, L58 Swablu, L59 Arbok
Team Draco Grunt(F): L57 Ekans, L58 Ekans, L59 Arbok
Team Draco Grunt(F): L57 Ekans, L58 Poochyena, L59 Arbok
Team Draco Grunt(F): L57 Ekans, L58 Feebas, L59 Arbok
Team Draco Grunt(F): L57 Ekans, L58 Golbat, L59 Arbok
Team Draco Grunt(M): L55 Ekans, L55 Ekans, L55 Poochyena, L55 Golbat, L55 Arbok
Here's the list of grunts you'll face on B3F:
Team Draco Grunt(F): L60 Mightyena
Team Draco Grunt(F): L60 Crobat
Team Draco Grunt(F): L60 Crobat
Team Draco Grunt(F): L60 Mightyena
Team Draco Grunt(F): L59 Mightyena, L59 Mightyena
Team Draco Grunt(M): L59 Mightyena, L59 Mightyena
Team Draco Grunt(M): L59 Crobat, L59 Crobat
Team Draco Grunt(F): L59 Crobat, L59 Crobat
Team Draco Grunt(F): L59 Mightyena, L59 Crobat
Team Draco Grunt(F): L59 Crobat, L59 Mightyena
Team Draco Grunt(F): L58 Poochyena, L59 Poochyena, L60 Mightyena
Team Draco Grunt(F): L58 Golbat, L59 Golbat, L60 Crobat
Team Draco Grunt(M): L58 Golbat, L59 Golbat, L60 Crobat
Team Draco Grunt(M): L58 Poochyena, L59 Poochyena, L60 Mightyena
Team Draco Grunt(F): L58 Poochyena, L59 Golbat, L60 Mightyena
Team Draco Grunt(F): L58 Poochyena, L59 Golbat, L60 Mightyena
Team Draco Grunt(F): L58 Golbat, L59 Poochyena, L60 Crobat
Team Draco Grunt(F): L58 Golbat, L59 Poochyena, L60 Crobat
Once you've beaten all 18 grunts on B3F, a teleporter tile will appear. You'll appear just outside the room you boarded the battleship from. Head inside and heal your Pokémon, then save your game. Once you're ready, a new path on the east side of 1F will lead upstairs onto a deck. 2 grunts stand between you and Rachel. Here are the teams of the grunts:
Team Draco Grunt(M): L61 Arbok, L61 Milotic
Team Draco Grunt(F): L61 Altaria, L61 Milotic
Once you've beaten both of these grunts, Rachel will ask that the grunts leave, then she'll challenge you herself. Here's her very powerful team:
Draco Admin Rachel(F): L69 Altaria, L68 Dragonite, L68 Kingdra, L68 Flygon, L67 Mightyena, L67 Crobat
Once you've defeated Rachel, she'll gasp in shock that you've managed to get by the entire top tier of Team Draco! However, she's not content with letting you just get away from the battleship--which is why she pushes a button to blow up the boiler, then proceeds to fly away, leaving an item ball (containing TMeS, a new transmittable TM that teaches Dragon Dance) in the process! The game will automatically save at this point. You have just 2 minutes to get back to the room where you entered the battleship from, or else you'll sink along with the battleship (the cutscene will show the battleship sinking beneath the waves, with a text box displaying the last phrase that is normally displayed whenever you lose a battle will come up, and you'll have to start the whole escape again from where you faced Rachel from with 2 minutes left to go and half of your money gone). The bushes and rocks are all gone and the doors are open, but you'll still need Surf, Flash, and Waterfall to escape the maze. In the room where you first boarded the battleship from, there's now a teleporter tile that leads to another part of the top deck, this time with a Fly tile. Use the Fly tile to trigger a cutscene. This cutscene will show your character and Sakura flying away from the battleship, then of the battleship sinking beneath the waves.
Once the cutscene is finished, another cutscene will begin. This one is of the Flying Fortress blowing up over Floe Island, with debris scattering everywhere just to the west of the island.
After that cutscene finishes, the map will come up. Choose either Floe Island or Chrono Island. You and Sakura will return to the Pokémon Center on the island you chose. Lance will then fly onto the scene and thank you for getting rid of the Team Draco threat in the seas and skies. He'll then trade your Teal Gate Key for a TM02, then asks Sakura if she wants a ride back to Johto, where her sisters have already returned. Sakura will accept the ride, thank you for helping her take down the Team Draco threat, then leave with Lance. Once Sakura's left, you can once again have 6 Pokémon in your party, so you can now withdraw the Pokémon you sent to the PC into your party.
Beating Rachel has unlocked the last maze at the Saffron Maze Game. This is the maze that you fought Miror B. on when Miror B. had the stolen Meowth, this time in its finished form. Here are the details on that maze:
18th Maze: Maze with Multi-Sided Taser Blocks and Rotation Switches
Origin: Taser Blocks, FR/LG DS-transmittable data, Route 12; Rotation Switches, FR/LG DS-transmittable data, Flying Fortress
Once you've cleared the 18th maze, you'll be able to continue challenging the mazes in the same order again, maze 1 coming after maze 18, but the opponents (and, in mazes 11 and 17, the wild Pokémon) become tougher to beat as you keep going. If you faint in a maze from here on out, you'll be able to start the game again from the first maze on the initial difficulty.
You can unlock TMeS in Ruby/Sapphire/Emerald, Colosseum, or XD: Gale of Darkness by trading it to one of those games. If you've unlocked it in Ruby/Sapphire/Emerald or FireRed/LeafGreen, you can buy more for 10,000 a pop provided you have the HMe; in XD: Gale of Darkness, you can buy more for 10,000 a pop provided you've unlocked TMeS. If you forgot to grab the one on the battleship, Lance will drop another one upon leaving the scene.
The admins may have fallen, but you haven't yet fully sent Team Draco packing. Time to find and challenge the boss.
The Last Showdown
Dominant Team: Draco
This is it. The most powerful Team Draco Grunts are all that stand between you and Dralene, the leader of Team Draco. Finding the grunts isn't as easy as it seems.
The first grunt is on Cinnabar Island. Specifically, the Cinnabar Gym. The grunt has locked herself in Blaine's room and put new questions in the quiz machines. You have to answer the question correctly to unlock the door; if you answer it incorrectly, you'll be booted out of the gym and have to start over. Here are the questions on the quiz machines:
"Which country has more female GYM LEADERS than male ones?
Choices: Kanto, Johto, Hoenn, None
Correct Answer: Both Hoenn and None will be accepted.
Reason: Kanto's ratio is either 5-3 favoring male or an even 4-4 depending on era. The 5-3 count is based on Red/Blue/Yellow and FireRed/LeafGreen, while the 4-4 count is based on Gold/Silver/Crystal. The Kanto Aeris is not included in either count, thus Kanto is considered a wrong answer. Johto's ratio is always 5-3 favoring male, thus Johto is considered a wrong answer. If you choose Hoenn, the machine will count Tate & Liza as two separate people, but will only count Sootopolis once and will not count Jason. This leaves Hoenn at a ratio of 5-4 favoring female, thus Hoenn is considered a correct answer. However, if you choose None, the machine will again count Tate & Liza as two separate people and again will not count Jason, but this time it will count Sootopolis twice, once for Wallace and once for Juan, coming up with a ratio of an even 5-5 for Hoenn, thus None is considered a correct answer as well.
"Which country has a STEEL-type GYM?"
Choices: Kanto, Johto, Hoenn, None
Correct Answer: Johto
Reason: Jasmine's gym is the only Steel-type gym in the first three generations. Jasmine is a gym leader from Johto.
"Which country are you in right now?
Choices: Kanto, Johto, Hoenn, None
Correct Answer: Kanto
Reason: This is a piece of transmittable data for FireRed/LeafGreen, games that take place in Kanto.
"Which country lacks a SAFARI ZONE?"
Choices: Kanto, Johto, Hoenn, None
Correct Answer: Johto
Reason: There is no Safari Zone in Johto. Both Kanto and Hoenn have one.
"NORMAN originally hails from which country?"
Choices: Kanto, Johto, Hoenn, None
Correct Answer: Johto
Reason: It's explained in Ruby/Sapphire/Emerald that Norman moved his family, including the main character from that series, to Hoenn from Johto.
"Which country has the move DIVE as an HM move?"
Choices: Kanto, Johto, Hoenn, None
Correct Answer: Hoenn
Reason: Dive is a move that originated in the third generation and is available as an HM in Ruby/Sapphire/Emerald, the games that take place in Hoenn. Dive, however, is not obtainable as an HM in FireRed/LeafGreen, games that take place in Kanto. The move wasn't around in Gold/Silver/Crystal, the games that take place in Johto.
Once you've made it past all of the quiz machines, you'll face the the grunt. Here's her team:
Team Draco Grunt(F): L64 Altaria, L64 Milotic, L64 Mightyena
The grunt will give a clue to the next location before vanishing. This clue is: "This path takes you between CERULEAN and VERMILLION by going under SAFFRON." The clue will lead you to the Underground Path between Cerulean and Vermillion.
In the middle of that Undergound Path, you'll find the next grunt in line. Here's her team:
Team Draco Grunt(F): L64 Crobat, L64 Altaria, L64 Arbok
The grunt will give you a clue to the next location before vanishing. This clue is: "I sure hope CRONO and his gang don't find out about this place..." This clue requires some thinking. What island sounds too much like an entry in a series that originated with a certain SNES RPG?
If you've figured out that the "certain SNES RPG" is Chrono Trigger, you'll know where to go. Chrono Island. Head to Vermillion and sail there. Walk into the main area of the island and you'll spot a grunt somewhere in the area. She'll battle you with this team:
Team Draco Grunt(F): L67 Altaria, L67 Altaria, L67 Milotic, L67 Milotic
The grunt will give a clue to the next location before vanishing. This clue is: "The gathering place of lost POKéMON souls." It should be obvious where the next location is.
That's right, the Pokémon Tower. Sail back to Vermillion and fly to Lavender. Enter the Pokémon Tower and search for a grunt, who will battle you with this team:
Team Draco Grunt(F): L67 Altaria, L67 Altaria, L67 Crobat, L67 Crobat
The grunt will give a clue to the next location before vanishing. This clue is: "Midway between VERMILLION and FUSCHIA." Well, it's obvious that it can't be a straight line since no route runs that way. You'll have to think of some other routes. It's either Route 13 or Celadon...
...and it's not Celadon. Head to Route 13 and you'll find the grunt somewhere. He'll mention that he's the last man on Team Draco that you will face, before battling you with this team:
Team Draco Grunt(M): L67 Altaria, L67 Altaria, L67 Arbok, L67 Arbok
The grunt will give you a clue to the next location before vanishing. This clue is: "Is this place more impressive than ECLO CANYON?" Not much to work with, but you'll probably work out something.
Obviously, the Orre location was given to help you try to find a Sevii Island one, Sevault Canyon. Sail to Quest Island and make your way to Sevault Canyon. It's here that you'll find the last grunt, who will battle you with this team:
Team Draco Grunt(F): L67 Altaria, L67 Altaria, L67 Mightyena, L67 Mightyena
The grunt will give you a clue to the last location before vanishing. This clue is: "Where it all began." Such an easy clue for the last one, yet it might confuse some.
