Pokémon TCG: Sword and Shield—Brilliant Stars

Garbador - Turning your BW on Dream Decks into GARBAGE!

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Here's a question: In a deck that only (or for the sake of discussion, primarily) uses EXs, would it be better to tech in 2-2 Garbardor (negates the near autoloss against Sigilyph and is helpful against eel/altaria/whatever else) or 2 Terrakion to just kill the sigilyph that stop you in your tracks? Both have advantages: Terrakion is helpful as backup and requires few energies to attack while Garbardor takes advantage of multiple other ability decks without getting in the way, but both have flaws: Terrakion can ruin the energy distribution and can mess with the whole tanking thing, while Garbardor is a stage 1 that needs a tool and can't fight to save its life. I personally am thinking of tri or quad Terrakion-EX, but tried to phrase the question broadly so the discussion isn't too limited.

ahh yes, now this is a tough question to ponder.

As you probably already know, I am a bit biased towards the garbodor. But alas, Terrakions sure are spiffy - even in the BW on format where they are arguably a bit less necessary.

It's really a cost-benefit analysis trainer. I would advise sitting down and testing as many projected top tier decks as you can, with both variants, and construct a spreadsheet with your results.
 
@Storm

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[DEL]Other than the relevant fact that Garabador looks promising, WHY DOES THIS THREAD STILL EXIST!?!?[/DEL]

Ahem. Anyway, without Junk Arm, I think people are underestimating the fact that AT MOST they will be able to scrap Tools at most 4 times per game; more if your name is Sableye. That's assuming you run four Tool Scrapper and can draw them.

It's worthy of fear.

Here's the thing.

If you are going to run 4 tool scrapper - or even 3 - in your deck for the BW on format, be prepared to have inconsistent/streaky play-test results.

Spoken from specific experience.

Trust me, in such a search-starved format, you are going to want to top deck into an N, Juniper, Bianca, or Cheren much more than a tool scrapper.
 
Here's the thing.

If you are going to run 4 tool scrapper - or even 3 - in your deck for the BW on format, be prepared to have inconsistent/streaky play-test results.

Spoken from specific experience.

Trust me, in such a search-starved format, you are going to want to top deck into an N, Juniper, Bianca, or Cheren much more than a tool scrapper.

Oh no, I totally agree that Four Tool Scrapper is signing away any hope of having a consistent list, which may help you win Garabador decks, but otherwise you'll take a hit, which is why I believe Garabador has a chance.
 
Oh no, I totally agree that Four Tool Scrapper is signing away any hope of having a consistent list, which may help you win Garabador decks, but otherwise you'll take a hit, which is why I believe Garabador has a chance.

Exactly.

Yes, heavy tool scrapper easily counters Garbodor.
But good luck fitting multiples of it in and expect to win mirror, or tier 1 deck X.

The risk of suffering more games than not by running heavy scrapper is too high - therefore most intelligent (which usually is synonymous with skilled) players will only put in 1 max, maybe 2.

Not quite everyone realizes yet how tight decklists are becoming nowadays, and that top-decking is becoming a really big deal with the lack of a solid, universal draw engine
 
If Garbodor is all you've hyped it up as, wouldn't you lose less with a shaky deck than being vulnerable to Garbodor? ;)

Garbodor on its own is unfortunately garbage (pun intended). With a Pokemon Tool to activate it, it can devastate several decks... but that makes it act like more of a "Stage 1.5" Pokemon than just a Stage 1. At that point, it is still horribly fragile and begging to be OHKOed by most decks unless they are poorly built (e.g. have no good attack options when Abilities are shut off).

Garbodor needs support. It needs something up front attacking for it. I doubt quad Tool Scrapper is necessary. Two probably is, and even with tight space I'd rather make room for two given that they will be useful most games, and critical here, especially for Ability reliant decks. Many decks will only need to restore Abilities once every few turns to have adequate odds of winning, all other things being equal.

Of course, anyone who doesn't expect [DEL]Sneasel[/DEL] Sableye to be worked into several, possibly the majority of serious decks should rethink what happens in a format full of potent Items, and where a multi-Prize lead can be reversed so quickly. Hammers and tongs, man, hammers and tongs.
 
I really try to allow discussion to occur without interference.

All I ask is that:

1. You discuss STRATEGY for using cards.
2. Your discussion is for the purpose of helping each other play the game well.

Nearly everything else would constitute "trolling" which is an attempt to:

1. Bring attention to yourself by speaking off topic and/or otherwise reeling the thread offcourse (or into silliness).
2. Post with the only intention of making the thread or another person look stupid.

This is a children's game, but even children have dignity; you would do good to practice and model higher levels of dignity.

There are too many silly posts to clean up in here.

Sorry.

*locked*
 
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