Pokémon TCG: Sword and Shield—Brilliant Stars

Gastrodons....i need help.

Status
Not open for further replies.

NHRA619

New Member
shellos e x4
gastrodon e x4
shellos w x4
gastrodon w x4
mantyke x1
mantine x1

TV x 3
stevens x4
lake boundary x1
scott x1
night maintenance x2
roseanne's research x3
warp point x3
celio x3
handy910 x3

DRRx2
Scramble x2
water x7
fighting x6
holon WP x2


I need help with this deck. I'm trying to make it so it can do well against those popular decks....blissey I will get you.... Anyway, I like the gastrodons and how they work together but finding good trainers and tech cards is hard. I am open for suggestions!!!
 
You don't need 3 TV 4 Stevens, Jake. :thumb:

Try and fit in another lake boundary, maybe ssu's could work in here, IDK. And this is the sort of deck that Handy tends to work less in... but I'm not sure how to change it right now. I'll work on it with ya tomorrow.
 
my gastrodon deck is 13-3 and i learned to not play the mantyke mantine combo, just play 4 warp point/switch, it gives the east one 2 less which is still 2, which is still a lot.
and do what black mamba said. (+1 lake boundry)
so i would
-2 mantyke/mantine
+1 switch
+1 lake boundry
 
I made some changes with the help of friends!

4-4 gastrodon E
4-4 gastrodon W

lake boundary x2
scott x1
time space x1
roseanne's research x4
warp point x3
TV x4
Celio x4
wind storm x3
wager x2
handy x3

DRE x3
Scramble x2
water x5
fighting x5
holon WP x2
 
Just a couple quick things:

First, you really don't need the space-time distortion, pretty as it is. You have 8 pokes that you'll want to be switching between anyway. Consider taking it out to add a fourth warp point or a switch.
Second, this should be a T2 deck. As such, scott is less useful, and draw is infinitely more useful. A T2 deck should run between 8-10 draw cards, you're running 6 plus dexes. Take out the scott and at least one roseanne for more draw, possibly maxing the dexes as well. The roseannes should help keep your energy mix effective, though.
Finally, you might want to reconsider the scrambles or WPs for boosts, since this is a T2 deck which shouldn't get behind, but that you'll have to metagame.
 
Alright folks here's the deal! I'm trying to make this deck faster, so i made a few changes. Please help! This is going to be the deck i use for cities.

4-4 gastrodon e
4-4 gastrodon w

2 TV
2 Oak's visit
2 windstorm
3 roseanne
2 celio
4 warp points
3 quik ball
4 handys
2 lake boundary
1 time space( i like the card!)
2 wager


5 water
5 fighting
4 boost
2 holon wp
1 scramble

I have seen different versions of this deck but I am not sure about them...I'm not sure about mine either! The trainers have been the hardest part. Some people play buffers and pluse powers but to me they do not seem necessary. I am open for suggestions!!!
 
take out TV reporter add stevens also WP isn't neccesarily needed as the effect with water doesn't really help much

i'd say take it out and add 1 plusle and 1 minun or 1 vaporeon* and 1 minun
 
Status
Not open for further replies.
Back
Top