Currently the deck below has tournament illegal cards. However, usually when I play at the Pokemon leagues we play for fun and don't worry about that. So,
1) Suggestions on what to replace to make it legal?
2) Suggestions to improve the deck, not caring about legalness
Right now I don't have another garchomp lv x, but I'm in the process of getting another one, so you can also suggests changes when there is 2 of them. With 2 Lv x I'm pretty sure I don't have to have the premier ball and some other rescues stuff in there.
Pokemon:
1 x Garchomp Lv X (Majestic Dawn)
2 x Garchomp
2 x Gabite
3 x Gible
1 x Azelf (Legends Awakened)
1 x Unown Q (Majestic Dawn)
4 x Sableeye (Stormfront)
2 x Larvitar
2 x Tyranitar Prime
1 x Lunatone (Great Encounters)
1 x Aerodactyl GL
Supporters/Trainers/Stadium:
3 x Rare Candy
1 x Broken Timespace
2 x Twins
1 x Interviewers Questions
1 x Flower Shop Lady
2 x Pokemon Collector
4 x Bebe's Search
3 x Felicity's Drawing
2 x Expert Belt
1 x Luxury Ball
2 x Pokemon Rescue
1 x Junk Arm
1 x Premier Ball
1 x Pokemon Communication
2 x Switch
Energy:
11 x Dark
2 x Rescue
Strategy:
This revolves around Garchomp Lv X's free attack cost move called Restore. Restore lets you search your discard pile for a Pokemon and put it onto your bench as a basic Pokemon. Then, you can attach up to 3 basic energy from your discard pile to that pokemon.
Garchomp Lv X also has a free retreat cost.
So, I use Lunatone, Felicity's Drawing, and junk arm to discard energy and Tyranitar into my discard pile. I use Restore to bring out Tyranitar with 3 energy. I retreat Garchomp for free my next turn and bring up Tyranitar. I attach one energy, and he's ready to use Megaton Tail.
In the case Garchomp is knocked out:
I use rescue energy's on Garchomp so that everything goes back into my hand in the case he is knocked out. I use the broken time space to put it all (except the Lv X of course) back onto my bench.
Or, if I already have another garchomp being built up on the side, I use Pokemon Rescue and Premier Ball to get the Lv X back.
I use Flower shop Lady if my deck is thinning out too much.
I use Sable Eye to start using supporters to set up. Setup can sometimes be slow, which results in my opponent having 1 less prize card, so I have the twins to get me the cards I need.
The Larvitars are in there in case I have a problem with setting up Garchomp, so I can rare candy them in Tyranitar if worse comes to worse.
I use the azelf in case my Garchomp Lv X is in my prize cards. Although when I probably get that second Lv X in, I probably don't need that Azelf I think.
Unown Q and swtich used to move out Sable eye. Switch's to switch Tyranitar or other Pokemon.
Aerodactyl GL I just kind of threw in there to have another basic pokemon, and it has some draw power.
Thanks if you can provide any suggestions!
1) Suggestions on what to replace to make it legal?
2) Suggestions to improve the deck, not caring about legalness
Right now I don't have another garchomp lv x, but I'm in the process of getting another one, so you can also suggests changes when there is 2 of them. With 2 Lv x I'm pretty sure I don't have to have the premier ball and some other rescues stuff in there.
Pokemon:
1 x Garchomp Lv X (Majestic Dawn)
2 x Garchomp
2 x Gabite
3 x Gible
1 x Azelf (Legends Awakened)
1 x Unown Q (Majestic Dawn)
4 x Sableeye (Stormfront)
2 x Larvitar
2 x Tyranitar Prime
1 x Lunatone (Great Encounters)
1 x Aerodactyl GL
Supporters/Trainers/Stadium:
3 x Rare Candy
1 x Broken Timespace
2 x Twins
1 x Interviewers Questions
1 x Flower Shop Lady
2 x Pokemon Collector
4 x Bebe's Search
3 x Felicity's Drawing
2 x Expert Belt
1 x Luxury Ball
2 x Pokemon Rescue
1 x Junk Arm
1 x Premier Ball
1 x Pokemon Communication
2 x Switch
Energy:
11 x Dark
2 x Rescue
Strategy:
This revolves around Garchomp Lv X's free attack cost move called Restore. Restore lets you search your discard pile for a Pokemon and put it onto your bench as a basic Pokemon. Then, you can attach up to 3 basic energy from your discard pile to that pokemon.
Garchomp Lv X also has a free retreat cost.
So, I use Lunatone, Felicity's Drawing, and junk arm to discard energy and Tyranitar into my discard pile. I use Restore to bring out Tyranitar with 3 energy. I retreat Garchomp for free my next turn and bring up Tyranitar. I attach one energy, and he's ready to use Megaton Tail.
In the case Garchomp is knocked out:
I use rescue energy's on Garchomp so that everything goes back into my hand in the case he is knocked out. I use the broken time space to put it all (except the Lv X of course) back onto my bench.
Or, if I already have another garchomp being built up on the side, I use Pokemon Rescue and Premier Ball to get the Lv X back.
I use Flower shop Lady if my deck is thinning out too much.
I use Sable Eye to start using supporters to set up. Setup can sometimes be slow, which results in my opponent having 1 less prize card, so I have the twins to get me the cards I need.
The Larvitars are in there in case I have a problem with setting up Garchomp, so I can rare candy them in Tyranitar if worse comes to worse.
I use the azelf in case my Garchomp Lv X is in my prize cards. Although when I probably get that second Lv X in, I probably don't need that Azelf I think.
Unown Q and swtich used to move out Sable eye. Switch's to switch Tyranitar or other Pokemon.
Aerodactyl GL I just kind of threw in there to have another basic pokemon, and it has some draw power.
Thanks if you can provide any suggestions!