The place is your own house in Pallet Town. Head up into your room and "talk" to the SNES. An image of Kefka from Final Fantasy VI will appear on the TV. In fact, it's the same image seen when a Team Aqua Grunt was playing with the machine back at the very beginning of the data! After a brief pause, a cutscene will occur downstairs. Dralene will walk into the house, knock your character's mother unconcious, then head into your room! Dralene will walk up next to you and say an E10+-rated line from Final Fantasy VI (a different line than the one said by the Team Aqua Grunt that used your SNES earlier). At this point, the image will vanish from the TV and you'll turn toward Dralene. Dralene will start talking about, using E10+-rated dialogue, how you've ruined her plans for Kanto, before battling you with this team:
Draco Leader Dralene(F): L73 Mightyena, L73 Crobat, L74 Kingdra, L74 Flygon, L74 Dragonite, L75 Altaria
Once you've beaten Dralene, she'll chew you out (again using E10+-rated dialogue) for not only ruining her plans for Kanto but also for besting her in battle! Dralene will try to escape--only for Lance, Clair, and Drake (the HE4 one) to arrive on the scene! Lance will tell Dralene that using Dragon-type Pokémon for criminal purposes goes against the Dragon-type user honor code. Clair will add in the fact that Dragon-type Pokémon aren't found all that easily, and using them for crime will really hurt the image of the Dragon type. Finally, Drake will tell Dralene that she's not setting a good precedent in using Dragon-type Pokémon for all the wrong things, which doesn't make for a good role model. Before Dralene can say anything more, she'll claim that she's not yet finished, that Giovanni's XD003 plan in Orre needs their touch and says she hopes to get there on time, then vanish from the scene. Lance will tell you that Dralene got her signals crossed and that Team Draco's already too late to join Giovanni--the other teams withdrew from the XD003 plan before invading the Space Station. Clair will add that Farlie hasn't been the same since the XD003 plan, that the way he's treated the women of Team Flora recently is not like him at all. Drake will wonder what could have possibly come over Farlie for him to treat the women of his own team the way he does. At that point, Lance, Clair, and Drake will leave and credits will roll.
Peace at Last
Dominant Team: None
After the credits roll, you'll once again be back in your room in Pallet Town. Almost everything is back to the way it was before this whole mess started, including the NES being back in its place. The Saffron Maze Game is still there, but other than that, the landscape is exactly the same as it was before. 13 new people have arrived in Glendale City, including a new Game Master for the Snowboard Game, bringing back most of the life Glendale City had before the burglars struck.
However, there is a person waiting at the Pokémon Center in Viridian City. He'll tell you more about Orre's Marathon Battles. Normal battles can only have up to 6 Pokémon in the same battle (unless there's an illegal swap). Marathon Battles can have 12, 18, or even 24 Pokémon used in one battle. While there are no level or entry restrictions, trainers often tend to bring 24 different species for more variety in strategy. However, he can envision a Marathon Battle with 24 Ludicolo in it. He'll then give you a password.
Fire that password up on the Tajiri server, followed by the confirmation password "C4F-4M0-Vxx", where xx denotes a two-letter version identifier; CO for Colosseum, or XD for XD: Gale of Darkness. This will shift Marathon Battle to the one that the person in Viridian was talking about. Each Ludicolo has been tagged with a lowercase Greek letter for easy identification; these are not part of the name. Here's the battle:
Wanderer Miror B.(M): ("Cipher Admin Miror B." in Colosseum)
Teams: 4
First Team: L71 Ludicolo (α), L71 Ludicolo (β), L72 Ludicolo (γ), L72 Ludicolo (δ), L73 Ludicolo (ε), L73 Ludicolo (ζ)
Second Team: L72 Ludicolo (η), L72 Ludicolo (θ), L73 Ludicolo (ι), L73 Ludicolo (κ), L74 Ludicolo (λ), L74 Ludicolo (μ)
Third Team: L73 Ludicolo (ν), L73 Ludicolo (ξ), L74 Ludicolo (ο), L74 Ludicolo (π), L75 Ludicolo (ρ), L75 Ludicolo (σ)
Fourth Team: L74 Ludicolo (τ), L74 Ludicolo (υ), L75 Ludicolo (φ), L75 Ludicolo (χ), L76 Ludicolo (ψ), L76 Ludicolo (ω)
And here's a breakdown:
Team 1: All six Ludicolo on this team have the Rain Dish ability. Alpha is the fastest of the team, while Zeta is the slowest. The strategy here is to keep recovering HP while in the driving rain, all six know Rain Dance. Offense consists of mainly Grass-type moves. Alpha, Gamma, and Zeta use Razor Leaf, Beta and Epsilon use Giga Drain, and Delta uses Petal Dance (transimittable TMeJ). Don't try Flying-types on them, since all 6 of these Ludicolo know Thunderpunch. Beta and Zeta are the only two who use Water-type attacking moves in this group; Beta has Dive, while Zeta has Water Pulse. Alpha's last move is Ice Beam, Gamma's last move is Toxic, Delta's last move is Brick Break, and Epsilon's last move is Silver Wind (transmittable TMeD).
Team 2: All six Ludicolo on this team have the Swift Swim ability. All six Ludicolo have equal Speed. Here, the Ludicolo use the rain to increase their speeds and use hard-hitting Water-type moves. Again, all six Ludicolo known Rain Dance. Theta, Kappa, and Mu know Surf; Eta and Lambda know Hydro Pump, and Iota knows Hydro Cannon (transmittable TMeX2). Don't try a Grass-type Defense since all six Ludicolo here know Ice Beam. The last move for each is: Eta knows Bullet Seed, Theta and Lambda know Role Play, Iota and Mu know Focus Punch, and Kappa knows Petal Dance (transmittable TMeJ).
Team 3: Nu, Xi, and Omicron have Swift Swim; Pi, Rho, and Sigma have Rain Dish. Nu is the fastest of the team, Xi is the slowest. Miror B. switches it all up here. All six Ludicolo have Sunny Day, as well as Solarbeam and Fire Punch to take advantage of it. The Swift Swim Speed boost remains throughout the turn if it was raining at the start, which will allow Xi a cheap Sunnybeam. Considering how both of Ludicolo's possible abilities involve rain, a Sunnybeam strategy seems weird on a Ludicolo. Careful when Omicron or Sigma comes out, since their last move is Fake Out! Nu and Pi have Whirlpool as their last move, while Xi has Ice Beam and Rho has Secret Power.
Team 4: Tau, Phi, and Psi have Rain Dish; Upsilon, Chi, and Omega have Swift Swim. The Rain Dish ones are faster than the Swift Swim ones. Tau and Upsilon continue the Sunnybeam strategy with Sunny Day, Solarbeam, and Fire Punch; Tau's last move is Ice Beam, while Upsilon's last move is Dive. However, when Phi comes in, it all changes once again; Phi brings Rain Dance, Hydro Cannon (transmittable TMeX2), Thunderpunch, and Ice Beam! Chi doesn't bring any weather move or any move to take advantage of it; its moveset is Frenzy Plant (transmittable TMeX3), Dynamicpunch, Silver Wind (transmittable TMeD), and Dragon Dance (transmittable TMeS). Psi's moveset is Petal Dance (transmittable TMeJ), Surf, Ice Beam, and Thunderpunch. Finally, Omega's moveset is Rain Dance, Hydro Cannon (transmittable TMeX2), Frenzy Plant (transmittable TMeX3), and Refresh (transmittable TMeO).
Dominant Team: None
Transmit the password to the Tajiri server to download a minigame. This minigame is called Draco Checkers. The goal is simple. It's a game of checkers, and you have to remove all of your opponent's pieces to win. You use the stylus to play the game. First, touch one of your pieces. The spaces that piece can move to will then flash blue. Touch one of those spaces and the piece will move. Then the opponent moves. The pieces in this game resemble Pokémon; your Pokémon are all Dratini, while the opponent's are all Swablu. When you manage to win a game, you'll be flashed two passwords. The first one is an enhanced password that allows you to download a version of the game with more options, such as three difficulty levels (Easy, Medium, Hard) and to allow a second player to download the game from the first player's DS to play a multiplayer game (player 2 will use the Swablu). The second one is a password that you'll be asked to use to continue the mission where you got the password from.
The Teal-Clad Team Hits Kanto
Dominant Team: Draco
(Note on Team Draco in general: Most of this team's grunts are female, but more than two-thirds of them brandish male Pokémon.)
Once you've won the game of Draco Checkers, transmit the second password the game gave you to the Tajiri server, followed by the same confirmation password you used to transmit the first part of the mission with the same game pak in the GBA slot on the DS. When you resume play, the screen will remain black, but there will be dialogue that reads, "So, you managed to win our game of checkers? Looks like you're more worthy than I thought. Time to prove it!" Then a battle will begin, and the battle sprite of another of the mysterious women in teal will scroll--but then a name will appear and you'll find out just who those mysterious women really were. Here's the team for this battle:
Team Draco Grunt(F): L37 Ekans, L37 Ekans, L37 Swablu
Once you win the battle, you'll find yourself back in your room in Pallet Town, face to face with the grunt! The grunt will congratulate you on the victory, but says that the invasion of Kanto will finish just as planned before walking out of the room. At this point, a cutscene will begin at the Vermillion City port. A ferry is shown arriving at the docks. Dralene, the head of Team Draco, will walk off of a boat and push the person usually there back into the water! Taking his spot, Dralene will call three more people off the ship; a woman named Rachel, a woman named Vikki, and a man named Murphy. He'll then ask Rachel to take the first-tier grunts, Vikki to take the second-tier grunts, and Murphy to take the third-tier grunts. A similar procession to the ones at the very start of the mission will take place between the admins and grunts; Rachel will walk away with numerous grunts, followed by Vikki and another grunt set, and then Murphy and a third grunt set. Each grunt set has mostly women, but also a few men are among them. Once the third grunt set walks off, Dralene will walk away from the scene, and the man who usually stands where people representing now eight teams have stood before climbs back onto the dock.
Once the cutscene has ended, head outside your house--only to find four more teal-clad Team Draco grunts wandering Pallet Town! One of those four is the first male Team Draco Grunt seen in this mission, and, before he'll battle you, he'll comment that, unlike how Farlie wouldn't let female Team Flora grunts into the mission, Dralene does allow the few male grunts on Team Draco onto the field during a mission and that the women assigned to Murphy's squad don't gripe about having to take orders from a man (unlike how the male Team Flora Grunts on Xenia's squad were griping about having to take orders from a woman). Here are the teams of the grunts on the streets of Pallet Town:
Team Draco Grunt(F): L38 Swablu, L38 Ekans
Team Draco Grunt(F): L39 Arbok
Team Draco Grunt(F): L38 Swablu, L38 Poochyena
Team Draco Grunt(M): L38 Ekans, L38 Zubat
Once those four grunts are defeated, they'll vanish and Prof. Oak will walk out of the lab, telling you that there's trouble in the Rock Tunnel. Head there to find it already brightly lit. There are grunts here that you must defeat, most of them griping on how Rock Tunnel is too dark to make a good base. Here are the teams of these grunts:
Team Draco Grunt(F): L37 Swablu, L37 Swablu
Team Draco Grunt(M): L38 Arbok
Team Draco Grunt(F): L38 Mightyena
Team Draco Grunt(F): L38 Sharpedo
Team Draco Grunt(F): L38 Golbat
Team Draco Grunt(F): L37 Ekans, L37 Ekans
Team Draco Grunt(F): L37 Poochyena, L37 Poochyena
Team Draco Grunt(M): L37 Zubat, L37 Zubat
Team Draco Grunt(F): L33 Swablu, L33 Ekans, L33 Poochyena, L33 Zubat, L33 Ekans, L33 Swablu
Once you've cleared Rock Tunnel of grunts, check any TV and you'll see that Team Draco has taken up a fossil operation at Mt. Moon! There's a grunt that won't battle you yet blocking the Cerulean side of the cave, so you'll have to go through from the Pewter side. Here are the teams of the grunts at Mt. Moon:
Team Draco Grunt(F): L39 Swablu, L39 Zubat
Team Draco Grunt(F): L39 Ekans, L39 Poochyena
Team Draco Grunt(F): L39 Ekans, L39 Swablu
Team Draco Grunt(F): L39 Poochyena, L39 Zubat
Team Draco Grunt(F): L40 Arbok
Team Draco Grunt(F): L40 Altaria
Team Draco Grunt(F): L38 Swablu, L38 Swablu, L38 Altaria
Team Draco Grunt(M): L38 Ekans, L38 Ekans, L38 Arbok
Team Draco Grunt(F): L38 Poochyena, L38 Poochyena, L38 Mightyena
Team Draco Grunt(F): L38 Zubat, L38 Zubat, L38 Golbat
Team Draco Grunt(F): L40 Zubat, L40 Zubat
Team Draco Grunt(F): L40 Ekans, L40 Ekans
Team Draco Grunt(F): L40 Swablu, L40 Swablu
Team Draco Grunt(F): L40 Poochyena, L40 Poochyena
Team Draco Grunt(F): L41 Arbok
Team Draco Grunt(M): L41 Mightyena
Team Draco Grunt(F): L41 Golbat
Team Draco Grunt(F): L41 Altaria
Team Draco Grunt(F): L37 Swablu, L37 Swablu, L37 Swablu, L37 Ekans, L37 Poochyena
Team Draco Grunt(F): L37 Ekans, L37 Ekans, L37 Ekans, L37 Zubat, L37 Poochyena
Team Draco Grunt(F): L37 Zubat, L37 Zubat, L37 Zubat, L37 Ekans, L37 Swablu
Team Draco Grunt(F): L39 Ekans, L39 Ekans, L39 Altaria
Team Draco Grunt(F): L39 Swablu, L39 Swablu, L39 Arbok
Team Draco Grunt(M): L40 Ekans, L40 Ekans, L40 Ekans
Team Draco Grunt(F): L40 Poochyena, L40 Poochyena, L40 Poochyena
Team Draco Grunt(F): L40 Swablu, L40 Swablu, L40 Swablu
Team Draco Grunt(F): L40 Zubat, L40 Zubat, L40 Zubat
Team Draco Grunt(F): L41 Swablu, L41 Ekans
Team Draco Grunt(F): L41 Swablu, L41 Poochyena
Team Draco Grunt(F): L41 Swablu, L41 Zubat
Team Draco Grunt(F): L41 Ekans, L41 Poochyena
Team Draco Grunt(M): L41 Ekans, L41 Zubat
Team Draco Grunt(F): L41 Poochyena, L41 Zubat
Once you've beaten all of these grunts, exit through the Cerulean side. There, the grunt that had been keeping guard will be joined by another one, and both of them will battle you one after the other. Here are their teams:
Team Draco Grunt(F): L42 Altaria
Team Draco Grunt(F): L42 Arbok
Miror B. Strikes Again!
Dominant Teams: None
In this part of the mission, if you're in the same area as Miror B. is, Miror B.'s theme from XD: Gale of Darkness will play while you're in the area until you beat Miror B.
Once the two Team Draco Grunts at the exit of the Cerulean side of Mt. Moon have been defeated, Misty will walk up to you and tell you of trouble in Vermillion City. It appears that there have been some Pokémon robberies around that area, and that you should check. Head to where Vermillion City's port begins and you'll find five trainers there; Drew, Harley, Robert, Morrison, and Tyson. You've seen Drew, Harley, and Robert earlier in the mission, and this Tyson is not to be confused with the one from Team Rocket; this Tyson's signature Pokémon is the Meowth in boots (as compared to TR's Tyson's pair of Fearow). Anyway, all five of them will tell you that someone stole one of their Pokémon, and all of them vaguely describe someone who appears to be Miror B. Drew's Roselia, Harley's Cacturne, Robert's Milotic, Morrison's Metang, and Tyson's Meowth were all stolen, and each of them wants you to get it back. They'll also each give you a special key item; Roselia's Ball from Drew, Cacturne's Ball from Harley, Milotic's Ball from Robert, Metang's Ball from Morrison, and Meowth's Ball from Tyson. They'll wait in various places in Vermillion waiting for their Pokémon to return.
Now, it's time to watch the TV. There will be a report about "a weirdo in an afro" causing a scene at the Saffron Maze Game. Head to Saffron City. For some odd reason, you'll find a male Team Draco Grunt blocking the door to Silph Co., he won't battle you...yet. Anyway, at the Maze Game, the receptionist will tell you that she recognized her former boss but told him that he had to get in like everybody else, but he didn't listen and walked right through as if he still owned the place. Afterward, you'll be told that the maze Miror B. walked into was an unfinished maze, and that Miror B.'s the only person inside. You'll be let inside the maze.
Here, you'll find very few walls, and lots of tape. This tape marks out what the maze should look like once it's finished. Once you find Miror B., he'll battle you using 6 Pokémon of the team below in a 2-on-2 battle. When he lets out Meowth, use the ball Tyson gave you to recover it. Miror B. will send out at least one Ludicolo and the stolen Meowth, but the other 4 he'll use are chosen at random.
Wanderer Miror B.(M): L40 Ludicolo, L40 Ludicolo, L40 Ludicolo, L40 Shiftry, L40 Sudowoodo, L40 Jumpluff, L40 Electrode, L42 Meowth (Tyson's)
The Meowth in this battle has a special sprite. This Meowth wears a pair of boots and a hat as seen in the anime.
If Miror B. goes down and you haven't recovered the Meowth, he'll appear at a random gym for a rematch. He'll keep doing this until you recover the Meowth.
Once you've recovered the Meowth, you'll be shown out of the work zone. Head back to Vermillion City and find Tyson standing just outside the gym. Return his Meowth to him and he'll give you a TM42 before heading for the ferry terminal.
Your next target is Cacturne. Another TV broadcast will appear, this time a report about the same "weirdo in an afro" breaking into the Safari Zone without paying. Head for the Safari Zone and pay to enter. Head for the house where you got HM03 from to find Miror B. there. Once you find him, he'll battle you using 6 Pokémon of the team below in a 2-on-2 battle. When he lets out Cacturne, use the ball Harley gave you to recover it. Miror B. will send out at least one Ludicolo and the stolen Cacturne, but the other 4 he'll use are chosen at random.
Wanderer Miror B.(M): L42 Ludicolo, L42 Ludicolo, L42 Ludicolo, L42 Shiftry, L42 Sudowoodo, L42 Jumpluff, L42 Electrode, L<ca+1> Cacturne (Harley's)
<ca+1> denotes one more than the level Harley's Cacturne was upon escaping from the Rocket Battleship earlier in this data. If this variable would equal 101, the Cacturne will instead be at level 100.
If Miror B. goes down and you haven't recovered the Cacturne, he'll appear at a random gym for a rematch. He'll keep doing this until you recover the Cacturne.
Once you've recovered the Cacturne, finish your time in the Safari Zone and head back to Vermillion City afterward. Find Harley standing just outside Diglett's Cave. Return his Cacturne to him and he'll give you a TM09 before heading for the ferry terminal.
Target number three is Milotic. Another TV broadcast will appear, this time a report about Miror B. threatening to re-renovate Celadon Gym again unless Erika agrees to hire a male gym trainer, preferably someone from Vastfield. Head back to Celadon Gym to find Miror B. making threats against Erika using E10+-rated dialogue, including the closest you can get to sexual suggestions without invoking a T rating. Once Miror B. recognizes you, he'll battle you using 6 Pokémon of the team below in a 2-on-2 battle. When he lets out Milotic, use the ball Robert gave you to recover it. Miror B. will send out at least one Ludicolo and the stolen Milotic, but the other 4 he'll use are chosen at random.
Wanderer Miror B.(M): L44 Ludicolo, L44 Ludicolo, L44 Ludicolo, L44 Shiftry, L44 Sudowoodo, L44 Jumpluff, L44 Electrode, L<mi+1> Milotic (Robert's)
<mi+1> denotes one more than the level Robert's Milotic was upon escaping from the Rocket Battleship earlier in this data. If this variable would equal 101, the Milotic will instead be at level 100.
If Miror B. goes down and you haven't recovered the Milotic, he'll appear at a random gym, including Celadon, for a rematch. He'll keep doing this until you recover the Milotic.
Once you've recovered the Milotic, head back to Vermillion. Find Robert at the Pokémon Fan Club. Return his Milotic to him and he'll give you a TM18 before heading for the ferry terminal.
Target number four is Metang. Another TV broadcast will appear, this time a report about Miror B. breaking into Prof. Oak's lab and searching frantically for what turned out to be what Megathug had stolen earlier. Head back to Prof. Oak's lab and you'll find Miror B. standing in the spot where the Pokéball Megathug stole once sat. Talk to him to fight him. He'll battle you using 6 Pokémon of the team below in a 2-on-2 battle. When he lets out Metang, use the ball Morrison gave you to recover it. Miror B. will send out at least one Ludicolo and the stolen Metang, but the other 4 he'll use are chosen at random.
Wanderer Miror B.(M): L45 Ludicolo, L45 Ludicolo, L45 Ludicolo, L45 Nosepass, L45 Shiftry, L45 Sudowoodo, L45 Jumpluff, L45 Electrode, L45 Metang (Morrison's)
If Miror B. goes down and you haven't recovered the Metang, he'll appear at a random gym for a rematch. He'll keep doing this until you recover the Metang.
Once you've recovered the Metang, head back to Vermillion. Find Morrison inside the Pokémon Mart. Return his Metang to him and he'll give you a TM47 before heading for the ferry terminal.
The last Pokémon you have yet to recover is Roselia. Another TV broadcast will appear, this time a report about Miror B. threatening to destroy the Berry Forest to build a large dance hall. Take the ferry to Boon Island and head to the Berry Forest. Use Cut on every patch of grass you see until you cut out Miror B. Once Miror B. is out of the grasses, he'll battle you using 6 Pokémon of the team below in a 2-on-2 battle. When he lets out Roselia, use the ball Drew gave you to recover it. Miror B. will send out at least one Ludicolo and the stolen Roselia, but the other 4 he'll use are chosen at random.
Wanderer Miror B.(M): L47 Ludicolo, L47 Ludicolo, L47 Ludicolo, L47 Nosepass, L47 Shiftry, L47 Sudowoodo, L47 Jumpluff, L47 Electrode, L<ro+1> Roselia (Drew's)
<ro+1> denotes one more than the level Drew's Roselia was upon escaping from the Rocket Battleship earlier in this data. If this variable would equal 101, the Roselia will instead be at level 100.
If Miror B. goes down and you haven't recovered the Roselia, he'll appear at a random gym for a rematch. He'll keep doing this until you recover the Roselia.
Once you've recovered the Roselia, sail back to Vermillion. Drew will meet you at the ferry terminal. Return his Roselia to him and he'll give you a TM22 before boarding the ferry.
Now that you've done some charity work, let's return to the task at hand, shall we?
Retaking Silph
Dominant Team: Draco
Apparently, while you were busy retrieving other people's Pokémon from Miror B., Team Draco seized the opportunity to invade Saffron full-scale. After facing Miror B. at the Maze Game, the team constructed large teal gates blocking the entrance to every building except the Pokémon Center, Pokémon Mart, Fighting Dojo, and Silph Co. There's nobody outside except for the same grunt that was there when you came to take back the stolen Meowth from Miror B. Talk to the grunt blocking entrance to Silph Co. He'll battle you with this team:
Team Draco Grunt(M): L45 Arbok
Once he's defeated, he'll move to one side and tell you that he's the last Team Draco male you'll face until you meet Murphy. Sure enough, Silph Co. is once again under siege, with female Team Draco Grunts flooding the entire place. They're all over every floor, and you must beat them all before you can face Murphy. Here are the teams of the grunts:
Team Draco Grunt(F): L44 Arbok, L44 Poochyena
Team Draco Grunt(F): L44 Altaria, L44 Zubat
Team Draco Grunt(F): L45 Mightyena
Team Draco Grunt(F): L45 Golbat
Team Draco Grunt(F): L42 Swablu, L42 Ekans, L42 Ekans, L42 Poochyena
Team Draco Grunt(F): L45 Swablu, L45 Ekans
Team Draco Grunt(F): L45 Swablu, L45 Zubat
Team Draco Grunt(F): L45 Ekans, L45 Zubat
Team Draco Grunt(F): L45 Swablu, L45 Poochyena
Team Draco Grunt(F): L45 Ekans, L45 Poochyena
Team Draco Grunt(F): L45 Poochyena, L45 Zubat
Team Draco Grunt(F): L46 Arbok
Team Draco Grunt(F): L46 Mightyena
Team Draco Grunt(F): L46 Altaria
Team Draco Grunt(F): L46 Golbat
Team Draco Grunt(F): L44 Poochyena, L44 Ekans, L44 Zubat
Team Draco Grunt(F): L44 Poochyena, L44 Swablu, L44 Zubat
Team Draco Grunt(F): L46 Altaria, L46 Altaria
Team Draco Grunt(F): L46 Golbat, L46 Golbat
Team Draco Grunt(F): L46 Arbok, L46 Arbok
Team Draco Grunt(F): L46 Mightyena, L46 Mightyena
Team Draco Grunt(F): L45 Altaria, L45 Mightyena, L45 Golbat
Team Draco Grunt(F): L45 Arbok, L45 Mightyena, L45 Golbat
Team Draco Grunt(F): L45 Mightyena, L45 Altaria, L45 Arbok
Team Draco Grunt(F): L45 Golbat, L45 Altaria, L45 Arbok
Once all of these grunts have fallen, head back to where you faced Giovanni for the second time. You'll find the one male Team Draco Admin, Murphy, talking to the President about space equipment. Murphy will ask for a rocket when he notices you. Once he walks up to you, you'll have to battle him using this team:
Draco Admin Murphy(M): L55 Charizard, L54 Mightyena, L56 Altaria, L55 Grovyle, L54 Banette, L55 Kingdra
Once you defeat Murphy, he'll admit that you only got past a small portion of Team Draco, and that higher admins are more of a threat than he is, before leaving. He'll drop an item ball containing a TM02. At this point, all of Silph Co. will return to normal, as will Saffron City itself.
