afstandopleren
New Member
Bulbasaur - Grass/Psychic - 50HP
Basic
() Tackle 10
(G) Leech Seed
Put a Leech Seed counter on the Defending Pokemon
Weakness: (P)+10
Resistance:
Retreat: (C)
-------------------------------------
Ivysaur - Grass/Psychic: - 70HP
Stage 1
(P)(C) Poison Powder 20
The Defending Pokemon is now Poisoned.
(G)(C) Razor Leaf 30
During your next turn, Razor Leaf's Base Damage is 60 instead of 30.
Weakness: (P)+20
Resistance: (W)-20
Retreat: (C)(C)
-------------------------------------
Venusaur - Grass/Psychic: - 120HP
Stage 2
Poke-Body: Overgrow
If Venusaur has 40HP or less left, all of Venusaur's attacks do 30 more damage to the Defending Pokemon.
(G)(G)(G)(G) Giga Drain 60
Remove damage counters from Venusaur equal to the half of the damage done to the Defending Pokemon.
(Rounded up to the nearest 10)
Weakness: (P)+30
Resistance: (W)-30
Retreat: (C)(C)(C)
------------------------------------------
Venusaur LV.X - :grass:sychic: - 140HP
Level Up
(G)(G) Leech Seed
Put 2 Leech Seed counters on the Defending Pokemon.
(G)(G)(G)(G) Razor Leaf 60
During your next turn, Razor Leaf's Base damage is 90 instead of 60.
Weakness: (P) x2
Resistance: (W)-30
Retreat: (C)(C)(C)(C)
-----------------------------------------------------
//////////////////////////////////////////////////////////////////
Leech Seed Counter
A Leech Seed Counter can only be removed by Evolving and Leveling Up a Pokemon. Benching/Switching it does not remove it but the effect of the Leech Seed counter will not come in effect. There also can't be more then 2 Leech Seed Counters on 1 Pokemon.
In between turns, move a damage counter from your Active Pokemon to the Defending Pokemon with a Leech Seed Counter.
///////////////////////////////////////////////////////////////////
-----------------------------------------------------
Charmander - (R) - 60HP
Basic
(C) Smokescreen 10
During your opponents next turn, he/she must flip a coin before using an attack.
If tails, that attack fails.
(R)(C) Ember 40
Discard a (R) Energy attached to Charmander
Weakness: (W)+10
Resistance:
Retreat: (C)
--------------------------------------------------
Charmeleon - (R) - 80HP
Stage 1
(C)(C) Slash 30+
Flip a coin. If heads, this attack does 30+20 more damage.
(R)(C)(C) Fire Fang 50
Flip 2 coins. If the first is heads, the Defending Pokemon is Burned. If the second is heads, the Defending Pokemon is Paralyzed. If both are heads, the Defending Pokemon is Burned and can't attack or Retreat during your opponents next turn.
Weakness: (W)+20
Resistance: (M)-20
Retreat: (C)(C)
----------------------------------------------------
Charizard - (R) - 120HP
Stage 2
Poke-Body: Blaze
If Charizard has 40HP or less left, all of Charizard's attacks do 30 more damage to the Defending Pokemon.
(R)(R)(C) Shadow Claw 60+
If Charizard has a (P) Energy attached, this attack does 60+20 more damage.
Weakness: (W)+30
Resistance: (G)-30
Retreat: (C)(C)(C)
-------------------------------------------------
Charizard LV.X - :fire: - 140HP
Level Up
(C)(C) Smokescreen 40
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
(R)(R)(C)(C) Fire Fang 70
Flip 2 coins. If the first is heads, the Defending Pokemon is Burned. If the second is heads, the Defending Pokemon is Paralyzed. If both are heads, the Defending Pokemon is Burned and can't attack or Retreat during your opponents next turn.
Weakness: (W)x2
Resistance: (G)-30
Retreat: (C)(C)(C)
-----------------------------------------------------
//////////////////////////////////////////////////////////////////
-----------------------------------------------------
Squirtle - (W) - 50HP
Basic
() Withdraw
Any damage done to Squirtle untill the end of your opponents turn, is reduced by 20.
(W) Bubble 10
Flip a coin. If heads, the Defending Pokemon is Paralyzed.
Weakness: (L)+10
Resistance:
Retreat: (C)
--------------------------------------------------
Wartortle - (W) - 80HP
Stage 1
(C)(C) Bite 30
Flip a coin. If heads, the Defending Pokemon is Paralyzed.
(W)(W)(C) Water Pulse 40
The Defending Pokemon is now Confused.
Weakness: (L)+20
Resistance: (M)-20
Retreat: (C)(C)
---------------------------------------
Blastoise - (W) - 120HP
Stage 2
Poke-Body: Torrent
If Blastoise has 40HP or less left, all of Blastoise's attacks do 30 more damage to the Defending Pokemon.
(W)(C)(C) Hydro Pump 50+
Does 50 damage plus 20 more damage for each Water Energy attached to Blastoise but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.
Weakness: (L)+30
Resistance: (R)-30
Retreat: (C)(C)(C)
----------------------------------------
Blastoise LV.X - :water: - 140HP
Level Up
(W)(W)(C) Bubble Beam 50
Flip a coin. If heads, the Defending Pokemon is now Paralyzed. This attack isn't effected by Resistance.
(W)(W)(C)(C) Water Pulse 70
The Defending Pokemon is now Confused.
