Pokémon TCG: Sword and Shield—Brilliant Stars

Island Hermit...Why aren't you playing it?

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Sandslash7 said:
I have a perfect Island Hermit scenario. I was playing a game against a deck. I had a Seedot on my bench with a Dark NRG. I had a Feebas out in the active position. I have a React NRG, Dark NRG, Rare Candy, and a Celio's. The Feebas will be KO'ed on my opponant's next turn. I use the Celio's Network, and look for a Shiftry LM. Surprise! All 3 are prized!!! So I grab a Nuzleaf DX and evolve my Seedot. The next turn my opponant KOs my Feebas. I topdeck an... Island Hermit. I flip 2 prizes, and I reveal 1 Jirachi DX and... 1 Shiftry LM!!!

This gives me 100% chance of drawing a Shiftry LM with my next prize.

Though, that knowledge didn't help me, as I couldn't even draw a prize before my opponant won. (I couldn't stall with Milotic ex's very well....)

I think that 1-2 Island Hermit are resonable choices for your deck.

It's like a .1% chance of that happening. And a 1% of prizing 2 of your 3 shiftry LM, so I really don't think those ridiculously low chance scenarios warrant the use of the card. Sorry.
 
Does it really matter? Play it, and if you like it, keep playing it. If not, trash it. Too many people in this game conform to whatever the "popular" thing is. You don't need to have every single card just like the world champions to win. Playing the game well will get you much further than any nitpicking on why Island Hermit is inferior to Mary's Request. I've seen people play Masterball in decks. Celio's and Researcher in some cases are much better ideas if you want pokemon, but Masterball has a quality to it that Celios and Researcher doesn't, and it works more often than not.

Play it or don't, choose a side and leave it at that.
 
Draw 2 cards and my opponent gets to look at 2 of my cards for free.

Draw 3 cards (maybe 4) and my opponent doesn't get to see any of my cards...

I go with door #2.

I would love for my opponent to play island hermit. Go ahead and show me your cards :smile:
 
Prime said:
Does it really matter? Play it, and if you like it, keep playing it. If not, trash it. Too many people in this game conform to whatever the "popular" thing is. You don't need to have every single card just like the world champions to win. Playing the game well will get you much further than any nitpicking on why Island Hermit is inferior to Mary's Request. I've seen people play Masterball in decks. Celio's and Researcher in some cases are much better ideas if you want pokemon, but Masterball has a quality to it that Celios and Researcher doesn't, and it works more often than not.

Play it or don't, choose a side and leave it at that.

MasterBall is a lot more playable than IH. It's a non-supporter (unlike celio's or researcher or elm), and can get non-basics (which great ball cannot). It's usable in some decks, whereas IH is usable in maybe <5% of decks (and that's pushing it).
 
jkwarrior said:
Draw 2 cards and my opponent gets to look at 2 of my cards for free.

Draw 3 cards (maybe 4) and my opponent doesn't get to see any of my cards...

I go with door #2.

I would love for my opponent to play island hermit. Go ahead and show me your cards :smile:
Umm, your opponent gets to see a card (unless mary's), and it can be assumed you'll discard a card you play 3+ of, so the opponet knows 1/20th of your deck off of 1 card. IH shows 2 cards, but unless you know the deck (in either case, showing cards won't hurt yoU), you won't know the lines/whatever the card is and so it will only help you. And you also get to look at 2 cards, making your prize selection easier and more beneifitcal. You need to remeber, you controll your side of the field, so the opponet knowing 2 cards isn't as good as you being able to use those 2 cards later on in the game. At Ryan: You can play IH in any deck. Of course, some decks need discard and the such, but IH can be teched into any deck because it works differently then any other draw out right now.
 
ryanvergel said:
It's like a .1% chance of that happening. And a 1% of prizing 2 of your 3 shiftry LM, so I really don't think those ridiculously low chance scenarios warrant the use of the card. Sorry.


actually..."if you have 6 prizes
flip 2
if the 2 you flip are not the card you need. you now have a 25% (1/4) cahnce of getting the prize you need

with out hermit you only have a 16% (1/6).

They way i look at it, is that you have a 58% chance of getting the prize you need with hermit.
First you have a 33% chance that you will flip it over with hermit (2/6=1/3), if you dont you now have a 25%(1/4) chance of drawing it that gives you 2 seperate chances...33+25= 58% chance of getting the card you want /need (+/- your luck factor)
And thats only 1 hermit.....now add a second. or what if you ko an ex...???

"Men lie, women lie, but numbers dont lie" Jay Z
 
Muk Man said:
actually..."if you have 6 prizes
flip 2
if the 2 you flip are not the card you need. you now have a 25% (1/4) cahnce of getting the prize you need

with out hermit you only have a 16% (1/6).

They way i look at it, is that you have a 58% chance of getting the prize you need with hermit.
First you have a 33% chance that you will flip it over with hermit (2/6=1/3), if you dont you now have a 25%(1/4) chance of drawing it that gives you 2 seperate chances...33+25= 58% chance of getting the card you want /need (+/- your luck factor)
And thats only 1 hermit.....now add a second. or what if you ko an ex...???

"Men lie, women lie, but numbers dont lie" Jay Z

Um, what does that have to do with what I said?
There is a .1% chance of even HAVING 3 of them prized, and a 1% chance of having 2 prized. What I said had NO correlation to the chances of choosing a prized Shiftry. Do you even know what you're talking about?
 
Muk Man said:
actually..."if you have 6 prizes
flip 2
if the 2 you flip are not the card you need. you now have a 25% (1/4) cahnce of getting the prize you need

with out hermit you only have a 16% (1/6).

They way i look at it, is that you have a 58% chance of getting the prize you need with hermit.
First you have a 33% chance that you will flip it over with hermit (2/6=1/3), if you dont you now have a 25%(1/4) chance of drawing it that gives you 2 seperate chances...33+25= 58% chance of getting the card you want /need (+/- your luck factor)
And thats only 1 hermit.....now add a second. or what if you ko an ex...???

"Men lie, women lie, but numbers dont lie" Jay Z

But you have less of a chance of getting the ko because you have less cards in your hand to take advantage of. What's the point in knowing your prizes if you can't get them?
 
Muk Man said:
So after 4 cities ive noticed not many people are playing this card....WHY NOT!!!! How could you not love this card

Strait Draw
Flip 2 prizes
and will work for any deck
YOU GET TO SEE YOUR PRIZES!!!!

Im not saying to run 4 in every deck, but 2 will let you flip 4 prizes and draw 4 cards. so you opponent gets to see your prizes, so what!!!!if you're getting ready to draw a prize its okay remember you play it on your turn.....


Why Isn't anyone playing it?

well I don't really like it....

1: I rather play Field Worker because i can draw more.
2: its a supporter....and by draw 2 cards don;t really do much in the match.

its good to being able to see your prize, but sometimes after seeing your prize, you just lose hope to play. imagine all of your key cards is in your prize.....
 
Muk Man said:
actually..."if you have 6 prizes
flip 2
if the 2 you flip are not the card you need. you now have a 25% (1/4) cahnce of getting the prize you need

with out hermit you only have a 16% (1/6).

They way i look at it, is that you have a 58% chance of getting the prize you need with hermit.
First you have a 33% chance that you will flip it over with hermit (2/6=1/3), if you dont you now have a 25%(1/4) chance of drawing it that gives you 2 seperate chances...33+25= 58% chance of getting the card you want /need (+/- your luck factor)
And thats only 1 hermit.....now add a second. or what if you ko an ex...???

"Men lie, women lie, but numbers dont lie" Jay Z
Actually numbers do lie. If anybody cares to know: 58% is not the right number. If there are 6 prizes left and it's a Tuesday, then by removing 2 cards, you have 4 left, so you take the square root, invert it, and the answer is .5. No contour integration is even necessary.
 
toby said:
Actually numbers do lie. If anybody cares to know: 58% is not the right number. If there are 6 prizes left and it's a Tuesday, then by removing 2 cards, you have 4 left, so you take the square root, invert it, and the answer is .5. No contour integration is even necessary.


lawl
 
jkwarrior said:
But you have less of a chance of getting the ko because you have less cards in your hand to take advantage of. What's the point in knowing your prizes if you can't get them?

I have to say that is true to a point. I keep coming up with situations where I have 1 supporter to play and don't want to discard a card. That is before or after I play a draw card that requires a discard. Seeing that I either have to discard a stadium that would get rid of one hurting me, an energy that I need, a different type of supporter like PETM, or a pokemon I need. I get this all the time. Tell me then what is the best play? If I plan on playing a PETM or similiar card next turn that means my card that is drawn at the beginning of the next turn might not be a help. So because I used a card that nets me the same as Holon Adventurer or TVR then it is inferior because I go through less cards? I don't mind if someone sees what is in my prizes. As another person stated either it is known that I have the card prized or I have multiples and probably already played one or if a pokemon played the basic of it. I know someone who has not played much but has had little difficulty when he has. He does not play the Holon Engine and has no trouble with draw. IH has helped him decide on his prize draw greatly.
 
P_A said:
I find that in the decks I use IH for, it helps me to choose which prize I'm going to take. I like knowing what's in my prizes, even though I may not be able to use them. For the extra strategy boost it helps me more than it helps my opponent. I then know which prize to take - the ones I know about, or the ones I have face down. I rarely depend upon topdecking, or drawing a specific card since I usually have multiples of the ones I'd need in a deck, so "Scenario #2" would never apply to me.

One last thing - one more personal attack on this thread and I'll recommend it's closure, and possibly some temporary bans. Let's keep it on track ok guys.

agreed, no need to flame guys

personally, my deck doesn't like this card at all. some decks can utilize(all but mine really) but still, i think its a good card and run it in another of my decks. but for my favorite deck, it just doesn't cut it.

but 2 cards(tails on cosmos) and the added effect of seeing prizes... not to shabby imo.
 
ryanvergel said:
Um, what does that have to do with what I said?
There is a .1% chance of even HAVING 3 of them prized, and a 1% chance of having 2 prized. What I said had NO correlation to the chances of choosing a prized Shiftry. Do you even know what you're talking about?
I'm pretty sure hes not referring to what your talking about. Hes saying that you'll know whats in your prizes, not that you'll get 3 of a card prized every game. You have 6 prizes, so you'll get 6 cards out of your deck that you need to take. Knowing 2 of them gives you better choices later in the game.
well I don't really like it....

1: I rather play Field Worker because i can draw more.
2: its a supporter....and by draw 2 cards don;t really do much in the match.

its good to being able to see your prize, but sometimes after seeing your prize, you just lose hope to play. imagine all of your key cards is in your prize.....]
Drawing 2 is that much worst then drawing 3? Again, its not life changing (Usually, I find myself having large hands later in the game, because I drew massive cards early game with things like casty and copy cat, so IH is good for a deck that runs casty for start later in the game, for example). And if all your key cards are prized, how will not knowing where they are ever be of importence to knowing where they are? Its nearly impossible to prevent the opponet from taking a prize, unless the matchup is just that one-sided (but then again, if you can draw 15 cards in a turn, would it really make a difference? Probly not). Therefore, if you know what a few/all of your prizes are, you stand a good chance to A) Recover from a bad start, B) Get out cards you need to win, or C) Recover from bad prizes. 3 cards>2, but knowledge>luck.
 
if you play a pokemon * or a card you only have one of and cant afford it to be prixed, you have your card
looking at your prizes is useful, it gives you intel
the bad thing is, it gives your opponent intel as well
i like the card, i just dont have a deck it would be worth playing it in
 
If you could have 64 cards in a deck, I think there would be more useful things to put in.

Mabey if 70 was the limit, more of these would be put in, but as of now, most decks can better utilize the space they have with other cards.
 
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