After beating Murphy, find a TV and watch this broadcast. Trust me, it ain't pretty:
"We've recieved shocking news from GLENDALE CITY. In an apparently violent burglary spree, the burglars have cut GLENDALE CITY's total population by more than half. The GLENDALE GYM LEADER, AERIS, and her gym trainers were out of town when the incident occured. We'll have more as it breaks."
Apparently, we can't let this go unignored, right? Head back to Vermillion and sail to either Knot, Boon, or Kin Islands. Use Fly to catch the currents and head to Glendale.
The Carnage of Glendale City
Dominant Teams: None
You arrive in a mess. The buildings have visible damage on the outside, there are people that appear to be standing on their sides (you'll find out what this means shortly), and all but one of the regular houses are locked. You were asked to remember the number 31 when you came here the first time; the only people alive that are currently in the city are the nurse, the three Pokémon Center 2F receptionists, one other person downstairs in the Pokémon Center, the owner of the Pokémon Mart, the person inside the unlocked house, and two people walking around outside. This totals 9. Aeris and her five gym trainers were out of town when the burglars struck, thus the new total population of Glendale City is 15, which is one-half of a person less than half of 31. The people that appear to be standing on their sides are dead. The sign on the building that should have the Snowboard Game's Game Master instead reads "The SNOWBOARD GAME is closed until a new GAME MASTER can be found. The position is open." This means that the Game Master was among the killed.
If you head for the gym, whose door was locked before, you'll suddenly find it unlocked. Inside, you'll find the burglars responsible for this mess! The burglars are using the gym for a hideout! The last one will tell you that this is unrelated to Team Draco. Here are their teams:
Burglar Harry(M): L50 Arcanine, L50 Ninetales
Burglar Marv(M): L50 Golduck, L50 Tentacruel
Burglar Ernest(M): L50 Raichu, L50 Electabuzz
Burglar Nate(M): L50 Parasect, L50 Exeggutor
Burglar Bill(M): L50 Magneton, L50 Forretress
Burglar Xavier(M): L50 Fearow, L50 Crobat
Once you've beaten all 6, they'll agree to turn themselves in and apologize to the survivors for the mess they caused in Glendale City. Once all 6 of them vanish, the dead people outside will also vanish and the building damage will be fixed. The locked doors will remain locked, though. Make sure you heal your Pokémon now.
Use Fly and try to head anywhere other than Glendale. Before you can land, though, a cutscene will start involving a Dratini weather balloon using what appears to be an Outrage attack. This attack will blow you off-course and you'll land on...
Where's the Landing Site?
Dominant Teams: None
...a DESERTED ISLAND. You can't use Fly since the Town Map doesn't know where you are; this is why you should have healed back in Glendale City before leaving. You've landed on the southern half of the island, and it looks deserted from this side with sand everywhere. All of the water is blocked by rocks. If you head on north, though, you'll find nine other people on the island! Turns out you're not alone after all. Each of them are itching to battle after being stranded with each other for so long; here are their teams:
[PK][MN] Trainer Rainer(M): L56 Vaporeon
[PK][MN] Trainer Sparky(M): L56 Jolteon
[PK][MN] Trainer Pyro(M): L56 Flareon
[PK][MN] Trainer Mikey(M): L56 Eevee
Tea Sister Sumono(F): L56 Vaporeon
Tea Sister Sasuki(F): L56 Jolteon
Tea Sister Kome(F): L56 Flareon
Tea Sister Sakura(F): L55 Espeon, L55 Beautifly
Tea Sister Tameo(F): L56 Umbreon
Once you've beaten one of them, they'll curse out Team Draco. You'll find out from the four brothers (Rainer, Sparky, Pyro, and Mikey) that Team Draco attacked them around the time Miror B. showed up in Kanto for the third time, the time that had some stolen Pokémon, and dropped them here on an island with five others.
You'll find out from four of the five sisters (Sumono, Sasuki, Kome, and Tameo; Sakura's the last sister) that all five of them (including Sakura) were attacked by Team Draco's small specialty ground force shortly before the teal probe arrived at the Space Station, and that they've been on this island ever since.
From Sakura, you'll find out that all nine of them have tried to contact passing aircraft, but to no avail. Even a message that Sakura herself constructed on the south beach (reading "SOS GET MISTY"), asking that a pilot find Misty for assistance, got blown away during a windstorm with no response.
Once you've talked to everyone after beating them, start checking the rocks that line the perimiter of the island. One of them should list a code of two long bars with corresponding colors. The bars should read (top bar on left, bottom bar on right):
Column 1: Blue-Blue
Column 2: Blue-Pink
Column 3: Yellow-Blue
Column 4: Yellow-Pink
Column 5: Red-Blue
Column 6: Red-Pink
Column 7: Brown-Blue
Column 8: Purple-Pink
Column 9: Black-Pink
After checking the bars, you'll be brought to a screen where you can input nine characters. Using your knowledge of the bars, you'll need to input the nine-character password based on the nine other people on the island. Use uppercase where the second bar was blue, use lowercase where the second bar was pink. The code is: RsSsPkMst. If you can't enter it correctly, talk to Mikey or Sakura for a hint. This is how the bars are supposed to be deduced as:
Column 1: The bottom bar stands for gender, while the top bar stands for Eevee-line Pokémon. Two blues in a column means a male with Vaporeon, namely Rainer. Males are entered in uppercase, thus the character is the uppercase R.
Column 2: Using the same bar deduction, a blue on top and a pink below signals a female with Vaporeon. That would be Sumono. Females are entered in lowercase, thus the character is the lowercase s.
Column 3: Yellow on top, blue on bottom. Male with Jolteon. That's Sparky, the character is uppercase S.
Column 4: Yellow on top, pink on bottom. Female with Jolteon. That's Sasuki, the character is lowercase s.
Column 5: Red on top, blue on bottom. Male with Flareon. That's Pyro, the character is uppercase P.
Column 6: Red on top, pink on bottom. Female with Flareon. That's Kome, the character is lowercase k.
Column 7: This column has the only brown on the board; it's on top with blue on bottom. This indicates a male with Eevee. That's Mikey, the character is uppercase M.
Column 8: This column has the only purple on the board; it's on top with pink on bottom. This indicates a female with Espeon. That's Sakura, the character is lowercase s.
Column 9: This column has the only black on the board; it's on top with pink on bottom. This indicates a female with Umbreon. That's Tameo, the character is lowercase t.
Upon entering the code correctly, a cutscene will begin with three helicopters flying over the deserted island. The helicopters will see people on the island, and all three will land. On the island, the pilots of these helicopters will emerge from their craft; they are Lance, Misty, and Shingo. Lance will talk to you and will promise that everyone will get off safely. He'll mark your spot on the Town Map (center column of top row of the third page). He'll tell you that the helicopters can only carry a pilot and three others at a time, so there's not enough room for you. At this point, the others will start boarding the helicopters. Rainer, Pyro, and Sparky get aboard Shingo's helicopter; Sumono, Sasuki, and Kome get aboard Lance's helicopter; Mikey, Sakura, and Tameo get aboard Misty's helicopter. Once everyone's aboard a helicopter, they'll fly away. Once the helicopters are gone, you'll regain control. Since you now know where you are, you can fly away from this island yourself; fly to either Floe or Chrono Islands from here and sail back to Vermillion.
Back to Crushing the Dracos
Dominant Team: Draco
Now that you're finally back in mainland Kanto, it's time to find where Team Draco went next. Watch a TV to find out that Team Draco has attacked Celadon City full-scale. Team Draco is concentrated in Celadon so much that you can't even Fly there. Fly to Saffron City and head to Celadon from there.
You'll find 20 Team Draco Grunts outside. Here are their teams:
Team Draco Grunt(F): L54 Altaria
Team Draco Grunt(F): L54 Arbok
Team Draco Grunt(F): L54 Crobat
Team Draco Grunt(F): L54 Mightyena
Team Draco Grunt(F): L52 Altaria, L52 Altaria, L52 Golbat
Team Draco Grunt(F): L52 Altaria, L52 Altaria, L52 Mightyena
Team Draco Grunt(M): L52 Altaria, L52 Altaria, L52 Arbok
Team Draco Grunt(F): L52 Arbok, L52 Arbok, L52 Altaria
Team Draco Grunt(F): L52 Arbok, L52 Arbok, L52 Mightyena
Team Draco Grunt(F): L52 Arbok, L52 Arbok, L52 Golbat
Team Draco Grunt(F): L52 Mightyena, L52 Mightyena, L52 Altaria
Team Draco Grunt(F): L52 Mightyena, L52 Mightyena, L52 Golbat
Team Draco Grunt(M): L52 Mightyena, L52 Mightyena, L52 Arbok
Team Draco Grunt(F): L52 Golbat, L52 Golbat, L52 Altaria
Team Draco Grunt(F): L52 Golbat, L52 Golbat, L52 Mightyena
Team Draco Grunt(F): L52 Golbat, L52 Golbat, L52 Arbok
Team Draco Grunt(M): L53 Altaria, L53 Arbok
Team Draco Grunt(F): L53 Altaria, L53 Crobat
Team Draco Grunt(F): L53 Altaria, L53 Mightyena
Team Draco Grunt(F): L53 Mightyena, L53 Arbok
Once you've beaten all 20 of these grunts, you'll find out that the remaining grunts in Celadon are either at the gym or at the Rocket Hideout. Head to the gym first. In addition to the normal gym trainers, who will comment that Team Draco has some taste for the finer things, unlike Team Flora. One of them will say that Team Flora should be ashamed to call themselves Grass-type Pokémon trainers! Another of them, though, thinks Team Draco brought too many men on this mission. (Cheapskate.) There's 10 Team Draco Grunts here, here are their teams:
Team Draco Grunt(M): L53 Crobat, L53 Arbok
Team Draco Grunt(F): L53 Mightyena, L53 Crobat
Team Draco Grunt(F): L53 Arbok, L53 Crobat
Team Draco Grunt(F): L49 Swablu, L49 Swablu, L49 Swablu, L49 Swablu, L49 Swablu, L49 Swablu
Team Draco Grunt(F): L52 Altaria, L52 Altaria, L52 Golbat
Team Draco Grunt(F): L49 Ekans, L49 Ekans, L49 Ekans, L49 Ekans, L49 Ekans, L49 Ekans
Team Draco Grunt(M): L52 Arbok, L52 Arbok, L52 Mightyena
Team Draco Grunt(F): L49 Zubat, L49 Zubat, L49 Zubat, L49 Zubat, L49 Zubat, L49 Zubat
Team Draco Grunt(F): L54 Castform
Team Draco Grunt(F): L49 Poochyena, L49 Poochyena, L49 Poochyena, L49 Poochyena, L49 Poochyena, L49 Poochyena
Once you've beaten these grunts, Erika will come back in to find the grunts! One of the male grunts will tell Erika that this place just needs a different smell and it would be perfect for Team Draco; Erika will tell this grunt that he has some taste and that he's not like "that awful Team Flora". At this point, you can leave the gym.