Weakness: (L)x2
Resistance: (R)-30
Retreat: (C)(C)(C)(C)
Basic
() Tackle 10
(G) Leech Seed
Put a Leech Seed counter on the Defending Pokemon
Weakness: (P)+10
Resistance:
Retreat: (C)
-------------------------------------
Ivysaur - Grass/Psychic: - 70HP
Stage 1
(P)(C) Poison Powder 20
The Defending Pokemon is now Poisoned.
(G)(C) Razor Leaf 30
During your next turn, Razor Leaf's Base Damage is 60 instead of 30.
Weakness: (P)+20
Resistance: (W)-20
Retreat: (C)(C)
-------------------------------------
Venusaur - Grass/Psychic: - 120HP
Stage 2
Poke-Body: Overgrow
If Venusaur has 40HP or less left, all of Venusaur's attacks do 30 more damage to the Defending Pokemon.
(G)(G)(G)(G) Giga Drain 60
Remove damage counters from Venusaur equal to the half of the damage done to the Defending Pokemon.
(Rounded up to the nearest 10)
Weakness: (P)+30
Resistance: (W)-30
Retreat: (C)(C)(C)
------------------------------------------
Venusaur LV.X - :grass:sychic: - 140HP
Level Up
(G)(G) Leech Seed
Put 2 Leech Seed counters on the Defending Pokemon.
(G)(G)(G)(G) Razor Leaf 60
During your next turn, Razor Leaf's Base damage is 90 instead of 60.
Weakness: (P) x2
Resistance: (W)-30
Retreat: (C)(C)(C)(C)
-----------------------------------------------------
//////////////////////////////////////////////////////////////////
Leech Seed Counter
A Leech Seed Counter can only be removed by Evolving and Leveling Up a Pokemon. Benching/Switching it does not remove it but the effect of the Leech Seed counter will not come in effect. There also can't be more then 2 Leech Seed Counters on 1 Pokemon.
In between turns, move a damage counter from your Active Pokemon to the Defending Pokemon with a Leech Seed Counter.
///////////////////////////////////////////////////////////////////
-----------------------------------------------------
Charmander - (R) - 60HP
Basic
(C) Smokescreen 10
During your opponents next turn, he/she must flip a coin before using an attack.
If tails, that attack fails.
(R)(C) Ember 40
Discard a (R) Energy attached to Charmander
Weakness: (W)+10
Resistance:
Retreat: (C)
--------------------------------------------------
Charmeleon - (R) - 80HP
Stage 1
(C)(C) Slash 30+
Flip a coin. If heads, this attack does 30+20 more damage.
(R)(C)(C) Fire Fang 50
Flip 2 coins. If the first is heads, the Defending Pokemon is Burned. If the second is heads, the Defending Pokemon is Paralyzed. If both are heads, the Defending Pokemon is Burned and can't attack or Retreat during your opponents next turn.
Weakness: (W)+20
Resistance: (M)-20
Retreat: (C)(C)
----------------------------------------------------
Charizard - (R) - 120HP
Stage 2
Poke-Body: Blaze
If Charizard has 40HP or less left, all of Charizard's attacks do 30 more damage to the Defending Pokemon.
(R)(R)(C) Shadow Claw 60+
If Charizard has a (P) Energy attached, this attack does 60+20 more damage.
Weakness: (W)+30
Resistance: (G)-30
Retreat: (C)(C)(C)
-------------------------------------------------
Charizard LV.X - :fire: - 140HP
Level Up
(C)(C) Smokescreen 40
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
(R)(R)(C)(C) Fire Fang 70
Flip 2 coins. If the first is heads, the Defending Pokemon is Burned. If the second is heads, the Defending Pokemon is Paralyzed. If both are heads, the Defending Pokemon is Burned and can't attack or Retreat during your opponents next turn.
Weakness: (W)x2
Resistance: (G)-30
Retreat: (C)(C)(C)
-----------------------------------------------------
//////////////////////////////////////////////////////////////////
-----------------------------------------------------
Squirtle - (W) - 50HP
Basic
() Withdraw
Any damage done to Squirtle untill the end of your opponents turn, is reduced by 20.
(W) Bubble 10
Flip a coin. If heads, the Defending Pokemon is Paralyzed.
Weakness: (L)+10
Resistance:
Retreat: (C)
--------------------------------------------------
Wartortle - (W) - 80HP
Stage 1
(C)(C) Bite 30
Flip a coin. If heads, the Defending Pokemon is Paralyzed.
(W)(W)(C) Water Pulse 40
The Defending Pokemon is now Confused.
Weakness: (L)+20
Resistance: (M)-20
Retreat: (C)(C)
---------------------------------------
Blastoise - (W) - 120HP
Stage 2
Poke-Body: Torrent
If Blastoise has 40HP or less left, all of Blastoise's attacks do 30 more damage to the Defending Pokemon.
(W)(C)(C) Hydro Pump 50+
Does 50 damage plus 20 more damage for each Water Energy attached to Blastoise but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.
Weakness: (L)+30
Resistance: (R)-30
Retreat: (C)(C)(C)
----------------------------------------
Blastoise LV.X - :water: - 140HP
Level Up
(W)(W)(C) Bubble Beam 50
Flip a coin. If heads, the Defending Pokemon is now Paralyzed. This attack isn't effected by Resistance.
(W)(W)(C)(C) Water Pulse 70
The Defending Pokemon is now Confused.
Weakness: (L)x2
Resistance: (R)-30
Retreat: (C)(C)(C)(C)
Last edited: