Green Infusion
This is basically another "Green Grass" deck that I have been using. I just want to know if I need to change cards (especially the trainer line).
Pokemon: 19
4 Treecko GE
2 Grovyle GE
3 Sceptile GE
1 Sceptile POP 4
3 Tangela GE
2 Tangrowth GE
2 Exeggcute MT
2 Exeggutor MT
Trainers: 23
3 Team Galactic's Wagers
4 Bebe's Search
4 Rosanne's Research
2 Leftover
1 Amulet Coin
4 Rare Candy
2 Night Maintenance
1 Warp Point
1 Steven's Advice
1 Castaway
Energy: 12
12 Grass
Wait a second... that's only 54 cards! I literally just noticed this! Please help me with the remaining 6 cards!
Strategy: Get Sceptile GE and Sceptile POP 4 out. Sceptile GE doubles grass energy, and Sceptile POP 4 moves any amount of grass energy to anyone. Tangrowth can snipe well with its first attack, and can attack for 60 and heal 30 for only two cards (with Sceptile GE out). Exeggutor is deadly with Sceptile GE out, as his attack rolls one dice per energy attached to it, 30 damage each heads. Sceptile doubles grass energy, and does major damage (with so many dice). Very good deck overall!
Please help! I need 6 more cards.
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