Your last stop here is the Rocket Hideout. The remaining 30 grunts in Celadon are here, utilizing the various traps this place has to offer. Here are their teams:
Team Draco Grunt(F): L56 Altaria
Team Draco Grunt(F): L56 Arbok
Team Draco Grunt(M): L56 Arbok
Team Draco Grunt(F): L56 Altaria
Team Draco Grunt(F): L56 Mightyena
Team Draco Grunt(F): L56 Crobat
Team Draco Grunt(F): L56 Crobat
Team Draco Grunt(F): L56 Mightyena
Team Draco Grunt(M): L55 Altaria, L55 Arbok
Team Draco Grunt(F): L55 Altaria, L55 Mightyena
Team Draco Grunt(F): L55 Altaria, L55 Crobat
Team Draco Grunt(F): L55 Arbok, L55 Altaria
Team Draco Grunt(F): L55 Mightyena, L55 Altaria
Team Draco Grunt(F): L55 Crobat, L55 Altaria
Team Draco Grunt(M): L55 Arbok, L55 Mightyena
Team Draco Grunt(F): L55 Arbok, L55 Crobat
Team Draco Grunt(F): L55 Crobat, L55 Arbok
Team Draco Grunt(F): L55 Mightyena, L55 Arbok
Team Draco Grunt(F): L55 Crobat, L55 Mightyena
Team Draco Grunt(F): L55 Mightyena, L55 Crobat
Team Draco Grunt(F): L55 Altaria, L55 Milotic
Team Draco Grunt(F): L55 Arbok, L55 Milotic
Team Draco Grunt(F): L55 Mightyena, L55 Milotic
Team Draco Grunt(F): L55 Crobat, L55 Milotic
Team Draco Grunt(M): L55 Milotic, L55 Arbok
Team Draco Grunt(F): L55 Milotic, L55 Altaria
Team Draco Grunt(F): L55 Milotic, L55 Crobat
Team Draco Grunt(F): L55 Milotic, L55 Mightyena
Team Draco Grunt(F): L56 Milotic
Team Draco Grunt(M): L51 Feebas, L51 Feebas, L51 Feebas, L51 Feebas, L51 Feebas, L51 Feebas
Once you've beaten these grunts, head to where you first met Giovanni. There, you'll face one of two female Team Draco Admins. This admin will introduce herself as Vikki before battling you with this team:
Draco Admin Vikki(F): L62 Crobat, L62 Mightyena, L63 Altaria, L64 Flygon, L61 Seviper, L61 Sceptile
Once Vikki's been defeated, she'll chew you out (using E10+-rated dialogue) for getting by the entire second tier of Team Draco, but she'll tell you that the first tier is not a pushover in any sense of the word. She'll vanish after the battle, as will every Team Draco Grunt in Celadon City.
Once Team Draco's gone from Celadon, watch any TV and you'll find out that a flying fortress has suddenly appeared over a location in the Sevii Islands. Before the broadcast reveals the location, though, the broadcast changes to another breaking bulletin involving gym leaders and certain other trainers having had their Pokémon stolen! Guess the flying fortress can wait, we're going afro-hunting once again.
(For the record, if you have the Cid Field Enigma Island active, the flying fortress will already be airborne in its location. However, the door to it will be locked until you get a key item that will allow you to reach the fortress without resorting to Cid Field.)
M:B:IV
Dominant Teams: None
Head to the Indigo Plateau. Don't head inside the building, though. Outside, you'll find 12 people there. Brock, Misty, Lt. Surge, Erika, Koga, Sabrina, and Blaine have all gathered here along with five others: Liza, Sonrisa, Trixie, Mikey, and Sakura. Turns out Miror B. stole a Pokémon from each of them, and each of you wants you to get it back. Brock will ask you to retrieve Golem, Misty will ask you to retrieve Starmie, Lt. Surge will ask you to retrieve Raichu, Erika will ask you to retrieve Bellossom, Koga will ask you to retrieve Venomoth, Sabrina will ask you to retrieve Alakazam, Blaine will ask you to retrieve Magmar, Liza will ask you to retrieve Charla (her Charizard), Sonrisa will ask you to retrieve Sunny (her Sunflora), Trixie will ask you to retrieve Azumarill, Mike will ask you to retrieve Eevee, and Sakura will ask you to retrieve Espeon. Blaine will comment that, when Miror B. ripped off his Magmar, he dropped a list of locations. Blaine will mark these locations with Miror B.'s face on the Town Map. Here are the locations:
Knot Island (Ember Spa)
Boon Island (Cape Brink)
Floe Island (main island)
Chrono Island (Resort Gorgeous)
Chrono Island (Memorial Pillar)
Fortune Island (Outcast Island)
Fortune Island (Dotted Hole)
Quest Island (Trainer Tower, Lobby)
Quest Island (Tanoby Ruins)
Lavender Town (Pokémon Tower)
Pallet Town (main city)
Indigo Plateau (Pokémon League Gate)
Once Blaine marks the locations, you'll get the 12 items necessary to recover the Pokémon; Golem's Ball, Starmie's Ball, Raichu's Ball, Bellossom's Ball, Venomoth's Ball, Alakazam's Ball, Magmar's Ball, Charizard's Ball, Sunflora's Ball, Azumarill's Ball, Eevee's Ball, and Espeon's Ball.
Again, if you're in a location that Miror B. is also in, Miror B.'s theme from Pokémon XD: Gale of Darkness will play in the background. Unlike the previous robbery scheme, you can visit the locations in any order you choose. Miror B. will use these 12 teams in order. The first six times you'll face him, he will use 6 Pokémon out of the listed, including the stolen Pokémon and at least one Ludicolo; the rest are randomly chosen. The last six times you'll face him, he will use 6 Pokémon out of the listed, including the stolen Pokémon and at least two Ludicolo; the rest are randomly chosen. All 12 of these battles are 2-on-2 battles. When Miror B. sends out the stolen Pokémon, use the matching ball to recover it. Here are the teams in the order you'll face them:
Wanderer Miror B.(M): L50 Ludicolo, L50 Ludicolo, L50 Ludicolo, L50 Nosepass, L50 Shiftry, L50 Sudowoodo, L50 Jumpluff, L50 Electrode, <stolen Pokémon>
Wanderer Miror B.(M): L51 Ludicolo, L51 Ludicolo, L51 Ludicolo, L51 Nosepass, L51 Shiftry, L51 Sudowoodo, L51 Jumpluff, L51 Electrode, <stolen Pokémon>
Wanderer Miror B.(M): L52 Ludicolo, L52 Ludicolo, L52 Ludicolo, L52 Nosepass, L52 Shiftry, L52 Sudowoodo, L52 Jumpluff, L52 Electrode, <stolen Pokémon>
Wanderer Miror B.(M): L53 Ludicolo, L53 Ludicolo, L53 Ludicolo, L53 Nosepass, L53 Shiftry, L53 Sudowoodo, L53 Jumpluff, L53 Electrode, L53 Dragonair, <stolen Pokémon>
Wanderer Miror B.(M): L54 Ludicolo, L54 Ludicolo, L54 Ludicolo, L54 Nosepass, L54 Shiftry, L54 Sudowoodo, L54 Jumpluff, L54 Electrode, L54 Dragonair, <stolen Pokémon>
Wanderer Miror B.(M): L55 Ludicolo, L55 Ludicolo, L55 Ludicolo, L55 Nosepass, L55 Shiftry, L55 Sudowoodo, L55 Jumpluff, L55 Electrode, L55 Dragonite, <stolen Pokémon>
Wanderer Miror B.(M): L56 Ludicolo, L56 Ludicolo, L56 Ludicolo, L56 Ludicolo, L56 Nosepass, L56 Shiftry, L56 Sudowoodo, L56 Jumpluff, L56 Electrode, L56 Dragonite, <stolen Pokémon>
Wanderer Miror B.(M): L57 Ludicolo, L57 Ludicolo, L57 Ludicolo, L57 Ludicolo, L57 Nosepass, L57 Shiftry, L57 Sudowoodo, L57 Jumpluff, L57 Electrode, L57 Dragonite, <stolen Pokémon>
Wanderer Miror B.(M): L58 Ludicolo, L58 Ludicolo, L58 Ludicolo, L58 Ludicolo, L58 Nosepass, L58 Shiftry, L58 Sudowoodo, L58 Jumpluff, L58 Electrode, L58 Dragonite, <stolen Pokémon>
Wanderer Miror B.(M): L59 Ludicolo, L59 Ludicolo, L59 Ludicolo, L59 Ludicolo, L59 Ludicolo, L59 Nosepass, L59 Shiftry, L59 Sudowoodo, L59 Jumpluff, L59 Electrode, L59 Dragonite, <stolen Pokémon>
Wanderer Miror B.(M): L60 Ludicolo, L60 Ludicolo, L60 Ludicolo, L60 Ludicolo, L60 Ludicolo, L60 Nosepass, L60 Shiftry, L60 Sudowoodo, L60 Jumpluff, L60 Electrode, L60 Dragonite, <stolen Pokémon>
Wanderer Miror B.(M): L61 Ludicolo, L61 Ludicolo, L61 Ludicolo, L61 Ludicolo, L61 Ludicolo, L61 Nosepass, L61 Shiftry, L61 Sudowoodo, L61 Jumpluff, L61 Electrode, L61 Dragonite, <stolen Pokémon>
Here's the stolen Pokémon for each location:
Ember Spa: L50 Golem (Brock's)
Cape Brink: L52 Starmie (Misty's)
Floe Island: L55 Raichu (Lt. Surge's)
Resort Gorgeous: L55 Bellossom (Erika's)
Memorial Pillar: L58 Venomoth (Koga's)
Outcast Island: L60 Alakazam (Sabrina's)
Dotted Hole: L65 Magmar (Blaine's)
Trainer Tower: L50 Charizard (a.k.a. Charla) (Liza's)
Tanoby Ruins: L50 Sunflora (a.k.a. Sunny) (Sonrisa's)
Pokémon Tower: L50 Azumarill (Trixie's)
Pallet Town: L56 Eevee (Mikey's)
Indigo Plateau: L56 Espeon (Sakura's)
Once you beat Miror B. in one location, he'll vanish from that location. If you failed to recover the stolen Pokémon from that location, you'll find Miror B. atop Celadon Department Store where you can rematch Miror B. using the same team as the most recent battle where you can recover any missed stolen Pokémon.
Once you recover one of the stolen Pokémon, find its owner to return it. A gym leader can be found at their gym; anyone who's not a gym leader will leave the location after you return their Pokémon and claim your reward. Here are the locations of the others:
Liza: Just outside the Seafoam Island cave on the Cinnabar side
Sonrisa: Outside near the Name Rater's house in Lavender Town
Trixie: Near the water in Pallet Town
Mikey and Sakura: Standing next to each other where Giovanni once stood in the Viridian Gym
Here are the rewards you get for returning each Pokémon:
Brock: TMe1
Misty: TMe8
Lt. Surge: TMe3
Erika: TMeB
Koga: TMeA
Sabrina: TMe7
Blaine: TMe4
Liza: TMe2
Sonrisa: TMe6
Trixie: TMe9
Mikey: TMe5
Sakura: TMe0
Once you've returned all 12 stolen Pokémon to their owners, Sakura will walk up to you (provided she's not already standing in front of you, which can happen provided you return the Espeon last), saying that she's about to embark on a trip to the flying fortress, telling you the location you didn't find out in the process of finding out about Miror B.'s robberies. The fortress is in the airspace somewhere between Floe and Chrono Islands. Once you know the location of the fortress, you'll recieve the GLIDER.
There are two ways to get to the flying fortress. One is to have the Cid Field Enigma Island active. Head into the sky zone and make your way to the Floe-Chrono Skyway. You'll see a structure in the middle of the route; enter through the door. The other way is to head to either the main port of either Floe Island or Chrono Island and use the Glider; you'll automatically appear inside the fortress. Whichever way you chose, welcome to the FLYING FORTRESS.
Team Draco's Flying Fortress
Dominant Team: Draco
To exit the fortress at anytime, head back to the entrance square and use either Fly or the Glider. You can only use Fly if the Cid Field Enigma Island is active, and using Fly will put you back onto Floe-Chrono Skyway. Using the Glider will allow you to return to the Pokémon Center on either Floe Island or Chrono Island.
Upon entering, you'll find Sakura waiting for you. She'll comment that the grunts here vary greatly in difficulty before running off deeper into the fortress. Follow Sakura's lead. You'll face these grunts in the entrance hallway (battles are unavoidable):
Team Draco Grunt(F): L11 Zubat, L11 Poochyena, L11 Swablu
Team Draco Grunt(F): L11 Swablu, L11 Ekans
Team Draco Grunt(F): L13 Poochyena, L13 Zubat
Team Draco Grunt(F): L13 Poochyena, L13 Swablu
Team Draco Grunt(F): L15 Ekans, L15 Swablu
Team Draco Grunt(F): L17 Feebas
Once you've made it through the entrance hallway, you'll enter the main hub on the south side. The hub is a maze. There is a block glowing on all four sides in the center of the room. This block is similar to the ones Team Rocket used in Fuschia City, which means you should use the Taser on it. Taser it on the south side and a door will open just east of where you entered from.
The door will lead you into the southeast maze. The other door is in the northwest area of the room. Here's the first five grunts you'll face here:
Team Draco Grunt(F): L20 Mightyena, L20 Swablu
Team Draco Grunt(F): L21 Feebas, L21 Dratini
Team Draco Grunt(F): L21 Mightyena, L21 Mightyena
Team Draco Grunt(F): L17 Swablu, L17 Swablu, L17 Horsea, L17 Bagon, L17 Mightyena
Team Draco Grunt(F): L21 Dratini, L21 Dratini
After beating the fifth grunt here, you'll find Sakura, who's struggling in battle against a male Team Draco Grunt. Talk to Sakura; she'll have Espeon use Psychic against the opposing Swablu, and the Swablu will faint. Once Sakura wins, she'll tell you that there have been some gates constructed in this fortress similar to the ones other teams used to block off areas of Kanto. They are the same ones blocking access to the legendary Pokémon on Navel Rock and Birth Island; if you still have access to them, though, those gates are already gone. At the end of the conversation, Sakura will give you a TEAL GATE KEY that she found shortly before the grunt jumped her. After that, she'll head deeper into the fortress. Keep going through the maze and you'll find these grunts:
Team Draco Grunt(F): L20 Poochyena, L20 Feebas, L20 Mightyena
Team Draco Grunt(F): L21 Horsea, L21 Swablu
Team Draco Grunt(F): L19 Poochyena, L19 Poochyena, L19 Mightyena, L19 Mightyena
Team Draco Grunt(F): L20 Bagon, L20 Horsea, L20 Horsea
Once you've beaten these grunts, you'll have reached the northwest door. Go through it to enter the east side of the main hub. There are three grunts on the way to the block, though, so here are their teams:
Team Draco Grunt(F): L23 Zubat, L23 Ekans, L23 Golbat
Team Draco Grunt(F): L23 Ekans, L23 Zubat, L23 Arbok
Team Draco Grunt(F): L25 Seviper, L24 Gyarados, L29 Arbok
After beating the grunts, return to the glowing block and Taser the east side of it. Once that's done, you'll hear a scraping noise. It appears that nothing's opened in here, so return to the maze you just left.
...Wait, wasn't this the northwest corner of this maze? A wall must have opened, revealing the northeast maze and joining it with the southeast one. Go through this one as well, to the new northwest door fending off these grunts along the way:
Team Draco Grunt(F): L25 Swablu, L25 Swablu, L25 Altaria
Team Draco Grunt(F): L26 Horsea, L26 Feebas
Team Draco Grunt(F): L23 Swablu, L23 Swablu, L23 Poochyena, L23 Mightyena
Team Draco Grunt(F): L25 Poochyena, L25 Poochyena, L25 Poochyena, L25 Swablu, L25 Ekans
Team Draco Grunt(F): L33 Milotic
Team Draco Grunt(F): L26 Charmeleon, L26 Horsea, L26 Seadra, L26 Charmander
Go through the northwest door to enter a rather large maze. This is the north side maze; it's bigger than three of Saffron City put together from west to east. You've entered from the east door. You'll have to make it through here to a door on the west side. You'll fight these grunts on your way to the center:
Team Draco Grunt(F): L33 Arbok
Team Draco Grunt(F): L25 Altaria, L25 Swablu, L25 Swablu, L25 Swablu, L25 Mightyena
Team Draco Grunt(F): L29 Trapinch, L29 Swablu
Team Draco Grunt(F): L26 Bagon, L26 Seadra, L26 Seadra, L26 Horsea
Team Draco Grunt(F): L28 Charmander, L28 Treecko, L28 Charmeleon
Team Draco Grunt(F): L28 Ekans, L28 Swablu, L28 Trapinch
Team Draco Grunt(F): L29 Dratini, L29 Feebas
Team Draco Grunt(F): L33 Grovyle
Team Draco Grunt(F): L29 Dratini, L29 Dragonair
Team Draco Grunt(F): L25 Treecko, L25 Charmeleon, L25 Charmander, L25 Horsea, L25 Seadra
Once you've made it to the center of the room, you'll once again find Sakura. She'll comment that there's a rotation switch near the west side of the block--before a Team Draco Admin drops in! After introducing herself as Rachel, she'll grab Sakura and vanish from the scene! You're on your own for awhile. Continue your trek through the north maze and face these grunts:
Team Draco Grunt(F): L28 Swablu, L28 Swablu, L28 Altaria
Team Draco Grunt(F): L29 Trapinch, L29 Trapinch
Team Draco Grunt(F): L26 Mightyena, L26 Swablu, L26 Altaria, L26 Poochyena
Team Draco Grunt(F): L29 Grovyle, L29 Shelgon
Team Draco Grunt(F): L29 Zubat, L29 Golbat
Team Draco Grunt(F): L26 Mightyena, L26 Arbok, L26 Altaria, L26 Horsea
Team Draco Grunt(F): L28 Seadra, L28 Horsea, L28 Altaria
Team Draco Grunt(F): L29 Bagon, L29 Grovyle
Team Draco Grunt(F): L28 Treecko, L28 Horsea, L28 Charmeleon
Team Draco Grunt(F): L28 Altaria, L28 Feebas, L28 Milotic
By the time you've beaten all of these grunts, you'll have made it to the west door. Use it to enter the west maze of the fortress. This is a dark room, so you'd better have Flash. There's a door in the southeast corner of the room to reach, and these grunts to get by to get there:
Team Draco Grunt(F): L28 Feebas, L28 Bagon, L28 Dratini
Team Draco Grunt(F): L29 Charmander, L29 Horsea
Team Draco Grunt(F): L33 Dragonair
Team Draco Grunt(F): L28 Mightyena, L28 Mightyena, L28 Milotic
Team Draco Grunt(F): L29 Grovyle, L29 Seadra
Team Draco Grunt(F): L32 Trapinch, L32 Feebas, L32 Vibrava
Team Draco Grunt(F): L37 Altaria, L41 Kingdra, L35 Grovyle, L37 Charizard
Team Draco Grunt(F): L45 Altaria, L50 Altaria, L44 Sceptile, L45 Charizard, L42 Kingdra
Team Draco Grunt(F): L37 Trapinch, L37 Vibrava
Team Draco Grunt(F): L35 Poochyena, L35 Golbat, L35 Zubat, L35 Mightyena
Team Draco Grunt(F): L38 Swablu, L38 Swablu, L38 Altaria
Once you've beaten these grunts and made it to the southeast corner of the room, head through into the west room of the main hub. Five grunts, including the first male ones you're able to battle in this fortress, block your progress to the block; here are their teams:
Team Draco Grunt(F): L48 Poochyena, L48 Bagon, L48 Shelgon
Team Draco Grunt(M): L48 Ekans, L48 Haunter, L48 Haunter
Team Draco Grunt(F): L49 Horsea, L49 Seadra
Team Draco Grunt(M): L49 Magikarp, L49 Magikarp
Team Draco Grunt(F): L48 Dratini, L48 Dratini, L48 Dragonair
Once these five grunts are defeated, use the Taser on the switch on the west side. Once that's done, a switch will appear--but a grunt will come down before you can use it. Here's her team:
Team Draco Grunt(F): L49 Milotic, L49 Milotic
Once she's beaten, she'll vanish. Use the switch to rotate the block so that the glowing area is now on the west side (it had been on the north side before). Use the Taser on the block here and the block will vanish. You can now easily access almost every area of the fortress. It's recommended you return to a Pokémon Center and heal before going north from the main hub.
Once you're ready, head to the area to the north the block was blocking. There's a staircase here, go up it. A grunt will jump you immediately, here's his team:
Team Draco Grunt(M): L52 Shelgon, L53 Arbok, L54 Gengar
Once this grunt is defeated, go up and you'll find Rachel once again! Rachel will tell you that she's hidden Sakura in a place where you can't reach her, before going behind what looks to be a door to a battleship. The door will close behind her--and a cell with Sakura inside will drop right above it! Three grunts will drop down in front of what appear to be switches. Here are their teams:
Team Draco Grunt(F): L53 Altaria, L54 Seadra, L55 Gyarados
Team Draco Grunt(F): L46 Treecko, L46 Sableye, L46 Grovyle, L46 Charmander, L46 Charmeleon
Team Draco Grunt(F): L48 Shelgon, L48 Altaria, L48 Mightyena
Once these grunts are defeated, activate all three switches. The cell will open and Sakura will jump down and walk up to you, thanking you for rescuing her. As thanks, she'll wish to allow you to battle with her side-by-side. Say yes and the Pokémon in the fourth, fifth, and sixth slots will automatically be sent to your PC. (If you say no, Sakura will tell you that you can accept her offer anytime. You can use this opportunity to rearrange your lineup and even go back to a Pokémon Center to switch out Pokémon. Once you're ready to accept, Sakura will still be in the same place she was before.) Sakura will start following you and fight alongside you when you encounter an enemy. Here's Sakura's team when she joins:
Tea Sister Sakura(F): L64 Espeon, L64 Beautifly, L64 Ninetales
Once you have Sakura in tow, an item ball will appear in front of the door to the battleship. This is the TEAL SHIP KEY. Use it on the door and go through it. Welcome to the DRACO BATTLESHIP.
Draco Battleship
Dominant Team: Draco
Only your character can use a PC in this area; this is a safeguard against you depositing one of Sakura's Pokémon into the PC for you to use.
Once you and Sakura are aboard, the door will lock behind you! Then you'll hear a ship's whistle followed by a loud splash--the ship has detached from the Flying Fortress, landed in the water, and is setting sail! If you try to use the door again, you'll find out that you don't have the key for it; check the Key Items Pocket and you'll find that your Teal Ship Key is no longer there. Anyway, you and Sakura are in a small room with a PC, a Healing Station, and a staircase at the south side of the room leading downstairs. You won't be able to return to Floe Island or Chrono Island, or anywhere else on the map for that matter, for quite awhile, so better get comfortable. Use the PC to rearrange your lineup just in case the wrong Pokémon got sent over. (As was the case with Drew, Robert, and Harley on the Rocket Battleship, you can't transfer any of Sakura's Pokémon into your boxes.)
The Draco Battleship has four levels, each one rather large; think of stacking 6 copies of Celadon City on each floor in a 3x2 grid, that's how big each floor is. Also, this battleship has a maze that requires all 7 standard HM moves available in FireRed/LeafGreen (Dive is the only numbered HM that's not available in FireRed/LeafGreen). Cut trees, Fly tiles with switches on the ceiling that open doors (same as on the Snagem Battleship), water that you can Surf on, Strength rocks, dark rooms that require Flash, Rock Smash rocks, and Waterfalls are all present. Luckily enough, Sakura comes with three of the seven HM moves in move slots not meant for battle; she's packed Flash on Espeon, Cut on Beautifly, and Strength on Ninetales to help out. You'll have to bring the other four; it's recommended that you have an HM slave Dragonite or Smeargle with the other four moves at the ready.
There are also 20 Team Draco Grunts on each floor other than the fourth, which has 18 grunts. You must beat all of the grunts on a floor to gain access to the next; the floor transitions are small rooms with the door to the chamber you just left to the top of one side and a staircase leading downstairs on the bottom of the same side, with a Healing Station. Here's the list of grunts you'll face on 1F:
Team Draco Grunt(F): L57 Milotic
Team Draco Grunt(F): L57 Milotic
Team Draco Grunt(F): L55 Altaria, L55 Altaria, L55 Milotic
Team Draco Grunt(F): L55 Mightyena, L55 Mightyena, L55 Milotic
Team Draco Grunt(M): L55 Arbok, L55 Arbok, L55 Milotic
Team Draco Grunt(F): L55 Crobat, L55 Crobat, L55 Milotic
Team Draco Grunt(F): L57 Mightyena
Team Draco Grunt(M): L57 Arbok
Team Draco Grunt(F): L57 Crobat
Team Draco Grunt(F): L57 Altaria
Team Draco Grunt(F): L56 Milotic, L56 Altaria
Team Draco Grunt(M): L56 Milotic, L56 Arbok
Team Draco Grunt(F): L56 Milotic, L56 Crobat
Team Draco Grunt(F): L56 Milotic, L56 Mightyena
Team Draco Grunt(F): L56 Altaria, L56 Altaria
Team Draco Grunt(M): L56 Arbok, L56 Arbok
Team Draco Grunt(F): L56 Mightyena, L56 Mightyena
Team Draco Grunt(F): L56 Crobat, L56 Crobat
Team Draco Grunt(F): L56 Milotic, L56 Milotic
Team Draco Grunt(F): L53 Swablu, L53 Ekans, L53 Golbat, L53 Poochyena, L53 Feebas
Here's the list of grunts you'll face on B1F:
Team Draco Grunt(F): L58 Altaria
Team Draco Grunt(M): L58 Arbok
Team Draco Grunt(F): L58 Milotic
Team Draco Grunt(F): L58 Mightyena
Team Draco Grunt(F): L56 Milotic, L56 Milotic, L56 Altaria
Team Draco Grunt(M): L56 Arbok, L56 Arbok, L56 Altaria
Team Draco Grunt(F): L56 Crobat, L56 Crobat, L56 Altaria
Team Draco Grunt(F): L56 Mightyena, L56 Mightyena, L56 Altaria
Team Draco Grunt(F): L57 Altaria, L57 Mightyena
Team Draco Grunt(F): L57 Altaria, L57 Crobat
Team Draco Grunt(M): L57 Altaria, L57 Arbok
Team Draco Grunt(F): L57 Altaria, L57 Milotic
Team Draco Grunt(F): L58 Altaria
Team Draco Grunt(F): L58 Altaria
Team Draco Grunt(F): L55 Swablu, L55 Swablu, L55 Altaria, L55 Altaria
Team Draco Grunt(F): L55 Swablu, L55 Poochyena, L55 Altaria, L55 Mightyena
Team Draco Grunt(F): L55 Swablu, L55 Golbat, L55 Altaria, L55 Crobat
Team Draco Grunt(F): L55 Swablu, L55 Feebas, L55 Altaria, L55 Milotic
Team Draco Grunt(M): L55 Swablu, L55 Ekans, L55 Altaria, L55 Arbok
Team Draco Grunt(F): L54 Swablu, L54 Swablu, L54 Feebas, L54 Ekans, L54 Altaria
Here's the list of grunts you'll face on B2F:
(All of the Arbok on this floor know Dragon Dance. The reason why is explained later.)
Team Draco Grunt(F): L59 Altaria
Team Draco Grunt(M): L59 Arbok
Team Draco Grunt(F): L59 Milotic
Team Draco Grunt(F): L59 Mightyena
Team Draco Grunt(F): L57 Milotic, L57 Milotic, L57 Arbok
Team Draco Grunt(F): L57 Altaria, L57 Altaria, L57 Arbok
Team Draco Grunt(F): L57 Crobat, L57 Crobat, L57 Arbok
Team Draco Grunt(F): L57 Mightyena, L57 Mightyena, L57 Arbok
Team Draco Grunt(F): L58 Arbok, L58 Mightyena
Team Draco Grunt(M): L58 Arbok, L58 Crobat
Team Draco Grunt(M): L58 Arbok, L58 Arbok
Team Draco Grunt(F): L58 Arbok, L58 Milotic
Team Draco Grunt(F): L59 Arbok
Team Draco Grunt(F): L59 Arbok
Team Draco Grunt(F): L57 Ekans, L58 Swablu, L59 Arbok
Team Draco Grunt(F): L57 Ekans, L58 Ekans, L59 Arbok
Team Draco Grunt(F): L57 Ekans, L58 Poochyena, L59 Arbok
Team Draco Grunt(F): L57 Ekans, L58 Feebas, L59 Arbok
Team Draco Grunt(F): L57 Ekans, L58 Golbat, L59 Arbok
Team Draco Grunt(M): L55 Ekans, L55 Ekans, L55 Poochyena, L55 Golbat, L55 Arbok
Here's the list of grunts you'll face on B3F:
Team Draco Grunt(F): L60 Mightyena
Team Draco Grunt(F): L60 Crobat
Team Draco Grunt(F): L60 Crobat
Team Draco Grunt(F): L60 Mightyena
Team Draco Grunt(F): L59 Mightyena, L59 Mightyena
Team Draco Grunt(M): L59 Mightyena, L59 Mightyena
Team Draco Grunt(M): L59 Crobat, L59 Crobat
Team Draco Grunt(F): L59 Crobat, L59 Crobat
Team Draco Grunt(F): L59 Mightyena, L59 Crobat
Team Draco Grunt(F): L59 Crobat, L59 Mightyena
Team Draco Grunt(F): L58 Poochyena, L59 Poochyena, L60 Mightyena
Team Draco Grunt(F): L58 Golbat, L59 Golbat, L60 Crobat
Team Draco Grunt(M): L58 Golbat, L59 Golbat, L60 Crobat
Team Draco Grunt(M): L58 Poochyena, L59 Poochyena, L60 Mightyena
Team Draco Grunt(F): L58 Poochyena, L59 Golbat, L60 Mightyena
Team Draco Grunt(F): L58 Poochyena, L59 Golbat, L60 Mightyena
Team Draco Grunt(F): L58 Golbat, L59 Poochyena, L60 Crobat
Team Draco Grunt(F): L58 Golbat, L59 Poochyena, L60 Crobat
Once you've beaten all 18 grunts on B3F, a teleporter tile will appear. You'll appear just outside the room you boarded the battleship from. Head inside and heal your Pokémon, then save your game. Once you're ready, a new path on the east side of 1F will lead upstairs onto a deck. 2 grunts stand between you and Rachel. Here are the teams of the grunts:
Team Draco Grunt(M): L61 Arbok, L61 Milotic
Team Draco Grunt(F): L61 Altaria, L61 Milotic
Once you've beaten both of these grunts, Rachel will ask that the grunts leave, then she'll challenge you herself. Here's her very powerful team:
Draco Admin Rachel(F): L69 Altaria, L68 Dragonite, L68 Kingdra, L68 Flygon, L67 Mightyena, L67 Crobat
Once you've defeated Rachel, she'll gasp in shock that you've managed to get by the entire top tier of Team Draco! However, she's not content with letting you just get away from the battleship--which is why she pushes a button to blow up the boiler, then proceeds to fly away, leaving an item ball (containing TMeS, a new transmittable TM that teaches Dragon Dance) in the process! The game will automatically save at this point. You have just 2 minutes to get back to the room where you entered the battleship from, or else you'll sink along with the battleship (the cutscene will show the battleship sinking beneath the waves, with a text box displaying the last phrase that is normally displayed whenever you lose a battle will come up, and you'll have to start the whole escape again from where you faced Rachel from with 2 minutes left to go and half of your money gone). The bushes and rocks are all gone and the doors are open, but you'll still need Surf, Flash, and Waterfall to escape the maze. In the room where you first boarded the battleship from, there's now a teleporter tile that leads to another part of the top deck, this time with a Fly tile. Use the Fly tile to trigger a cutscene. This cutscene will show your character and Sakura flying away from the battleship, then of the battleship sinking beneath the waves.
Once the cutscene is finished, another cutscene will begin. This one is of the Flying Fortress blowing up over Floe Island, with debris scattering everywhere just to the west of the island.
After that cutscene finishes, the map will come up. Choose either Floe Island or Chrono Island. You and Sakura will return to the Pokémon Center on the island you chose. Lance will then fly onto the scene and thank you for getting rid of the Team Draco threat in the seas and skies. He'll then trade your Teal Gate Key for a TM02, then asks Sakura if she wants a ride back to Johto, where her sisters have already returned. Sakura will accept the ride, thank you for helping her take down the Team Draco threat, then leave with Lance. Once Sakura's left, you can once again have 6 Pokémon in your party, so you can now withdraw the Pokémon you sent to the PC into your party.
Beating Rachel has unlocked the last maze at the Saffron Maze Game. This is the maze that you fought Miror B. on when Miror B. had the stolen Meowth, this time in its finished form. Here are the details on that maze:
18th Maze: Maze with Multi-Sided Taser Blocks and Rotation Switches
Origin: Taser Blocks, FR/LG DS-transmittable data, Route 12; Rotation Switches, FR/LG DS-transmittable data, Flying Fortress
Once you've cleared the 18th maze, you'll be able to continue challenging the mazes in the same order again, maze 1 coming after maze 18, but the opponents (and, in mazes 11 and 17, the wild Pokémon) become tougher to beat as you keep going. If you faint in a maze from here on out, you'll be able to start the game again from the first maze on the initial difficulty.
You can unlock TMeS in Ruby/Sapphire/Emerald, Colosseum, or XD: Gale of Darkness by trading it to one of those games. If you've unlocked it in Ruby/Sapphire/Emerald or FireRed/LeafGreen, you can buy more for 10,000 a pop provided you have the HMe; in XD: Gale of Darkness, you can buy more for 10,000 a pop provided you've unlocked TMeS. If you forgot to grab the one on the battleship, Lance will drop another one upon leaving the scene.
The admins may have fallen, but you haven't yet fully sent Team Draco packing. Time to find and challenge the boss.
The Last Showdown
Dominant Team: Draco
This is it. The most powerful Team Draco Grunts are all that stand between you and Dralene, the leader of Team Draco. Finding the grunts isn't as easy as it seems.
The first grunt is on Cinnabar Island. Specifically, the Cinnabar Gym. The grunt has locked herself in Blaine's room and put new questions in the quiz machines. You have to answer the question correctly to unlock the door; if you answer it incorrectly, you'll be booted out of the gym and have to start over. Here are the questions on the quiz machines:
"Which country has more female GYM LEADERS than male ones?
Choices: Kanto, Johto, Hoenn, None
Correct Answer: Both Hoenn and None will be accepted.
Reason: Kanto's ratio is either 5-3 favoring male or an even 4-4 depending on era. The 5-3 count is based on Red/Blue/Yellow and FireRed/LeafGreen, while the 4-4 count is based on Gold/Silver/Crystal. The Kanto Aeris is not included in either count, thus Kanto is considered a wrong answer. Johto's ratio is always 5-3 favoring male, thus Johto is considered a wrong answer. If you choose Hoenn, the machine will count Tate & Liza as two separate people, but will only count Sootopolis once and will not count Jason. This leaves Hoenn at a ratio of 5-4 favoring female, thus Hoenn is considered a correct answer. However, if you choose None, the machine will again count Tate & Liza as two separate people and again will not count Jason, but this time it will count Sootopolis twice, once for Wallace and once for Juan, coming up with a ratio of an even 5-5 for Hoenn, thus None is considered a correct answer as well.
"Which country has a STEEL-type GYM?"
Choices: Kanto, Johto, Hoenn, None
Correct Answer: Johto
Reason: Jasmine's gym is the only Steel-type gym in the first three generations. Jasmine is a gym leader from Johto.
"Which country are you in right now?
Choices: Kanto, Johto, Hoenn, None
Correct Answer: Kanto
Reason: This is a piece of transmittable data for FireRed/LeafGreen, games that take place in Kanto.
"Which country lacks a SAFARI ZONE?"
Choices: Kanto, Johto, Hoenn, None
Correct Answer: Johto
Reason: There is no Safari Zone in Johto. Both Kanto and Hoenn have one.
"NORMAN originally hails from which country?"
Choices: Kanto, Johto, Hoenn, None
Correct Answer: Johto
Reason: It's explained in Ruby/Sapphire/Emerald that Norman moved his family, including the main character from that series, to Hoenn from Johto.
"Which country has the move DIVE as an HM move?"
Choices: Kanto, Johto, Hoenn, None
Correct Answer: Hoenn
Reason: Dive is a move that originated in the third generation and is available as an HM in Ruby/Sapphire/Emerald, the games that take place in Hoenn. Dive, however, is not obtainable as an HM in FireRed/LeafGreen, games that take place in Kanto. The move wasn't around in Gold/Silver/Crystal, the games that take place in Johto.
Once you've made it past all of the quiz machines, you'll face the the grunt. Here's her team:
Team Draco Grunt(F): L64 Altaria, L64 Milotic, L64 Mightyena
The grunt will give a clue to the next location before vanishing. This clue is: "This path takes you between CERULEAN and VERMILLION by going under SAFFRON." The clue will lead you to the Underground Path between Cerulean and Vermillion.
In the middle of that Undergound Path, you'll find the next grunt in line. Here's her team:
Team Draco Grunt(F): L64 Crobat, L64 Altaria, L64 Arbok
The grunt will give you a clue to the next location before vanishing. This clue is: "I sure hope CRONO and his gang don't find out about this place..." This clue requires some thinking. What island sounds too much like an entry in a series that originated with a certain SNES RPG?
If you've figured out that the "certain SNES RPG" is Chrono Trigger, you'll know where to go. Chrono Island. Head to Vermillion and sail there. Walk into the main area of the island and you'll spot a grunt somewhere in the area. She'll battle you with this team:
Team Draco Grunt(F): L67 Altaria, L67 Altaria, L67 Milotic, L67 Milotic
The grunt will give a clue to the next location before vanishing. This clue is: "The gathering place of lost POKéMON souls." It should be obvious where the next location is.
That's right, the Pokémon Tower. Sail back to Vermillion and fly to Lavender. Enter the Pokémon Tower and search for a grunt, who will battle you with this team:
Team Draco Grunt(F): L67 Altaria, L67 Altaria, L67 Crobat, L67 Crobat
The grunt will give a clue to the next location before vanishing. This clue is: "Midway between VERMILLION and FUSCHIA." Well, it's obvious that it can't be a straight line since no route runs that way. You'll have to think of some other routes. It's either Route 13 or Celadon...
...and it's not Celadon. Head to Route 13 and you'll find the grunt somewhere. He'll mention that he's the last man on Team Draco that you will face, before battling you with this team:
Team Draco Grunt(M): L67 Altaria, L67 Altaria, L67 Arbok, L67 Arbok
The grunt will give you a clue to the next location before vanishing. This clue is: "Is this place more impressive than ECLO CANYON?" Not much to work with, but you'll probably work out something.
Obviously, the Orre location was given to help you try to find a Sevii Island one, Sevault Canyon. Sail to Quest Island and make your way to Sevault Canyon. It's here that you'll find the last grunt, who will battle you with this team:
Team Draco Grunt(F): L67 Altaria, L67 Altaria, L67 Mightyena, L67 Mightyena
The grunt will give you a clue to the last location before vanishing. This clue is: "Where it all began." Such an easy clue for the last one, yet it might confuse some.
The place is your own house in Pallet Town. Head up into your room and "talk" to the SNES. An image of Kefka from Final Fantasy VI will appear on the TV. In fact, it's the same image seen when a Team Aqua Grunt was playing with the machine back at the very beginning of the data! After a brief pause, a cutscene will occur downstairs. Dralene will walk into the house, knock your character's mother unconcious, then head into your room! Dralene will walk up next to you and say an E10+-rated line from Final Fantasy VI (a different line than the one said by the Team Aqua Grunt that used your SNES earlier). At this point, the image will vanish from the TV and you'll turn toward Dralene. Dralene will start talking about, using E10+-rated dialogue, how you've ruined her plans for Kanto, before battling you with this team:
Draco Leader Dralene(F): L73 Mightyena, L73 Crobat, L74 Kingdra, L74 Flygon, L74 Dragonite, L75 Altaria
Once you've beaten Dralene, she'll chew you out (again using E10+-rated dialogue) for not only ruining her plans for Kanto but also for besting her in battle! Dralene will try to escape--only for Lance, Clair, and Drake (the HE4 one) to arrive on the scene! Lance will tell Dralene that using Dragon-type Pokémon for criminal purposes goes against the Dragon-type user honor code. Clair will add in the fact that Dragon-type Pokémon aren't found all that easily, and using them for crime will really hurt the image of the Dragon type. Finally, Drake will tell Dralene that she's not setting a good precedent in using Dragon-type Pokémon for all the wrong things, which doesn't make for a good role model. Before Dralene can say anything more, she'll claim that she's not yet finished, that Giovanni's XD003 plan in Orre needs their touch and says she hopes to get there on time, then vanish from the scene. Lance will tell you that Dralene got her signals crossed and that Team Draco's already too late to join Giovanni--the other teams withdrew from the XD003 plan before invading the Space Station. Clair will add that Farlie hasn't been the same since the XD003 plan, that the way he's treated the women of Team Flora recently is not like him at all. Drake will wonder what could have possibly come over Farlie for him to treat the women of his own team the way he does. At that point, Lance, Clair, and Drake will leave and credits will roll.
Peace at Last
Dominant Team: None
After the credits roll, you'll once again be back in your room in Pallet Town. Almost everything is back to the way it was before this whole mess started, including the NES being back in its place. The Saffron Maze Game is still there, but other than that, the landscape is exactly the same as it was before. 13 new people have arrived in Glendale City, including a new Game Master for the Snowboard Game, bringing back most of the life Glendale City had before the burglars struck.
However, there is a person waiting at the Pokémon Center in Viridian City. He'll tell you more about Orre's Marathon Battles. Normal battles can only have up to 6 Pokémon in the same battle (unless there's an illegal swap). Marathon Battles can have 12, 18, or even 24 Pokémon used in one battle. While there are no level or entry restrictions, trainers often tend to bring 24 different species for more variety in strategy. However, he can envision a Marathon Battle with 24 Ludicolo in it. He'll then give you a password.
Fire that password up on the Tajiri server, followed by the confirmation password "C4F-4M0-Vxx", where xx denotes a two-letter version identifier; CO for Colosseum, or XD for XD: Gale of Darkness. This will shift Marathon Battle to the one that the person in Viridian was talking about. Each Ludicolo has been tagged with a lowercase Greek letter for easy identification; these are not part of the name. Here's the battle:
Wanderer Miror B.(M): ("Cipher Admin Miror B." in Colosseum)
Teams: 4
First Team: L71 Ludicolo (α), L71 Ludicolo (β), L72 Ludicolo (γ), L72 Ludicolo (δ), L73 Ludicolo (ε), L73 Ludicolo (ζ)
Second Team: L72 Ludicolo (η), L72 Ludicolo (θ), L73 Ludicolo (ι), L73 Ludicolo (κ), L74 Ludicolo (λ), L74 Ludicolo (μ)
Third Team: L73 Ludicolo (ν), L73 Ludicolo (ξ), L74 Ludicolo (ο), L74 Ludicolo (π), L75 Ludicolo (ρ), L75 Ludicolo (σ)
Fourth Team: L74 Ludicolo (τ), L74 Ludicolo (υ), L75 Ludicolo (φ), L75 Ludicolo (χ), L76 Ludicolo (ψ), L76 Ludicolo (ω)
And here's a breakdown:
Team 1: All six Ludicolo on this team have the Rain Dish ability. Alpha is the fastest of the team, while Zeta is the slowest. The strategy here is to keep recovering HP while in the driving rain, all six know Rain Dance. Offense consists of mainly Grass-type moves. Alpha, Gamma, and Zeta use Razor Leaf, Beta and Epsilon use Giga Drain, and Delta uses Petal Dance (transimittable TMeJ). Don't try Flying-types on them, since all 6 of these Ludicolo know Thunderpunch. Beta and Zeta are the only two who use Water-type attacking moves in this group; Beta has Dive, while Zeta has Water Pulse. Alpha's last move is Ice Beam, Gamma's last move is Toxic, Delta's last move is Brick Break, and Epsilon's last move is Silver Wind (transmittable TMeD).
Team 2: All six Ludicolo on this team have the Swift Swim ability. All six Ludicolo have equal Speed. Here, the Ludicolo use the rain to increase their speeds and use hard-hitting Water-type moves. Again, all six Ludicolo known Rain Dance. Theta, Kappa, and Mu know Surf; Eta and Lambda know Hydro Pump, and Iota knows Hydro Cannon (transmittable TMeX2). Don't try a Grass-type Defense since all six Ludicolo here know Ice Beam. The last move for each is: Eta knows Bullet Seed, Theta and Lambda know Role Play, Iota and Mu know Focus Punch, and Kappa knows Petal Dance (transmittable TMeJ).
Team 3: Nu, Xi, and Omicron have Swift Swim; Pi, Rho, and Sigma have Rain Dish. Nu is the fastest of the team, Xi is the slowest. Miror B. switches it all up here. All six Ludicolo have Sunny Day, as well as Solarbeam and Fire Punch to take advantage of it. The Swift Swim Speed boost remains throughout the turn if it was raining at the start, which will allow Xi a cheap Sunnybeam. Considering how both of Ludicolo's possible abilities involve rain, a Sunnybeam strategy seems weird on a Ludicolo. Careful when Omicron or Sigma comes out, since their last move is Fake Out! Nu and Pi have Whirlpool as their last move, while Xi has Ice Beam and Rho has Secret Power.
Team 4: Tau, Phi, and Psi have Rain Dish; Upsilon, Chi, and Omega have Swift Swim. The Rain Dish ones are faster than the Swift Swim ones. Tau and Upsilon continue the Sunnybeam strategy with Sunny Day, Solarbeam, and Fire Punch; Tau's last move is Ice Beam, while Upsilon's last move is Dive. However, when Phi comes in, it all changes once again; Phi brings Rain Dance, Hydro Cannon (transmittable TMeX2), Thunderpunch, and Ice Beam! Chi doesn't bring any weather move or any move to take advantage of it; its moveset is Frenzy Plant (transmittable TMeX3), Dynamicpunch, Silver Wind (transmittable TMeD), and Dragon Dance (transmittable TMeS). Psi's moveset is Petal Dance (transmittable TMeJ), Surf, Ice Beam, and Thunderpunch. Finally, Omega's moveset is Rain Dance, Hydro Cannon (transmittable TMeX2), Frenzy Plant (transmittable TMeX3), and Refresh (transmittable TMeO).
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